L20 BM3/4? Kvothe (X) vs WindowWasher (A+6)

  • '21 '20

    good luck!

  • '21 '20

    Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20258, time: 5:34:48 PM
    Savegame

  • '21 '20

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    @Kvothe you’re up!


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from Poland to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    @Kvothe no scramble!

  • '21 '20

    do you want to play bombers as 12 or 14


  • 12!
    I have never heard of them at 14


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from Poland to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                1 armour owned by the Germans retreated to Holland Belgium
                French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 1/14 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 5/13 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/18 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 8/16 hits, 5.50 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Germans: 3 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 bomber moved from 111 Sea Zone to Western Germany
            1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 111 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from Yugoslavia to Northern Italy
            1 tactical_bomber moved from France to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            4 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -3.33
    Neutral_Allies regular : 0.00
    Germans regular : 0.50
    British regular : -0.17
    French AA : -0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Ukraine to Bryansk
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Belarus to Novgorod
            2 infantry moved from Caucasus to Rostov
            2 aaGuns moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
            1 fighter and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to Anhwe
            1 fighter moved from Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Japan to Anhwe
            3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 4.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Philippines: 1 fighter
            EDIT: Adding units owned by Americans to Guam: 1 fighter
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 61 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Burma to India
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 battleship and 2 submarines
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    British roll dice for 1 bomber and 2 fighters in 111 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship and 2 submarines
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 111 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 bomber moved from 111 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Burma to India
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Italians regular : -0.67
    Japanese regular : -1.00
    Germans regular : 0.33
    British regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Northern Italy to Southern France
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from 97 Sea Zone to Greece
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 fighter and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 4/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 2 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 1/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 4 : 2/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Italians regular : 1.00
    Neutral_Allies regular : -1.33
    British regular : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Please use the 2nd one, I decided to move a couple of italians for non combat :)

  • '21 '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 3 infantry
            EDIT: Turning off Edit Mode
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 3 infantry
            EDIT: Turning off Edit Mode
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Syria to Trans-Jordan
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery and 1 infantry
                Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    French regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 fighter, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

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