Belochai vs Bretters Alternate Universe
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A10 to 65 Sea Zone 1 cruiser moved from 43 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from A4 to 65 Sea Zone 1 infantry moved from A10 to C5 1 infantry moved from A10 to C5 1 artillery and 1 infantry moved from A9 to A10 1 infantry moved from A6 to A8 1 fighter moved from A2 to 65 Sea Zone 1 destroyer moved from 28 Sea Zone to 43 Sea Zone 1 infantry moved from A2 to A4 1 armour moved from A4 to A8 1 artillery moved from A6 to A8 1 infantry moved from A4 to A6 Combat - ANZAC Battle in 65 Sea Zone ANZAC attack with 1 cruiser, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 65 Sea Zone 1 transport owned by the Japanese lost in 65 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 65 Sea Zone to C5 Place Units - ANZAC 1 armour placed in A4 1 submarine placed in 43 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Purchase Units - French French buy 2 transports; Remaining resources: 2 PUs; Combat Move - French Non Combat Move - French 1 cruiser moved from 23 Sea Zone to 40 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 cruiser moved from 70 Sea Zone to 84 Sea Zone Place Units - French 2 transports placed in 96 Sea Zone Turn Complete - French French collect 32 PUs; end with 34 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Russians Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 artilleries and 3 infantry moved from G8 to PA4 1 artillery and 8 infantry moved from PX6 to PA10 12 infantry moved from G7 to R8 1 mech_infantry moved from PX3 to R8 2 infantry moved from G6 to R9 1 bomber moved from G5 to R9 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA11 1 bomber moved from G19 to PA11 1 tactical_bomber moved from G14 to PA4 2 infantry and 1 mech_infantry moved from PX4 to PA8 1 mech_infantry moved from PA5 to UK12 Germans take UK12 from British 1 battleship moved from 71 Sea Zone to 61 Sea Zone 1 destroyer moved from 71 Sea Zone to 61 Sea Zone 1 cruiser moved from 86 Sea Zone to 85 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to PA8 1 mech_infantry moved from G5 to R9 1 mech_infantry moved from G5 to PA4 Combat - Germans Battle in PA4 Germans attack with 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA4, round 2 : 1/7 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA4, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Pro_Allies lost in PA4 Germans roll dice for 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA4, round 3 : 4/7 hits, 2.17 expected hits Pro_Allies roll dice for 2 infantry in PA4, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA4 Germans win, taking PA4 from Pro_Allies with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Pro_Allies: 3 infantry Casualties for Germans: 2 infantry Battle in PA11 Germans attack with 1 artillery, 1 bomber and 1 infantry Pro_Allies defend with 2 infantry Germans roll dice for 1 battleship in PA11, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in PA11, round 2 : 2/3 hits, 1.33 expected hits Pro_Allies roll dice for 2 infantry in PA11, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA11 Germans win, taking PA11 from Pro_Allies with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in PA10 Germans attack with 1 artillery and 8 infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 artillery and 8 infantry in PA10, round 2 : 1/9 hits, 1.83 expected hits Pro_Allies roll dice for 3 infantry in PA10, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA10 Germans roll dice for 1 artillery and 7 infantry in PA10, round 3 : 1/8 hits, 1.67 expected hits Pro_Allies roll dice for 2 infantry in PA10, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA10 Germans roll dice for 1 artillery and 6 infantry in PA10, round 4 : 0/7 hits, 1.50 expected hits Pro_Allies roll dice for 1 infantry in PA10, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in PA10 Germans roll dice for 1 artillery and 5 infantry in PA10, round 5 : 0/6 hits, 1.33 expected hits Pro_Allies roll dice for 1 infantry in PA10, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in PA10 Germans roll dice for 1 artillery and 4 infantry in PA10, round 6 : 2/5 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA10, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA10 Germans win, taking PA10 from Pro_Allies with 1 artillery and 4 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 4 infantry Casualties for Pro_Allies: 3 infantry Battle in R8 Germans attack with 12 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 12 infantry and 1 mech_infantry in R8, round 2 : 2/13 hits, 2.17 expected hits Russians roll dice for 1 infantry in R8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R8 Germans win, taking R8 from Russians with 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in PA8 Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA8, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 infantry in PA8, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in PA8 Germans win, taking PA8 from British with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in R9 Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in R9, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R9 Germans win, taking R9 from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 armour, 2 artilleries and 8 infantry moved from G5 to G6 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 aaGun moved from G7 to R8 1 bomber moved from R9 to G5 2 fighters and 2 tactical_bombers moved from G13 to G5 1 bomber moved from PA11 to G15 3 mech_infantrys moved from G15 to PX6 1 aaGun moved from G16 to PX6 1 aaGun and 4 infantry moved from PX5 to PA9 1 infantry moved from G17 to PA9 2 fighters moved from I5 to PA9 1 fighter and 1 tactical_bomber moved from PA8 to PX4 1 artillery, 2 infantry and 1 mech_infantry moved from PA5 to PX4 3 armour moved from PA5 to PX4 1 aaGun moved from I1 to I5 1 tactical_bomber moved from PA4 to G8 3 infantry moved from PX3 to G7 1 aaGun, 1 artillery and 3 infantry moved from G11 to G8 1 infantry moved from G10 to G13 6 infantry moved from PX2 to G2 Place Units - Germans 1 destroyer placed in 25 Sea Zone 3 mech_infantrys placed in G15 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in G5 Germans undo move 2. Germans undo move 2. 1 artillery and 1 infantry placed in G19 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in G5 1 mech_infantry placed in G15 1 armour placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3 Germans collect 57 PUs (6 lost to blockades); end with 58 PUs
Combat Hit Differential Summary :
Pro_Allies regular : 2.00 Russians regular : -0.67 Germans regular : -1.83 British regular : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Pro_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Pro_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Trigger Russians British Allies: Changing Relationship for Russians and British from Neutrality to Allied Trigger Russians British Allies: Changing Relationship for Russians and ANZAC from Neutrality to Allied Trigger Russians Neutrals: Changing Relationship for Independent_Neutral and Russians from Neutrality to Unfriendly_Neutral Trigger Russians Chinese Allies: Changing Relationship for Russians and Chinese from Neutrality to Allied Combat Move - Russians 4 infantry moved from R31 to C13 1 mech_infantry moved from R26 to C2 1 mech_infantry moved from R26 to C6 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from R28 to PA12 1 fighter moved from R26 to PA12 1 tactical_bomber moved from R26 to PA12 1 artillery and 2 infantry moved from R29 to R28 1 infantry moved from R23 to R28 1 infantry moved from R23 to R28 1 mech_infantry moved from R24 to R28 1 infantry moved from R24 to R29 1 infantry moved from R24 to R29 1 infantry moved from R26 to R29 1 artillery and 2 infantry moved from R25 to R24 2 infantry moved from R21 to R25 1 infantry moved from R3 to R9 1 infantry moved from R3 to R9 1 artillery and 6 infantry moved from R1 to PX2 Russians take PX2 from Germans 1 infantry moved from R5 to 26 Sea Zone 1 infantry moved from R5 to 26 Sea Zone 1 infantry moved from 26 Sea Zone to PX2 1 infantry moved from 26 Sea Zone to PX2 1 infantry moved from R6 to R5 1 infantry moved from R6 to R5 1 infantry moved from R7 to 33 Sea Zone 1 infantry moved from R7 to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to PX2 1 infantry moved from 26 Sea Zone to PX2 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from R4 to R9 1 tactical_bomber moved from R4 to R9 1 fighter moved from R4 to R9 1 tactical_bomber moved from R4 to R9 1 submarine moved from 25 Sea Zone to 26 Sea Zone Combat - Russians Battle in PA12 Russians attack with 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 2 : 5/13 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in PA12, round 2 : 2/9 hits, 3.17 expected hits 2 infantry owned by the Russians and 5 infantry owned by the Italians lost in PA12 Russians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 3 : 4/11 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in PA12, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in PA12 Russians win, taking PA12 from Italians with 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Battle in R9 Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in R9, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in R9, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in R9 Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in R9, round 3 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in R9, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in R9 Russians win, taking R9 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from R9 to R4 1 aaGun, 2 armour, 2 artilleries, 13 infantry and 4 mech_infantrys moved from R3 to R10 1 mech_infantry moved from R4 to R10 1 mech_infantry moved from R4 to R10 1 infantry moved from R13 to R10 1 aaGun, 1 artillery and 1 infantry moved from R13 to R10 3 mech_infantrys moved from R16 to R10 1 aaGun moved from R25 to R24 1 aaGun moved from R26 to R29 1 tactical_bomber moved from PA12 to R29 1 fighter moved from PA12 to R29 Place Units - Russians 3 infantry placed in R4 3 infantry placed in R26 3 armour placed in R16 1 armour placed in R21 Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 3 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 45 PUs Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 Germans regular : -0.67 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from C15 to C8 Japanese take C8 from Chinese 1 infantry moved from C19 to C14 Japanese take C14 from Chinese 1 infantry moved from C18 to C17 2 mech_infantrys moved from C19 to C17 1 infantry moved from C22 to C21 Japanese take C21 from Chinese 1 infantry moved from C22 to C20 Japanese take C20 from Chinese 1 submarine moved from 91 Sea Zone to 120 Sea Zone 1 fighter and 1 tactical_bomber moved from J6 to C17 2 fighters and 1 tactical_bomber moved from J6 to 107 Sea Zone 2 bombers moved from J1 to 107 Sea Zone 1 infantry moved from C11 to C4 Japanese take C4 from Chinese 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from C12 to C5 1 artillery and 3 infantry moved from J1 to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 65 Sea Zone to C5 5 fighters and 3 tactical_bombers moved from J1 to C5 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to C5 2 battleships and 2 cruisers moved from 76 Sea Zone to 65 Sea Zone 1 infantry moved from J4 to UK16 Japanese take UK16 from British Combat - Japanese Battle in 120 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 120 Sea Zone Japanese win, taking 120 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in C5 Japanese attack with 2 armour, 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers ANZAC defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 1 aaGunC, 1 artilleryC and 10 infantryCs Chinese roll AA dice in C5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 2 cruisers in C5, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 armour, 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in C5, round 2 : 10/22 hits, 9.83 expected hits Chinese roll dice for 1 aaGunC, 1 artilleryC, 2 fighters, 2 infantry, 10 infantryCs and 1 tactical_bomber in C5, round 2 : 6/16 hits, 6.17 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 10 infantryCs owned by the Chinese and 1 aaGunC owned by the Chinese lost in C5 Japanese roll dice for 2 armour, 1 artillery, 7 fighters, 1 mech_infantry and 5 tactical_bombers in C5, round 3 : 7/16 hits, 8.50 expected hits Chinese roll dice for 1 artilleryC, 2 fighters, 1 infantry and 1 tactical_bomber in C5, round 3 : 3/5 hits, 2.50 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 artilleryC owned by the Chinese lost in C5 Japanese win, taking C5 from Chinese with 2 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry Casualties for Chinese: 1 aaGunC, 1 artilleryC and 10 infantryCs Casualties for ANZAC: 2 fighters, 2 infantry and 1 tactical_bomber Battle in 107 Sea Zone Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 carrier, 1 fighter and 1 tactical_bomber Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in 107 Sea Zone Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 107 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber Battle in C17 Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in C17, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantryCs in C17, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C17 Japanese win, taking C17 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from C17 to C18 1 armour moved from C19 to C9 1 artillery moved from C15 to C9 2 fighters and 2 tactical_bombers moved from C5 to 65 Sea Zone 4 fighters and 3 tactical_bombers moved from C5 to J1 2 armour and 1 mech_infantry moved from J9 to C12 1 infantry moved from J1 to C12 1 infantry moved from C16 to C9 2 bombers, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to J6 1 artillery and 1 infantry moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C9 2 infantry moved from C10 to C9 1 artillery and 2 infantry moved from C19 to C15 1 artillery moved from C22 to C18 2 carriers moved from 76 Sea Zone to 65 Sea Zone Place Units - Japanese 1 factory_minor placed in J6 1 transport placed in 91 Sea Zone 3 mech_infantrys placed in J9 5 infantry and 1 mech_infantry placed in J14 Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.83 Chinese AA : -0.50 British regular : -2.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 2 infantry moved from US19 to US21 1 infantry moved from US11 to US8 1 artillery moved from US11 to US8 1 artillery moved from US11 to US8 1 mech_infantry moved from US11 to US8 1 infantry moved from US12 to US11 1 aaGun moved from US13 to US18 1 mech_infantry moved from US18 to US6 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 18 Sea Zone to 29 Sea Zone 1 infantry moved from US1 to US5 1 artillery moved from US1 to US5 2 infantry and 2 mech_infantrys moved from US6 to US5 1 armour moved from US18 to US5 1 destroyer, 1 submarine and 1 transport moved from 2 Sea Zone to 29 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US22 to 29 Sea Zone 1 tactical_bomber moved from US22 to 29 Sea Zone Place Units - Americans 1 carrier placed in 29 Sea Zone 1 carrier and 2 destroyers placed in 16 Sea Zone 2 submarines placed in 16 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 aaGunCs and 3 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C2 to C3 1 fighter moved from C2 to C3 1 infantryC moved from C2 to C3 Combat - Chinese Battle in C3 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C3 Chinese win, taking C3 from Japanese with 1 fighter and 1 infantryC remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantryC Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from C3 to C1 1 artilleryC and 7 infantryCs moved from C7 to C1 5 infantryCs moved from C2 to C1 1 infantryC moved from C13 to C6 Place Units - Chinese 2 aaGunCs and 3 infantryCs placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 2 infantry moved from US19 to US21 1 infantry moved from US11 to US8 1 artillery moved from US11 to US8 1 artillery moved from US11 to US8 1 mech_infantry moved from US11 to US8 1 infantry moved from US12 to US11 1 aaGun moved from US13 to US18 1 mech_infantry moved from US18 to US6 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 18 Sea Zone to 29 Sea Zone 1 infantry moved from US1 to US5 1 artillery moved from US1 to US5 2 infantry and 2 mech_infantrys moved from US6 to US5 1 armour moved from US18 to US5 1 destroyer, 1 submarine and 1 transport moved from 2 Sea Zone to 29 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US22 to 29 Sea Zone 1 tactical_bomber moved from US22 to 29 Sea Zone Place Units - Americans 1 carrier placed in 29 Sea Zone 1 carrier and 2 destroyers placed in 16 Sea Zone 2 submarines placed in 16 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 aaGunCs and 3 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C2 to C3 1 fighter moved from C2 to C3 1 infantryC moved from C2 to C3 Combat - Chinese Battle in C3 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C3 Chinese win, taking C3 from Japanese with 1 fighter and 1 infantryC remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantryC Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from C3 to C1 1 artilleryC and 7 infantryCs moved from C7 to C1 5 infantryCs moved from C2 to C1 1 infantryC moved from C13 to C6 Place Units - Chinese 2 aaGunCs and 3 infantryCs placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from UK13 to PA8 1 artillery moved from UK13 to PA8 1 fighter moved from UK13 to PA8 1 fighter moved from UK13 to PA8 1 fighter moved from UK13 to PA8 1 infantry moved from UK13 to UK12 1 infantry moved from UK13 to UK12 1 mech_infantry moved from UK13 to UK12 1 armour moved from UK13 to UK12 1 bomber moved from UK4 to 83 Sea Zone 1 destroyer moved from 35 Sea Zone to 83 Sea Zone 4 infantry moved from PA13 to PX7 1 mech_infantry moved from UK24 to PX7 1 armour moved from UK24 to PX7 1 mech_infantry moved from UK26 to PA13 2 artilleries and 2 infantry moved from UK26 to C21 1 fighter moved from UK27 to PX7 1 tactical_bomber moved from UK27 to PX7 1 fighter moved from UK4 to UK12 1 fighter moved from UK4 to UK12 1 fighter moved from UK14 to UK12 1 tactical_bomber moved from UK14 to UK12 1 fighter moved from UK12 to PA8 Combat - British Battle in 83 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 83 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 83 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in UK12 British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in UK12, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in UK12 British win, taking UK12 from Germans with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in C21 British attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in C21, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C21 British win, taking C21 from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in PA8 British attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 2 infantry and 1 mech_infantry British roll dice for 1 artillery, 4 fighters and 1 infantry in PA8, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in PA8, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in PA8 British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in PX7 British attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 aaGun and 2 infantry Italians roll AA dice in PX7 : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in PX7 British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in PX7, round 2 : 4/7 hits, 1.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in PX7, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in PX7 British win, taking PX7 from Italians with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - British 1 fighter moved from PX7 to PA13 1 aaGun moved from UK26 to C21 2 aaGuns and 6 infantry moved from UK27 to UK28 1 fighter moved from PA8 to UK4 1 fighter moved from PA8 to UK4 1 fighter moved from PA8 to UK14 1 fighter moved from PA8 to 39 Sea Zone 1 fighter moved from UK12 to UK14 1 tactical_bomber moved from UK12 to 39 Sea Zone 1 fighter moved from UK12 to UK13 1 bomber moved from 83 Sea Zone to UK19 1 aaGun moved from UK4 to UK5 1 infantry moved from UK18 to UK17 1 artillery moved from UK18 to UK17 3 infantry moved from UK10 to UK18 1 infantry moved from UK9 to UK6 1 infantry moved from UK6 to UK10 Place Units - British 2 artilleries and 1 infantry placed in UK27 3 transports placed in 39 Sea Zone 1 artillery placed in UK5 British undo move 1. 1 transport placed in 102 Sea Zone 2 artilleries placed in UK27 1 infantry placed in UK5 Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2 British collect 36 PUs (6 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : 0.33 Japanese regular : 0.00 Germans regular : 1.33 British regular : 2.50 Italians AA : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from I4 to PA12 1 armour and 1 mech_infantry moved from UK22 to PA12 1 bomber moved from I5 to PA12 2 infantry moved from I5 to 75 Sea Zone 2 infantry and 1 transport moved from 75 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to PA12 1 armour moved from UK30 to 98 Sea Zone 1 artillery and 1 infantry moved from PA14 to 98 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 117 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 117 Sea Zone to PA15 1 battleship and 2 cruisers moved from 98 Sea Zone to 117 Sea Zone Combat - Italians Battle in PA15 Italians attack with 1 armour, 1 artillery and 1 infantry Pro_Allies defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in PA15, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in PA15, round 2 : 2/3 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA15, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA15 Italians win, taking PA15 from Pro_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Pro_Allies: 1 infantry Battle in PA12 Italians attack with 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 2 : 5/11 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in PA12, round 2 : 2/9 hits, 3.17 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Italians lost in PA12 Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 3 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in PA12, round 3 : 0/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Russians lost in PA12 Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 4 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 armour and 1 artillery in PA12, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in PA12 Italians win, taking PA12 from Russians with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Italians: 3 infantry Casualties for Russians: 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from PA12 to I1 1 bomber moved from PA12 to I1 1 infantry moved from I2 to I4 1 aaGun, 1 artillery and 4 infantry moved from UK22 to I2 1 transport moved from 85 Sea Zone to 86 Sea Zone 1 destroyer moved from 84 Sea Zone to 86 Sea Zone 1 submarine moved from 74 Sea Zone to 86 Sea Zone 1 submarine moved from 58 Sea Zone to 84 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone 4 infantry moved from I2 to I3 Place Units - Italians 1 armour and 2 mech_infantrys placed in I1 3 infantry placed in I5 Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Pro_Allies regular : -0.33 Russians regular : -2.50
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from A10 to C5 1 infantry moved from A6 to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 53 Sea Zone 1 artillery moved from A8 to 53 Sea Zone 1 infantry moved from 53 Sea Zone to C5 1 artillery moved from 53 Sea Zone to C5 1 armour and 1 infantry moved from A8 to A6 1 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 destroyer moved from 43 Sea Zone to 53 Sea Zone 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 27 Sea Zone Combat - ANZAC Battle in C5 ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 armour ANZAC roll dice for 2 artilleries and 2 infantry in C5, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in C5, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in C5 ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 4 : 2/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in C5 1 artillery owned by the ANZAC retreated to A10 Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 aaGun moved from A4 to A6 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -2.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from A10 to C5 1 infantry moved from A6 to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 53 Sea Zone 1 artillery moved from A8 to 53 Sea Zone 1 infantry moved from 53 Sea Zone to C5 1 artillery moved from 53 Sea Zone to C5 1 armour and 1 infantry moved from A8 to A6 1 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 destroyer moved from 43 Sea Zone to 53 Sea Zone 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 27 Sea Zone Combat - ANZAC Battle in C5 ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 armour ANZAC roll dice for 2 artilleries and 2 infantry in C5, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in C5, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in C5 ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 4 : 2/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in C5 1 artillery owned by the ANZAC retreated to A10 Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 aaGun moved from A4 to A6 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Purchase Units - French French buy 1 carrier; Remaining resources: 2 PUs; Combat Move - French Non Combat Move - French 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 cruiser moved from 84 Sea Zone to 96 Sea Zone 1 submarine moved from 82 Sea Zone to 95 Sea Zone Place Units - French 1 carrier placed in 96 Sea Zone Turn Complete - French French collect 32 PUs; end with 34 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -2.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from PA4 to R11 Germans take R11 from Russians 2 infantry moved from R8 to R9 1 artillery and 1 infantry moved from G6 to R3 1 fighter and 1 tactical_bomber moved from G5 to R3 1 fighter and 1 tactical_bomber moved from G5 to R9 1 artillery moved from PA11 to R23 Germans take R23 from Russians 1 infantry moved from R8 to R9 1 infantry moved from G6 to R3 1 artillery and 2 infantry moved from PA9 to UK13 2 infantry moved from PA9 to UK13 1 submarine moved from 83 Sea Zone to 95 Sea Zone 1 bomber moved from G5 to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from G8 to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from PX4 to UK12 1 fighter and 1 tactical_bomber moved from PX4 to UK12 2 armour, 3 infantry and 2 mech_infantrys moved from PA9 to UK13 3 armour moved from PX4 to UK13 1 bomber moved from G15 to UK12 Combat - Germans Battle in UK12 Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in UK12, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK12 Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 3 : 2/6 hits, 2.67 expected hits British roll dice for 1 armour and 1 mech_infantry in UK12, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in UK12 Germans win, taking UK12 from British with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in R3 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in R3, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R3 Germans win, taking R3 from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R9 Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R9, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R9 Germans win, taking R9 from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 26 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser, 1 destroyer, 2 submarines and 2 transports Germans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 2 submarines owned by the Russians and 1 destroyer owned by the Russians lost in 26 Sea Zone Germans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/8 hits, 4.17 expected hits Russians roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 transport owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone 1 transport owned by the Russians lost in 26 Sea Zone Germans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Russians: 1 cruiser, 1 destroyer, 2 submarines and 2 transports Battle in UK13 Germans attack with 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys British defend with 1 aaGun, 1 fighter and 1 infantry Germans roll dice for 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys in UK13, round 2 : 5/15 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in UK13, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK13 Germans win, taking UK13 from British with 5 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from UK12 to PA9 1 artillery and 4 infantry moved from PA10 to PA11 3 mech_infantrys moved from PX6 to PA11 1 aaGun moved from PX6 to PA10 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA11 1 mech_infantry moved from G15 to PX6 2 aaGuns, 4 armour, 5 artilleries and 21 infantry moved from G6 to R3 4 armour and 3 mech_infantrys moved from G5 to R3 1 mech_infantry moved from R8 to R3 1 fighter and 1 tactical_bomber moved from R9 to G5 1 fighter and 1 tactical_bomber moved from R3 to G5 1 tactical_bomber moved from 26 Sea Zone to G5 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from G2 to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to G5 1 artillery and 1 infantry moved from G5 to R8 1 artillery and 3 infantry moved from G8 to PA4 3 infantry moved from G7 to R8 1 aaGun and 9 infantry moved from R8 to R9 1 mech_infantry moved from PA4 to R9 2 artilleries moved from PA4 to R11 1 aaGun moved from G8 to PA4 1 cruiser moved from 85 Sea Zone to 86 Sea Zone 1 bomber moved from 26 Sea Zone to G5 Place Units - Germans 3 armour and 5 mech_infantrys placed in G5 1 artillery and 2 infantry placed in G21 1 artillery and 1 infantry placed in G19 1 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2,2 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -4.67 British regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from PA4 to R11 Germans take R11 from Russians 2 infantry moved from R8 to R9 1 artillery and 1 infantry moved from G6 to R3 1 fighter and 1 tactical_bomber moved from G5 to R3 1 fighter and 1 tactical_bomber moved from G5 to R9 1 artillery moved from PA11 to R23 Germans take R23 from Russians 1 infantry moved from R8 to R9 1 infantry moved from G6 to R3 1 artillery and 2 infantry moved from PA9 to UK13 2 infantry moved from PA9 to UK13 1 submarine moved from 83 Sea Zone to 95 Sea Zone 1 bomber moved from G5 to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from G8 to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from PX4 to UK12 1 fighter and 1 tactical_bomber moved from PX4 to UK12 2 armour, 3 infantry and 2 mech_infantrys moved from PA9 to UK13 3 armour moved from PX4 to UK13 1 bomber moved from G15 to UK12 Combat - Germans Battle in UK12 Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in UK12, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK12 Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 3 : 2/6 hits, 2.67 expected hits British roll dice for 1 armour and 1 mech_infantry in UK12, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in UK12 Germans win, taking UK12 from British with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in R3 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in R3, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R3 Germans win, taking R3 from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R9 Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R9, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R9 Germans win, taking R9 from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 26 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser, 1 destroyer, 2 submarines and 2 transports Germans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 2 submarines owned by the Russians and 1 destroyer owned by the Russians lost in 26 Sea Zone Germans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/8 hits, 4.17 expected hits Russians roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 transport owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone 1 transport owned by the Russians lost in 26 Sea Zone Germans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Russians: 1 cruiser, 1 destroyer, 2 submarines and 2 transports Battle in UK13 Germans attack with 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys British defend with 1 aaGun, 1 fighter and 1 infantry Germans roll dice for 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys in UK13, round 2 : 5/15 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in UK13, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK13 Germans win, taking UK13 from British with 5 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from UK12 to PA9 1 artillery and 4 infantry moved from PA10 to PA11 3 mech_infantrys moved from PX6 to PA11 1 aaGun moved from PX6 to PA10 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA11 1 mech_infantry moved from G15 to PX6 2 aaGuns, 4 armour, 5 artilleries and 21 infantry moved from G6 to R3 4 armour and 3 mech_infantrys moved from G5 to R3 1 mech_infantry moved from R8 to R3 1 fighter and 1 tactical_bomber moved from R9 to G5 1 fighter and 1 tactical_bomber moved from R3 to G5 1 tactical_bomber moved from 26 Sea Zone to G5 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from G2 to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to G5 1 artillery and 1 infantry moved from G5 to R8 1 artillery and 3 infantry moved from G8 to PA4 3 infantry moved from G7 to R8 1 aaGun and 9 infantry moved from R8 to R9 1 mech_infantry moved from PA4 to R9 2 artilleries moved from PA4 to R11 1 aaGun moved from G8 to PA4 1 cruiser moved from 85 Sea Zone to 86 Sea Zone 1 bomber moved from 26 Sea Zone to G5 Place Units - Germans 3 armour and 5 mech_infantrys placed in G5 1 artillery and 2 infantry placed in G21 1 artillery and 1 infantry placed in G19 1 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2,2 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -4.67 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R10 to R11 1 infantry moved from R10 to R11 2 fighters and 2 tactical_bombers moved from R4 to R11 1 artillery, 4 infantry and 1 mech_infantry moved from R28 to PA12 1 fighter moved from R29 to PA12 1 tactical_bomber moved from R29 to PA12 1 artillery and 10 infantry moved from PX2 to G2 Combat - Russians Battle in R11 Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in R11, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in R11, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in R11 Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R11, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 artillery in R11, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in R11 Russians win, taking R11 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in PA12 Russians attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in PA12, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in PA12, round 2 : 5/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in PA12 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA12, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in PA12, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in PA12 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA12, round 4 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in PA12, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in PA12 Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery, 4 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 infantry and 2 mech_infantrys Battle in G2 Russians attack with 1 artillery and 10 infantry Germans defend with 4 infantry Russians roll dice for 1 artillery and 10 infantry in G2, round 2 : 3/11 hits, 2.17 expected hits Germans roll dice for 4 infantry in G2, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in G2 Russians roll dice for 1 artillery and 10 infantry in G2, round 3 : 3/11 hits, 2.17 expected hits Germans roll dice for 1 infantry in G2, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in G2 Russians win, taking G2 from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Non Combat Move - Russians 1 infantry moved from R4 to R5 1 infantry moved from R4 to R5 2 infantry moved from R5 to R13 2 fighters and 2 tactical_bombers moved from R11 to R16 2 aaGuns, 2 armour, 3 artilleries, 13 infantry and 9 mech_infantrys moved from R10 to R12 1 infantry moved from R4 to R5 1 armour moved from R16 to R12 1 armour moved from R16 to R12 1 armour moved from R16 to R12 1 armour moved from R21 to R24 1 infantry moved from R25 to R24 1 infantry moved from R25 to R24 1 fighter moved from PA12 to R29 1 tactical_bomber moved from PA12 to R29 1 aaGun moved from R28 to R29 1 infantry moved from R26 to R29 1 infantry moved from R26 to R29 1 infantry moved from R26 to R24 3 infantry moved from C13 to R31 1 mech_infantry moved from C6 to R26 1 mech_infantry moved from C2 to R26 Place Units - Russians 1 infantry placed in R4 3 infantry placed in R16 3 infantry placed in R26 1 armour and 2 fighters placed in R21 Turn Complete - Russians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,3,6,5,5,2,4,6,6 Russians collect 31 PUs (11 lost to blockades); end with 31 PUs Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 34 PUs Objective Russians 4 North Sea Resources: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 2.83 Germans regular : -2.00 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Japanese Japanese converts city into different units 1 infantry moved from C8 to C2 Japanese take C2 from Chinese 1 submarine moved from 65 Sea Zone to 53 Sea Zone 2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 53 Sea Zone 1 mech_infantry moved from C12 to C5 1 infantry moved from C9 to C3 1 armour, 2 artilleries and 3 infantry moved from C9 to C3 1 submarine moved from 120 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from C9 to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to A7 1 infantry moved from C4 to 65 Sea Zone 1 armour moved from C5 to 65 Sea Zone 1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to PA6 1 armour moved from C12 to C5 1 armour and 1 mech_infantry moved from C5 to A10 1 fighter and 1 tactical_bomber moved from J1 to A10 1 infantry moved from UK16 to UK15 Japanese take UK15 from British 1 infantry moved from C20 to C21 2 mech_infantrys moved from C17 to C21 2 bombers, 1 fighter and 1 tactical_bomber moved from J6 to C21 1 fighter and 1 tactical_bomber moved from C18 to C21 1 infantry moved from C14 to C7 Japanese take C7 from Chinese 1 fighter and 1 tactical_bomber moved from J1 to C3 1 cruiser moved from 65 Sea Zone to 50 Sea Zone Combat - Japanese Battle in PA6 Battle in C3 Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in C3, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 1 infantryC in C3, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C3 Japanese win, taking PA6 from Pro_Allies, taking C3 from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in A10 Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A10, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in A10, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in A10 Japanese win, taking A10 from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 artillery Battle in C21 Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 2 artilleries and 2 infantry British roll AA dice in C21 : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in C21 Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in C21, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in C21, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in C21 Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in C21, round 3 : 1/8 hits, 3.50 expected hits Chinese roll dice for 2 artilleries and 1 infantry in C21, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in C21 Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C21, round 4 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 artilleries in C21, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in C21 Japanese win, taking C21 from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun, 2 artilleries and 2 infantry Battle in A7 Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in A7, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in A7, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in A7, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in A7, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in A7, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in A7 Japanese win, taking A7 from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 53 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 53 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 53 Sea Zone Japanese win, taking 53 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 53 Sea Zone to 42 Sea Zone 2 carriers moved from 65 Sea Zone to 42 Sea Zone 2 battleships moved from 65 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from J14 to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from 76 Sea Zone to C9 1 artillery and 2 infantry moved from C15 to C8 1 artillery moved from C18 to C17 1 fighter and 1 tactical_bomber moved from A10 to C5 1 armour and 1 infantry moved from C12 to C5 3 mech_infantrys moved from J9 to C12 1 infantry moved from J4 to UK16 1 fighter and 1 tactical_bomber moved from C3 to C9 2 fighters and 1 tactical_bomber moved from J1 to C9 2 bombers moved from C21 to J6 1 fighter and 2 tactical_bombers moved from C21 to C22 2 destroyers moved from 76 Sea Zone to 108 Sea Zone 1 cruiser moved from 65 Sea Zone to 90 Sea Zone 1 transport moved from 65 Sea Zone to 53 Sea Zone Place Units - Japanese 3 mech_infantrys placed in J9 3 mech_infantrys placed in J6 3 tactical_bombers placed in J14 Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 66 PUs Units generate 5 PUs; Japanese end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -6.00 British AA : 0.50 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans Chinese Allies: Changing Relationship for Americans and Chinese from Neutrality to Allied Trigger Russians Americans Allies: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans Neutrals: Changing Relationship for Independent_Neutral and Americans from Neutrality to Unfriendly_Neutral Trigger Americans British Allies: Changing Relationship for Americans and British from Neutrality to Allied Trigger Americans British Allies: Changing Relationship for Americans and ANZAC from Neutrality to Allied Trigger Americans War Production US11: has removed 1 factory_minor owned by Americans in US11 Trigger Americans War Production US13: has removed 1 factory_minor owned by Americans in US13 Trigger Americans War Production US5: has removed 1 factory_minor owned by Americans in US5 Trigger Americans War Production US11: Americans has 1 factory_major placed in US11 Trigger Americans War Production US13: Americans has 1 factory_major placed in US13 Trigger Americans War Production US5: Americans has 1 factory_major placed in US5 Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 armour moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to PX1 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 58 Sea Zone to G20 1 carrier moved from 29 Sea Zone to 20 Sea Zone 1 fighter moved from 29 Sea Zone to PX1 1 tactical_bomber moved from 29 Sea Zone to PX1 1 cruiser moved from 29 Sea Zone to 58 Sea Zone Americans take 58 Sea Zone from Italians 1 cruiser moved from 29 Sea Zone to 58 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to G20 1 mech_infantry moved from 58 Sea Zone to G20 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 bomber moved from US5 to PX1 1 carrier moved from 29 Sea Zone to 58 Sea Zone 1 tactical_bomber moved from US5 to 58 Sea Zone 1 fighter moved from US5 to 58 Sea Zone 1 bomber moved from US5 to UK14 Combat - Americans Battle in G20 Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 2 cruisers in G20, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in G20, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in G20, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in G20 Americans win, taking G20 from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in PX1 Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Axis defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 2 : 2/7 hits, 2.83 expected hits Pro_Axis roll dice for 3 infantry in PX1, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Pro_Axis and 1 infantry owned by the Americans lost in PX1 Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 3 : 3/6 hits, 2.67 expected hits Pro_Axis roll dice for 1 infantry in PX1, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Axis lost in PX1 Americans win, taking PX1 from Pro_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Pro_Axis: 3 infantry Non Combat Move - Americans 1 tactical_bomber moved from PX1 to 20 Sea Zone 1 fighter moved from PX1 to 20 Sea Zone 1 bomber moved from PX1 to UK4 1 infantry moved from US11 to 16 Sea Zone 1 mech_infantry moved from US8 to 16 Sea Zone 2 artilleries and 2 infantry moved from US8 to 16 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 13 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 13 Sea Zone to A1 1 aaGun moved from US18 to US6 1 aaGun moved from US11 to US8 Place Units - Americans 2 infantry placed in US5 1 submarine and 2 transports placed in 29 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Pro_Axis regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 artilleryC; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C6 to C14 Chinese take C14 from Japanese 1 infantryC moved from C1 to C7 1 infantryC moved from C1 to C7 1 fighter moved from C1 to C7 1 artilleryC and 13 infantryCs moved from C1 to C2 Combat - Chinese Battle in C2 Chinese attack with 1 artilleryC and 13 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 artilleryC and 13 infantryCs in C2, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in C2, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C2 Chinese win, taking C2 from Japanese with 1 artilleryC and 13 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in C7 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantryCs in C7, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in C7, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C7 Chinese win, taking C7 from Japanese with 1 fighter and 2 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from C7 to C1 1 fighter moved from C1 to R26 1 aaGunC moved from C1 to C2 1 aaGunC moved from C1 to C2 Place Units - Chinese 1 artilleryC placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50 Japanese regular : -0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans Chinese Allies: Changing Relationship for Americans and Chinese from Neutrality to Allied Trigger Russians Americans Allies: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans Neutrals: Changing Relationship for Independent_Neutral and Americans from Neutrality to Unfriendly_Neutral Trigger Americans British Allies: Changing Relationship for Americans and British from Neutrality to Allied Trigger Americans British Allies: Changing Relationship for Americans and ANZAC from Neutrality to Allied Trigger Americans War Production US11: has removed 1 factory_minor owned by Americans in US11 Trigger Americans War Production US13: has removed 1 factory_minor owned by Americans in US13 Trigger Americans War Production US5: has removed 1 factory_minor owned by Americans in US5 Trigger Americans War Production US11: Americans has 1 factory_major placed in US11 Trigger Americans War Production US13: Americans has 1 factory_major placed in US13 Trigger Americans War Production US5: Americans has 1 factory_major placed in US5 Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 armour moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to PX1 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 58 Sea Zone to G20 1 carrier moved from 29 Sea Zone to 20 Sea Zone 1 fighter moved from 29 Sea Zone to PX1 1 tactical_bomber moved from 29 Sea Zone to PX1 1 cruiser moved from 29 Sea Zone to 58 Sea Zone Americans take 58 Sea Zone from Italians 1 cruiser moved from 29 Sea Zone to 58 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to G20 1 mech_infantry moved from 58 Sea Zone to G20 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 bomber moved from US5 to PX1 1 carrier moved from 29 Sea Zone to 58 Sea Zone 1 tactical_bomber moved from US5 to 58 Sea Zone 1 fighter moved from US5 to 58 Sea Zone 1 bomber moved from US5 to UK14 Combat - Americans Battle in G20 Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 2 cruisers in G20, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in G20, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in G20, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in G20 Americans win, taking G20 from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in PX1 Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Axis defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 2 : 2/7 hits, 2.83 expected hits Pro_Axis roll dice for 3 infantry in PX1, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Pro_Axis and 1 infantry owned by the Americans lost in PX1 Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 3 : 3/6 hits, 2.67 expected hits Pro_Axis roll dice for 1 infantry in PX1, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Axis lost in PX1 Americans win, taking PX1 from Pro_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Pro_Axis: 3 infantry Non Combat Move - Americans 1 tactical_bomber moved from PX1 to 20 Sea Zone 1 fighter moved from PX1 to 20 Sea Zone 1 bomber moved from PX1 to UK4 1 infantry moved from US11 to 16 Sea Zone 1 mech_infantry moved from US8 to 16 Sea Zone 2 artilleries and 2 infantry moved from US8 to 16 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 13 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 13 Sea Zone to A1 1 aaGun moved from US18 to US6 1 aaGun moved from US11 to US8 Place Units - Americans 2 infantry placed in US5 1 submarine and 2 transports placed in 29 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 artilleryC; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C6 to C14 Chinese take C14 from Japanese 1 infantryC moved from C1 to C7 1 infantryC moved from C1 to C7 1 fighter moved from C1 to C7 1 artilleryC and 13 infantryCs moved from C1 to C2 Combat - Chinese Battle in C2 Chinese attack with 1 artilleryC and 13 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 artilleryC and 13 infantryCs in C2, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in C2, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C2 Chinese win, taking C2 from Japanese with 1 artilleryC and 13 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in C7 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantryCs in C7, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in C7, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C7 Chinese win, taking C7 from Japanese with 1 fighter and 2 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from C7 to C1 1 fighter moved from C1 to R26 1 aaGunC moved from C1 to C2 1 aaGunC moved from C1 to C2 Place Units - Chinese 1 artilleryC placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from UK27 to 102 Sea Zone 1 artillery and 1 transport moved from 102 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to UK30 1 battleship, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 86 Sea Zone 1 mech_infantry moved from PA13 to UK26 1 fighter moved from PA13 to UK27 1 infantry moved from UK4 to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 artillery moved from UK5 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 artillery moved from 40 Sea Zone to PA5 1 infantry moved from UK4 to 39 Sea Zone 1 infantry moved from UK4 to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from UK4 to 39 Sea Zone 1 infantry moved from UK4 to 39 Sea Zone 1 infantry moved from UK10 to UK18 3 infantry moved from UK18 to UK17 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from UK17 to UK15 1 fighter moved from 39 Sea Zone to UK12 1 tactical_bomber moved from 39 Sea Zone to UK12 1 infantry moved from 39 Sea Zone to UK12 1 infantry moved from 39 Sea Zone to UK12 1 fighter moved from UK4 to UK12 1 fighter moved from UK4 to UK12 Combat - British Battle in UK30 Battle in PA5 Battle in UK12 British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in UK12, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in UK12, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in UK12 British win, taking UK30 from Italians, taking PA5 from Germans, taking UK12 from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in UK15 British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in UK15, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in UK15, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in UK15 British win, taking UK15 from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 86 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 cruiser; Italians defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 86 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 86 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 86 Sea Zone British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 86 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 86 Sea Zone British roll dice for 1 battleship and 1 cruiser in 86 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 86 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 86 Sea Zone 1 transport owned by the Italians lost in 86 Sea Zone British win, taking 86 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 25 Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - British 1 infantry moved from UK6 to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 58 Sea Zone 1 infantry moved from UK11 to 58 Sea Zone 1 infantry moved from 58 Sea Zone to PA7 British take PA7 from Pro_Allies 1 infantry moved from 58 Sea Zone to PA7 1 fighter moved from UK12 to UK4 1 fighter moved from UK12 to UK4 1 tactical_bomber moved from UK12 to UK4 1 fighter moved from UK12 to 39 Sea Zone 1 fighter moved from UK14 to 39 Sea Zone 2 aaGuns and 6 infantry moved from UK28 to UK27 1 armour moved from PX7 to PA13 1 destroyer moved from 39 Sea Zone to 40 Sea Zone 1 bomber moved from UK19 to UK14 Place Units - British 1 airfield placed in UK14 1 tactical_bomber placed in UK27 3 infantry placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,6,5,6 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3 British collect 42 PUs (4 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : -0.17 Italians regular : 0.00 Japanese regular : -1.00 Pro_Axis regular : -0.33 Germans regular : -0.33 British regular : -1.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 84 Sea Zone to 86 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from I1 to 86 Sea Zone 1 armour, 1 artillery and 1 infantry moved from PA15 to 117 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 117 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 115 Sea Zone to UK30 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from I3 to 61 Sea Zone 1 infantry moved from 61 Sea Zone to R28 1 infantry moved from 61 Sea Zone to R28 Combat - Italians Battle in R28 Battle in 115 Sea Zone Italians attack with 1 cruiser and 2 transports British defend with 1 transport 1 transport owned by the British lost in 115 Sea Zone Italians win, taking R28 from Russians, taking 115 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 86 Sea Zone Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 cruiser Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 86 Sea Zone Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 86 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship in 86 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British and 1 submarine owned by the Italians lost in 86 Sea Zone Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for British: 1 battleship and 1 cruiser Casualties for Italians: 1 submarine Battle in UK30 Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 airfield, 1 artillery and 1 harbour Italians roll dice for 1 armour, 1 artillery and 1 infantry in UK30, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 artillery in UK30, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in UK30 Italians win, taking UK30 from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to I1 6 infantry moved from I5 to I1 4 infantry moved from I2 to I1 2 aaGuns moved from I5 to I1 1 aaGun moved from I2 to I1 1 artillery moved from I2 to I1 1 infantry moved from I4 to I3 1 bomber moved from 86 Sea Zone to I1 Place Units - Italians 3 infantry placed in I5 1 fighter and 2 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 2.67 British regular : 1.00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 27 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 1 aaGun, 2 armour and 2 infantry moved from A6 to A4 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5 ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 27 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 1 aaGun, 2 armour and 2 infantry moved from A6 to A4 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5 ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 destroyer moved from 114 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from F9 to F8 Place Units - French 1 artillery and 1 infantry placed in F3 1 tactical_bomber placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :