Game 3! aagamerz13(X) vs Captain Napalm(L+$10) BM


  • @aagamerz13 Italy’s turn.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from Queensland to South Australia
            1 aaGun moved from Queensland to New South Wales
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 57 Sea Zone to 39 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Russia to Norway
            1 infantry moved from Iraq to Northwest Persia
                  French take Northwest Persia from Neutral_Allies
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 70 PUs; 
            Germans buy 2 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Yenisey to Novosibirsk
                  Germans take Timguska from Russians
                  Germans take Novosibirsk from Russians
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            2 mech_infantrys moved from Bryansk to Volgograd
            2 tactical_bombers moved from Bryansk to Volgograd
            3 fighters moved from Bryansk to Volgograd
            1 fighter moved from Ukraine to Greece
            1 infantry moved from Albania to Greece
            2 mech_infantrys moved from Yugoslavia to Greece
            3 bombers moved from Western Germany to Greece
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
                British defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Greece, round 2 : 0/7 hits, 3.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Greece, round 3 : 3/6 hits, 2.83 expected hits
                    British roll dice for 1 artillery and 3 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Greece
                    Germans roll dice for 3 bombers and 1 mech_infantry in Greece, round 4 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 artillery in Greece, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans and 1 artillery owned by the British lost in Greece
                Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -16
                Casualties for Germans: 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Volgograd
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Greece to Western Germany
            1 artillery and 2 infantry moved from France to Western Germany
            1 aaGun and 2 artilleries moved from Normandy Bordeaux to France
            3 mech_infantrys moved from Novgorod to Bryansk
            2 armour moved from Karelia to Belarus
            3 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 fighter moved from Volgograd to Bryansk
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 submarine placed in 114 Sea Zone
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Romania
            6 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.17
    British regular : 1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Dzavhan to Yenisey
                  Russians take Yenisey from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
            1 fighter and 1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 submarine
                    Russians roll dice for 1 cruiser and 1 submarine in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.17
    Russians regular : 0.50
    

    Savegame


  • @aagamerz13 My sub hit your sub with a surprise strike, without asking me if I wanted to attack it, or asking me if you wanted to submerge. Unless I am missing something about the rules, you should have the option to submerge, before my surprise strike. So, I edited your sub back in. Let me know if I’m missing something, but I assume that is just a rule Triple A does wrong.


  • @aagamerz13 Sweet move with the German subs, by the way! I never would have thought of that!


  • @CaptainNapalm yes been seeing that bug. I want to submerge them!


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Amur
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            5 armour, 6 artilleries and 7 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from Hunan to Szechwan
            1 fighter and 3 tactical_bombers moved from Yunnan to Szechwan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Szechwan
                Japanese attack with 1 armour, 1 fighter and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Iwo Jima from Americans, taking Szechwan from Chinese with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 3 tactical_bombers moved from Szechwan to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from French Indo China to Yunnan
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 destroyers moved from 20 Sea Zone to 35 Sea Zone
            1 battleship and 1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to Philippines
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 6 infantry moved from Manchuria to Amur
            2 fighters moved from Japan to Amur
            1 fighter moved from Kiangsi to Kwangtung
            1 fighter moved from Anhwe to 35 Sea Zone
            2 tactical_bombers moved from Anhwe to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter moved from Anhwe to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 39 Sea Zone
            2 armour placed in India
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            3 infantry placed in Manchuria
            1 submarine placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,4
            Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to Gilbert Islands
            1 bomber moved from Russia to Volgograd
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in Gilbert Islands
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gilbert Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 6/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Gilbert Islands
                Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Gilbert Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries and 3 infantry moved from Eastern United States to Quebec
            1 mech_infantry moved from Central United States to Quebec
            2 aaGuns moved from Central United States to Eastern United States
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 3 destroyers and 6 submarines moved from 33 Sea Zone to 48 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 48 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Norway to Russia
            1 bomber moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to Norway
            1 fighter moved from Scotland to Norway
            1 destroyer moved from 124 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gilbert Islands to 48 Sea Zone
    
        Place Units - Americans
            1 armour and 1 fighter placed in Norway
            1 destroyer placed in 113 Sea Zone
            1 carrier and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            7 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Norway to Novgorod
            3 fighters moved from Norway to Vologda
            3 fighters moved from Norway to Smolensk
            1 fighter moved from 96 Sea Zone to Greece
            1 tactical_bomber moved from 96 Sea Zone to Northern Italy
            3 cruisers moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 39 Sea Zone to 75 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Northern Italy
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Yugoslavia
            Battle in Northern Italy
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_major and 1 infantry
                    British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking 93 Sea Zone from Italians, taking Yugoslavia from Germans, taking Northern Italy from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greece
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                British win, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                British attack with 3 fighters
                Germans defend with 1 infantry
                    British roll dice for 3 fighters in Smolensk, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                British win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                British attack with 3 fighters
                Germans defend with 1 infantry
                    British roll dice for 3 fighters in Vologda, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Vologda
                British win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            3 aaGuns and 19 infantry moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 carrier and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Northern Italy to 97 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 aaGuns and 2 infantry moved from Scotland to United Kingdom
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Greece to Cyprus
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.00
    Italians regular : -0.33
    Japanese regular : -1.00
    Germans AA : 0.67
    Germans regular : 0.67
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 1 mech_infantry moved from Bulgaria to Greece
            1 bomber moved from Southern Italy to Greece
            1 armour moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Northern Italy
                Italians attack with 1 armour and 3 infantry
                British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Bryansk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,4,2,3,6,4,1,6,6,2,6
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    British regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 1 mech_infantry moved from Bulgaria to Greece
            1 bomber moved from Southern Italy to Greece
            1 armour moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Greece, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Northern Italy
                Italians attack with 1 armour and 3 infantry
                British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Bryansk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,4,2,3,6,4,1,6,6,2,6
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    British regular : -1.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 39 Sea Zone to 75 Sea Zone
    
        Combat - ANZAC
            Battle in 17 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 fighter moved from Queensland to South Australia
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 48 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            1 destroyer moved from 81 Sea Zone to 75 Sea Zone
            1 fighter moved from Norway to Russia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; 
            Germans buy 2 aaGuns, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 armour and 2 mech_infantrys moved from Romania to Yugoslavia
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Novosibirsk to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            4 fighters moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries, 2 bombers and 2 mech_infantrys
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll AA dice in Normandy Bordeaux : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery, 1 bomber and 1 mech_infantry
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Tambov
                Germans attack with 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 armour, 3 fighters and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Samara, round 2 : 1/6 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Samara to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Caucasus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 armour moved from Belarus to Bryansk
            4 fighters moved from Tambov to Bryansk
            1 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Ukraine to Bryansk
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            3 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            2 aaGuns and 8 infantry placed in Germany
            1 infantry and 1 mech_infantry placed in Romania
            3 infantry placed in Ukraine
            2 infantry placed in Volgograd
            1 infantry placed in Novgorod
            Germans undo move 4.
            1 infantry placed in Volgograd
            1 infantry placed in Volgograd
            Germans undo move 1.
            2 aaGuns placed in Germany
            7 infantry placed in Germany
            1 infantry placed in Germany
            Germans undo move 5.
            1 infantry placed in France
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,1,1,2,6,2,5,4,4,4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    British AA : 0.67
    Russians regular : 0.33
    Germans regular : -1.83
    British regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Timguska to Urals
                  Russians take Urals from Germans
            1 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
            1 fighter and 1 infantry moved from Russia to Samara
            1 armour moved from Vologda to Russia
            1 artillery moved from Russia to Samara
            19 infantry moved from Buryatia to Sakha
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Sakha
                Russians attack with 19 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 19 infantry in Sakha, round 2 : 3/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Buryatia to Sakha
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            EDIT: 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.83
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Amur to Buryatia
            1 armour moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Kazakhstan
            1 infantry moved from Kwangsi to Hunan
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from West India to Turkmenistan
            3 armour, 6 artilleries and 7 infantry moved from West India to Eastern Persia
            2 armour moved from India to Eastern Persia
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            2 battleships moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Amur to Buryatia
            1 fighter moved from Manchuria to Ulaanbaatar
            1 armour and 1 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Yunnan to Hunan
            1 bomber moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in Ulaanbaatar
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Ulaanbaatar, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Ulaanbaatar, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Queensland
            Battle in Buryatia
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Buryatia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Queensland from ANZAC, taking Buryatia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Turkmenistan: 2 armour
            EDIT: Changing ownership of Turkmenistan from Japanese to Russians
            EDIT: Adding units owned by Japanese to Eastern Persia: 2 armour
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Philippines to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from Manchuria to Amur
            2 fighters moved from Buryatia to Amur
            1 fighter moved from Ulaanbaatar to Amur
            1 fighter moved from Japan to Amur
            1 fighter moved from Japan to Philippines
            2 fighters and 1 tactical_bomber moved from Kwangtung to Dutch New Guinea
            1 bomber moved from French Indo China to Dutch New Guinea
            1 bomber moved from Hunan to Philippines
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 destroyer moved from 35 Sea Zone to 47 Sea Zone
            5 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 3 tactical_bombers moved from India to Volgograd
            2 tactical_bombers moved from Manchuria to Philippines
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 39 Sea Zone
            1 carrier and 1 destroyer placed in 20 Sea Zone
            1 fighter placed in 20 Sea Zone
            1 armour and 2 mech_infantrys placed in Manchuria
            1 armour placed in India
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.17
    ANZAC regular : -0.17
    Russians regular : 0.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 48 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            4 fighters moved from Norway to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Russia to 114 Sea Zone
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 114 Sea Zone
                Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 114 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
            Battle in Queensland
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Queensland to New South Wales
            1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 infantry, 8 submarines and 2 transports moved from 48 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway
            1 bomber moved from 114 Sea Zone to Norway
            2 fighters moved from Holland Belgium to Southern France
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Russia to Norway
            1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
            2 submarines moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 artillery and 2 infantry placed in Southern France
            3 fighters and 1 tactical_bomber placed in Western United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            10 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Sikang
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 7 artilleries and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 artillery moved from 97 Sea Zone to Northern Italy
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Southern France to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
            1 fighter moved from Cyprus to Yugoslavia
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 fighter moved from Russia to Greece
            4 fighters moved from Russia to Kazakhstan
    
        Combat - British
            Battle in Denmark
            Battle in Greece
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                British win, taking Denmark from Germans, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Yugoslavia
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 2 cruisers in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Northern Italy
                British attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 armour, 1 factory_minor and 2 infantry
                    British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 4 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
                    British roll dice for 1 artillery and 1 fighter in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour and 2 infantry
            Battle in Kazakhstan
                British attack with 4 fighters
                Japanese defend with 1 armour
                    British roll dice for 4 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
                British win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            3 fighters moved from Kazakhstan to Persia
            1 artillery moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Greece to 97 Sea Zone
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 fighter moved from Northern Italy to Syria
            1 tactical_bomber moved from Yugoslavia to Syria
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Trans-Jordan to Iraq
            1 submarine moved from 75 Sea Zone to 71 Sea Zone
    
        Place Units - British
            3 artilleries placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.67
    Italians regular : -0.67
    Japanese regular : -1.00
    Germans regular : 0.33
    British regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bryansk to Finland
    
        Combat - Italians
            Battle in Finland
                Italians attack with 1 bomber
                Americans defend with 1 armour
                    Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 bomber owned by the Italians lost in Finland
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Italians: 1 bomber
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,1,1,5,2,6,5,5,1,2,5,2,6,4,5
            Italians collect 4 PUs (4 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer, 2 fighters and 1 submarine moved from 48 Sea Zone to 49 Sea Zone
            1 infantry moved from South Australia to Queensland
                  ANZAC take Queensland from Japanese
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 49 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 49 Sea Zone to New South Wales
            1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 48 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 submarine moved from 75 Sea Zone to 71 Sea Zone
            2 infantry moved from Iraq to Persia
            1 aaGun, 1 fighter and 2 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,5,4,6,6,1,4,3,4,4,2,3,5,2,3,3,6,3,6,4,3,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 75 Sea Zone to 71 Sea Zone
            2 infantry moved from Iraq to Persia
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Russia to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Tambov
            1 infantry and 1 mech_infantry moved from Romania to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
            4 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Western Germany to Denmark
            4 fighters and 1 tactical_bomber moved from Bryansk to Tambov
            2 fighters moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 4 infantry
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Yugoslavia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Tambov
                Germans attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/8 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Denmark
                Germans attack with 5 infantry
                British defend with 2 infantry
                    Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Denmark
                    Germans roll dice for 5 infantry in Denmark, round 3 : 2/5 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 5 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            6 fighters and 1 tactical_bomber moved from Tambov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Yugoslavia to Southern Italy
            1 aaGun and 1 infantry moved from France to Western Germany
            3 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 fighters placed in Novgorod
            1 mech_infantry placed in Romania
            3 infantry placed in Ukraine
            1 artillery placed in Germany
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 1 mech_infantry placed in Germany
            Germans undo move 7.
            Germans undo move 6.
            Germans undo move 5.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Germans to Germany: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            3 artilleries and 1 mech_infantry placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,6,4,5,2,4,5,6,4,3,3,1,5,4,2
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.17
    British regular : -1.67
    

    Savegame

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