@redrum Italy is up
Squire/Stough v Robson/Feltmarskal
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 1/8 hits, 2.00 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery, 5 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 1/8 hits, 2.00 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery, 5 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 101 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 fighter EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.33
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Squire’s not feeling too good, so we re going to give him a few days.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 13 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kansu, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 1/8 hits, 2.00 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery, 5 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 101 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 fighter EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 13 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kansu, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 factory_minors and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 92 Sea Zone to Algeria 1 fighter moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria 1 artillery and 27 infantry moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in 92 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport Italians defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Algeria British attack with 2 fighters and 2 infantry Italians defend with 1 fighter British roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 fighter in Algeria, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 fighters; Italians defend with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 8/14 hits, 5.83 expected hits Italians roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 7/9 hits, 4.50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Alexandria, round 3 : 2/7 hits, 4.00 expected hits Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Alexandria British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Casualties for Germans: 2 fighters Casualties for Italians: 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Alexandria to Iraq 1 bomber moved from Alexandria to Iraq 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 aaGuns moved from India to Burma 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Iraq 1 armour placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.00 Japanese regular : -0.67 Italians regular : 2.50 British regular : 2.00
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Italians
Combat Hit Differential Summary :
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Had one edit.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 armour moved from Romania to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Trans-Jordan Battle in Ukraine Italians attack with 2 armour, 2 artilleries and 1 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Ukraine, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Trans-Jordan from British, taking Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 1,33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 11 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Burma 1 fighter moved from India to Kansu 1 fighter moved from India to Persia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 aaGuns, 3 armour, 3 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 11 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Burma 1 fighter moved from India to Kansu 1 fighter moved from India to Persia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 aaGuns, 3 armour, 3 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 16 armour, 8 artilleries, 26 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Eastern Poland to Archangel 10 mech_infantrys moved from Eastern Poland to Bryansk 2 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from Eastern Poland to Archangel 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Eastern Poland to Western Germany Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Bryansk Germans attack with 18 armour, 8 artilleries, 31 infantry and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 18 armour, 8 artilleries, 31 infantry and 15 mech_infantrys in Bryansk, round 2 : 25/72 hits, 20,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 18 armour, 8 artilleries, 31 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Archangel, round 2 : 4/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns moved from Western Ukraine to Bryansk 3 tactical_bombers moved from Archangel to Novgorod Place Units - Germans 3 armour placed in Novgorod 1 artillery and 9 infantry placed in Western Germany 2 infantry placed in France 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 6,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Yakut S.S.R. to Buryatia 6 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Volgograd to Novosibirsk 2 armour moved from Volgograd to Novosibirsk 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Tambov to Novosibirsk 1 armour moved from Tambov to Novosibirsk 2 artilleries and 20 infantry moved from Tambov to Russia 1 infantry moved from Russia to Tambov 9 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Yenisey 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 3 aaGuns moved from Tambov to Russia 1 aaGun moved from Timguska to Kansu 1 aaGun moved from Yakut S.S.R. to Buryatia Place Units - Russians 1 infantry placed in Volgograd 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Suiyuyan to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 45 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 cruiser moved from 45 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Tsinghai Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Sikang, round 2 : 2/11 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Caroline Islands Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 battleship moved from 45 Sea Zone to 20 Sea Zone 3 carriers moved from 45 Sea Zone to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 tactical_bomber moved from Japan to 33 Sea Zone 1 carrier moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 2 bombers moved from Shan State to Philippines 3 fighters and 3 tactical_bombers moved from Anhwe to Philippines 1 aaGun moved from Suiyuyan to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hunan 2 mech_infantrys moved from Kwangtung to French Indo China 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 fighter moved from Tsinghai to Kweichow 2 artilleries moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to French Indo China 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,33 Japanese regular : -0,83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Morocco to 91 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese Americans take 54 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Brazil to Suriname 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 armour placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Morocco to 91 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese Americans take 54 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Brazil to Suriname 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 armour placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 10 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.67
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I am in cottage, i´m trying to get it to work on a new pc
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this comes op when i click savegame (the photo) and so i click open and some thing comes op and go away
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I’ll open it later and see if it happens to my computer too
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Suiyuyan, round 2 : 4/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.67
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i’m ready now i figured out