TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Germans
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 infantry moved from Russia to Bryansk
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
3 mech_infantrys moved from Rostov to Caucasus
5 mech_infantrys moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 armour moved from Russia to Samara
1 aaGun and 1 infantry moved from Central Mongolia to Dzavhan
1 aaGun and 8 infantry moved from Chahar to Suiyuyan
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 armour and 5 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 4 artilleries, 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Manchuria to Amur
1 fighter moved from Anhwe to Amur
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Hopei to Shensi
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 battleships moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Jehol
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shensi
Japanese attack with 1 infantry
British defend with 2 aaGuns
2 aaGuns owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Borneo, round 2 : 3/5 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Amur, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 fighter and 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from Amur to Manchuria
3 mech_infantrys moved from Szechwan to Shensi
1 armour moved from Kweichow to Shensi
3 mech_infantrys moved from Anhwe to Shensi
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Shan State to French Indo China
1 bomber moved from 36 Sea Zone to Kweichow
1 bomber moved from Jehol to Kweichow
1 aaGun moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Japan to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 bomber placed in Manchuria
1 airfield placed in Java
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 destroyers placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,33
Japanese regular : -0,50
ANZAC regular : 1,50
UK_Pacific regular : 1,33
Russians regular : -0,67
@Enigma
Jeg havde lige en transport med en mand på jeg ikke havde fået undo’et. Håber det er OK jeg redigerede den. Den havde ikke indflydelse på noget som helst.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 43 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 2 fighters in 43 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
Germans defend with 1 submarine
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 6/10 hits, 3,83 expected hits
Italians roll dice for 1 fighter and 2 tactical_bombers in Morocco, round 2 : 2/3 hits, 1,67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Americans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter and 2 tactical_bombers
Battle in 37 Sea Zone
Americans attack with 2 cruisers and 4 transports
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 cruisers and 4 transports in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 cruisers and 4 transports in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 cruisers and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 artillery and 1 fighter in Alaska, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Non Combat Move - Americans
2 carriers moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from 43 Sea Zone to 38 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Alaska to Western United States
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
6 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Italians regular : 0,33
Japanese regular : -2,50
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 43 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 2 fighters in 43 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
Germans defend with 1 submarine
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 6/10 hits, 3,83 expected hits
Italians roll dice for 1 fighter and 2 tactical_bombers in Morocco, round 2 : 2/3 hits, 1,67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Americans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter and 2 tactical_bombers
Battle in 37 Sea Zone
Americans attack with 2 cruisers and 4 transports
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 cruisers and 4 transports in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 cruisers and 4 transports in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 cruisers and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 artillery and 1 fighter in Alaska, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Non Combat Move - Americans
2 carriers moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from 43 Sea Zone to 38 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Alaska to Western United States
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
6 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry and 3 mech_infantrys moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Egypt to Alexandria
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 3 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Alexandria, round 2 : 2/5 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from India to Burma
2 fighters moved from India to Burma
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone
2 fighters placed in 109 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1,17
Italians regular : -0,00
Japanese regular : -2,50
Germans regular : -0,17
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
1 armour owned by the Italians retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Malta to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
1 armour owned by the Italians retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Malta to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : 1,33
@Enigma
Redigerede lige de to italienske fightere til Syditalien
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
3 fighters moved from Egypt to Persia
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Sumatra: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
3 fighters moved from Egypt to Persia
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Sumatra: 3 fighters
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
15 armour, 12 artilleries, 17 infantry and 16 mech_infantrys moved from Smolensk to Bryansk
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 20 armour, 14 artilleries, 21 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 20 armour, 14 artilleries, 21 infantry and 17 mech_infantrys in Bryansk, round 2 : 26/72 hits, 23,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 20 armour, 14 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Smolensk
2 fighters moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Japanese
8 infantry moved from Suiyuyan to Shensi
2 fighters and 1 tactical_bomber moved from Russia to Shensi
2 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Russia to Shensi
1 mech_infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 2/2 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Russians attack with 3 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 infantry and 6 mech_infantrys
Russians roll dice for 3 fighters, 8 infantry and 1 tactical_bomber in Shensi, round 2 : 4/12 hits, 3,50 expected hits
Japanese roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Shensi, round 2 : 3/8 hits, 2,83 expected hits
1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Shensi, round 3 : 3/9 hits, 3,00 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 3 : 1/4 hits, 1,50 expected hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Shensi, round 4 : 3/8 hits, 2,83 expected hits
Japanese roll dice for 1 armour in Shensi, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 armour, 1 infantry and 6 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Shensi to Kansu
1 aaGun moved from Suiyuyan to Shensi
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Tambov to Russia
2 armour and 7 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Changing PUs for Russians from 19 to 20
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,83
Italians regular : 1,33
Russians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 harbour, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from Java to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Java to 38 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from Manchuria to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
1 bomber moved from Kweichow to 43 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 2 infantry moved from Jehol to Chahar
1 armour moved from Kiangsu to Chahar
1 armour moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from Kweichow to 38 Sea Zone
1 armour moved from Evenkiyskiy to Vologda
Japanese take Urals from Russians
Combat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Chahar, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Chahar, round 3 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Vologda
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers and 2 fighters
Japanese roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 2 carriers in 38 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 2 fighters in 38 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits
Americans roll dice for 1 battleship and 2 carriers in 38 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 2 fighters in 38 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 battleship and 2 fighters in 38 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone
Japanese roll dice for 1 bomber in 38 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 battleship in 38 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese lost in 38 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is -41
Casualties for Japanese: 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers
Casualties for Americans: 2 carriers and 2 fighters
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 2 submarines
Americans defend with 2 cruisers and 4 transports
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
2 cruisers owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 transport owned by the Americans lost in 37 Sea Zone
3 transports owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 52
Casualties for Americans: 2 cruisers and 4 transports
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 mech_infantry moved from Amur to Yakut S.S.R.
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
4 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
Turning on Edit Mode
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to Burma: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 2,17
Japanese regular : -2,00
ANZAC regular : -0,17
UK_Pacific regular : 0,67
Russians regular : 0,67
@Enigma
Jeg redigerede lige en fighter ind i stedet for slagskibet ved sz 38. Vil du hellere beholde slagskibet kan du bare ændre det.
Tak.
Den blev dyr for japserne:dizzy_face:
@Maxiheimer
Ja. Anden runde i træk med utur for Japan - både til lands og til vands. I runde 7 tror jeg alliancen ramte på tre ud af fire småskibe i forsvar. Og rigtig mange på land også. Jeg gik endda ind i sz 38 med en ekstra bomber… :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 fighter
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 17 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Shan State, round 2 : 2/9 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
1 fighter moved from Shan State to India
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Hawaiian Islands
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 3 artilleries, 3 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 fighter
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 17 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Shan State, round 2 : 2/9 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
1 fighter moved from Shan State to India
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Hawaiian Islands
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 3 artilleries, 3 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 3 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 2 fighters in Yunnan, round 4 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 2/2 hits, 1,00 expected hits
1 artillery owned by the British and 1 fighter owned by the British lost in Yunnan
retreated to Yunnan
Japanese win, taking Holland Belgium from Germans with 2 armour remaining. Battle score for attacker is -16
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
10 infantry and 4 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from India to Burma
1 infantry and 3 mech_infantrys moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 0,67
Japanese regular : 1,67
Germans regular : -0,33
British regular : -3,00