L21 BM3 bretters axis vs hypoaf allies +13


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Albania to Greece
            1 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 armour moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 24
                Casualties for Italians: 1 cruiser and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 3 : 3/3 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Neutral_Allies regular : 2.00
    British regular : 0.17
    

    Savegame


  • @bretters I meant to move my uk mech from Egypt to Syria so my planes wouldn’t get destroyed. Will you allow?


  • @hypoaf sorry no, that’s a big change.


  • @HypoAF too late after I already posted my italy turn


  • @bretters hmm…


  • @hypoaf not what I would if situation was reversed, but I guess that’s the way it is.


  • @hypoaf it would be unfair to
    Make me redo my Italian turn which I would
    Have to do .


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
            1 bomber, 1 fighter and 1 tactical_bomber could not land in Syria and were removed
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @hypoaf
    Ok… I decided to redo Italy’s turn and allow you the ncm, I’ll Make the edit first thing for Italy’s new turn.


  • @bretters Thank you.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tobruk
            1 artillery moved from Libya to Tobruk
            1 mech_infantry moved from Tobruk to Libya
            1 artillery and 2 infantry moved from Ethiopia to Kenya
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 94 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 1/4 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Neutral_Allies regular : 0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            5 fighters and 5 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            2 bombers, 4 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
            5 infantry moved from Bulgaria to Romania
            3 infantry moved from Norway to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 artillery moved from 115 Sea Zone to Finland
            1 battleship moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            5 artilleries and 1 infantry moved from Germany to Poland
            4 armour and 4 mech_infantrys moved from France to Germany
            2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
            3 armour moved from Yugoslavia to Poland
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 destroyer placed in 114 Sea Zone
            1 artillery placed in Germany
            8 armour placed in Germany
            1 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.83
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            2 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            2 infantry moved from Rostov to Bryansk
            9 infantry moved from Russia to Bryansk
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            7 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
            EDIT: Adding units owned by Japanese to Siberia: 1 infantry
            EDIT: Changing ownership of Siberia from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Manchuria to Jehol
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            1 fighter moved from Kiangsi to Yunnan
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
            2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 6/21 hits, 10.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            1 airfield placed in Kwangsi
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -4.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Shensi to Kweichow
            1 fighter and 8 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 2 artilleries and 5 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 2 artilleries and 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Shensi to Kweichow
            1 fighter and 8 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 2 artilleries and 5 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 5 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 2 artilleries and 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from Syria to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/13 hits, 3.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in Iraq
                British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 cruiser moved from 43 Sea Zone to 56 Sea Zone
            1 destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 destroyer moved from 37 Sea Zone to 54 Sea Zone
            3 aaGuns moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 infantry moved from India to Burma
            1 fighter moved from Malta to Egypt
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Quebec to Iceland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from Iraq to India
            1 tactical_bomber moved from Iraq to West India
            1 fighter moved from Iraq to West India
            1 mech_infantry moved from Eire to United Kingdom
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 factory_minor placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 7 infantry
            EDIT: Adding units owned by British to India: 7 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.00
    Neutral_Axis regular : 0.00
    British regular : 2.50
    

    Savegame

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