2v2 Robert and friend vs Makalakalane and Maxiheimer


  • @Makalakalane Make sure your bids are in place.

    Do you scramble from the British Isles or stick to your foggy wasteland? ;)


  • @Basile_01 no scramble :)


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from France: 1 armour and 1 artillery
            EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            EDIT: Removing units owned by French from France: 1 factory_major
            EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries and 4 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery, 3 infantry and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Greater Southern Germany: 1 armour
            EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry
            EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
            EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship and 2 submarines
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
            EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine
            EDIT: Changing ownership of France from French to Germans
            EDIT: Changing ownership of Yugoslavia from Neutral_Allies to Germans
            EDIT: Turning off Edit Mode
            2 bombers moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 armour moved from Holland Belgium to France
            1 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Greater Southern Germany to Northern Italy
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 bombers moved from 111 Sea Zone to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            3 aaGuns moved from Western Germany to France
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            4 infantry moved from Greater Southern Germany to Western Germany
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 carrier and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 49 to 68
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Makalakalane
    My computer crashed just after the combat phase…
    I edited the results as they happened. Everything should be ok.

    Let’s say France troops are no pushovers! I will never again try to take 2 french territories at once.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            5 infantry moved from Amur to Buryatia
            6 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Volgograd to Bryansk
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            1 fighter moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
    

  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            1 fighter moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3,00
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to Western United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 bomber moved from Central United States to Central America
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to Western United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 bomber moved from Central United States to Central America
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Ethiopia
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 2 submarines
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 24
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship and 2 submarines
            Battle in Ethiopia
                British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 4/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 artillery moved from India to Burma
            4 infantry moved from India to Burma
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            3 aaGuns moved from India to Burma
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 bomber moved from 110 Sea Zone to French West Africa
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.83
    Italians : -1.00
    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 2/7 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1,50 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 3,33
    French : -0,17
    Neutral_Allies : -1,33
    

    Savegame


  • Behold! The rebirth of the Roman empire!!!

    14 ipc.


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
            4 armour moved from France to Holland Belgium
            3 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            1 fighter moved from Western Germany to Scotland
            1 fighter moved from 112 Sea Zone to Scotland
            2 bombers moved from Western Germany to Scotland
            6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            6 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 armour and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 4 armour and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 4 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Scotland
                Germans attack with 2 bombers, 2 fighters and 6 infantry
                British defend with 1 airfield; French defend with 2 infantry
                    Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 6 infantry in Scotland, round 2 : 1/10 hits, 3,33 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in Scotland
                Germans win, taking Scotland from British with 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Scotland to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 bombers moved from Scotland to Western Germany
            3 aaGuns moved from France to Holland Belgium
            9 infantry moved from Poland to Germany
            3 artilleries moved from Poland to Germany
            3 armour moved from Yugoslavia to Western Germany
            2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Northern Italy to Western Germany
            2 infantry moved from Finland to Norway
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            9 transports placed in 113 Sea Zone
            1 artillery placed in Germany
            Germans undo move 2.
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 factory_minor
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3,00
    British : 0,33
    French : 0,67
    

    Savegame


  • @Makalakalane : From memory, I think USA ships cannot end their turn next to a Japanese territory when neutral!


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
            1 armour moved from Bryansk to Eastern Poland
            1 armour moved from Belarus to Eastern Poland
            1 mech_infantry moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            2 fighters moved from Novgorod to Eastern Poland
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            2 mech_infantrys moved from Russia to Volgograd
            1 aaGun moved from Russia to Bryansk
            2 aaGuns and 17 infantry moved from Buryatia to Amur
            11 infantry moved from Belarus to Eastern Poland
            4 infantry moved from Novgorod to Vyborg
            3 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 aaGun moved from Novgorod to Karelia
            1 aaGun moved from Novgorod to Vyborg
    
        Place Units - Russians
            3 armour placed in Volgograd
            3 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Robert that’s true. It’s a little confusing seazone that one, I just thought ‘I’ll place them near Malaya’ :D Just edit them one to the right? South of Burma.


  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            4 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            3 infantry moved from 20 Sea Zone to Kwangtung
            1 armour moved from 20 Sea Zone to Kwangtung
            3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 tactical_bomber moved from Japan to Kwangtung
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            4 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            3 infantry moved from 20 Sea Zone to Kwangtung
            1 armour moved from 20 Sea Zone to Kwangtung
            3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 tactical_bomber moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 12 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6,67 expected hits
                    Chinese roll dice for 12 infantry in Yunnan, round 2 : 4/12 hits, 4,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/9 hits, 5,33 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 3 : 3/7 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 3 infantry remaining. Battle score for attacker is -25
                Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Jehol to Chahar
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 44 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from 33 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to Hunan
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1
            Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 38 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Changing PUs for Japanese from 40 to 41
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : 0,67
    UK_Pacific : 0,33
    Japanese : -5,50
    

    Savegame

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