• 2023 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 armour moved from Poland to Belarus
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Romania
            1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            2 fighters moved from Southern Italy to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Cyprus to 99 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            4 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 airfield placed in Egypt
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to Yunnan
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to Yunnan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,4,6,6,5,5,4,4,2,2
            ANZAC collect 13 PUs (5 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to Yunnan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,4,6,6,5,5,4,4,2,2
            ANZAC collect 13 PUs (5 lost to blockades); end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 78 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Finland to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Nenetsia to Smolensk
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            2 fighters moved from Western Germany to 125 Sea Zone
            2 bombers moved from Western Germany to Archangel
            1 fighter and 1 tactical_bomber moved from Poland to Smolensk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            9 armour and 16 mech_infantrys moved from Eastern Poland to Archangel
            1 tactical_bomber moved from Poland to Archangel
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Egypt to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
            1 armour and 2 mech_infantrys moved from Germany to Baltic States
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Finland to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Nenetsia to Smolensk
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            2 fighters moved from Western Germany to 125 Sea Zone
            2 bombers moved from Western Germany to Archangel
            1 fighter and 1 tactical_bomber moved from Poland to Smolensk
            2 mech_infantrys moved from Eastern Poland to Smolensk
            9 armour and 16 mech_infantrys moved from Eastern Poland to Archangel
            1 tactical_bomber moved from Poland to Archangel
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Egypt to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
            1 armour and 2 mech_infantrys moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 9 armour, 1 artillery, 2 bombers, 1 infantry, 16 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 aaGuns, 4 artilleries and 17 infantry
                    Russians roll AA dice in Archangel : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 9 armour, 1 artillery, 2 bombers, 1 infantry, 16 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 10/30 hits, 9.83 expected hits
                    Russians roll dice for 2 aaGuns, 4 artilleries and 17 infantry in Archangel, round 2 : 6/21 hits, 7.00 expected hits
                    9 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel
                    Germans roll dice for 9 armour, 1 artillery, 2 bombers, 11 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 8/24 hits, 8.83 expected hits
                    Russians roll dice for 4 artilleries and 8 infantry in Archangel, round 3 : 4/12 hits, 4.00 expected hits
                    8 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Archangel
                    Germans roll dice for 9 armour, 1 artillery, 2 bombers, 7 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 9/20 hits, 8.17 expected hits
                    Russians roll dice for 4 artilleries in Archangel, round 4 : 2/4 hits, 1.33 expected hits
                    4 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 9 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 1 artillery, 1 infantry and 10 mech_infantrys
                Casualties for Russians: 2 aaGuns, 4 artilleries and 17 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 72 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser and 1 transport in 72 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in 72 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in 80 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 destroyer and 2 transports; French defend with 1 destroyer
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 2 destroyers and 2 transports in 80 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 destroyer owned by the French, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 80 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 2 transports in 80 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Germans lost in 80 Sea Zone
                1 fighter owned by the Germans retreated
                British win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 80 Sea Zone to Ethiopia
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Ethiopia
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            2 fighters moved from 125 Sea Zone to Western Germany
            1 tactical_bomber moved from Archangel to Belarus
            2 bombers moved from Archangel to Belarus
            3 aaGuns, 3 artilleries and 18 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            4 mech_infantrys moved from Poland to Belarus
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Finland to Karelia
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            2 infantry placed in France
            1 bomber and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    Germans regular : 0.33
    British regular : 0.17
    Russians AA : -0.50
    

    Savegame

  • 2023 '20

    @gazza
    That’s what I get for being greedy - should have sent all the air to SZ 80 and skipped 72


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Samara to Vologda
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            6 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Yenisey to Evenkiyskiy
            8 infantry moved from Yenisey to Evenkiyskiy
            3 infantry moved from Yenisey to Evenkiyskiy
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            3 artilleries moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            8 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            Russians undo move 2.
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Samara to Vologda
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            2 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            6 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Yenisey to Evenkiyskiy
            8 infantry moved from Yenisey to Evenkiyskiy
            3 infantry moved from Yenisey to Evenkiyskiy
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            3 artilleries moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            8 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            Russians undo move 2.
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    Russians regular : 0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries and 1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Sikang
            2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Siam to French Indo China
            3 fighters and 2 tactical_bombers moved from Siam to Yunnan
            1 bomber moved from Siam to Sumatra
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in French Indo China, round 2 : 2/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/9 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Sikang
                Japanese attack with 4 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 4/10 hits, 4.33 expected hits
                    Chinese roll dice for 4 infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 4 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Szechwan
            2 tactical_bombers moved from Sikang to Szechwan
            2 fighters moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
            1 battleship moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Kwangsi to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Caroline Islands to Kwangsi
            1 bomber moved from Sumatra to Siam
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters moved from Yunnan to Siam
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hopei to Kweichow
            2 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from Jehol to Manchuria
            1 armour and 1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            2 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Japan
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 carrier and 2 destroyers placed in 19 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : 2.17
    UK_Pacific regular : 0.67
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour moved from Brazil to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            3 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 2.33 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour moved from Brazil to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            3 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 2.33 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            3 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 fighter and 4 infantry
                Japanese defend with 4 infantry
                    British roll dice for 1 armour, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 armour, 1 fighter and 4 infantry in Yunnan, round 3 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Persia to India
            1 battleship moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 infantry moved from India to Burma
            2 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 infantry moved from 39 Sea Zone to India
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            5 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            British collect 29 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : -0.67
    Japanese regular : -1.33
    British regular : 0.67
    

    Savegame


  • @mainah yep you was unlucky with the battleship . fingers crossed you will be again.lol.


  • @gazza edited Chinese fighter to land in Burma .

  • 2023 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Belarus to Smolensk
            1 bomber moved from Romania to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 bomber in Smolensk, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Italians roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Smolensk to Romania
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 mech_infantry moved from Ethiopia to Egypt
    
        Place Units - Italians
            2 artilleries and 3 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            4 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            9 armour and 6 mech_infantrys moved from Archangel to Bryansk
            1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Baltic States to Bryansk
            3 aaGuns, 3 artilleries, 17 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            2 bombers moved from Belarus to Western Germany
            2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            2 infantry moved from Bulgaria to Romania
            5 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            2 tactical_bombers moved from Belarus to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            4 bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Baltic States: 3 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Baltic States: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Eastern Poland: 3 fighters, 5 mech_infantrys and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.83
    

    Savegame

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