@nikola1975 London’s AA guns are gonna win you the game.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
-
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 10 artilleries, 1 factory_minor, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Americans take Amur from Japanese 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 35 Sea Zone to Kwangtung 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Germans 2 infantry moved from Albania to Yugoslavia 2 artilleries and 1 infantry moved from Greece to Turkey 1 mech_infantry moved from Syria to Turkey 2 fighters and 1 tactical_bomber moved from Greece to Turkey 2 fighters moved from Southern Italy to Turkey 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Southern Italy to Greater Southern Germany Americans take Greater Southern Germany from Germans 2 fighters moved from Spain to Portugal 2 tactical_bombers moved from Spain to Portugal 1 fighter moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Albania to Turkey 1 fighter moved from Albania to Yugoslavia 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Portugal 9 fighters moved from 35 Sea Zone to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kwangtung 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in Yugoslavia Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Yugoslavia Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Yugoslavia Americans win, taking 109 Sea Zone from Germans, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kwangtung Americans attack with 11 fighters and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 11 fighters and 4 infantry in Kwangtung, round 2 : 6/15 hits, 6,17 expected hits Japanese roll dice for 7 infantry in Kwangtung, round 2 : 5/7 hits, 2,33 expected hits 6 infantry owned by the Japanese, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Kwangtung Americans roll dice for 9 fighters and 1 infantry in Kwangtung, round 3 : 4/10 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters and 3 infantry Casualties for Japanese: 7 infantry Battle in Kiangsi Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Turkey Americans attack with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 4/14 hits, 5,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 6/14 hits, 5,33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Neutral_True: 8 infantry Battle in Portugal Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Portugal, round 2 : 0/8 hits, 3,00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Portugal, round 3 : 4/7 hits, 2,83 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 carriers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 3 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 4 submarines moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Alaska to Western United States 1 infantry moved from Alaska to British Columbia 2 carriers moved from 35 Sea Zone to 19 Sea Zone 4 fighters moved from Kwangtung to 19 Sea Zone 1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 5 fighters moved from Kwangtung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Spain 3 fighters moved from Spain to Southern Italy 2 fighters moved from Yugoslavia to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Greece 1 aaGun moved from Albania to Greece 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Portugal to Spain 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 tactical_bomber placed in Western United States 3 artilleries placed in Spain 1 artillery and 2 infantry placed in Greece 6 artilleries and 4 infantry placed in Eastern United States 10 infantry placed in Central United States 4 infantry placed in Western United States Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 129 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Combat Hit Differential Summary :
Americans regular : -4,33 Japanese regular : 1,67 Germans regular : -0,33 Neutral_True regular : -3,00
-
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
-
Chinese are back after annihilation! Persistant gene-pool that one…
-
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 10 artilleries, 1 factory_minor, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Americans take Amur from Japanese 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 35 Sea Zone to Kwangtung 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Germans 2 infantry moved from Albania to Yugoslavia 2 artilleries and 1 infantry moved from Greece to Turkey 1 mech_infantry moved from Syria to Turkey 2 fighters and 1 tactical_bomber moved from Greece to Turkey 2 fighters moved from Southern Italy to Turkey 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Southern Italy to Greater Southern Germany Americans take Greater Southern Germany from Germans 2 fighters moved from Spain to Portugal 2 tactical_bombers moved from Spain to Portugal 1 fighter moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Albania to Turkey 1 fighter moved from Albania to Yugoslavia 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Portugal 9 fighters moved from 35 Sea Zone to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kwangtung 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in Yugoslavia Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Yugoslavia Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Yugoslavia Americans win, taking 109 Sea Zone from Germans, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kwangtung Americans attack with 11 fighters and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 11 fighters and 4 infantry in Kwangtung, round 2 : 6/15 hits, 6,17 expected hits Japanese roll dice for 7 infantry in Kwangtung, round 2 : 5/7 hits, 2,33 expected hits 6 infantry owned by the Japanese, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Kwangtung Americans roll dice for 9 fighters and 1 infantry in Kwangtung, round 3 : 4/10 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters and 3 infantry Casualties for Japanese: 7 infantry Battle in Kiangsi Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Turkey Americans attack with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 4/14 hits, 5,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 6/14 hits, 5,33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Neutral_True: 8 infantry Battle in Portugal Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Portugal, round 2 : 0/8 hits, 3,00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Portugal, round 3 : 4/7 hits, 2,83 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 carriers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 3 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 4 submarines moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Alaska to Western United States 1 infantry moved from Alaska to British Columbia 2 carriers moved from 35 Sea Zone to 19 Sea Zone 4 fighters moved from Kwangtung to 19 Sea Zone 1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 5 fighters moved from Kwangtung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Spain 3 fighters moved from Spain to Southern Italy 2 fighters moved from Yugoslavia to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Greece 1 aaGun moved from Albania to Greece 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Portugal to Spain 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 tactical_bomber placed in Western United States 3 artilleries placed in Spain 1 artillery and 2 infantry placed in Greece 6 artilleries and 4 infantry placed in Eastern United States 10 infantry placed in Central United States 4 infantry placed in Western United States Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 129 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 144 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 6 infantry moved from Caucasus to Northwest Persia EDIT: 2 fighters and 1 tactical_bomber moved from Greece to Caucasus 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Spain to 99 Sea Zone 6 fighters moved from Spain to Greece 1 artillery and 1 infantry moved from Caucasus to Northwest Persia Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4,33 Japanese regular : 1,67 Germans regular : -0,33 Neutral_True regular : -3,00
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Italians Non Combat Move - Italians 3 fighters moved from France to United Kingdom 1 infantry moved from Germany to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 3 fighters moved from 20 Sea Zone to Kwangsi EDIT: 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Manchuria ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria ANZAC win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Queensland to 20 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33
-
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 3 fighters moved from 20 Sea Zone to Kwangsi EDIT: 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Manchuria ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria ANZAC win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Queensland to 20 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 artilleries moved from Slovakia Hungary to Greater Southern Germany 1 fighter moved from Western Germany to Yugoslavia 1 infantry moved from Western Germany to Northern Italy Germans take Northern Italy from Russians 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from France to Southern France 2 fighters moved from Western Germany to Yugoslavia 2 fighters moved from Western Germany to Greater Southern Germany 1 fighter moved from France to Southern France 1 fighter moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 fighter moved from France to Southern France 3 infantry moved from Bryansk to Rostov Combat - Germans Battle in Yugoslavia Germans attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Rostov Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Southern France to France 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France 3 fighters moved from Yugoslavia to Western Germany 2 fighters moved from Greater Southern Germany to Western Germany 1 armour moved from Slovakia Hungary to Northern Italy 10 infantry and 11 mech_infantrys moved from Western Germany to Northern Italy 10 mech_infantrys moved from Germany to Northern Italy 3 artilleries and 22 infantry moved from France to Northern Italy 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 fighters moved from Western Germany to France 3 mech_infantrys moved from Bryansk to Volgograd 1 armour and 3 mech_infantrys moved from Samara to Volgograd 3 infantry moved from Russia to Bryansk Place Units - Germans 1 artillery and 2 infantry placed in France 4 armour and 6 mech_infantrys placed in Western Germany 5 infantry and 2 mech_infantrys placed in Germany Germans undo move 3. 4 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Germans undo move 3. 3 infantry placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 67 PUs (11 lost to blockades); end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 0.67 Germans regular : 3.83
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Ukraine to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Greece to Caucasus 2 infantry moved from Greece to Turkey 1 submarine moved from 93 Sea Zone to 97 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67
-
Please hold. I’d like to consider a bit deeper if a retreat to Turkey is called for at this point. It surely affects Japan.
-
Will likely repost, so please consider the present post invalid. Unfortunately I’m in a tough spot atm and can’t make the decision within the next couple of hours, but hopefully later tonight.
-
Take your time - no rush… we play fast already :-)
-
@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Take your time - no rush… we play fast already :-)
Thanks for being patient. It wasn’t an easy decision, but I’ve decided to make a stand in Caucasus, so the posted map is good to go.
-
Arghhh, must still think more! Hold, please.
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Ukraine to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Greece to Turkey 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Syria 1 armour and 4 mech_infantrys moved from Caucasus to Syria 2 aaGuns, 10 artilleries and 27 infantry moved from Caucasus to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67
-
Change of plans. Evacuate Caucasus, despite it hurting like hell.
-
Might move some stuff to Turkey as well.
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Ukraine to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Greece to Turkey 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Syria 1 armour and 4 mech_infantrys moved from Caucasus to Syria 10 artilleries moved from Caucasus to Northwest Persia 2 aaGuns moved from Caucasus to Turkey 2 infantry moved from Caucasus to Turkey 25 infantry moved from Caucasus to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67
-
2 inf, 2 aa to Turkey from Caucasus.
-
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 10 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Ukraine 1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 artilleries and 4 infantry moved from West India to 79 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone 3 artilleries and 5 infantry moved from 76 Sea Zone to Ethiopia 5 infantry moved from Eastern Persia to Persia Japanese take Persia from British 2 submarines moved from 39 Sea Zone to 38 Sea Zone Japanese take 39 Sea Zone from ANZAC 1 fighter moved from 39 Sea Zone to 38 Sea Zone 2 submarines moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Anhwe to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Japanese Battle in Ethiopia Battle in 38 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 38 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 38 Sea Zone Japanese win, taking Ethiopia from British with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Ukraine Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Japanese win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 2 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 6 infantry moved from Yunnan to Burma 1 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Sikang to Afghanistan Japanese take Afghanistan from Neutral_True 1 mech_infantry moved from Tsinghai to Volgograd 1 mech_infantry moved from Kweichow to Burma 2 mech_infantrys moved from Szechwan to Burma 1 armour moved from Shensi to Novosibirsk 1 mech_infantry moved from Kansu to Kazakhstan 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Hopei to Shensi 2 fighters moved from Anhwe to India 1 armour and 3 mech_infantrys moved from Ulaanbaatar to Suiyuyan 1 mech_infantry moved from Buyant-Uhaa to Suiyuyan 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from 38 Sea Zone to 80 Sea Zone 1 fighter moved from 41 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 submarines moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 carriers moved from 39 Sea Zone to 76 Sea Zone 4 fighters moved from 39 Sea Zone to 76 Sea Zone 1 carrier moved from 39 Sea Zone to 76 Sea Zone 2 fighters moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 3 transports placed in 39 Sea Zone 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,4,5,3,2,5,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,6,4,3,3,1,6,6,1,4,2,3,4,4,1,1,6,6,2,1,6,1,3,4,1,4,3,2,4,1,3,4,6,6,4,3,5,4,6,6,6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,1,1,3,3,1,2,5,3,2,3,2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,5,5,5,6,4,6,1,2,4 Japanese collect 36 PUs (21 lost to blockades); end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.33 ANZAC regular : -1.00 Russians regular : -0.33
Suggested Topics
