I was referring to @Black_Elk 's project.
3rd break though chart
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This is what me and my group have come up with
1. Only infantry attacking hit on 22. Destroyers can carry 1 inf
3. Long range howitzers (artillery can not engage in combat from a square away no ships can be hit)
3. Kamikaze
4. Nuclear Reacters (ships can move three spaces)
6. Draft (1 free infantry a turn)
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This is what me and my group have come up with
1. Only infantry attacking hit on 22. Destroyers can carry 1 inf
3. Long range howitzers (artillery can not engage in combat from a square away no ships can be hit)
3. Kamikaze
4. Nuclear Reacters (ships can move three spaces)
6. Draft (1 free infantry a turn)
I don’t understand #3
I think Super Carriers would be a great Tech. Carriers would now be able to carry 3 fighters.
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@Craig:
I think that he meant it to be this:
3. Long range howitzers (artillery can engage in combat from a square away- no ships can be hit.)
Craig
Ok that makes more sense. Thank you….Craig :-D
All joking aside, thanks
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that is exactly what i ment ty craig
also they can only attack if there are other units attacking the squareoh this got moved…huh put this the version we play but idc
–----nuclear reacters are a scary bonus…almost as scary as heavy bombers
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This is what me and my group have come up with
1. Only infantry attacking hit on 22. Destroyers can carry 1 inf
3. Long range howitzers (artillery can not engage in combat from a square away no ships can be hit)
3. Kamikaze
4. Nuclear Reacters (ships can move three spaces)
6. Draft (1 free infantry a turn)
Rolling a 5 would suck. :wink:
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For #1, does that mean that attacking infantry will hit on a 2 or less and defending infantry will hit on a 1???
Or is it that attacking infantry now have an attack power of 2 and it doesn’t affect defending infantry???
Or, does it mean that infantry attacking hit on a 2 and defend on a 1???
If it’s the first, than what if both sides have the same technology?For #3, do the planes fly to an area and automatically kill 1 unit and then are removed, or does it just mean that they can now fly to areas to attack without having to have a safe place to return to???
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infantry attack on 2 defend on 2
for #3 it is the same as in AAR