OK I managed to recover the majority but sadly there were also a bunch of important files lost, so I am a bit pissed…
I am going to send you the EXP update I made via email. I am going to figure out GitHub some other time.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 55 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 submarines placed in 55 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 45 PUs;
Germans buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
5 artilleries and 3 infantry moved from Baltic States to Leningrad
3 armour moved from Poland to Leningrad
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 fighter moved from Finland to Western Germany
3 artilleries and 4 infantry moved from Poland to Eastern Poland
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
17 armour and 3 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 tactical_bombers moved from Poland to Eastern Poland
1 fighter moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Eastern Poland
1 artillery moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Poland to Southern Italy
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Finland to Eastern Poland
Combat - Germans
Battle in Ukraine
Germans attack with 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 13/30 hits, 13.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 armour, 3 artilleries, 6 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 8/19 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 3 artilleries, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 3 armour, 5 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 3 infantry in Leningrad, round 2 : 4/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Baltic States to Leningrad
4 tactical_bombers moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 destroyers and 1 transport placed in 116 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Italians
11 infantry moved from Timguska to Yenisey
1 fighter moved from Urals to Yenisey
1 tactical_bomber moved from Urals to Yenisey
1 fighter moved from Russia to Yenisey
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
5 artilleries moved from Vyborg to Finland
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Inner Mongolia to Tsagaan Olom
1 infantry moved from Inner Mongolia to Kansu
Combat - Russians
Battle in Yenisey
Russians attack with 2 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 12 infantry and 1 tactical_bomber in Yenisey, round 2 : 5/15 hits, 3.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Yenisey, round 2 : 5/10 hits, 3.67 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Yenisey, round 3 : 3/10 hits, 2.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yenisey, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yenisey, round 4 : 3/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Non Combat Move - Russians
1 artillery moved from Urals to Timguska
1 aaGun moved from Timguska to Yenisey
1 artillery moved from Urals to Timguska
1 artillery moved from Urals to Timguska
1 fighter moved from Yenisey to Urals
1 fighter moved from Yenisey to Timguska
1 tactical_bomber moved from Yenisey to Urals
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Bryansk to Kursk
3 artilleries and 5 infantry moved from Rostov to Stalingrad
1 artillery and 17 infantry moved from Bryansk to Russia
1 infantry moved from Southern Belarus to Bryansk
1 aaGun, 5 artilleries and 3 infantry moved from Russia to Samara
Place Units - Russians
1 armour and 2 mech_infantrys placed in Urals
3 infantry placed in Stalingrad
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Buryatia
1 artillery moved from Sakha to Buryatia
2 infantry moved from Korea to Northern Manchuria
1 infantry moved from Anhwe to Jehol
2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 armour and 1 mech_infantry moved from Chahar to Buryatia
2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Yakut S.S.R. to Buryatia
2 artilleries moved from Shansi to Jehol
3 infantry moved from Shansi to Jehol
2 destroyers moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 armour and 1 infantry moved from Sumatra to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from 40 Sea Zone to Eastern India
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
4 fighters and 2 tactical_bombers moved from 38 Sea Zone to Eastern India
2 battleships moved from 132 Sea Zone to 40 Sea Zone
1 battleship moved from 38 Sea Zone to 40 Sea Zone
1 cruiser moved from 38 Sea Zone to 40 Sea Zone
1 cruiser moved from 132 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to 20 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Northern Manchuria to Buryatia
2 bombers moved from Northern Manchuria to Japan
2 fighters moved from Northern Manchuria to Japan
1 fighter moved from Iwo Jima to Japan
1 fighter moved from Northern Manchuria to Buryatia
2 tactical_bombers moved from Northern Manchuria to Buryatia
3 carriers moved from 38 Sea Zone to 40 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 cruiser and 4 destroyers
Americans defend with 3 transports
3 transports owned by the Americans lost in 36 Sea Zone
Japanese win with 1 cruiser and 4 destroyers remaining. Battle score for attacker is 18
Casualties for Americans: 3 transports
Battle in Eastern India
Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 battleships and 2 cruisers in Eastern India, round 2 : 2/5 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Eastern India, round 2 : 6/11 hits, 5.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern India, round 2 : 3/11 hits, 4.50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 4 fighters, 1 marine and 2 tactical_bombers in Eastern India, round 3 : 7/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 3/4 hits, 2.17 expected hits
2 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern India
Japanese captures 15PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 1 marine
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
Place Units - Japanese
1 factory_minor placed in Korea
1 armour and 2 infantry placed in Shantung
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 3.50
British AA : -0.50
ANZAC regular : -0.17
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to French Central Africa
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 artillery moved from Davao to Manilla
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to French Central Africa
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 artillery moved from Davao to Manilla
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers
Japanese defend with 1 cruiser and 4 destroyers
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 4 destroyers in 36 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser and 4 destroyers
Casualties for Americans: 1 destroyer
Battle in Paulau
Battle in French Central Africa
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Central Africa
Americans win, taking Paulau from Japanese, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from French Central Africa to French West Africa
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 27 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 27 Sea Zone
1 submarine moved from 13 Sea Zone to 27 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
4 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
7 artilleries and 8 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
4 artilleries and 8 infantry moved from Hopei to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to French Central Africa
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 artillery moved from Davao to Manilla
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers
Japanese defend with 1 cruiser and 4 destroyers
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 4 destroyers in 36 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser and 4 destroyers
Casualties for Americans: 1 destroyer
Battle in Paulau
Battle in French Central Africa
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Central Africa
Americans win, taking Paulau from Japanese, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from French Central Africa to French West Africa
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 27 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 27 Sea Zone
1 submarine moved from 13 Sea Zone to 27 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
4 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
7 artilleries and 8 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
4 artilleries and 8 infantry moved from Hopei to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Purchase Units - British
British buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
6 infantry moved from Yunnan to Burma
1 fighter moved from Baluchistan to Burma
1 tactical_bomber moved from Baluchistan to Burma
2 artilleries and 2 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 mech_infantry moved from Union of South Africa to 73 Sea Zone
1 mech_infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 mech_infantry moved from 74 Sea Zone to French Madagascar
1 submarine moved from 93 Sea Zone to 84 Sea Zone
1 destroyer moved from 93 Sea Zone to 84 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangtung
Combat - British
British creates battle in territory 109 Sea Zone
Battle in French Madagascar
Non Combat Move - British
1 aaGun moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Yunnan
1 destroyer moved from 82 Sea Zone to 78 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 armour moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 battleship and 2 submarines placed in 73 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from British
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Syria
2 fighters moved from 83 Sea Zone to 78 Sea Zone
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
2 cruisers moved from 83 Sea Zone to 100 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to Syria
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Bulgaria to Yugoslavia
Combat - Italians
Battle in 78 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 78 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Syria
Italians win, taking Syria from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 78 Sea Zone to 100 Sea Zone
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,6,5
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,3,3
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 42 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 42 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 60 PUs;
Germans buy 1 carrier, 2 destroyers, 1 fighter and 3 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
1 destroyer moved from 116 Sea Zone to 114 Sea Zone
2 artilleries and 3 infantry moved from Leningrad to Vyborg
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Leningrad to Vyborg
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Smolensk
1 fighter moved from Southern Italy to Western Germany
2 artilleries moved from Leningrad to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 artillery moved from Eastern Poland to Southern Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Northern Belarus
2 armour moved from Leningrad to Vyborg
1 artillery and 1 infantry moved from Ukraine to Rostov
4 artilleries and 2 infantry moved from Ukraine to Kursk
6 armour moved from Eastern Poland to Bryansk
1 artillery moved from France to Western Germany
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
4 tactical_bombers moved from Western Ukraine to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 2 armour, 3 artilleries and 3 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Vyborg, round 2 : 0/8 hits, 3.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Vyborg, round 3 : 1/7 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Vyborg, round 4 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Bryansk
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Bryansk, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 2 infantry in Kursk, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 armour and 4 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
Place Units - Germans
1 carrier, 2 destroyers and 3 transports placed in 115 Sea Zone
1 fighter placed in 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : -4.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries moved from Finland to Norway
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Urals to Smolensk
1 tactical_bomber moved from Urals to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Norway
Russians attack with 5 artilleries
Germans defend with 2 infantry
Russians roll dice for 5 artilleries in Norway, round 2 : 5/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 5 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 fighter moved from Timguska to Russia
3 artilleries moved from Timguska to Yenisey
1 armour and 2 mech_infantrys moved from Urals to Yenisey
1 infantry moved from Tsagaan Olom to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
1 aaGun, 5 artilleries and 3 infantry moved from Samara to Russia
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Eastern India
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
3 battleships, 3 carriers, 2 cruisers and 2 transports moved from 40 Sea Zone to 74 Sea Zone
2 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers moved from Buryatia to Yakut S.S.R.
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
2 bombers, 4 fighters and 1 tactical_bomber moved from Japan to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from Shantung to Buyant-Uhaa
Combat - Japanese
Battle in Midway
Battle in Aleutian Islands
Battle in 8 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
1 submarine owned by the Americans submerged
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 8 Sea Zone
1 fighter owned by the Japanese retreated
Americans win, taking Midway from Americans, taking Aleutian Islands from Americans with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 destroyers and 1 tactical_bomber
Battle in 74 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 2 cruisers and 2 transports
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 74 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the British and 1 cruiser owned by the British lost in 74 Sea Zone
Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
British roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 74 Sea Zone
1 transport owned by the British lost in 74 Sea Zone
Japanese win, taking 74 Sea Zone from Neutral with 3 battleships, 3 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 49
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
2 infantry moved from Southern Manchuria to Korea
2 artilleries and 4 infantry moved from Jehol to Southern Manchuria
2 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Buyant-Uhaa
1 infantry moved from Shansi to Jehol
1 tactical_bomber moved from Yakut S.S.R. to Korea
1 fighter moved from Yakut S.S.R. to Korea
2 infantry moved from Northern Manchuria to Korea
3 infantry moved from Japan to Hokkaido
1 infantry moved from Japan to Hokkaido
2 infantry moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 aaGun moved from Japan to Hokkaido
1 aaGun moved from Japan to Kyushu
1 fighter moved from 8 Sea Zone to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Eastern India
Japanese undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Eastern India
1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers placed in Japan
1 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Japanese collect 37 PUs (7 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -1.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Nigeria to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French West Africa to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Aleutian Islands
1 battleship moved from 8 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 marine moved from 26 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Midway
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Davao to 25 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Okinawa
1 submarine moved from 8 Sea Zone to 5 Sea Zone
Americans take 5 Sea Zone from Japanese
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,1
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Okinawa
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Wake Island
2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Davao to Guam
1 tactical_bomber moved from Davao to Guam
1 fighter moved from Davao to Wake Island
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
4 bombers moved from Eastern United States to Gibraltar
Place Units - Americans
3 destroyers and 2 submarines placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 marine placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from Inner Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Honan to Shansi
Chinese take Shansi from Japanese
11 artilleries and 17 infantry moved from Anhwe to Jehol
1 infantry moved from Fukien to Kiangsi
1 fighter moved from Hopei to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 11 artilleries and 17 infantry
Japanese defend with 3 infantry
Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits
Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Nigeria to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French West Africa to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Aleutian Islands
1 battleship moved from 8 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 marine moved from 26 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Midway
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Davao to 25 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Okinawa
1 submarine moved from 8 Sea Zone to 5 Sea Zone
Americans take 5 Sea Zone from Japanese
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,1
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Okinawa
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Wake Island
2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Davao to Guam
1 tactical_bomber moved from Davao to Guam
1 fighter moved from Davao to Wake Island
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
4 bombers moved from Eastern United States to Gibraltar
Place Units - Americans
3 destroyers and 2 submarines placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 marine placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from Inner Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Honan to Shansi
Chinese take Shansi from Japanese
11 artilleries and 17 infantry moved from Anhwe to Jehol
1 infantry moved from Fukien to Kiangsi
1 fighter moved from Hopei to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 11 artilleries and 17 infantry
Japanese defend with 3 infantry
Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits
Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 4 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Kenya
1 submarine moved from 73 Sea Zone to 84 Sea Zone
1 submarine moved from 73 Sea Zone to 84 Sea Zone
1 battleship moved from 73 Sea Zone to 84 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to Eastern India
3 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Baluchistan to Western India
UK_Pacific take Western India from Japanese
1 armour and 1 mech_infantry moved from Western India to Eastern India
Combat - British
Battle in Eastern India
British attack with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
British roll dice for 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 2/10 hits, 3.00 expected hits
Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern India, round 2 : 2/8 hits, 4.50 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Eastern India
British roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 4/8 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Eastern India, round 3 : 5/6 hits, 3.50 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 4 infantry owned by the British lost in Eastern India
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Eastern India, round 4 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 fighters in Eastern India, round 4 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - British
1 fighter moved from Eastern India to Burma
1 tactical_bomber moved from Eastern India to Burma
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Hunan to Kwangsi
1 armour moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to United Kingdom
1 infantry moved from 112 Sea Zone to United Kingdom
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,1,2,1,4
British collect 25 PUs (3 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.83
Japanese regular : 1.00
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Iraq to Southern Persia
Italians take Southern Persia from British
1 armour moved from Syria to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Syria to 100 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from 100 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to French Madagascar
1 destroyer moved from 78 Sea Zone to 73 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 100 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in French Madagascar
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Madagascar
Italians roll dice for 1 artillery in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 10 : 1/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 10 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Madagascar
Italians win, taking Crete from Neutral_Allies, taking French Madagascar from British with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 fighter in 94 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
1 carrier owned by the Americans and 1 carrier owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 94 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Italians
1 infantry moved from Northern Italy to Austria
2 infantry moved from Northern Italy to Austria
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -3.83
British regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :