Vampyrelayer (al) vs Enigma (ax) OOB 16+


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shensi to Tsinghai
            1 mech_infantry moved from Shensi to Tsinghai
            1 armour moved from Shensi to Kansu
            1 armour moved from Chahar to Kansu
            1 mech_infantry moved from Chahar to Kansu
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 submarine moved from 56 Sea Zone to 61 Sea Zone
            3 tactical_bombers moved from Western Australia to 61 Sea Zone
            3 fighters moved from Western Australia to 61 Sea Zone
            3 fighters moved from 56 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Western Australia to 55 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Western Australia to 61 Sea Zone
            1 fighter moved from 56 Sea Zone to 61 Sea Zone
            2 fighters moved from 56 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Western Australia to 55 Sea Zone
            3 fighters moved from 56 Sea Zone to 55 Sea Zone
            5 armour, 2 artilleries, 2 infantry and 8 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Tsinghai
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/13 hits, 7,00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 61 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 61 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 61 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 5 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 5 armour, 2 artilleries, 2 infantry and 8 mech_infantrys in Eastern Persia, round 2 : 4/17 hits, 5,17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 5 armour, 2 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from India to West India
            2 armour moved from West India to India
            1 armour moved from Soviet Far East to Amur
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 2 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
            3 transports moved from 56 Sea Zone to 36 Sea Zone
            1 bomber moved from Kiangsi to Western Australia
            1 bomber moved from French Indo China to Western Australia
            4 fighters moved from 61 Sea Zone to 56 Sea Zone
            6 fighters moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from 55 Sea Zone to Western Australia
            1 fighter moved from 56 Sea Zone to Western Australia
            1 tactical_bomber moved from 61 Sea Zone to 56 Sea Zone
            3 tactical_bombers moved from 61 Sea Zone to Western Australia
            4 tactical_bombers moved from 55 Sea Zone to Western Australia
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 armour placed in Malaya
            1 destroyer and 2 transports placed in 39 Sea Zone
            1 destroyer and 2 submarines placed in 20 Sea Zone
            2 armour and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,50
    Japanese regular : -5,33
    ANZAC regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 fighters, 10 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Trans-Jordan
            7 fighters moved from Holland Belgium to Northern Italy
            3 tactical_bombers moved from Holland Belgium to Northern Italy
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber and 2 fighters moved from Queensland to Northern Territory
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Northern Italy
                Americans attack with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 8/13 hits, 6,33 expected hits
                    Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Trans-Jordan
                Americans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits
                    1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
                    Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the Americans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 artilleries
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Northern Territory
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Territory, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Japanese regular : 0,67
    Germans regular : 0,33
    

    Savegame


  • @Enigma submerge?



  • @enigma din destroyer er død (skudt af fly) og den fik ram på min sub. Stadig blive at kæmpe? Cruiser mod sub


  • @vampyrelayer Dyk. Vi er lige kørt hjem fra sommerhuset, derfor sent svar


  • @enigma Og efter UK så bare flyt de sidste italienske enheder til Vesttyskland og spil Anzac.


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 fighters, 10 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Trans-Jordan
            7 fighters moved from Holland Belgium to Northern Italy
            3 tactical_bombers moved from Holland Belgium to Northern Italy
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber and 2 fighters moved from Queensland to Northern Territory
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Northern Italy
                Americans attack with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 8/13 hits, 6,33 expected hits
                    Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Trans-Jordan
                Americans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits
                    1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
                    Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the Americans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 artilleries
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Northern Territory
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Territory, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                1 submarine owned by the Japanese submerged
                Americans win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
                Americans win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Northern Territory to Queensland
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from Northern Territory to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 61 Sea Zone
            7 fighters moved from Northern Italy to Holland Belgium
            3 tactical_bombers moved from Northern Italy to Holland Belgium
            4 artilleries and 4 infantry moved from Holland Belgium to 110 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            7 transports moved from 95 Sea Zone to 91 Sea Zone
            2 carriers moved from 95 Sea Zone to 91 Sea Zone
            2 destroyers moved from 95 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Southern Italy
            3 infantry placed in Southern France
            3 infantry placed in Holland Belgium
            1 transport placed in 10 Sea Zone
            1 artillery, 5 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Finland to Karelia
            1 bomber moved from Holland Belgium to Karelia
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
    
        Combat - British
            Battle in Karelia
                British attack with 1 armour and 1 bomber
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 bomber in Karelia, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Karelia
                British win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Karelia to Novgorod
            2 fighters moved from Holland Belgium to 110 Sea Zone
            4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 destroyers moved from 95 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Southern Italy to Persia
            2 fighters moved from Egypt to Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Japanese regular : 1,17
    Germans regular : 1,00
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Northern Territory
                  ANZAC take Northern Territory from Japanese
            2 infantry moved from New South Wales to South Australia
            1 fighter moved from Queensland to South Australia
            3 fighters moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 4 fighters and 2 infantry in South Australia, round 2 : 1/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from South Australia to New South Wales
            2 fighters moved from South Australia to New South Wales
            1 fighter moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -1,33
    

    Savegame


  • @vampyrelayer Jeg sad i bilen da jeg skrev vedrørende Italien, så jeg så ikke den enlige transporter i Middelhavet. Det er klart, at jeg ville angribe den transporter på vejen. Er det OK jeg editerer den væk?


  • @enigma ja men dine Italianske fly startede i tyskland så hvis en af dem skal fjerne den skal kan den ikke nå tilbage og skal lande i Albanien. Ellers kan du jo bare bruge en af de tyske til at myrde den.


  • @vampyrelayer OK, vi lader det være.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Western Germany to Southern France
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            3 tactical_bombers moved from Western Germany to Southern France
            4 fighters moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
            2 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            2 infantry moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 1 armour, 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers
                Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll AA dice in Southern France : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 6/13 hits, 5,50 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery and 5 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits
                    2 aaGuns owned by the Americans, 4 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Southern France, round 3 : 6/11 hits, 5,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 fighter and 2 mech_infantrys
                Casualties for Americans: 2 aaGuns, 1 artillery and 5 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    1 transport owned by the Americans lost in 97 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 97 Sea Zone to Western Germany
            3 fighters moved from Southern France to Western Germany
            3 tactical_bombers moved from Southern France to Western Germany
            1 bomber moved from Northern Italy to Western Germany
            1 bomber moved from Southern France to Western Germany
            14 infantry moved from Western Germany to Germany
            2 armour moved from Western Germany to Germany
            1 aaGun and 25 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            2 armour and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Germans collect 41 PUs (1 lost to blockades); end with 41 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Americans AA : 0,00
    Russians regular : -0,67
    Germans regular : 2,17
    

    Savegame


  • @enigma jeg havde set forkert på farven af Northwest persia og troede jeg allerede havde den, hvilket jeg så opdagede jeg ikke havde da jeg skulle til at lave non-combat movement ind i den. Er det ok hvis jeg editerer den?



  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            11 infantry moved from Timguska to Kansu
            1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Germans
            1 artillery moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            2 artilleries and 2 infantry moved from Novgorod to Baltic States
            2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Bessarabia
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kansu
                Russians attack with 11 infantry
                Japanese defend with 2 armour
                    Russians roll dice for 11 infantry in Kansu, round 2 : 2/11 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 armour
            Battle in Tsinghai
                Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 5 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Tsinghai
                Japanese win with 1 armour remaining. Battle score for attacker is -17
                Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from Italians to Russians
            EDIT: Turning off Edit Mode
            1 infantry moved from Timguska to Evenkiyskiy
            2 aaGuns moved from Timguska to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Kazakhstan to Turkmenistan
            3 fighters and 1 tactical_bomber moved from Russia to Persia
            1 fighter moved from Ukraine to Persia
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Archangel to Novgorod
            1 infantry moved from Ukraine to Western Ukraine
            12 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Rostov to Ukraine
            3 artilleries and 5 infantry moved from Rostov to Caucasus
            1 infantry moved from Caucasus to Northwest Persia
            1 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
            1 aaGun moved from Kazakhstan to Volgograd
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Germans regular : -1,67
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 1 destroyer, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 61 Sea Zone to 62 Sea Zone
                  Japanese take 62 Sea Zone from ANZAC
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 56 Sea Zone to 55 Sea Zone
            1 submarine moved from 56 Sea Zone to 61 Sea Zone
            2 infantry moved from Western Australia to South Australia
            2 artilleries moved from Western Australia to Northern Territory
            2 infantry moved from Western Australia to Northern Territory
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Western Australia to Dutch New Guinea
            2 tactical_bombers moved from Western Australia to 61 Sea Zone
            2 fighters moved from Western Australia to 61 Sea Zone
            2 tactical_bombers moved from Western Australia to 55 Sea Zone
            1 fighter moved from Western Australia to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Western Australia to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to 61 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
            1 tactical_bomber moved from Western Australia to Northern Territory
            2 fighters moved from 56 Sea Zone to Northern Territory
            1 tactical_bomber moved from Western Australia to South Australia
            1 fighter moved from 56 Sea Zone to South Australia
            1 fighter moved from 56 Sea Zone to South Australia
            1 fighter moved from 56 Sea Zone to Northern Territory
            1 fighter moved from 56 Sea Zone to Northern Territory
            1 bomber moved from Western Australia to South Australia
    
        Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    Americans roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 61 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Americans lost in 55 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Dutch New Guinea
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in South Australia
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 2/6 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Northern Territory
                Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/9 hits, 4,00 expected hits
                    ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Dutch New Guinea to 44 Sea Zone
            1 bomber moved from 44 Sea Zone to Celebes
            4 fighters moved from Northern Territory to Western Australia
            3 fighters moved from 61 Sea Zone to Western Australia
            3 fighters moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from South Australia to 56 Sea Zone
            3 tactical_bombers moved from 61 Sea Zone to 56 Sea Zone
            2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from Northern Territory to Western Australia
            1 tactical_bomber moved from 55 Sea Zone to Western Australia
            1 tactical_bomber moved from South Australia to Western Australia
            1 bomber moved from South Australia to Western Australia
            1 submarine moved from 20 Sea Zone to 23 Sea Zone
            1 submarine moved from 20 Sea Zone to 46 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 armour moved from Malaya to 37 Sea Zone
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            2 armour moved from 56 Sea Zone to Western Australia
            2 infantry moved from 56 Sea Zone to Western Australia
            2 armour and 2 infantry moved from India to 39 Sea Zone
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            2 armour moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            5 armour, 2 artilleries, 1 infantry and 8 mech_infantrys moved from Eastern Persia to West India
            2 armour and 1 mech_infantry moved from Manchuria to Chahar
            1 armour moved from Amur to Jehol
            1 aaGun, 5 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
            2 transports moved from 56 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 1 infantry placed in French Indo China
            1 armour and 1 infantry placed in Malaya
            1 destroyer placed in 36 Sea Zone
            3 infantry placed in India
            2 submarines and 2 transports placed in 6 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Japan
            1 armour and 2 infantry placed in Kwangtung
            Japanese undo move 3.
            1 destroyer placed in 6 Sea Zone
            Japanese undo move 7.
            1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Tsinghai: 1 armour
            EDIT: Adding units owned by Japanese to Szechwan: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : -1,17
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 destroyer, 4 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Yugoslavia to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
            3 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
            4 fighters and 1 tactical_bomber moved from Holland Belgium to Northern Italy
            1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 bomber moved from Queensland to Northern Territory
            2 fighters and 2 tactical_bombers moved from Queensland to South Australia
            2 fighters moved from 54 Sea Zone to Northern Territory
    
        Combat - Americans
            Battle in Eastern Persia
            Battle in Northern Italy
                Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/9 hits, 3,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/7 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Eastern Persia from Japanese, taking Northern Italy from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Southern France
                Americans attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 4/9 hits, 4,17 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 0/4 hits, 1,50 expected hits
                    1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 armour and 3 mech_infantrys
            Battle in Northern Territory
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Northern Territory, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Northern Territory, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Northern Territory
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in South Australia
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in South Australia, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in South Australia
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            4 fighters moved from Northern Territory to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
            2 fighters and 2 tactical_bombers moved from South Australia to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            4 fighters moved from Western United States to Line Islands
            1 tactical_bomber moved from Northern Italy to Holland Belgium
            3 fighters moved from Southern France to Holland Belgium
            2 tactical_bombers moved from Southern France to Holland Belgium
            4 fighters moved from Northern Italy to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Line Islands
            1 infantry and 2 mech_infantrys placed in Holland Belgium
            1 artillery and 2 infantry placed in Southern Italy
            4 infantry placed in Eastern United States
            4 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,33
    Japanese regular : -1,67
    Germans regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 38
  • 83
  • 49
  • 105
  • 60
  • 53
  • 91
  • 169
Axis & Allies Boardgaming Custom Painted Miniatures

142

Online

17.5k

Users

40.1k

Topics

1.7m

Posts