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Cyph3r (Axis) vs. bolasgod (Allies +18) - G40 BM3 (Game 2)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Korea to Manchuria 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from Korea to Manchuria 1 bomber moved from Korea to Manchuria Combat - Americans Battle in Manchuria Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour Battle in 20 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 carriers, 3 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 bomber moved from Manchuria to Korea 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 10 Sea Zone to 15 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 carriers and 3 transports moved from 8 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Szechwan 1 armour moved from Shan State to Hunan 1 mech_infantry moved from Burma to Hunan 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Kazakhstan to Szechwan 1 armour moved from Kazakhstan to Szechwan 1 armour moved from Burma to Kweichow 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter moved from India to Szechwan 1 fighter moved from India to Hunan 1 fighter moved from India to Kweichow 1 tactical_bomber moved from India to Szechwan 1 fighter moved from India to 41 Sea Zone 1 bomber moved from India to 36 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kweichow British attack with 1 armour, 1 artillery and 1 fighter Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 1 fighter in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hunan British roll dice for 1 armour and 1 fighter in Hunan, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Szechwan British attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Hunan to Yunnan 2 aaGuns, 3 artilleries and 7 infantry moved from Burma to Yunnan 1 artillery moved from Malaya to Shan State 2 mech_infantrys moved from India to Yunnan 1 armour moved from India to Yunnan 1 artillery and 1 infantry moved from India to Burma 3 armour moved from West India to Burma 2 infantry moved from West India to India 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 armour and 1 mech_infantry moved from Persia to West India 1 armour moved from Iraq to Egypt 1 fighter moved from French West Africa to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 2 fighters moved from French West Africa to Egypt 1 armour moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to Yunnan 1 bomber moved from 36 Sea Zone to Yunnan Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.50 British regular : -1.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 5 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Greece to Rostov 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 3 infantry and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 1/8 hits, 2.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Rostov, round 3 : 5/8 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns and 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Bessarabia to Ukraine 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 bomber moved from Rostov to Greece Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Removing units owned by Italians from Cyprus: 1 armour EDIT: Adding units owned by Italians to Tobruk: 1 armour EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry placed in Ukraine 2 infantry placed in Southern Italy 2 artilleries, 2 infantry and 1 marine placed in Northern Italy Italians undo move 2. 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -1.00