Test summary from TripleA, engine version: 2.6.14752, time: 10:40:38
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Wiz (X) vs Sov (L) PTV G1
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 12 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Tsinghai to Eastern Sinkiang 1 fighter and 1 tactical_bomber moved from Tsinghai to Eastern Sinkiang 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Amur 1 bomber moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 bomber moved from Japan to Amur 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 battleship and 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 1 battleship, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 5 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 5 Sea Zone to Amur Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Japanese: 2 submarines Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Amur Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers Russians defend with 1 aaGun, 1 artillery and 14 infantry Russians roll AA dice in Amur : 1/3 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Amur Japanese roll dice for 1 battleship in Amur, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Amur, round 2 : 6/16 hits, 7.00 expected hits Russians roll dice for 1 aaGun, 1 artillery and 14 infantry in Amur, round 2 : 2/15 hits, 5.00 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Amur, round 3 : 7/14 hits, 6.33 expected hits Russians roll dice for 1 artillery and 9 infantry in Amur, round 3 : 3/10 hits, 3.33 expected hits 2 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers in Amur, round 4 : 5/11 hits, 5.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Japanese and 1 artillery owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 3 artilleries, 1 bomber and 4 infantry Casualties for Russians: 1 aaGun, 1 artillery and 14 infantry Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Kansu, round 2 : 4/15 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Sinkiang, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 carrier moved from 6 Sea Zone to 7 Sea Zone 2 carriers moved from 5 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 bomber moved from Amur to Japan 3 fighters and 3 tactical_bombers moved from Amur to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State 1 aaGun moved from Tsinghai to Kansu 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Yunnan to Shan State 3 infantry moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Szechwan 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 38 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 marines, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 2 marines moved from 38 Sea Zone to Shan State Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 1 destroyer and 2 transports placed in 7 Sea Zone 1 artillery and 5 infantry placed in Japan 1 infantry placed in Kiangsu 3 transports placed in 38 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.17 Japanese regular : -3.67 Russians regular : -2.33 Russians AA : 0.50
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@Sovietishcat Finally finished off the pesky russian FE army…that took some doing!..now to concentrate on India! :smiling_imp:
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone Americans take 45 Sea Zone from Japanese 11 carriers, 2 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 bomber moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Germany 11 carriers, 2 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone
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@wizmark Do you scramble sz 43 from your Carrier? Probably not but I ought to ask!
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@Sovietishcat nope!
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 bomber moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Germany 11 carriers, 2 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 43 Sea Zone Americans attack with 11 carriers, 3 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 11 carriers, 3 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Line Islands to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 cruiser moved from 30 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 10 submarines moved from 27 Sea Zone to 28 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 2 fighters moved from 99 Sea Zone to Normandy Bordeaux 2 fighters moved from Trans-Jordan to 100 Sea Zone 1 battleship, 1 carrier, 4 cruisers and 4 transports moved from 99 Sea Zone to 100 Sea Zone 1 bomber moved from Southern France to Trans-Jordan 3 infantry moved from Norway to Finland Place Units - Americans 3 artilleries placed in Finland 3 infantry placed in Norway 1 factory_minor placed in Greece 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 fighter moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Trans-Jordan to Syria British take Syria from Germans 1 armour moved from Syria to Trans-Jordan 1 submarine moved from 101 Sea Zone to 99 Sea Zone Combat - British Battle in Holland Belgium British attack with 7 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 8 infantry moved from United Kingdom to 113 Sea Zone 8 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from Karelia to Finland 2 armour moved from Egypt to Trans-Jordan 1 infantry moved from Eastern India to Western India 3 aaGuns, 2 armour, 8 artilleries and 15 infantry moved from Burma to Eastern India Place Units - British 1 artillery and 9 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,4 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,33 Japanese regular : 0,33 Germans AA : -0,33 Germans regular : -0,33 British regular : -0,17
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@wizmark I assumed no scramble in Holland!
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TripleA Move Summary: Italians round 13
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Greece
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Greece Combat - Italians Strategic bombing raid in Greece Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Stalingrad to Iraq 1 aaGun, 2 artilleries and 2 infantry moved from Stalingrad to Tambov 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,6,1,5,6,4 Italians collect 11 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
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@Sovietishcat yep…and look at that blockade roll!..1ipc lost out of 10 rolls!!:rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 marine moved from 45 Sea Zone to Celebes 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Java Battle in Celebes Battle in Sumatra Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 3 submarines moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 2 transports placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,1,4,2,6,2,4,5,6,3,6,4,3,6,5,6,3,6,4,1,6,1,5,5,2,6,2,1,6,5,6,2,1,4,3,6,1 ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in Wiz (X) vs Sov (L) PTV G1:
@Sovietishcat yep…and look at that blockade roll!..1ipc lost out of 10 rolls!!:rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
Not a very good return for the investment! That Italian bomber has def. made some good damage!:face_with_head_bandage: :face_with_head_bandage:
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 75 PUs; Germans buy 2 artilleries, 1 fighter, 11 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 2 infantry moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tambov 2 infantry moved from Stalingrad to Kazakhstan 2 tactical_bombers moved from Stalingrad to Kazakhstan 2 bombers moved from Southern Caucasus to Kazakhstan 3 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from France to Holland Belgium 2 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 75 PUs; Germans buy 2 artilleries, 1 fighter, 11 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 2 infantry moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tambov 2 infantry moved from Stalingrad to Kazakhstan 2 tactical_bombers moved from Stalingrad to Kazakhstan 2 bombers moved from Southern Caucasus to Kazakhstan 3 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from France to Holland Belgium 2 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq Combat - Germans Battle in Holland Belgium Germans attack with 6 fighters, 3 infantry and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/13 hits, 6.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Northern Belarus Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Northern Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Kazakhstan to Iraq 1 armour and 1 mech_infantry moved from Baluchistan to Iraq 3 infantry moved from Northwest Persia to Iraq 3 infantry moved from Southern Caucasus to Northwest Persia 1 aaGun, 6 armour, 2 artilleries, 12 infantry and 7 mech_infantrys moved from Stalingrad to Tambov 3 infantry moved from Rostov to Tambov 3 infantry moved from Ukraine to Kursk 1 artillery moved from Vologda to Leningrad 1 infantry moved from Leningrad to Vologda 4 infantry moved from Slovakia Hungary to Romania 1 armour and 1 mech_infantry moved from France to Western Germany 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 2 armour, 7 artilleries, 7 infantry and 2 mech_infantrys moved from Northern Italy to Southern France 1 armour, 3 artilleries and 30 infantry moved from France to Southern France 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 3 tactical_bombers moved from Holland Belgium to Southern France 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Northern Belarus to Leningrad 2 bombers moved from Kazakhstan to Southern Caucasus Place Units - Germans 3 infantry placed in Southern Caucasus 3 infantry placed in Ukraine 1 fighter placed in Germany 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Southern France 1 infantry placed in Western Germany 4 submarines placed in 116 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 1 infantry EDIT: Adding units owned by Germans to Southern Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,1,6,4,5,1,5,2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,3,5,2,4,6,2,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,3 Germans collect 52 PUs (9 lost to blockades); end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.83 British regular : 0.33
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@Sovietishcat again assumed no scramble to holland…just as well as i would have wiped all your units first round lol
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northern Sinkiang to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 fighter moved from Russia to Kazakhstan 1 armour moved from Samara to Saratov Russians take Saratov from Germans 1 infantry moved from Northern Manchuria to Buryatia 1 armour moved from Saratov to Samara 1 artillery and 2 infantry moved from Russia to Gorky Combat - Russians Battle in Gorky Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Kazakhstan, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Stalingrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 2 aaGuns moved from Samara to Russia 8 armour and 1 mech_infantry moved from Samara to Russia 1 armour moved from Samara to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -1,00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northern Sinkiang to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Stalingrad 1 fighter moved from Russia to Kazakhstan 1 armour moved from Samara to Saratov Russians take Saratov from Germans 1 infantry moved from Northern Manchuria to Buryatia 1 armour moved from Saratov to Samara 1 artillery and 2 infantry moved from Russia to Gorky Combat - Russians Battle in Gorky Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Kazakhstan, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Stalingrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 2 aaGuns moved from Samara to Russia 8 armour and 1 mech_infantry moved from Samara to Russia 1 armour moved from Samara to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Urals: 3 infantry EDIT: Removing units owned by Russians from Northern Sinkiang: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -1,00
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@wizmark Please use second file posted!
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Shan State to 38 Sea Zone 1 marine moved from Shan State to 38 Sea Zone 2 infantry and 1 marine moved from 38 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from Shan State to Sumatra 1 fighter moved from 38 Sea Zone to 42 Sea Zone 5 fighters and 2 tactical_bombers moved from 38 Sea Zone to Sumatra 1 submarine moved from 38 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 marine moved from Amur to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery moved from Amur to Buryatia 1 bomber moved from Japan to Buryatia 2 infantry moved from Tsinghai to Eastern Sinkiang 1 tactical_bomber moved from Szechwan to Eastern Sinkiang 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Kansu to Northern Sinkiang 1 submarine moved from 72 Sea Zone to 84 Sea Zone