• TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4
    
        Politics - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Romania to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            5 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            3 infantry moved from Belarus to Smolensk
            2 bombers moved from Norway to Smolensk
            5 armour moved from Eastern Poland to Bryansk
            3 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            10 armour, 4 artilleries, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            5 armour moved from Eastern Poland to Western Ukraine
            1 armour moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 17 armour, 4 artilleries, 17 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 17 armour, 4 artilleries, 17 infantry and 3 mech_infantrys in Bryansk, round 2 : 10/41 hits, 13.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 17 armour, 4 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 6 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 6 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits, 4.00 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 6 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 3/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 2 : 4/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Belarus
            2 fighters moved from Western Germany to Belarus
            3 aaGuns moved from Belarus to Bryansk
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Western Germany to Belarus
            1 fighter moved from Romania to Egypt
            1 fighter moved from Western Germany to Egypt
            9 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Ukraine to Belarus
            1 fighter moved from Ukraine to Belarus
            2 infantry moved from Karelia to Novgorod
            3 artilleries and 1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            3 submarines placed in 105 Sea Zone
            2 bombers placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northwest Persia to Iraq
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 aaGun moved from Vologda to Russia
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Volgograd
            10 infantry placed in Russia
            Russians undo move 1.
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 2 armour, 3 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 bomber and 1 fighter placed in Eastern United States
            1 armour and 1 infantry placed in Eastern United States
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 38 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Northwest Persia to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 fighter moved from Persia to Russia
            1 armour moved from Belgian Congo to Kenya
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from 72 Sea Zone to Kenya
            1 cruiser moved from 81 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Belgian Congo to Kenya
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 95 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in Kenya
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber could not land in 95 Sea Zone and was removed
            1 carrier moved from 81 Sea Zone to 72 Sea Zone
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from French West Africa to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            2 infantry and 1 mech_infantry placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,2,4,2
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Italians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Northwest Persia to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 fighter moved from Persia to Russia
            1 armour moved from Belgian Congo to Kenya
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from 72 Sea Zone to Kenya
            1 cruiser moved from 81 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Belgian Congo to Kenya
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 95 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in Kenya
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber could not land in 95 Sea Zone and was removed
            1 carrier moved from 81 Sea Zone to 72 Sea Zone
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from French West Africa to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            2 infantry and 1 mech_infantry placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,2,4,2
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Italians : -0.33
    

    Savegame


  • @BrentStoudtKY how is it a legal move that your tactical bomber can do a suicidal mission in seazone 95? I know that if there’s a theoretical chance of a Carrier being able to pick the plane up, then it’s a legal move. But since I own Egypt, even in theory you wouldn’t be able to get your Carrier to a seazone next to seazone 95. Is it perhaps a Triple-A bug?


  • @BrentStoudtKY I mean I knwo about the weird theoretical rule where a Cariier COULD pick up a plane, IF 1 submarine could beat 5 Battleships (for instance) - I get that one. But since the British ships were permitted from entering the Mediterranaen this turn, I fail to see how this rule can apply in this case? It must be a Triple-A flaw? You know, like the flaw in Global where you can end your turn with US fleet next to Japan territories even though it is not permitted OOB?


  • @BrentStoudtKY **IF 1 submarine could beat 5 Battleships AND THUS making way for a Carrier in Non-Combat…


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Alexandria to Anglo Egyptian Sudan
            2 infantry moved from Algeria to Morocco
            1 mech_infantry moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            1 armour moved from Algeria to Morocco
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 1/5 hits, 1,50 expected hits
                    Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Alexandria to Southern Italy
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 battleship, 2 cruisers, 1 submarine and 4 transports moved from 98 Sea Zone to 95 Sea Zone
            2 armour moved from Eastern Poland to Ukraine
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 destroyer placed in 95 Sea Zone
            3 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -1,00
    Americans : -1,00
    

    Savegame


  • @Makalakalane

    I agree.
    Edit file I last posted.
    Put 3 Italian transports back in Med
    and UK TB on Carrier in E.Africa SZ.
    I don’t want to unfair advantage.
    Redo Italian turn and report…Ok…

    Brent


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 3 transports
            EDIT: Adding units owned by British to 72 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Alexandria to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 battleship, 2 cruisers, 1 submarine and 4 transports moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Alexandria to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 2 armour
            EDIT: Adding units owned by Italians to Ukraine: 2 armour
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer placed in 95 Sea Zone
            1 infantry placed in Northern Italy
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : 1.67
    Americans : -1.00
    

    Savegame


  • @BrentStoudtKY hello Brent. :) So I decided to do largely the same with Italy, but with a slight worse outcome haha :) But I’m still happy that we agreed about the weird move. It’s the most fair course of action regardless.


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 5
    
        Politics - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 5
    
        Politics - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            2 bombers moved from Belarus to Rostov
            3 fighters moved from Belarus to Rostov
            3 tactical_bombers moved from Belarus to Rostov
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
            3 bombers moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 3/10 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to Bryansk
            2 bombers moved from Rostov to Bryansk
            3 fighters moved from Rostov to Bryansk
            3 tactical_bombers moved from Rostov to Bryansk
            6 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 artillery and 5 infantry moved from Archangel to Smolensk
            2 infantry moved from Novgorod to Archangel
            2 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            3 artilleries moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 105 Sea Zone to 119 Sea Zone
            2 submarines moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in France
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            3 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Russia
            3 fighters moved from Archangel to Russia
            1 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Russia
            1 infantry moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Eastern United States to 109 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 3 armour, 2 fighters, 4 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 armour, 2 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 2/10 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 3/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 3 armour, 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in 109 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            3 armour, 1 bomber and 4 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 56 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : 0.33
    Americans : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Kenya to 72 Sea Zone
            1 armour moved from Kenya to 72 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 mech_infantry moved from Persia to Caucasus
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 armour moved from 92 Sea Zone to Algeria
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 bomber moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 3 armour, 2 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 92 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 transport
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                British win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 110 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 destroyer
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Rostov
                British attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters and 2 infantry in Rostov, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                British win, taking Rostov from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Algeria
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter moved from Rostov to Russia
            1 fighter moved from Rostov to Russia
            1 armour moved from Caucasus to Volgograd
            1 bomber moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            4 transports placed in 109 Sea Zone
            1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.17
    Italians : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Northern Italy to 95 Sea Zone
            4 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Syria
            1 artillery moved from 99 Sea Zone to Syria
            1 bomber moved from Egypt to Syria
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport; Americans defend with 2 fighters
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the British lost in 92 Sea Zone
                1 submarine owned by the Italians Submerged
                British win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Syria
                Italians attack with 1 artillery, 1 bomber and 4 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Syria, round 2 : 2/6 hits, 1,83 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Syria from French with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            1 bomber moved from Syria to Egypt
    
        Place Units - Italians
            3 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 95 Sea Zone
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    French : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 5
    
        Combat Move - French
            1 cruiser moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 6
    
        Politics - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            26 armour, 4 artilleries, 2 bombers, 3 fighters, 16 infantry, 14 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 artillery and 8 infantry moved from Smolensk to Russia
            3 armour moved from Ukraine to Russia
            3 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 29 armour, 5 artilleries, 5 bombers, 3 fighters, 24 infantry, 14 mech_infantrys and 4 tactical_bombers
                British defend with 2 fighters; French defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 49 infantry and 1 tactical_bomber
                    AA fire in Russia : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 5 artilleries, 5 bombers, 2 fighters, 24 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 32/83 hits, 30.33 expected hits
                    Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 6 fighters, 49 infantry and 1 tactical_bomber in Russia, round 2 : 30/63 hits, 23.50 expected hits
                    29 infantry owned by the Russians, 24 infantry owned by the Germans, 3 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 5 artilleries, 5 bombers, 2 fighters, 8 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 28/53 hits, 25.33 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 6 fighters, 20 infantry and 1 tactical_bomber in Russia, round 3 : 13/34 hits, 13.83 expected hits
                    1 tactical_bomber owned by the Russians, 20 infantry owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 5 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 5 bombers, 2 fighters and 4 tactical_bombers in Russia, round 4 : 22/40 hits, 21.50 expected hits
                    Russians roll dice for 6 fighters in Russia, round 4 : 6/6 hits, 4.00 expected hits
                    3 fighters owned by the Russians, 6 armour owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 23 armour, 5 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for Germans: 6 armour, 5 artilleries, 1 fighter, 24 infantry and 14 mech_infantrys
                Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 3 fighters, 49 infantry and 1 tactical_bomber
                Casualties for French: 1 fighter
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Romania
            2 bombers moved from Romania to Yugoslavia
            3 bombers moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            2 tactical_bombers moved from Russia to Ukraine
            10 infantry moved from Western Germany to France
            1 submarine moved from 119 Sea Zone to 117 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 53 PUs (3 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 4.83
    Russians : 7.67
    

    Savegame

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