Tanios (allies +15) vs aagamerz13 bm3 rematch
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Philippines 1 fighter moved from Dutch New Guinea to Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,6,6,6,4,1,5,2,4,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,1,3,5,4,3,4 ANZAC collect 11 PUs (6 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Philippines 1 fighter moved from Dutch New Guinea to Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,6,6,6,4,1,5,2,4,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,1,3,5,4,3,4 ANZAC collect 11 PUs (6 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Western Germany to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from Karelia to Finland 2 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 1 mech_infantry moved from Belarus to Novgorod 2 bombers moved from Western Germany to Finland 1 bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 artillery and 1 infantry moved from Belarus to Smolensk 3 armour moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Belarus to Ukraine 1 armour moved from Eastern Poland to Novgorod Combat - Germans Battle in Cyprus Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking Cyprus from British with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Finland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from 125 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 bombers moved from Finland to Bryansk 3 aaGuns, 10 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 bomber moved from Novgorod to Bryansk 4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Southern Italy to Egypt 3 fighters moved from Western Germany to Egypt 1 fighter moved from Normandy Bordeaux to Southern Italy 1 mech_infantry moved from Yugoslavia to Bessarabia 2 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France Place Units - Germans 1 factory_minor placed in Western Ukraine 1 submarine placed in 110 Sea Zone 2 mech_infantrys placed in Germany 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 3.17 Germans regular : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 mech_infantrys moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Smolensk 2 infantry moved from Buyant-Uhaa to Chahar 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 infantry moved from Vologda to Archangel 2 aaGuns and 8 infantry moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov 1 armour moved from Volgograd to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 4 infantry moved from Timguska to Kansu 2 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 armour moved from Volgograd to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : 5.00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Jehol to Yakut S.S.R. 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 5 infantry moved from Amur to Buryatia 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kweichow to Suiyuyan 1 tactical_bomber moved from Manchuria to Suiyuyan 1 tactical_bomber moved from Jehol to Chahar 1 fighter moved from Manchuria to Chahar 1 fighter moved from Yunnan to Chahar 1 tactical_bomber moved from Yunnan to Chahar 1 carrier moved from 54 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 1 fighter moved from 42 Sea Zone to Java 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@aagamerz13 scramble?
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No scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Jehol to Yakut S.S.R. 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 5 infantry moved from Amur to Buryatia 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kweichow to Suiyuyan 1 tactical_bomber moved from Manchuria to Suiyuyan 1 tactical_bomber moved from Jehol to Chahar 1 fighter moved from Manchuria to Chahar 1 fighter moved from Yunnan to Chahar 1 tactical_bomber moved from Yunnan to Chahar 1 carrier moved from 54 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 1 fighter moved from 42 Sea Zone to Java 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Buryatia Japanese attack with 1 artillery and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Buryatia, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 5 infantry in Buryatia, round 3 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 5 infantry in Buryatia, round 4 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Soviet Far East from Russians, taking Buryatia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Java Japanese attack with 1 fighter and 2 infantry British defend with 1 marine; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry and 1 marine in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Java Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 infantry Casualties for British: 1 marine Battle in Philippines Japanese attack with 1 fighter, 6 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 6 infantry and 2 tactical_bombers in Philippines, round 2 : 3/9 hits, 2.67 expected hits Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 3/5 hits, 2.67 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 3 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 3 infantry Casualties for Americans: 2 infantry Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 2 fighters moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Yakut S.S.R. to Jehol 1 fighter moved from Chahar to Jehol 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 fighter moved from Java to Borneo 1 artillery moved from Yunnan to Hunan 1 tactical_bomber moved from Chahar to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol Place Units - Japanese 1 carrier and 1 destroyer placed in 19 Sea Zone 1 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6 Japanese collect 64 PUs (1 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -2.00 ANZAC regular : -0.33 Russians regular : -1.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Wake Island to Caroline Islands 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 2 fighters moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 4 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Wake Island to Queensland 2 fighters moved from 26 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 transport placed in 10 Sea Zone 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Japanese AA : 0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Wake Island to Caroline Islands 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 2 fighters moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 4 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Wake Island to Queensland 2 fighters moved from 26 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 transport placed in 10 Sea Zone 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 10 infantry moved from India to Burma 1 infantry moved from Siam to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland Battle in Burma British attack with 10 infantry Japanese defend with 1 infantry British roll dice for 10 infantry in Burma, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Italian Somaliland from Italians, taking Burma from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 4 mech_infantrys moved from India to Eastern Persia 2 armour moved from India to Eastern Persia 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from 99 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from India to West India 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 factory_minor placed in Persia 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,4,3 British collect 22 PUs (9 lost to blockades); end with 22 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.33 Japanese AA : 0.50 British regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Tambov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship in Alexandria, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 infantry placed in Southern Italy 2 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 mech_infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 mech_infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 bomber moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Norway to Archangel 1 bomber moved from Bryansk to Rostov 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 2 bombers and 1 fighter moved from Rostov to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 3 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 bombers moved from Smolensk to Bryansk 1 bomber moved from Archangel to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Egypt to Southern Italy 1 fighter and 1 tactical_bomber moved from Egypt to Ukraine 2 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 1 bomber placed in Western Germany 1 fighter and 2 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 fighter and 1 infantry placed in Novgorod 1 destroyer placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 bomber moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Norway to Archangel 1 bomber moved from Bryansk to Rostov 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 2 bombers and 1 fighter moved from Rostov to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 3 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 bombers moved from Smolensk to Bryansk 1 bomber moved from Archangel to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Egypt to Southern Italy 1 fighter and 1 tactical_bomber moved from Egypt to Ukraine 2 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 1 bomber placed in Western Germany 1 fighter and 2 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 fighter and 1 infantry placed in Novgorod 1 destroyer placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry EDIT: Adding units owned by Germans to 97 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara Combat - Russians Battle in Volgograd Russians attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Urals 1 infantry moved from Tsagaan Olom to Olgiy 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Kansu to Timguska Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 2 fighters and 2 tactical_bombers moved from Hopei to Burma 1 bomber moved from Jehol to Burma 3 artilleries, 1 bomber, 1 fighter and 1 infantry moved from Yunnan to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 19 Sea Zone to 5 Sea Zone Japanese take 6 Sea Zone from Americans 1 tactical_bomber moved from Japan to 5 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from French Indo China to Shan State 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 battleship and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Shan State 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Yunnan Combat - Japanese Battle in Guam Battle in 5 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 5 Sea Zone Japanese win, taking Guam from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shan State Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers British defend with 2 aaGuns and 10 infantry British roll AA dice in Burma : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Burma, round 2 : 5/15 hits, 6.50 expected hits UK_Pacific roll dice for 2 aaGuns and 10 infantry in Burma, round 2 : 1/10 hits, 3.33 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in Burma Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Burma, round 3 : 9/14 hits, 6.33 expected hits UK_Pacific roll dice for 7 infantry in Burma, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 7 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 2 infantry Casualties for British: 2 aaGuns and 10 infantry Non Combat Move - Japanese 1 mech_infantry moved from Sikang to Yunnan 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 fighters moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 carrier and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Jehol to 35 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to Kiangsu 1 tactical_bomber moved from Shan State to Yunnan 2 bombers moved from Burma to French Indo China 1 fighter moved from Burma to Kwangtung 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Borneo to 35 Sea Zone 1 artillery moved from Buryatia to Yakut S.S.R. 3 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Amur 1 infantry moved from Siberia to Soviet Far East 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.17 British AA : -1.00 UK_Pacific regular : -4.00 ANZAC regular : -1.00
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble to sz 97? (1 attacking strategic bomber, you have 1 defending fighter you can scramble)