DannyDuck716 (Axis) vs Chaptim +14 (Allies) BM3


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            3 fighters moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            2 bombers moved from Kwangsi to Shensi
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangtung
            3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Anhwe to Hopei
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Java
            Battle in Malaya
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Java from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from Shensi to Kiangsu
            1 fighter moved from Kwangtung to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 3 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
            EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Turning off Edit Mode
            3 infantry placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.33
    French regular : -0.33
    Japanese regular : 1.50
    ANZAC regular : -0.33
    UK_Pacific regular : 1.33
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @DannyDuck716 do u wanna kamikaze in sz6?


  • @chaptim negative


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 24 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 2 destroyers and 1 submarine
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 2 destroyers and 1 submarine
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 2 fighters and 1 tactical_bomber; Italians defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/10 hits, 3,83 expected hits
                    Italians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits, 3,50 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/7 hits, 3,33 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1,83 expected hits
                    2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery, 2 fighters and 1 tactical_bomber
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Americans
            1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 89 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Eastern United States to Wake Island
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 2 marines placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Sikang to Shensi
            5 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Sikang to Hopei
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 37 Sea Zone
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 bomber moved from French Equatorial Africa to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Egypt to Kenya
                  British take Kenya from Italians
            1 armour moved from Egypt to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
            1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Belgian Congo
                British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belgian Congo, round 2 : 4/9 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 2/4 hits, 1,33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Belgian Congo to Egypt
            1 fighter and 2 tactical_bombers moved from Belgian Congo to Egypt
            2 artilleries, 1 fighter and 7 infantry moved from Egypt to Alexandria
            1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports moved from 81 Sea Zone to 98 Sea Zone
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,17
    Americans regular : 0,83
    Italians regular : 0,33
    Japanese regular : 2,17
    British regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Morocco to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @chaptim scramble in SZ 92?



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Morocco to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 bomber, 2 fighters, 4 infantry and 2 marines
                British defend with 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 2 infantry; Americans defend with 1 armour
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 bomber, 2 fighters, 4 infantry and 2 marines in Gibraltar, round 2 : 2/9 hits, 3.00 expected hits
                    British roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 3/8 hits, 4.00 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 2 marines in Gibraltar, round 3 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 armour and 3 fighters in Gibraltar, round 3 : 1/4 hits, 2.50 expected hits
                    1 fighter owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                    Italians roll dice for 1 bomber, 2 fighters and 2 marines in Gibraltar, round 4 : 2/5 hits, 2.33 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 4 : 1/2 hits, 1.33 expected hits
                    1 marine owned by the Italians and 2 fighters owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 35
                Casualties for Italians: 4 infantry and 1 marine
                Casualties for British: 1 armour, 1 artillery, 3 fighters and 2 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to Southern France
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 artilleries and 1 infantry moved from Albania to Yugoslavia
            2 mech_infantrys moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
            1 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : -2.83
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 fighter moved from India to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC regular : 0,00
    

    Savegame


  • @chaptim OoL?


  • @chaptim ill start with 1 sub, 1 destroyer and 1 hit on the carrier


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 fighter moved from India to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
                    1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                3 fighters owned by the ANZAC retreated
                Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -20
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Northern Territory
            2 aaGuns and 3 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
                  ANZAC take Brazil from Neutral_Allies
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,17
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            7 mech_infantrys moved from Germany to Romania
            1 tactical_bomber moved from France to Baltic States
            2 bombers moved from Southern Italy to 98 Sea Zone
            2 destroyers and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from France to Baltic States
            1 submarine moved from 110 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 12/36 hits, 9.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 6 armour, 4 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    2 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 98 Sea Zone
                2 bombers owned by the Germans and 1 fighter owned by the Germans retreated
                1 cruiser owned by the Germans retreated to 96 Sea Zone
                British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -28
                Casualties for Germans: 2 destroyers and 2 submarines
                1 fighter owned by the British forced to land in Egypt
    
        Non Combat Move - Germans
            1 fighter moved from 98 Sea Zone to Libya
            2 bombers moved from 98 Sea Zone to Southern Italy
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            2 tactical_bombers moved from France to Southern Italy
            2 tactical_bombers moved from Baltic States to Poland
            5 aaGuns moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            1 submarine placed in 93 Sea Zone
            1 submarine placed in 113 Sea Zone
            4 artilleries and 4 infantry placed in Germany
            2 infantry placed in France
            Germans undo move 4.
            4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.17
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Rostov to Baltic States
            2 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Rostov to Eastern Poland
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier and 1 transport; Italians defend with 1 battleship, 2 cruisers, 2 fighters, 1 submarine and 2 transports
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 92 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 4 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 5 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Russia to Rostov
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun and 2 infantry moved from Belarus to Eastern Poland
            3 aaGuns, 2 armour, 4 artilleries, 23 infantry and 8 mech_infantrys moved from Belarus to Bryansk
            1 fighter moved from Eastern Poland to Belarus
            1 fighter moved from Baltic States to Novgorod
            1 mech_infantry moved from Novgorod to Belarus
            1 artillery and 3 mech_infantrys moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Germans regular : 1,00
    Russians regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
            1 armour moved from Malaya to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kiangsu to Hopei
            1 fighter and 2 tactical_bombers moved from Kiangsi to Hopei
            1 fighter moved from Kiangsi to 6 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 7/10 hits, 5.17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
            2 bombers moved from Hopei to Kiangsu
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Japanese regular : 2.83
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Strategic bombing raid in Gibraltar
                    Italians roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
                Bombing raid in Gibraltar rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in Gibraltar causes 2 damage total. 
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 3 submarines
                Germans defend with 1 carrier and 1 transport; Italians defend with 1 battleship, 2 cruisers, 2 fighters, 1 submarine and 2 transports
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Germans regular : -0,17
    Italians AA : -0,17
    

    Savegame


  • @chaptim what units do u wanna take as loss?


  • @chaptim sub and 1 hit on the carrier


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Combat Move - British
            2 units repaired.
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 fighter and 1 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Alexandria to 92 Sea Zone
            1 tactical_bomber moved from Egypt to 92 Sea Zone
            3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
    

    Combat Hit Differential Summary :

    Savegame

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