scramble Paris ftr to Normandy and scramble Scottland
L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3
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@dannyduck716 I just noticed anzac has one inf still on the sz42 transport. That’s illegal but i’m guessing it was a misclick anyway as it’s a disadvantageous move. Do you want 2 inf in java or one should have stayed in austrailia?
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@colt45554 definitely a misclick. 2 infantry were supposed to be unloaded in java.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Java: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Siam to Shan State 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Anhwe to Kwangtung 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan 1 armour moved from Kwangsi to Szechwan 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 battleship moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Borneo Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shan State Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 fighter and 9 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Szechwan, round 2 : 9/15 hits, 8.33 expected hits Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 2 : 4/10 hits, 3.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 9 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Szechwan, round 3 : 7/11 hits, 6.50 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Chinese: 1 fighter and 9 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 2 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : -3.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 101 Sea Zone to 87 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 carrier moved from 30 Sea Zone to 26 Sea Zone 2 cruisers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33 Neutral_Axis regular : 0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 101 Sea Zone to 87 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 carrier moved from 30 Sea Zone to 26 Sea Zone 2 cruisers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 88 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 2 fighters and 2 tactical_bombers moved from Malta to 99 Sea Zone 1 bomber moved from Malta to Iraq 1 artillery and 3 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Syria 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to 41 Sea Zone 1 fighter moved from India to Shan State 1 fighter moved from Burma to Yunnan Combat - British Battle in French Guiana Battle in Ethiopia Battle in 99 Sea Zone British attack with 2 fighters and 2 tactical_bombers Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone British win, taking French Guiana from Neutral_Axis, taking Ethiopia from Italians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 : 3/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in 41 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Syria British attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 fighter moved from Yunnan to India 1 tactical_bomber moved from 41 Sea Zone to India 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 bomber moved from Iraq to Egypt 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Egypt 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 airfield placed in Egypt 1 factory_minor placed in Persia 1 armour, 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 marine placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 artillery, 2 infantry and 1 marine Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.67 Japanese regular : 2.00 Neutral_Axis regular : 1.33 British regular : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 2 infantry moved from Kenya to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 armour moved from Slovakia Hungary to Eastern Poland 1 cruiser and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 submarine placed in 95 Sea Zone 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 British regular : 0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 39 Sea Zone 1 fighter moved from United Kingdom to French West Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 4 bombers moved from Western Germany to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to 111 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians
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scram 98?
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@colt45554 negative
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 4 bombers moved from Western Germany to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to 111 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in 111 Sea Zone Germans attack with 1 destroyer, 1 fighter and 3 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 111 Sea Zone Germans win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 98 Sea Zone Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 98 Sea Zone to Greece 4 bombers moved from 98 Sea Zone to Southern Italy 2 artilleries and 8 infantry moved from Romania to Eastern Poland 3 aaGuns, 3 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland 5 armour and 13 mech_infantrys moved from Germany to Eastern Poland 8 infantry moved from Finland to Karelia 1 artillery and 1 infantry moved from Germany to Poland 3 aaGuns moved from Western Germany to France 1 armour and 4 mech_infantrys moved from Western Germany to Poland 1 fighter and 3 tactical_bombers moved from 111 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from Southern Italy to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone 2 armour and 7 mech_infantrys placed in Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Germans undo move 3. 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.67 British regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Russia 1 tactical_bomber moved from Baltic States to Russia 1 artillery and 5 infantry moved from Novgorod to Archangel 2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Bryansk 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 artillery and 3 infantry moved from Ukraine to Bryansk 3 artilleries and 2 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 6 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries and 7 infantry placed in Russia Russians undo move 1. 1 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 3 factory_minors and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Kwangsi to 39 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
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scram 39?
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@colt45554 nope
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oops, need submerge decision too
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@colt45554 submerge
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 3 factory_minors and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Kwangsi to 39 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone Combat - Japanese Battle in Celebes Battle in Sumatra Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport British defend with 1 battleship, 1 cruiser and 1 submarine; French defend with 1 destroyer 1 submarine owned by the British submerged Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 3 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 40 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 destroyer Battle in Ceylon Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 bombers moved from 39 Sea Zone to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hopei to Shensi 2 artilleries and 2 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Hunan 4 infantry moved from Jehol to Manchuria 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from Kwangsi to Philippines 2 fighters moved from Kwangsi to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 2 tactical_bombers EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : 0.33 UK_Pacific regular : -0.67 British regular : -1.50