Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Yenisey to Buryatia
1 infantry moved from Saratov to Stalingrad
1 armour moved from Urals to Stalingrad
1 infantry moved from Kazakhstan to Stalingrad
1 infantry moved from Samara to Stalingrad
1 tactical_bomber moved from Urals to Stalingrad
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
1 fighter moved from Russia to Tula
1 fighter moved from Russia to Bryansk
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
Combat - Russians
Battle in Tula
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tula, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Buryatia
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Stalingrad, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Stalingrad, round 3 : 0/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Stalingrad, round 4 : 4/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Stalingrad to Russia
1 fighter moved from Tula to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Russia to Tula
1 artillery moved from Gorky to Russia
4 armour and 4 infantry moved from Urals to Northern Sinkiang
6 armour moved from Russia to Urals
1 infantry moved from Kazakhstan to Urals
1 infantry moved from Siberia to Sakha
1 infantry moved from Russia to Tula
2 aaGuns, 13 artilleries, 10 infantry and 1 marine moved from Russia to Samara
1 mech_infantry moved from Kirov to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : 0,67
Russians regular : 1,33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Northern Manchuria to Amur
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 17 Sea Zone to 9 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 38 Sea Zone
2 bombers moved from French Indo China to Sumatra
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 tactical_bomber moved from French Indo China to Malaya
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 34 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Northern Manchuria to Amur
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 17 Sea Zone to 9 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 38 Sea Zone
2 bombers moved from French Indo China to Sumatra
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 tactical_bomber moved from French Indo China to Malaya
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 34 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from ANZAC with 2 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 9 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 9 Sea Zone
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 9 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 4 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Inner Mongolia
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 2 bombers and 4 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 1 tactical_bomber in Malaya, round 3 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Non Combat Move - Japanese
1 submarine moved from 76 Sea Zone to 59 Sea Zone
2 bombers moved from Sumatra to French Indo China
2 marines moved from Caroline Islands to 34 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 2 marines moved from 34 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
2 marines moved from 43 Sea Zone to Java
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 artilleries moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 46 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 38 Sea Zone
1 submarine moved from 32 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 7 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,3
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : -3.17
UK_Pacific regular : 0.00
ANZAC regular : -0.17
Russians regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 9 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 93 Sea Zone to 115 Sea Zone
1 artillery and 9 infantry moved from 115 Sea Zone to Norway
1 carrier, 4 cruisers and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 battleship and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Northern Italy to Austria
3 fighters and 1 tactical_bomber moved from Northern Italy to Austria
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Alaska to 9 Sea Zone
@wizmark Scramble from 116 to Norway and or sz 115, do you scramble from W.Germany for Austria?
@Sovietishcat no scrambles anywhere thanks
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Combat Move - British
1 tactical_bomber moved from 113 Sea Zone to 116 Sea Zone
2 fighters moved from United Kingdom to 116 Sea Zone
10 fighters and 1 tactical_bomber moved from Northern Italy to 116 Sea Zone
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
2 fighters moved from Eastern India to 42 Sea Zone
1 fighter moved from Northern Italy to 116 Sea Zone
1 submarine moved from 73 Sea Zone to 82 Sea Zone
@wizmark scramble sz 116 and OOL?
@Sovietishcat yes full fig scramble from w Germ…1 hit bb, 1 hit cv, dd, cruiser, 2nd hit cv, tac, 2nd bb, figs
@Sovietishcat after seeing that result up in sz 9 got to ride my luck lol…at least take a good chunk of RAF out i hope
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 9 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 93 Sea Zone to 115 Sea Zone
1 artillery and 9 infantry moved from 115 Sea Zone to Norway
1 carrier, 4 cruisers and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 battleship and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Northern Italy to Austria
3 fighters and 1 tactical_bomber moved from Northern Italy to Austria
1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Alaska to 9 Sea Zone
Combat - Americans
Americans creates battle in territory 59 Sea Zone
Battle in Wake Island
Battle in Austria
Americans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Austria, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Austria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Austria
Americans win, taking Wake Island from Japanese, taking Austria from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 1 artillery and 9 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 4 cruisers in Norway, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 9 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 9 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 9 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 9 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in 9 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -26
Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
7 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
3 fighters and 1 tactical_bomber moved from Austria to Northern Italy
1 submarine moved from 59 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
7 fighters and 3 tactical_bombers moved from Queensland to 27 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in Northern Italy
1 carrier and 2 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Eastern Sinkiang
1 fighter moved from Northern Sinkiang to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 113 Sea Zone to 116 Sea Zone
2 fighters moved from United Kingdom to 116 Sea Zone
10 fighters and 1 tactical_bomber moved from Northern Italy to 116 Sea Zone
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
2 fighters moved from Eastern India to 42 Sea Zone
1 fighter moved from Northern Italy to 116 Sea Zone
1 submarine moved from 73 Sea Zone to 82 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
British attack with 13 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Germans Submerged
British roll dice for 13 fighters and 2 tactical_bombers in 116 Sea Zone, round 2 : 8/15 hits, 7,83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 116 Sea Zone, round 2 : 7/9 hits, 4,83 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 7 fighters owned by the British lost in 116 Sea Zone
British roll dice for 6 fighters and 2 tactical_bombers in 116 Sea Zone, round 3 : 5/8 hits, 4,33 expected hits
Germans roll dice for 3 fighters and 1 transport in 116 Sea Zone, round 3 : 0/3 hits, 2,00 expected hits
3 fighters owned by the Germans and 1 transport owned by the Germans lost in 116 Sea Zone
British win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for British: 7 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Battle in 42 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 fighters moved from 42 Sea Zone to Eastern India
3 aaGuns, 2 armour, 6 artilleries and 16 infantry moved from Burma to Eastern India
1 aaGun, 8 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 8 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 8 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from 116 Sea Zone to Norway
1 fighter moved from 116 Sea Zone to 115 Sea Zone
1 fighter moved from 116 Sea Zone to Norway
1 fighter moved from 116 Sea Zone to Norway
1 fighter moved from 116 Sea Zone to Norway
1 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Southern Persia to Iraq
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : 2,00
Germans regular : 0,50
British regular : 1,50
@wizmark sz 9 was a disaster for USA, in sz 116 I think both parties had good dice.
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Southern Caucasus to Northeast Persia
Italians take Northeast Persia from British
1 infantry moved from Tambov to Saratov
Italians take Saratov from Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Southern Caucasus to Northeast Persia
Italians take Northeast Persia from British
1 infantry moved from Tambov to Saratov
Italians take Saratov from Russians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Northern Caucasus to Southern Italy
2 artilleries and 1 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,4,3,6,6,4,3,3,5
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 marines; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from Queensland to South Australia
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 marines placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 marines; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from Queensland to South Australia
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 marines placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 22 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Western Germany to Austria
1 infantry moved from Germany to Austria
2 fighters moved from Southern Italy to Austria
2 fighters moved from France to Austria
4 tactical_bombers moved from Western Germany to Austria
1 tactical_bomber moved from Germany to Austria
1 armour and 1 mech_infantry moved from Southern Caucasus to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
6 armour, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Stalingrad
2 bombers and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
1 infantry moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 armour, 1 infantry and 1 mech_infantry moved from Leningrad to Vologda
3 artilleries and 2 infantry moved from Northern Belarus to Novgorod
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 22 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Western Germany to Austria
1 infantry moved from Germany to Austria
2 fighters moved from Southern Italy to Austria
2 fighters moved from France to Austria
4 tactical_bombers moved from Western Germany to Austria
1 tactical_bomber moved from Germany to Austria
1 armour and 1 mech_infantry moved from Southern Caucasus to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
6 armour, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Stalingrad
2 bombers and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
1 infantry moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 armour, 1 infantry and 1 mech_infantry moved from Leningrad to Vologda
3 artilleries and 2 infantry moved from Northern Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 2 infantry in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Persia, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Southern Persia
Germans win, taking Southern Persia from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Austria
Germans attack with 4 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 5 tactical_bombers in Austria, round 2 : 7/12 hits, 5.67 expected hits
Americans roll dice for 2 infantry in Austria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Austria
Germans win, taking Austria from Americans with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Iraq
Germans attack with 6 armour, 1 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour, 1 infantry and 5 mech_infantrys in Iraq, round 2 : 3/12 hits, 4.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 6 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Stalingrad
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 4/6 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Northern Belarus to Novgorod
1 infantry moved from Southern Caucasus to Northwest Persia
1 aaGun, 3 artilleries and 10 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Ukraine to Rostov
2 bombers and 1 tactical_bomber moved from Stalingrad to Rostov
9 armour and 9 mech_infantrys moved from Kursk to Rostov
1 artillery and 1 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
4 infantry moved from Western Germany to Denmark
2 armour and 2 mech_infantrys moved from Western Germany to Germany
1 armour moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
1 fighter and 2 tactical_bombers moved from Austria to France
1 fighter moved from Austria to Western Germany
1 fighter and 3 tactical_bombers moved from Austria to Germany
7 artilleries and 4 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
1 fighter moved from Austria to Germany
1 infantry moved from Penza to Saratov
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 infantry placed in Southern Caucasus
3 infantry placed in Ukraine
3 infantry placed in Leningrad
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,6,5,6,2,3,6,5,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.50
Germans regular : 2.83
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 22 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Western Germany to Austria
1 infantry moved from Germany to Austria
2 fighters moved from Southern Italy to Austria
2 fighters moved from France to Austria
4 tactical_bombers moved from Western Germany to Austria
1 tactical_bomber moved from Germany to Austria
1 armour and 1 mech_infantry moved from Southern Caucasus to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
6 armour, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 infantry moved from Rostov to Stalingrad
2 bombers and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
1 infantry moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 armour, 1 infantry and 1 mech_infantry moved from Leningrad to Vologda
3 artilleries and 2 infantry moved from Northern Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 2 infantry in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Persia, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Southern Persia
Germans win, taking Southern Persia from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Austria
Germans attack with 4 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 5 tactical_bombers in Austria, round 2 : 7/12 hits, 5.67 expected hits
Americans roll dice for 2 infantry in Austria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Austria
Germans win, taking Austria from Americans with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Iraq
Germans attack with 6 armour, 1 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour, 1 infantry and 5 mech_infantrys in Iraq, round 2 : 3/12 hits, 4.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 6 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Stalingrad
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 4/6 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Northern Belarus to Novgorod
1 infantry moved from Southern Caucasus to Northwest Persia
1 aaGun, 3 artilleries and 10 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Ukraine to Rostov
2 bombers and 1 tactical_bomber moved from Stalingrad to Rostov
9 armour and 9 mech_infantrys moved from Kursk to Rostov
1 artillery and 1 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
4 infantry moved from Western Germany to Denmark
2 armour and 2 mech_infantrys moved from Western Germany to Germany
1 armour moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
1 fighter and 2 tactical_bombers moved from Austria to France
1 fighter moved from Austria to Western Germany
1 fighter and 3 tactical_bombers moved from Austria to Germany
7 artilleries and 4 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
1 fighter moved from Austria to Germany
1 infantry moved from Penza to Saratov
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 infantry placed in Southern Caucasus
3 infantry placed in Ukraine
3 infantry placed in Leningrad
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,6,5,6,2,3,6,5,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Caucasus: 9 armour and 9 mech_infantrys
EDIT: Removing units owned by Germans from Rostov: 9 armour and 9 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.50
Germans regular : 2.83
British regular : -0.67
@Sovietishcat please use 2nd file…couple of ncm edits…its getting complicated now!