The Official "Looking for AA50 Opponents" Thread


  • Yeah, some other things came up…he is pretty stretched to the limit right now.

    Welcome aboard Nickiow!

    We now have:

    Bigbadgoo
    Bongaroo
    Joe Cold
    Time the Enchanter
    Nickiow

    We will see if we can get one more person throughout the day, if not we will start it with 5.


  • I’m looking for another game to jump in on, so if your interested count me in.


  • I’ve played many, multiplayer FTF AA50 games and several 1-on-1 PBF games, but never a multi-player PBF, so I’d like to start a 6-player PBF game since the above one filled up.

    Optional rules(Bosporus closed/Fighter Interceptors - No
    New FAQ rulling about Increased Factory Production - No
    Random sides - Yes
    1941 - Yes
    NOs  - Yes
    Tech - Yes (Although I would like to eliminate or modify the Heavy Bomber tech after so many games of Heavy Bombers just scouring the seas clean of all naval vessels.)  If modified, then Heavy Bombers hit on “5” and SBR at 1 die roll+2.  If the group consensus is to use the fully-powered Heavies, then that’s okay too.

    1.  Bardoly
    2. 
    3. 
    4. 
    5. 
    6.


  • I’d like to join in.  I’m OK with the rules options listed.  What is the new FAQ rule about industrial factory production?


  • OK, we are full up.

    We now have:

    Bigbadgoo
    Bongaroo
    Joe Cold
    Time the Enchanter
    Nickiow
    Danger Mouse

    We are doing the teams and nations random, with the one caveat.

    Here is how how I am going to do it…teams random first, then nations.

    OK,

    ODD # = AXIS
    EVEN # = ALLIES

    Bongaroo:
    DiceRolls: 1@6; Total Hits: 11@6: (5)

    Joe Cold:
    DiceRolls: 1@6; Total Hits: 11@6: (3)

    Tim the Enchanter:
    DiceRolls: 1@6; Total Hits: 11@6: (1)


  • Well, that settles the teams pretty quick…all rolls were odd, therefore the AXIS team consists of:

    Bongaroo
    TimtheEnchanter
    Joe Cold

    The Allied team:

    Bigbadoo
    Nickiow
    Danger Mouse

    Now for nations:

    Allied team we will roll for first.

    Danger Mouse up first: (1,2 = Russia) (3,4 = UK) (5,6 = US)

    DiceRolls: 1@6; Total Hits: 11@6: (5)


  • K, DangerMouse is United States

    Nickiow 1,2,3 = Russia  4,5,6 = UK

    DiceRolls: 1@6; Total Hits: 11@6: (4)


  • K, Nickiow is UK

    That leaves me to be Russia

    AXIS team:

    Bongaroo 1,2= Germany 3,4= Japan 5,6= Italy

    DiceRolls: 1@6; Total Hits: 11@6: (2)


  • K, Bongaroo Germany

    Joe Cold 1,2,3 = Japan 4,5,6= Italy

    DiceRolls: 1@6; Total Hits: 11@6: (5)


  • K, Joe Cold is Italy

    That leaves TimtheEnchanter as Japan

    K, Teams are set:

    ALLIES:
    Bigbadgoo = Russia
    Nickiow = UK
    DangerMouse = US

    AXIS:
    Joe Cold = Italy
    TimtheEnchanter = Japan
    Bongaroo = Germany

    I will post the thread in play games, lastly, it seemed like most people voted for tech…I will set it up with tech unless I get any strong objections…and  enough of them to outweigh the others.


  • @anchovy:

    I’d like to join in.  I’m OK with the rules options listed.  What is the new FAQ rule about industrial factory production?

    The newest Rules Errata FAQ posted from Kreighund states that for Increased Factory Production, that the +2 unit build option only takes effect on territories which have a 3 IPC value or greater.  So the only benefit that a 1 or 2 IPC valued territory would get is the cost reduction for repairing IC damage counters.  This means that Japan, UK, and US are all losing out with this modification of the rules.
    I would rather continue playing this tech as written in the rules, but if the majority wants to use the new Rules Errata FAQ, then that’s okay with me.

    so,

    6-player AA50

    Optional rules(Bosporus closed/Fighter Interceptors - No
    New FAQ ruling about Increased Factory Production - No
    Random sides - Yes
    1941 - Yes
    NOs  - Yes
    Tech - Yes (Although I would like to eliminate or modify the Heavy Bomber tech after so many games of Heavy Bombers just scouring the seas clean of all naval vessels.)  If modified, then Heavy Bombers hit on “5” and SBR at 1 die roll+2.  If the group consensus is to use the fully-powered Heavies, then that’s okay too.

    1.  Bardoly
    2.  anchovy
    3. 
    4. 
    5. 
    6.


  • I’ll join if there’s room.


  • In if there’s room.


  • 6-player AA50

    Optional rules(Bosporus closed/Fighter Interceptors) - No
    New FAQ ruling about Increased Factory Production - No
    Random sides - Yes
    1941 - Yes
    NOs  - Yes
    Tech - Yes (Although I would like to eliminate or modify the Heavy Bomber tech after so many games of Heavy Bombers just scouring the seas clean of all naval vessels.)  If modified, then Heavy Bombers hit on “5” and SBR at 1 die roll+2.  If the group consensus is to use the fully-powered Heavies, then that’s okay too.

    1.   Bardoly
    2.   anchovy
    3.   souL
    4.   Yasha
    5.   
    6.


  • @CalmDragon:

    Looking for one AA50 game,
    PBF
    1941 Setup
    NO’s = YES
    Tech = YES  :-o
    NO BIDS (sides chosen by random roll unless you just have to be one side or the other.)
    Abattlemap and Forum in house dicey  :roll:

    Can do 1 turn a day, Monday through Thursdays and maybe every other Friday.  PM me to accept.  :wink:

    Okay, I have three offers and my tables are full, so closing this request.  Thank you all.  :wink:


  • I’m back out on the market for some '41 competition.  I prefer NOs and no tech.


  • Only 1 more player needed for the following game.  Sign up today!

    6-player AA50

    Optional rules(Bosporus closed/Fighter Interceptors) - No
    New FAQ ruling about Increased Factory Production - No
    Random sides - Yes
    1941 - Yes
    NOs  - Yes
    Tech - Yes (With modified Heavy Bomber tech.  Heavy Bombers hit on “5” and SBR at 1 die roll+2.)

    1.   Bardoly
    2.   anchovy
    3.   souL
    4.   Yasha
    5.   bongaroo
    6.


  • count me as for the HB change if we play tech.


  • Looking to pick up a game with an experienced player (with games played, doesn’t have to be from forum play only). '41, NOs, no tech, just like the tourny.  I prefer Axis.


  • Still only 1 more player needed for the following game.  Sign up today!

    6-player AA50

    Optional rules(Bosporus closed/Fighter Interceptors) - No
    New FAQ ruling about Increased Factory Production - No
    Random sides - Yes
    1941 - Yes
    NOs  - Yes
    Tech - Yes (With modified Heavy Bomber tech.  Heavy Bombers hit on “5” and SBR at 1 die roll+2.)

    1.  Bardoly
    2.  anchovy
    3.  souL
    4.  Yasha
    5.  bongaroo
    6.

    If we don’t get another player soon, then we’ll just do a 5-player game, but which 2 nations should be blayed by the same player?  I suggest that it should be Japn/Italy being played by the same player, but what are y’alls suggestions?

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

236

Online

17.3k

Users

39.8k

Topics

1.7m

Posts