Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1


  • @pejon_88 :) how very kind of you sir


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            8 infantry moved from Novgorod to Belarus
            6 infantry moved from Russia to Bryansk
            2 aaGuns moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 aaGun and 9 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            Russians undo move 2.
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @stickybomb Haha!

  • '23 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Yunnan
            5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/14 hits, 7,50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Anhwe to Hopei
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kweichow
            2 infantry moved from Kiangsi to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Hopei to Kweichow
            3 fighters moved from Kwangsi to Kiangsi
            2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Shantung
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Kenya to 81 Sea Zone
            1 battleship moved from 75 Sea Zone to 76 Sea Zone
            2 armour moved from Tobruk to Egypt
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry moved from Eire to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 mech_infantry moved from Burma to India
            3 aaGuns and 7 infantry moved from Burma to India
            2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Place Units - British
            1 artillery and 2 mech_infantrys placed in Egypt
            1 destroyer placed in 110 Sea Zone
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Italians regular : 0.67
    Japanese regular : -1.33
    British regular : 0.17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
            1 artillery and 1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,33 expected hits
                    French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/5 hits, 2,33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 3/5 hits, 2,33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for French: 2 artilleries and 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Kenya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                1 artillery owned by the Italians retreated to Ethiopia
                British win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Bulgaria to Romania
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to France
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Italians regular : -2,67
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to South Australia
            2 aaGuns, 1 artillery, 4 fighters and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 98 Sea Zone
                Germans attack with 2 bombers and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 98 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to France
            7 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun, 3 artilleries and 8 infantry moved from Poland to Eastern Poland
            6 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 4 artilleries and 3 infantry moved from Romania to Eastern Poland
            1 aaGun and 9 infantry moved from Romania to Bessarabia
            3 armour moved from Greece to Romania
            1 bomber moved from 98 Sea Zone to Greece
            3 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Western Germany to Southern Italy
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Holland Belgium to Western Germany
            1 bomber moved from 98 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 carrier placed in 93 Sea Zone
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : 0,50
    Germans regular : 0,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk
            5 infantry moved from Ukraine to Bryansk
            2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk
            3 infantry moved from Novgorod to Archangel
            2 fighters, 6 infantry and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun and 9 infantry moved from Sakha to Amur
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Russia
            7 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @stickybomb @Pejon_88 I edited out my sub as I had started another file and attacked your baltic fleet (no hits), however had skipped right over non com by accident and didnt want to edit all movements. So I just started a new file and took out my sub since it was the only combat :)

  • '23 '22

    @stickybomb Thanks for clarifying. First thought you maybe had forgotten to move it before combat and wanted to save it :)

  • '23 '22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 2 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            3 infantry moved from Kweichow to Yunnan
            2 bombers moved from Kwangsi to Suiyuyan
            1 armour moved from Kwangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            3 fighters moved from Kiangsi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Suiyuyan, round 2 : 4/8 hits, 3,67 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kweichow to French Indo China
            2 artilleries and 1 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun and 4 infantry moved from Anhwe to Hunan
            2 mech_infantrys moved from Shantung to Hunan
            1 infantry moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            3 fighters moved from Suiyuyan to Hopei
            2 bombers moved from Suiyuyan to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 1,33
    Japanese regular : -6,17
    UK_Pacific regular : 1,67
    

    Savegame

  • '23 '22

    Well that didn’t go that well overall.


  • @pejon_88 That is ok, I truly dont mind :p


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5,1,6,6,3
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to British Somaliland
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to British Somaliland
            2 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Shan State to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            2 armour moved from Egypt to Iraq
    
        Combat - British
            Battle in British Somaliland
                British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in British Somaliland, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in British Somaliland, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 2 armour and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 armour and 3 infantry in Iraq, round 2 : 3/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 infantry moved from Belgian Congo to Kenya
            1 fighter and 1 tactical_bomber moved from British Somaliland to 81 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            3 aaGuns, 12 infantry and 2 mech_infantrys moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 submarine placed in 81 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 5 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by British to India: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Italians regular : -0.33
    Japanese regular : 1.67
    Neutral_Axis regular : 0.00
    British regular : 0.33
    

    Savegame

  • '23 '22

    @stickybomb Haha. To be fair, my defense during CH3 more than compensated for J3.

  • '23 '22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Cyprus
    
        Non Combat Move - Italians
            2 infantry moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 fighters moved from France to Southern Italy
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from Normandy Bordeaux to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    

    Savegame

Suggested Topics

  • 38
  • 31
  • 316
  • 56
  • 51
  • 83
  • 144
  • 102
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.6k

Users

40.1k

Topics

1.7m

Posts