Sub chickens out, and so do fighters
Royal navy is screwed, happy hunting
@trulpen feel free to do whatever with italians. cant really see much for them to do and less that would affect france, short of suiciding against 2 inf in GSG or Slavakia, in which case if you were to win the 3% battle, I would do something different with France. Otherwise whatever is fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major, 3x factory_minor; Remaining resources: 61 PUs;
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7
EDIT: Changing PUs for Germans from 61 to 62
EDIT: Turning off Edit Mode
Germans buy 2 bombers, 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Samara to Tambov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Germany to 100 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from French
1 bomber moved from Germany to 99 Sea Zone
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from Americans
1 armour moved from Saudi Arabia to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Eastern Poland
1 mech_infantry moved from Iraq to Turkey
1 armour moved from Syria to Trans-Jordan
1 bomber moved from Germany to Turkey
1 bomber moved from Germany to Tambov
2 fighters moved from Germany to Slovakia Hungary
2 fighters moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from 113 Sea Zone to Greater Southern Germany
2 fighters moved from 113 Sea Zone to Slovakia Hungary
1 fighter moved from 113 Sea Zone to Eastern Poland
1 armour moved from Volgograd to Caucasus
Combat - Germans
Battle in 100 Sea Zone
Germans attack with 1 bomber
British defend with 4 transports
4 transports owned by the British lost in 100 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Battle in Denmark
Battle in 99 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged
1 transport owned by the Americans lost in 99 Sea Zone
Germans win, taking Denmark from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Turkey
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Turkey, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Turkey
Germans win, taking Turkey from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 5 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/7 hits, 2,83 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
French defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
French roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the French lost in Tambov
Germans win, taking Tambov from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 mech_infantry
Battle in Rostov
Germans attack with 2 infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,33 expected hits
British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Slovakia Hungary
Germans attack with 5 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 5 fighters and 2 infantry in Slovakia Hungary, round 2 : 5/7 hits, 2,83 expected hits
Americans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 armour
Germans roll dice for 4 fighters and 2 infantry in Eastern Poland, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Eastern Poland
Germans win, taking Eastern Poland from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Novosibirsk to Samara
1 bomber moved from Tambov to Volgograd
1 infantry moved from Norway to 113 Sea Zone
1 aaGun moved from Norway to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Germany
EDIT: 1 marine moved from Germany to 113 Sea Zone
1 infantry moved from Archangel to Belarus
9 infantry moved from Samara to Volgograd
1 bomber moved from 100 Sea Zone to Germany
11 armour and 12 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Turkey to Volgograd
1 bomber moved from 99 Sea Zone to Volgograd
1 fighter moved from Slovakia Hungary to Volgograd
1 fighter moved from Slovakia Hungary to Volgograd
1 fighter moved from Slovakia Hungary to Volgograd
3 infantry moved from Russia to Samara
3 fighters moved from Eastern Poland to 113 Sea Zone
EDIT: 1 fighter moved from Eastern Poland to Germany
1 fighter moved from Slovakia Hungary to Germany
5 fighters moved from Greater Southern Germany to Germany
1 fighter moved from Slovakia Hungary to Germany
1 aaGun and 12 artilleries moved from Norway to Finland
6 infantry moved from Norway to Finland
1 fighter moved from Germany to 113 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Russia
3 infantry placed in Volgograd
2 bombers and 1 fighter placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,2,2,3,4,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,3,1,2,3,2,1
Germans collect 46 PUs (8 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1,50
British : -1,00
French : -0,33
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Combat Move - Russians
3 armour, 2 infantry and 2 mech_infantrys moved from Kansu to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 3/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Kansu to Novosibirsk
2 fighters and 1 tactical_bomber moved from Western Germany to Yugoslavia
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 5 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
2 bombers moved from Hunan to Kansu
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 fighter moved from Hunan to 19 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Iraq to Greece
Japanese take Greece from Americans
Combat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 23 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Shensi
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 17 fighters, 1 marine, 6 submarines and 8 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Vologda to Urals
2 bombers moved from Kansu to Hunan
2 fighters moved from 19 Sea Zone to Hunan
1 fighter moved from 19 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from 6 Sea Zone to Japan
EDIT: 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
EDIT: Japanese undo move 26.
Place Units - Japanese
1 bomber and 1 marine placed in Japan
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,3
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0,50
Chinese : -0,67
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 137 PUs;
Americans buy 1 artillery, 2 bombers, 3 destroyers, 1 harbour, 16 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from Central United States to Alaska
1 bomber moved from British Columbia to Alaska
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 submarine moved from 21 Sea Zone to 19 Sea Zone
4 fighters moved from 33 Sea Zone to 19 Sea Zone
2 transports moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 armour moved from Bessarabia to Rostov
5 armour moved from Bryansk to Rostov
2 fighters moved from Western Ukraine to Eastern Poland
4 armour moved from Bryansk to Rostov
2 infantry moved from Western Germany to Denmark
1 bomber and 2 fighters moved from Western Germany to Denmark
2 bombers moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 infantry moved from Afghanistan to West India
1 bomber moved from Western Ukraine to Slovakia Hungary
Combat - Americans
Battle in Midway
Battle in Greater Southern Germany
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Midway from Japanese, taking Greater Southern Germany from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Denmark, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Alaska, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Alaska, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Rostov
Americans attack with 12 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 12 armour and 1 mech_infantry in Rostov, round 2 : 8/13 hits, 6.17 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Rostov
Americans win, taking Rostov from Germans with 12 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Slovakia Hungary
Americans attack with 3 bombers and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 bombers and 2 infantry in Slovakia Hungary, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Americans attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
13 fighters moved from Western Germany to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 carrier moved from 98 Sea Zone to 93 Sea Zone
3 bombers moved from Slovakia Hungary to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
1 bomber moved from Greater Southern Germany to Western Germany
2 fighters moved from Eastern Poland to Western Germany
19 armour moved from Bryansk to Rostov
1 artillery moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to Western Germany
1 bomber and 2 fighters moved from Denmark to Western Germany
3 armour moved from Spain to Northern Italy
3 armour moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
4 fighters moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
2 submarines moved from 21 Sea Zone to 20 Sea Zone
1 armour, 1 battleship, 18 carriers, 2 cruisers, 4 destroyers, 29 fighters, 1 infantry, 4 submarines, 4 tactical_bombers and 1 transport moved from 31 Sea Zone to 21 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from Caroline Islands to Philippines
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Alaska to British Columbia
1 bomber moved from Alaska to Western United States
6 bombers and 7 fighters moved from Eastern United States to Spain
Place Units - Americans
1 harbour placed in Guam
2 transports placed in 93 Sea Zone
3 destroyers placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 infantry placed in Spain
1 artillery and 2 infantry placed in Northern Italy
2 mech_infantrys placed in Southern Italy
3 infantry placed in Western Germany
3 infantry placed in Yugoslavia
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 125 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 135 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 145 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 mech_infantry moved from Yunnan to Kwangsi
5 fighters moved from French Indo China to Kwangsi
1 infantry moved from Persia to Iraq
British take Iraq from Germans
2 mech_infantrys moved from Yugoslavia to Greece
4 bombers moved from Western Ukraine to Greece
1 battleship moved from 33 Sea Zone to 21 Sea Zone
Combat - British
Battle in Greece
British attack with 4 bombers and 2 mech_infantrys
Japanese defend with 1 airfield and 1 mech_infantry
British roll dice for 4 bombers and 2 mech_infantrys in Greece, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Greece
British win, taking Greece from Japanese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 5 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 mech_infantry in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
British win with 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
5 fighters moved from Kwangsi to Yunnan
2 fighters moved from Yunnan to India
1 armour, 1 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
4 bombers moved from Greece to Egypt
4 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
7 fighters and 2 tactical_bombers moved from Bryansk to Rostov
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Spain to Southern France
1 mech_infantry moved from Spain to Northern Italy
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Spain to Northern Italy
Place Units - British
3 mech_infantrys placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 bomber and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
2 mech_infantrys placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in Malaya change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : 0.33
Americans : 2.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Combat Move - Italians
Non Combat Move - Italians
1 marine moved from 113 Sea Zone to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 3 carriers, 3 destroyers, 6 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
3 submarines moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to Philippines
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - French
French buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 armour moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Yunnan
2 armour moved from French Indo China to Yunnan
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 3 mech_infantrys moved from Bryansk to Rostov
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Spain to Southern France
Combat - French
Non Combat Move - French
Place Units - French
3 armour placed in French Indo China
1 mech_infantry placed in Southern France
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 69 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Americans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Germany to Northern Italy
1 bomber moved from Germany to Southern Italy
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Turkey to Greece
1 bomber moved from Volgograd to Greece
1 bomber moved from Germany to Yugoslavia
1 fighter moved from Volgograd to Iraq
2 fighters moved from Volgograd to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from Caucasus to Persia
Germans take Persia from British
2 fighters moved from 113 Sea Zone to Greater Southern Germany
2 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Greater Southern Germany
1 fighter moved from Germany to Yugoslavia
1 fighter moved from 113 Sea Zone to Denmark
1 bomber moved from Volgograd to Greece
1 bomber moved from Volgograd to Eastern Poland
2 fighters moved from Germany to Eastern Poland
1 fighter moved from Germany to Eastern Poland
2 fighters moved from Germany to Yugoslavia
2 fighters moved from 113 Sea Zone to Slovakia Hungary
1 fighter moved from 113 Sea Zone to Greater Southern Germany
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to Yugoslavia
Combat - Germans
Air Battle in Yugoslavia
Germans attacks with 5 units heading to Yugoslavia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 4 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Battle in Greece
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 airfield and 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 3 infantry in Greater Southern Germany, round 2 : 2/7 hits, 2,50 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 4 fighters and 3 infantry
Americans defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in Eastern Poland, round 2 : 4/8 hits, 3,17 expected hits
Americans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Americans lost in Eastern Poland
Germans win, taking Eastern Poland from Americans with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
4 fighters moved from Yugoslavia to Germany
1 bomber moved from Yugoslavia to Germany
1 bomber moved from Northern Italy to Germany
1 fighter moved from Denmark to 113 Sea Zone
4 fighters moved from Greater Southern Germany to 113 Sea Zone
2 fighters moved from Slovakia Hungary to 113 Sea Zone
1 fighter moved from Eastern Poland to 113 Sea Zone
1 fighter moved from Eastern Poland to 113 Sea Zone
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Germany
1 bomber moved from Eastern Poland to Germany
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
3 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
7 mech_infantrys moved from Volgograd to Northwest Persia
3 fighters moved from Iraq to Northwest Persia
4 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 bombers moved from Greece to Northwest Persia
1 aaGun, 12 artilleries and 6 infantry moved from Finland to Vyborg
1 armour moved from Trans-Jordan to Northwest Persia
8 armour and 9 mech_infantrys moved from Trans-Jordan to Northwest Persia
12 infantry moved from Volgograd to Kazakhstan
Place Units - Germans
1 armour, 1 fighter and 8 infantry placed in Germany
2 artilleries and 1 infantry placed in Russia
1 bomber and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Belarus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Poland: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,2,2,2,5,3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,4,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Germans collect 47 PUs (10 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1,67
British : 0,33
AA fire in Southern Italy : : 0,83
Americans : -2,33
AA fire in Northern Italy : : -0,17
AA fire in Yugoslavia : : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 fighters moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 bombers moved from Hunan to 21 Sea Zone
2 fighters moved from Hunan to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Caroline Islands
Battle in 21 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport
British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports
Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits
Combat Hit Differential Summary :
Japanese : 1,00
There’s nothing else than max d, so I go with that. Get this over with.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 fighters moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 bombers moved from Hunan to 21 Sea Zone
2 fighters moved from Hunan to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Caroline Islands
Battle in 21 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport
British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports
Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits
Units damaged: 3 carriers owned by the ANZAC, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese roll dice for 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 27/47 hits, 25,83 expected hits
Combat Hit Differential Summary :
Japanese : 2,17
33 hits for Japan. I select causalties, but if you’re around you can confirm.
Damage all capital ships and sink all subs. Perfect figure.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 fighters moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 bombers moved from Hunan to 21 Sea Zone
2 fighters moved from Hunan to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Caroline Islands
Battle in 21 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport
British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports
Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits
Units damaged: 3 carriers owned by the ANZAC, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese roll dice for 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 27/47 hits, 25,83 expected hits
Units damaged: 19 carriers owned by the Americans
Americans roll dice for 8 submarines in 21 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Americans roll dice for 2 battleships, 23 carriers, 2 cruisers, 8 destroyers, 39 fighters, 4 tactical_bombers and 4 transports in 21 Sea Zone, round 2 : 40/78 hits, 40,67 expected hits
Units damaged: 4 battleships owned by the Japanese
5 submarines owned by the Americans, 17 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 13 submarines in 21 Sea Zone, round 3 : 7/13 hits, 4,33 expected hits
Japanese roll dice for 4 battleships, 3 bombers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 3 : 25/47 hits, 25,83 expected hits
Combat Hit Differential Summary :
Americans : -2,00
Japanese : 4,00
32 hits. I keep one des for you.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 fighters moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 bombers moved from Hunan to 21 Sea Zone
2 fighters moved from Hunan to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Caroline Islands
Battle in 21 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport
British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports
Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits
Units damaged: 3 carriers owned by the ANZAC, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese roll dice for 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 27/47 hits, 25,83 expected hits
Units damaged: 19 carriers owned by the Americans
Americans roll dice for 8 submarines in 21 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Americans roll dice for 2 battleships, 23 carriers, 2 cruisers, 8 destroyers, 39 fighters, 4 tactical_bombers and 4 transports in 21 Sea Zone, round 2 : 40/78 hits, 40,67 expected hits
Units damaged: 4 battleships owned by the Japanese
5 submarines owned by the Americans, 17 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 13 submarines in 21 Sea Zone, round 3 : 7/13 hits, 4,33 expected hits
Japanese roll dice for 4 battleships, 3 bombers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 3 : 25/47 hits, 25,83 expected hits
Americans roll dice for 2 battleships, 23 carriers, 2 cruisers, 8 destroyers, 39 fighters, 4 tactical_bombers and 4 transports in 21 Sea Zone, round 3 : 41/78 hits, 40,67 expected hits
5 tactical_bombers owned by the Japanese, 17 fighters owned by the Japanese, 3 carriers owned by the ANZAC, 5 destroyers owned by the Americans, 3 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese, 20 carriers owned by the Americans, 13 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 4 battleships, 3 bombers, 6 fighters, 6 tactical_bombers and 1 transport in 21 Sea Zone, round 4 : 12/19 hits, 11,67 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 39 fighters, 3 tactical_bombers and 4 transports in 21 Sea Zone, round 4 : 37/46 hits, 29,83 expected hits
1 infantry owned by the Japanese, 6 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 2 marines owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 3 bombers owned by the Japanese, 3 tactical_bombers owned by the Americans, 4 battleships owned by the Japanese and 7 fighters owned by the Americans lost in 21 Sea Zone
1 infantry owned by the Japanese lost in Guam
Americans win, taking Caroline Islands from Americans with 2 battleships, 32 fighters and 4 transports remaining. Battle score for attacker is -287
Casualties for Japanese: 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport
Casualties for ANZAC: 3 carriers, 3 destroyers and 3 submarines
Casualties for Americans: 20 carriers, 2 cruisers, 5 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers
6 fighters owned by the ANZAC and 26 fighters owned by the Americans forced to land in Guam
Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans : 5,50
Japanese : 4,33
I resign, gg.