Ok im ready, Scrambles?
L21 Mainah (X) vs Gambler6 (L+14) BM3
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@mainah I am getting a Java error and not able to load to the forum. I"ll send you the file via email.
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@Gambler6
System wide issue. O’ll use the email to get the game going again once it’s fixed -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Belarus to Bryansk 2 submarines moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan Combat - Italians Battle in 96 Sea Zone Italians attack with 2 submarines Americans defend with 1 destroyer Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from French with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 fighter moved from 99 Sea Zone to Egypt 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 3 infantry placed in Egypt 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,1 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 2.00 Russians regular : 0.33 British regular : -0.33
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@mainah getting that java error again.
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Just tested for djensen
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from Western Germany to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 2 artilleries and 2 infantry moved from Ukraine to Rostov 2 infantry moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Archangel
Combat Hit Differential Summary :
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@Gambler6
Intercept SBR to london? You have 1 fig vs 2 fig and 3 Bom -
@mainah no scramble
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from Western Germany to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 2 artilleries and 2 infantry moved from Ukraine to Rostov 2 infantry moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Archangel Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 93 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 93 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Rostov Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 93 Sea Zone to Western Germany 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 2 armour and 1 infantry moved from Trans-Jordan to Egypt 2 tactical_bombers moved from Trans-Jordan to Southern Italy 1 submarine moved from 122 Sea Zone to 120 Sea Zone 2 armour and 3 mech_infantrys moved from Ukraine to Rostov 4 armour, 9 infantry and 14 mech_infantrys moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 2 armour, 9 artilleries and 26 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Novgorod to Bryansk 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 artilleries placed in Ukraine 3 artilleries placed in France 2 bombers and 1 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,5 Germans collect 53 PUs (5 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British AA : 0.50 Russians regular : 0.33 Germans regular : -1.17 British regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 4 fighters and 1 tactical_bomber moved from Russia to Rostov 4 armour and 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 fighter moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys Russians roll dice for 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 7/13 hits, 5.67 expected hits Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 4/8 hits, 3.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 3 armour, 5 fighters and 1 tactical_bomber in Rostov, round 3 : 2/9 hits, 4.67 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Vologda to Smolensk 1 infantry moved from Novosibirsk to Vologda 3 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Tambov Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1.50 Russians regular : -1.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 4 fighters and 1 tactical_bomber moved from Russia to Rostov 4 armour and 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 fighter moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys Russians roll dice for 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 7/13 hits, 5.67 expected hits Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 4/8 hits, 3.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 3 armour, 5 fighters and 1 tactical_bomber in Rostov, round 3 : 2/9 hits, 4.67 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Vologda to Smolensk 1 infantry moved from Novosibirsk to Vologda 3 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Tambov Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1.50 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Manchuria to Yakut S.S.R. 1 armour, 1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei 1 infantry and 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 bomber moved from Kiangsi to 16 Sea Zone 1 bomber moved from Kiangsi to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 3 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports British defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 infantry moved from Sakha to Buryatia 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kiangsu to Kwangtung 2 mech_infantrys moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Philippines to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 armour moved from Soviet Far East to Sakha 1 bomber moved from 16 Sea Zone to Japan 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 infantry placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour and 1 mech_infantry placed in Shantung 2 mech_infantrys placed in Manchuria 1 destroyer placed in 19 Sea Zone 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.17 Japanese regular : -1.50 UK_Pacific regular : -0.67 Russians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to 104 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to France 1 bomber moved from Gibraltar to France 1 bomber moved from Gibraltar to Southern France 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in France causes 7 damage total. Damaged units is as follows: factory_minor = 3, airfield = 4 Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in 92 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Changing ownership of Soviet Far East from Japanese to Russians EDIT: Adding units owned by Americans to Soviet Far East: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to Americans EDIT: Turning off Edit Mode 2 fighters moved from Midway to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 89 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Tunisia to Libya 2 mech_infantrys moved from Morocco to Tunisia 2 artilleries moved from Gibraltar to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 96 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to United Kingdom 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from 104 Sea Zone to 109 Sea Zone 2 bombers moved from France to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 bomber moved from 92 Sea Zone to United Kingdom 1 mech_infantry moved from Central United States to Western United States 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 aaGun moved from Morocco to Algeria Place Units - Americans 1 infantry placed in Central United States 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 94 Sea Zone: 1 carrier, 2 fighters and 1 submarine EDIT: Removing units owned by Americans from 96 Sea Zone: 1 carrier, 2 fighters and 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Shensi 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 26 PUs; British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Iraq to Syria British take Syria from Germans 1 armour moved from Syria to Iraq 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Germans 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Persia to 80 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia 2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 5 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to India 1 fighter moved from Morocco to United Kingdom 2 fighters moved from Gibraltar to Scotland 4 infantry moved from United Kingdom to Scotland 1 fighter moved from Tunisia to Libya 1 mech_infantry moved from Rhodesia to Tanganyika Territory 1 armour moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia Combat - British Battle in Ethiopia Non Combat Move - British 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from Yunnan to Shan State Place Units - British 1 infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : -0.33 Italians regular : 0.67 Germans AA : -0.50 Germans regular : 0.50
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 96 Sea Zone to 94 Sea Zone
Combat Hit Differential Summary :
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@Gambler6
Submerge sub in SZ 94? -
@mainah submerge
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 96 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 2 submarines Americans defend with 1 carrier, 2 fighters and 1 submarine 1 submarine owned by the Americans submerged Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12 Casualties for Italians: 2 submarines 2 fighters owned by the Americans forced to land in Tunisia Non Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.00
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I put your figs in Tunis - feel free to edit to Algeria if you so wish.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 1 artillery and 3 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :