I have been having a blast playing this game. I am looking for another player via email. Anyone interested?
The Official "Looking for AA50 Opponents" Thread
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OK, we are full up.
We now have:
Bigbadgoo
Bongaroo
Joe Cold
Time the Enchanter
Nickiow
Danger MouseWe are doing the teams and nations random, with the one caveat.
Here is how how I am going to do it…teams random first, then nations.
OK,
ODD # = AXIS
EVEN # = ALLIESBongaroo:
Rolls: 1@6; Total Hits: 11@6: (5)Joe Cold:
Rolls: 1@6; Total Hits: 11@6: (3)Tim the Enchanter:
Rolls: 1@6; Total Hits: 11@6: (1) -
Well, that settles the teams pretty quick…all rolls were odd, therefore the AXIS team consists of:
Bongaroo
TimtheEnchanter
Joe ColdThe Allied team:
Bigbadoo
Nickiow
Danger MouseNow for nations:
Allied team we will roll for first.
Danger Mouse up first: (1,2 = Russia) (3,4 = UK) (5,6 = US)
Rolls: 1@6; Total Hits: 11@6: (5)
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K, DangerMouse is United States
Nickiow 1,2,3 = Russia 4,5,6 = UK
Rolls: 1@6; Total Hits: 11@6: (4)
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K, Nickiow is UK
That leaves me to be Russia
AXIS team:
Bongaroo 1,2= Germany 3,4= Japan 5,6= Italy
Rolls: 1@6; Total Hits: 11@6: (2)
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K, Bongaroo Germany
Joe Cold 1,2,3 = Japan 4,5,6= Italy
Rolls: 1@6; Total Hits: 11@6: (5)
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K, Joe Cold is Italy
That leaves TimtheEnchanter as Japan
K, Teams are set:
ALLIES:
Bigbadgoo = Russia
Nickiow = UK
DangerMouse = USAXIS:
Joe Cold = Italy
TimtheEnchanter = Japan
Bongaroo = GermanyI will post the thread in play games, lastly, it seemed like most people voted for tech…I will set it up with tech unless I get any strong objections…and enough of them to outweigh the others.
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I’d like to join in. I’m OK with the rules options listed. What is the new FAQ rule about industrial factory production?
The newest Rules Errata FAQ posted from Kreighund states that for Increased Factory Production, that the +2 unit build option only takes effect on territories which have a 3 IPC value or greater. So the only benefit that a 1 or 2 IPC valued territory would get is the cost reduction for repairing IC damage counters. This means that Japan, UK, and US are all losing out with this modification of the rules.
I would rather continue playing this tech as written in the rules, but if the majority wants to use the new Rules Errata FAQ, then that’s okay with me.so,
6-player AA50
Optional rules(Bosporus closed/Fighter Interceptors - No
New FAQ ruling about Increased Factory Production - No
Random sides - Yes
1941 - Yes
NOs - Yes
Tech - Yes (Although I would like to eliminate or modify the Heavy Bomber tech after so many games of Heavy Bombers just scouring the seas clean of all naval vessels.) If modified, then Heavy Bombers hit on “5” and SBR at 1 die roll+2. If the group consensus is to use the fully-powered Heavies, then that’s okay too.1. Bardoly
2. anchovy
3.
4.
5.
6. -
I’ll join if there’s room.
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In if there’s room.
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6-player AA50
Optional rules(Bosporus closed/Fighter Interceptors) - No
New FAQ ruling about Increased Factory Production - No
Random sides - Yes
1941 - Yes
NOs - Yes
Tech - Yes (Although I would like to eliminate or modify the Heavy Bomber tech after so many games of Heavy Bombers just scouring the seas clean of all naval vessels.) If modified, then Heavy Bombers hit on “5” and SBR at 1 die roll+2. If the group consensus is to use the fully-powered Heavies, then that’s okay too.1. Bardoly
2. anchovy
3. souL
4. Yasha
5.
6. -
Looking for one AA50 game,
PBF
1941 Setup
NO’s = YES
Tech = YES :-o
NO BIDS (sides chosen by random roll unless you just have to be one side or the other.)
Abattlemap and Forum in house dicey :roll:Can do 1 turn a day, Monday through Thursdays and maybe every other Friday. PM me to accept. :wink:
Okay, I have three offers and my tables are full, so closing this request. Thank you all. :wink:
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I’m back out on the market for some '41 competition. I prefer NOs and no tech.
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Only 1 more player needed for the following game. Sign up today!
6-player AA50
Optional rules(Bosporus closed/Fighter Interceptors) - No
New FAQ ruling about Increased Factory Production - No
Random sides - Yes
1941 - Yes
NOs - Yes
Tech - Yes (With modified Heavy Bomber tech. Heavy Bombers hit on “5” and SBR at 1 die roll+2.)1. Bardoly
2. anchovy
3. souL
4. Yasha
5. bongaroo
6. -
count me as for the HB change if we play tech.
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Looking to pick up a game with an experienced player (with games played, doesn’t have to be from forum play only). '41, NOs, no tech, just like the tourny. I prefer Axis.
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Still only 1 more player needed for the following game. Sign up today!
6-player AA50
Optional rules(Bosporus closed/Fighter Interceptors) - No
New FAQ ruling about Increased Factory Production - No
Random sides - Yes
1941 - Yes
NOs - Yes
Tech - Yes (With modified Heavy Bomber tech. Heavy Bombers hit on “5” and SBR at 1 die roll+2.)1. Bardoly
2. anchovy
3. souL
4. Yasha
5. bongaroo
6.If we don’t get another player soon, then we’ll just do a 5-player game, but which 2 nations should be blayed by the same player? I suggest that it should be Japn/Italy being played by the same player, but what are y’alls suggestions?
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I’ll throw down in the 6 player.
1. Bardoly
2. anchovy
3. souL
4. Yasha
5. bongaroo
6. DemolitionMan -
Allright, we have our 6!
OK, rolling for random sides. I will roll d100. In order from highest to lowest die rolls, the players will be chosen for play order/teams. For example, the highest roll will be Germany, next highest Russia, and so on, with the lowest roll being US. If some tie, then I’ll roll-off.
Bardoly
Rolling 1d100:
(7)anchovy
Rolling 1d100:
(47)souL
Rolling 1d100:
(48)Yasha
Rolling 1d100:
(67)bongaroo
Rolling 1d100:
(9)DemolitionMan
Rolling 1d100:
(87) -
DemolitionMan - Germany
Yasha - Russia
souL - Japan
anchovy - UK
bongaroo - Italy
Bardoly - USOk, I’ll start the game thread here.
http://www.axisandallies.org/forums/index.php?topic=13835.0Don’t forget that you can PM your allies to set-up moves.
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FYI, the AA50-41 League is starting. If interested those games will be played in the League Forum.