TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 6 infantry, 1 mech_infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from France to Greater Southern Germany
1 bomber and 1 fighter moved from France to Greater Southern Germany
9 bombers and 8 fighters moved from France to Germany
1 bomber moved from Finland to Germany
1 fighter moved from France to Greater Southern Germany
1 infantry moved from Karelia to Novgorod
Americans take Novgorod from Germans
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Italians
Combat - Americans
Air Battle in Germany
Americans attacks with 18 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/10 hits, 1,67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,4,4,4,5,5,6,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Greater Southern Germany
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Greater Southern Germany, round 3 : 1/6 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Greater Southern Germany to France
1 bomber moved from Greater Southern Germany to France
9 bombers and 8 fighters moved from Germany to France
1 marine moved from Normandy Bordeaux to France
20 infantry moved from Gibraltar to 91 Sea Zone
20 infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone
20 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 45 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 63 Sea Zone to 29 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
9 submarines moved from 10 Sea Zone to 29 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from New Zealand to 29 Sea Zone
11 fighters and 1 tactical_bomber moved from Java to Queensland
3 infantry moved from Norway to Finland
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Finland
3 infantry placed in Norway
1 artillery and 2 infantry placed in Southern Italy
1 harbour placed in Line Islands
1 destroyer and 8 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 6 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Northwest Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking 39 Sea Zone from Japanese, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
4 aaGuns, 9 armour, 13 artilleries, 36 infantry and 37 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to France
1 submarine moved from 80 Sea Zone to 39 Sea Zone
4 fighters moved from Finland to France
1 destroyer moved from 50 Sea Zone to 30 Sea Zone
1 carrier and 1 cruiser moved from 50 Sea Zone to 29 Sea Zone
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
7 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2,33
Germans AA : -0,67
Germans regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - Italians
1 artillery moved from Kazakhstan to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Vologda to Archangel
3 fighters moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 bomber and 3 fighters
Russians defend with 1 armour
Italians roll dice for 1 bomber and 3 fighters in Slovakia Hungary, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Italians lost in Slovakia Hungary
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber and 2 fighters moved from Slovakia Hungary to Germany
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
10 fighters moved from Java to Queensland
3 artilleries, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 carrier, 1 cruiser and 2 submarines moved from 63 Sea Zone to 29 Sea Zone
2 fighters moved from Norway to France
1 fighter moved from Norway to Eastern Poland
2 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
ANZAC collect 19 PUs (6 lost to blockades); end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French buy 1 aaGun, 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
6 fighters moved from Norway to France
Place Units - French
1 aaGun, 1 armour and 1 fighter placed in France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 armour moved from Slovakia Hungary to Germany
1 infantry moved from Romania to Yugoslavia
22 armour moved from Bessarabia to Yugoslavia
6 mech_infantrys moved from Bessarabia to Yugoslavia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Western Germany to Northern Italy
Germans take Northern Italy from Americans
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
33 artilleries, 64 infantry and 20 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Belarus to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Archangel to Novgorod
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
2 bombers moved from Germany to Novgorod
2 infantry moved from Germany to Greater Southern Germany
28 artilleries and 38 infantry moved from Caucasus to Northwest Persia
4 infantry moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
3 fighters and 2 tactical_bombers moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 bombers and 1 infantry in Novgorod, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Germans attack with 22 armour, 1 infantry and 6 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 22 armour, 1 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 13/29 hits, 12.17 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 22 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 28 artilleries and 38 infantry
British defend with 2 infantry
Germans roll dice for 28 artilleries and 38 infantry in Northwest Persia, round 2 : 24/66 hits, 20.33 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 28 artilleries and 38 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
3 fighters and 2 tactical_bombers moved from Greater Southern Germany to Germany
2 bombers moved from Novgorod to Germany
2 aaGuns moved from Caucasus to Northwest Persia
1 aaGun moved from Ukraine to Rostov
10 mech_infantrys moved from Germany to Yugoslavia
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2,2,2
Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Combat Move - Russians
2 armour, 15 artilleries, 63 infantry and 3 mech_infantrys moved from Poland to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 armour, 15 artilleries, 63 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 15 artilleries, 63 infantry and 3 mech_infantrys in Baltic States, round 2 : 22/83 hits, 19,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 15 artilleries, 62 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Poland to Baltic States
1 tactical_bomber moved from Java to Queensland
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer and 7 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to 30 Sea Zone
3 bombers moved from Caroline Islands to 31 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
6 fighters moved from 33 Sea Zone to 31 Sea Zone
6 fighters moved from 33 Sea Zone to 30 Sea Zone
3 fighters moved from 33 Sea Zone to 31 Sea Zone
3 artilleries moved from Caroline Islands to 33 Sea Zone
9 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 tactical_bombers moved from Kwangtung to Japan
6 armour, 16 artilleries, 30 infantry, 1 marine and 19 mech_infantrys moved from West India to India
4 infantry moved from Burma to India
3 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 7 submarines
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 7 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 31 Sea Zone
Japanese attack with 3 bombers, 9 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 bombers and 9 fighters in 31 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 3 bombers, 9 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese win with 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
3 bombers moved from 31 Sea Zone to Japan
9 fighters moved from 30 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
9 fighters moved from 31 Sea Zone to 26 Sea Zone
3 artilleries, 3 battleships, 12 carriers, 1 cruiser, 9 infantry, 4 submarines and 6 transports moved from 33 Sea Zone to 26 Sea Zone
1 aaGun moved from West India to India
Place Units - Japanese
3 artilleries placed in India
3 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,5,3
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.83
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 108 PUs;
Americans buy 1 aaGun, 7 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from France to Northern Italy
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from 29 Sea Zone to 27 Sea Zone
11 fighters and 1 tactical_bomber moved from Queensland to 30 Sea Zone
2 fighters moved from 29 Sea Zone to 27 Sea Zone
9 bombers and 9 fighters moved from France to Germany
Combat - Americans
Air Battle in Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 108 PUs;
Americans buy 1 aaGun, 7 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from France to Northern Italy
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from 29 Sea Zone to 27 Sea Zone
11 fighters and 1 tactical_bomber moved from Queensland to 30 Sea Zone
2 fighters moved from 29 Sea Zone to 27 Sea Zone
9 bombers and 9 fighters moved from France to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 18 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/9 hits, 1,50 expected hits
Bombing raid in Germany rolls: 6,8,6,4,8,6,8,6,3 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Northern Italy
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 27 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
11 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 3 destroyers and 9 submarines moved from 29 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber and 1 fighter moved from Northern Italy to France
19 infantry moved from Normandy Bordeaux to France
9 transports moved from 110 Sea Zone to 102 Sea Zone
9 bombers and 9 fighters moved from Germany to Novgorod
1 armour and 1 mech_infantry moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
Place Units - Americans
1 aaGun placed in Southern Italy
3 infantry placed in Novgorod
3 infantry placed in Finland
3 infantry placed in Norway
2 infantry placed in Southern Italy
7 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 6 fighters
EDIT: Adding units owned by Americans to France: 6 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,6,5,5,5,2,4,4,5,4,2,1,5,2,2,3,6,2,5,2,6,1,1,4,6,2,6,2,4,3,6,3,4,4,6,4,4,2,3,3,5,6,1,3,1,6,6,1,1,1,1,3,4,2,1,3,5,2,3,2,6,5,4,5,4,5,3,3,4,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from France to Western Germany
British take Western Germany from Germans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters and 1 tactical_bomber moved from France to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Holland Belgium to France
8 infantry moved from Normandy Bordeaux to France
4 aaGuns, 11 armour, 13 artilleries, 36 infantry and 41 mech_infantrys moved from Eastern Persia to Persia
3 armour and 3 mech_infantrys moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Greece to Bulgaria
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -0,67
Germans AA : -1,50
Germans regular : 1,00
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 bombers moved from Shantung to Japan
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kwangsi
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Anhwe to Kiangsi
1 armour moved from Shantung to Buyant-Uhaa
2 armour moved from Shantung to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Japan to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Ethiopia to Italian Somaliland
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Italian Somaliland
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Italian Somaliland, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Italian Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 bomber moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 fighters moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
2 fighters owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Sumatra, round 2 : 3/11 hits, 5.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Hunan to French Indo China
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters and 5 tactical_bombers moved from Sumatra to 37 Sea Zone
5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Hopei to Kiangsu
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
4 submarines moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 artilleries placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -5.67
UK_Pacific regular : -0.67
ANZAC regular : 1.33
Hey General, I held 13 VC for an entire round starting from the last Japan turn which is one of the victory conditions. Did you know about this victory condition?