@Jacob16 no scrambles.
PtV L21 Malmessi74 (allies) vs. Nikola1975 (axis+6)
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@malmessi74 As said, anything can happen in a single battle. Was this even more disastrous? It was a 98% battle and you won it overwhelmingly, with enough units for counter-attacks.
Italian dreams of the Roman Empire were put on hold, maybe just for a short time, we’ll see.
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@nikola1975
It was 3 fig VS 1 if you wanted to scramble, did not scramble for you, let me know if i was wrong… -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from 43 Sea Zone to Northern Australia 2 aaGuns and 4 infantry moved from Queensland to Northern Australia 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to French EDIT: Turning off Edit Mode 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from French Central Africa to Nigeria 1 infantry moved from Algeria to Tunisia 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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@malmessi74 No, it’s not possible to scramble to defend lonely transport, you need some kind of a warship there.
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@nikola1975
:blush: RIGHT -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 infantry moved from Poland to Baltic States 6 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 2 infantry moved from Norway to Finland 2 armour, 5 artilleries and 21 infantry moved from Eastern Poland to Southern Belarus 3 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Holland Belgium to Germany 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to 115 Sea Zone 2 tactical_bombers moved from Western Germany to 115 Sea Zone 1 armour and 1 mech_infantry moved from Southern France to Austria 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 2 bombers moved from Southern Italy to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Bulgaria to Western Germany Combat - Germans Battle in Southern Belarus Germans attack with 2 armour, 5 artilleries and 21 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 5 artilleries and 21 infantry in Southern Belarus, round 2 : 8/28 hits, 7.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour, 5 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Southern Belarus 1 fighter moved from Alexandria to Iraq Place Units - Germans 1 carrier placed in 115 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Romania 1 infantry placed in France 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Novgorod to Smolensk 3 infantry moved from Bryansk to Smolensk 1 infantry moved from Kursk to Bryansk 10 infantry moved from Russia to Smolensk 2 infantry moved from Vologda to Novgorod 6 infantry moved from Ukraine to Kursk 1 infantry moved from Rostov to Kursk 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 infantry moved from Urals to Samara 3 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 113 Sea Zone to 93 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War EDIT: Turning off Edit Mode 3 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 artillery and 1 infantry moved from Shansi to Honan 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 armour moved from Shantung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Kiangsi 2 artilleries moved from Hopei to Kiangsi 1 mech_infantry moved from Hopei to Kwangtung 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 fighter moved from 44 Sea Zone to 38 Sea Zone 1 destroyer moved from 45 Sea Zone to 38 Sea Zone 1 fighter moved from 44 Sea Zone to 38 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to New Britain Combat - Japanese Battle in New Britain Battle in Malaya Battle in 38 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone Japanese win, taking New Britain from ANZAC, taking Malaya from UK_Pacific with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 armour, 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Kiangsi, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 1 aaGun moved from Jehol to Anhwe 1 armour and 1 infantry moved from Kwangtung to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to Kyushu 1 carrier moved from 7 Sea Zone to 32 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 2 submarines moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Caroline Islands to 32 Sea Zone 1 fighter moved from Wake Island to 32 Sea Zone 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from 38 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to Kyushu Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 artillery and 3 infantry placed in Japan 1 transport placed in 7 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.50 UK_Pacific regular : 0.67 British regular : 0.67
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@nikola1975 99% for me to win even with a suicidal scramble, said NO to the option…
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 3 fighters moved from Western United States to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Eastern United States 1 infantry placed in Central United States 2 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Tsinghai 1 fighter moved from Szechwan to Tsinghai Combat - Chinese Chinese creates battle in territory Hunan Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Hunan from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians EDIT: Changing ownership of Central Mongolia from Mongolians to Russians EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians EDIT: Changing ownership of Dzavhan from Mongolians to Russians EDIT: Changing ownership of Olgiy from Mongolians to Russians EDIT: Turning off Edit Mode 1 fighter moved from Tsinghai to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei 1 tactical_bomber moved from Szechwan to Hopei 1 fighter moved from Yunnan to Hopei Combat - British Battle in Egypt British attack with 1 armour, 2 artilleries and 1 mech_infantry Italians defend with 1 harbour and 1 mech_infantry British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Hopei British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Hopei to Yunnan 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Rhodesia to Union of South Africa 1 artillery and 4 infantry moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 112 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 4 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 93 Sea Zone 1 fighter moved from 112 Sea Zone to 93 Sea Zone 6 infantry moved from Eastern India to Western India Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone 1 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,6 British collect 26 PUs (1 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4 UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,50 Italians regular : -0,33 Japanese regular : -1,00 British regular : -0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Iraq to Southern Persia Italians take Southern Persia from British 1 bomber and 1 fighter moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Egypt 1 cruiser moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry and 1 tactical_bomber Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Alexandria 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Albania to Greece 1 infantry moved from Albania to Greece 1 bomber moved from Egypt to Iraq 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 factory_minor placed in Iraq 3 infantry placed in Southern Italy 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 British regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 3 fighters and 4 infantry moved from Northern Australia to South Australia 3 fighters moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 2 infantry moved from Tunisia to Libya Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Baltic States to Northern Belarus 1 bomber moved from Western Germany to Northern Belarus 1 bomber moved from Western Germany to Northern Belarus 1 armour moved from Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Baltic States to Southern Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Baltic States to Southern Belarus 1 infantry moved from Baltic States to Leningrad 2 infantry moved from Baltic States to Eastern Poland 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Bulgaria to Greece 1 armour and 1 mech_infantry moved from Austria to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Northern Belarus 2 infantry moved from Finland to Vyborg 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 5 infantry moved from Archangel to Leningrad 1 infantry moved from Western Germany to France 2 artilleries and 2 infantry moved from Germany to Poland Combat - Germans Battle in Northern Belarus Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 fighter owned by the Germans and 2 bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in 113 Sea Zone Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from Northern Belarus to Southern Belarus 1 bomber moved from Northern Belarus to Southern Belarus 1 bomber moved from Northern Belarus to Southern Belarus 1 infantry moved from Greece to 99 Sea Zone Place Units - Germans 1 armour and 2 infantry placed in Romania 3 armour and 2 mech_infantrys placed in Germany 1 destroyer placed in 115 Sea Zone 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.67 British regular : 0.67
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Buyant-Uhaa to Southern Manchuria Russians take Southern Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Northern Manchuria Russians take Northern Manchuria from Japanese 1 artillery and 9 infantry moved from Kursk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber Germans defend with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/13 hits, 3,67 expected hits Germans roll dice for 3 armour, 1 artillery, 4 infantry and 1 mech_infantry in Ukraine, round 2 : 5/9 hits, 3,67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/8 hits, 2,83 expected hits Germans roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 4/7 hits, 3,00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Ukraine, round 4 : 1/4 hits, 2,00 expected hits Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Ukraine, round 4 : 2/5 hits, 2,33 expected hits 1 tactical_bomber owned by the Russians, 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Ukraine Russians roll dice for 2 fighters in Ukraine, round 5 : 1/2 hits, 1,00 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 5 : 2/4 hits, 2,00 expected hits 2 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with 3 armour remaining. Battle score for attacker is -40 Casualties for Russians: 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Russians
Combat Hit Differential Summary :
Germans regular : 2,00 Russians regular : -3,50
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@nikola1975
Sorry but I am bored of ridiculous dice results, I know that next battle could be the opposite but I do not likwe it, I wanna try luck I’ll buy a lottery ticket, it is not possible that we are playing battles with 90/95% to win and then… I do not like it sorry.
probably you are the more similar player (as stratgic skills) to me in thsi foprum, soem are stronger and I deserve to loose, some other are weak and I do not enjoy the easy game.
Still think that ALLIES is in advantage in this game but maybe in LowLuck game only ah ah
Game over -
@malmessi74 You surrender? Shame. It started becoming a fun game, I finally get to play with strong Italians. But, if this is affecting you too much and you are not enjoying it, of course, why continue…
Will you post the result to the League post? I need some wins, my record is a bit poor :)
Thanks for the games we played, I enjoyed them…
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@nikola1975 said in PtV L21 Malmessi74 (allies) vs. Nikola1975 (axis+6):
@malmessi74 You surrender?
YES
Shame. It started becoming a fun game
I AGREE
Will you post the result to the League post?
DONEI can play and practice learning from my mistakes and becoming more experienced, but my patience is limited and it cannot be trained to become a more patient player :cry:
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@malmessi74 You are young, patience comes with years :)
Things don’t become easy, it would be bad if they would, but you will learn to be more patient. -
@nikola1975
Ah ah if I still have no patience at 46 I don’t think wisdom will reach me in the next years :blush: