@Entek Afsm will take Austria. .
Squire/Stough v Robson/Feltmarskal
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to South Australia Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from 114 Sea Zone to Baltic States 1 artillery and 4 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Romania to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Algeria to France 2 transports moved from 92 Sea Zone to 97 Sea Zone 3 infantry moved from Southern France to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from 114 Sea Zone to Baltic States 1 artillery and 4 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Romania to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Algeria to France 2 transports moved from 92 Sea Zone to 97 Sea Zone 3 infantry moved from Southern France to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Combat - Germans Battle in Syria Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Syria from French, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Germany 1 artillery moved from Poland to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Baltic States to 114 Sea Zone Place Units - Germans 3 artilleries placed in France 3 infantry placed in Southern France 3 artilleries placed in Novgorod 1 armour placed in Western Germany 1 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Archangel Russians take Archangel from Germans 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Western Ukraine 1 armour moved from Belarus to Western Ukraine 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from Belarus to Baltic States 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Eastern Poland 1 armour and 1 mech_infantry moved from Belarus to Western Ukraine Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 10 infantry moved from Smolensk to Belarus 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Volgograd to Rostov 6 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Smolensk 1 aaGun and 10 infantry moved from Novosibirsk to Vologda 3 infantry moved from Russia to Smolensk 1 artillery and 6 infantry moved from Russia to Bryansk 2 fighters moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 0,00 Russians regular : -1,00
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 4 infantry and 3 tactical_bombers moved from India to West India 1 bomber moved from India to 79 Sea Zone 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Northern Territory to Western Australia Japanese take Western Australia from ANZAC 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 55 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 2 artilleries moved from 62 Sea Zone to New South Wales 1 marine moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New South Wales 2 tactical_bombers moved from 62 Sea Zone to New South Wales 1 armour moved from Hopei to Szechwan
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 4 infantry and 3 tactical_bombers moved from India to West India 1 bomber moved from India to 79 Sea Zone 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Northern Territory to Western Australia Japanese take Western Australia from ANZAC 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 55 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 2 artilleries moved from 62 Sea Zone to New South Wales 1 marine moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New South Wales 2 tactical_bombers moved from 62 Sea Zone to New South Wales 1 armour moved from Hopei to Szechwan Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Suiyuyan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers British defend with 3 armour, 1 artillery and 2 mech_infantrys Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in West India, round 2 : 5/9 hits, 3.50 expected hits UK_Pacific roll dice for 3 armour, 1 artillery and 2 mech_infantrys in West India, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in West India Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in West India, round 3 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry Casualties for British: 3 armour, 1 artillery and 2 mech_infantrys Battle in New South Wales Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 4/8 hits, 3.33 expected hits ANZAC roll dice for 2 aaGuns and 3 infantry in New South Wales, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 3 : 2/8 hits, 3.33 expected hits ANZAC roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New South Wales Japanese captures 15PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 2 aaGuns and 3 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 tactical_bomber moved from New South Wales to 62 Sea Zone 1 tactical_bomber moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 2 fighters and 3 tactical_bombers moved from West India to Shan State 1 aaGun moved from Burma to India 1 armour moved from Hopei to Yunnan 4 mech_infantrys moved from Kweichow to Burma 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Hopei to Kweichow 1 armour and 2 mech_infantrys moved from Shantung to Hopei 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from Kwangsi to 55 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 destroyer moved from 55 Sea Zone to 62 Sea Zone 2 submarines moved from 55 Sea Zone to 62 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 1 bomber moved from 79 Sea Zone to Java Place Units - Japanese 3 infantry placed in India 1 transport placed in 20 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 3.00 ANZAC AA : -0.50 ANZAC regular : -1.33 UK_Pacific regular : 0.00
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axis is in front whit points already, i think we have to giv up, do you see a victory robson
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@feltmarskal yes I agree. We have lost the game. Are you interested in another game?
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@robson said in Squire/Stough v Robson/Feltmarskal:
@feltmarskal yes I agree. We have lost the game. Are you interested in another game?
Sure.
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Yes, I would like that.
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You guys want to be axis this time?
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@squirecam sounds great
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:04:31 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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I used the same bid amount with 2 subs and transport.
Germany is ready for you.
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@squirecam Do I play Germany this time?
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ok then i play japan
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 3 fighters; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to France 1 tactical_bomber moved from Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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@Stough @squirecam need your scramble orders
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I’m Russia and US; Squire is the UK and all else