bolasgod (X) vs Colt45554 ( Allies + 24) OOB Game 2

  • '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Borneo
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 infantry moved from South Australia to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            3 infantry moved from Romania to Bessarabia
            1 infantry moved from France to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Belarus
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 105 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from France to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport; Americans defend with 2 transports
                    1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 2 transports
                Casualties for British: 1 transport
            Battle in Bessarabia
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Germany
                Germans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
                Americans defend with 1 destroyer
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Western Germany to France
            2 fighters moved from Western Germany to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery, 7 infantry and 2 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : -1.00
    Germans regular : 1.50
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Smolensk to Archangel
            3 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Hunan to Hopei
            2 armour moved from Hunan to Hopei
            1 mech_infantry moved from Hunan to Hopei
            1 bomber moved from Kwangsi to Hopei
            1 fighter moved from Kwangsi to Hopei
            1 tactical_bomber moved from Kwangsi to Hopei
            1 tactical_bomber moved from Kwangsi to Hopei
            1 infantry moved from Hunan to Kweichow
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 fighter moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from Borneo to 43 Sea Zone
            4 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
            1 bomber moved from Japan to Hopei
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in Hopei
                Japanese attack with 3 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 artilleries and 4 infantry
                    Japanese roll dice for 3 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 5/9 hits, 4.83 expected hits
                    Chinese roll dice for 3 artilleries and 4 infantry in Hopei, round 2 : 3/7 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Hopei, round 3 : 5/6 hits, 3.50 expected hits
                    Chinese roll dice for 2 artilleries in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 2 artilleries owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 armour, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 3 artilleries and 4 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Manchuria to Jehol
            1 bomber moved from Hopei to Kwangtung
            1 bomber moved from Hopei to Jehol
            1 aaGun moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Chahar
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 armour, 1 artillery and 2 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
            Japanese undo move 4.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 armour and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 armour, 1 artillery and 2 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 3.00
    ANZAC regular : -0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    

    Savegame

  • '20

    3 hits to assign


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : -1.67
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                    1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Germans regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                    1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Germans regular : -2.00
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                    1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
                    1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                1 fighter owned by the Americans retreated
                Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -17
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines
                Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber
                1 fighter owned by the Germans forced to land in Normandy Bordeaux
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Tunisia to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 33 Sea Zone to 27 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    Germans regular : -3.67
    

    Savegame

  • '20

    I don’t know where to land your fig. But also i don’t know if you wanted to kill it instead of cruiser. Since it was the only battle, I will wait for your answer because I may or may not go another round of battle based off your answers.


  • @colt45554 I’ll take the fighter in Normandy, everything else is fine


  • @bolasgod I will keep the fighter over the cruiser

  • '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                    1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
                    1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                1 fighter owned by the Americans retreated
                Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -17
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines
                Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber
                1 fighter owned by the Germans forced to land in Normandy Bordeaux
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Tunisia to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 33 Sea Zone to 27 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Western United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
            EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    1 transport owned by the Germans lost in 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            2 artilleries moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            2 infantry moved from Northwest Persia to Persia
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 infantry and 2 mech_infantrys placed in Persia
            3 submarines placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 mech_infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Removing units owned by British from Shan State: 1 mech_infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Removing units owned by British from India: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 aaGun, 1 fighter and 1 mech_infantry
            EDIT: Removing units owned by British from Burma: 1 aaGun, 1 fighter and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.17
    Japanese regular : 0.50
    Germans regular : -3.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Poland to Eastern Poland
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Poland to Eastern Poland
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
            1 armour moved from Western Germany to Denmark
            1 mech_infantry moved from Western Germany to Denmark
            1 infantry moved from Vyborg to Finland
            1 bomber moved from Novgorod to Finland
            1 bomber moved from Novgorod to Finland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Denmark
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Denmark, round 2 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 artillery and 7 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from France to Western Germany
            1 fighter moved from France to Western Germany
            1 bomber moved from Finland to Novgorod
            1 bomber moved from Finland to Novgorod
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
            3 infantry placed in Novgorod
            1 infantry placed in France
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : 1.67
    British regular : -0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Archangel to Novgorod
            1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • '20

    order-of-loss?

Suggested Topics

  • 111
  • 68
  • 113
  • 43
  • 44
  • 98
  • 173
  • 120
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.4k

Users

39.9k

Topics

1.7m

Posts