• TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 61 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from British Guiana to French Central Africa
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            2 mech_infantrys moved from Poland to Bessarabia
            1 mech_infantry moved from Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 bombers moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Southern Italy to Bessarabia
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            7 armour moved from Poland to Baltic States
            1 armour and 9 mech_infantrys moved from Germany to Baltic States
            3 artilleries moved from Poland to Baltic States
            8 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Bessarabia
            1 fighter moved from Western Germany to Bessarabia
            3 armour moved from Romania to Baltic States
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
    
        Combat - Germans
            Battle in Trans-Jordan
            Battle in Bessarabia
                Germans attack with 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/8 hits, 4,17 expected hits
                    Russians roll dice for 4 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
                Germans win, taking Trans-Jordan from British with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 4 infantry
            Battle in Baltic States
                Germans attack with 11 armour, 3 artilleries, 10 infantry and 9 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 11 armour, 3 artilleries, 10 infantry and 9 mech_infantrys in Baltic States, round 2 : 8/33 hits, 10,17 expected hits
                    Russians roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 11 armour, 3 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in 127 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 127 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 127 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            3 aaGuns and 14 infantry moved from Poland to Eastern Poland
            3 infantry moved from Slovakia Hungary to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            4 bombers moved from Bessarabia to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Western Germany to Northern Italy
            2 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 carrier and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 95 Sea Zone to 98 Sea Zone
            2 tactical_bombers moved from Southern Italy to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            4 bombers moved from Slovakia Hungary to Yugoslavia
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 1,00
    

    Savegame


  • Hmm jeg kan faktisk ikke engang huske hvordan det er man plejer at dele de allierede???


  • @Maxiheimer det har været meget forskelligt de gange jeg har været dem i brætspilsdag. Det gir mening, rent tur-mæssigt, som det blev gjort i FOW, hvor den ene er US, England og Kina, dog syns jeg at US og England er de 2 sjoveste at spille for alliancen (Rusland kan også være sjov, men det er 100% på aksens nåde), så de bør næsten fordeles?


  • Jeg syntes at det er lidt meget hvis den ene er us kina og uk. så må det hellere tage en smule mere tid.
    Hvad med

    1. US, rusland og kina
    2. UK, anzac og frankrig

    Vi kan selvfølgelig også dele UK, som vores 2 modstandere gjorde i sidste spil?


  • @Maxiheimer hvis vi deler UK, så bliver nævnte fordeling nok lidt for tam for den ene :) Men er helt med på den fordeling. Hvis UK skal deles, så skal man måske bytte UK Pacific og Rusland? Så den hedder:

    1. US, UK Pacific, Kina
    2. UK Europa, Rusland, Anzac og Frankrig

    Det ville give mening, at Anzac var med spiller 1, men det er måske bare lidt omstændigt, at dele Anzac og Frankrig op på den måde? :p Frankrig er jo ingenting. Hvad tænker du?


  • Den fordeling kan jeg godt lide!

    Hvilken af magterne vil du gerne spille?

    Jeg syntes vi skal køre med standard bid, så vi er sikker på at taranto ikke fejler - hvis den gør bliver det op ad bakke!


  • I øvrigt super spændende udvilking i vores nuværende spil! Min sene axis krigserklæring ender nok med at koste mig sejren, men det er fedt at tage tyskerne i middelhavet:)


  • @Maxiheimer totalt. Det kostede også mig mod Thomas at bruge for mange penge i MIddelhavet med tyskerne.

    Fint med fordelingen. Vi kan godt lave en stærk Taranto. Jeg vil da egentlig gerne være på Europa-siden, så hvad siger du til, at jeg er EK Eu, Rusland, Anzac og Frankrig?
    Så nakker du Japan. Du er i øvrigt velkommen til at gå all in på Japan de første 3 ture med US :) Syns som regel godt Europa kan overleve så længe, specielt hvis England spiser sig fast i mellemøsten


  • Super lad os gå med den fordeling.
    Informerer du de 2 andre, så de kan starte spillet op:)



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Bryansk to Russia
            4 artilleries and 7 infantry moved from Bryansk to Tambov
            5 mech_infantrys moved from Russia to Archangel
            2 aaGuns, 2 armour, 1 artillery, 1 fighter, 9 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Belarus to Archangel
            10 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,17
    

    Savegame


  • @Maxiheimer valgte ikke at scramble. De fly blir mere værd nede i mellemøsten :D Lad os se hvad de gør. Offensive tyskere i vores eget spil…! En kedelig manøvre Rusland må ud i. Nå, men mon ikke det går.


  • Fornuftigt! jeg er begyndt at hælde mere til at lade være med at scramble.


  • @Maxiheimer ja, altså umiddelbart er de jo bedre i forsvar end angreb, men de får bare ik ret mange hits i de slag. Jeg har engang set en strategi video, der påstod, at det stort set var umuligt, at holde London, hvis man valgte at scramble med 3 fly ved England. Anyways, lad os se hvad der sker. Jeg tænker at stabilisere mellemøsten og så evt lave neutral crush. Jeg har endnu ikke set nogen være så dominerende, at de ku stå imod hvis USA går overbevisende ind i Spanien, samtidig med at England tar Tyrkiet.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to India
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 infantry moved from Kiangsi to Hunan
            1 armour moved from Kwangtung to Hunan
            1 infantry moved from French Indo China to Kwangsi
            3 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from French Indo China to Shensi
            2 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
            1 fighter moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in Manchuria
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Hunan, round 2 : 3/17 hits, 4,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Sumatra
            Battle in Kwangsi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
            1 carrier and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            2 battleships, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 fighter moved from Kwangsi to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 aaGun moved from Kweichow to Hunan
            3 infantry moved from Kiangsu to Kiangsi
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            3 carriers moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 19 Sea Zone
            1 mech_infantry placed in Kiangsu
            1 artillery and 2 mech_infantrys placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French : -0,33
    Chinese : 0,00
    UK_Pacific : -0,33
    AA fire in India : : -0,17
    Japanese : 1,50
    

    Savegame


  • altså hvis situationen er til det, så er jeg klart med på den!!!


  • Den har de tabt!!!


  • @Maxiheimer ja, ret vildt :p Men altså, Italien kan jo ende med at ha ret mange IPC i runde 2 :D


  • @Maxiheimer ah havde ik læst din besked. England ka selvfølgelig hjælpe med at holde Paris. Kan det betale sig, tror du? :) Kigger nærmere på det, når jeg har taget tur i vores spil

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