Title: The Ever Victorios Army (1941)
Date:12/15/2008
Special Rules: Techs and NO’s
Victor: Axis won
Game Length: 5 hours, 5 turns
Bias:More experience on the Axis(me) for Gremany, and hleping a new player step by step (Japan). Allies made good attacks in Russia but were not coordinated in other areas.
Description: Germans attacked and sunk the UK BB and trans, as well as DD in sz7. Attacks in russia, setting up for a G2 attack on Kaleria. Lost almost all infantry to insane Russian defense rolls. No attack on Egypt. Placed 9 inf and 1 art, collected 45.
Russia purchased 3 arm, 5 inf, and launched attacks on the baltic states, and one other territory. Lost both battles and retreated. Moved all infantry in the east to one stack of 7, tempting Japan. Placed 2 arm in Kaleria attempting to hold it.
Japan opened normally with few losses. Left the flying tigers alive in China in order to keep from being spread to thinly in Asia.
UK bought 8 units mostly land with a few fighters. Placed its fleet off the coast of france and laned a tank and inf. Collected around mid 40’s with bonuses. Retreated out of egypt as well deeper into africa.
Italy retook france, moved into egypt, and reinforced the russian front.
US sent a fleet to england, and built in paciffic.
Turn 2.
Germany sunk us fleet with a sub and bomber. Sunk entire UK fleet with cruiser, and airforce. Lost 2 fighters and the cruiser. But the UK lost 1 cruiser, 2 DD, and 2 or 3 transports. Took Kalaria, moved up infantry closer to Moscow. Took trans jordan. Collected 55 with bonuses, and placed 1 bomber, 1 fighter, and several infantry and art.
Russia bought a fighter tanks and inf. Attacked 2 spots, took 1, lost 4 infantry in the exchanges, to Germany losing 1 art. Attacked into Manchuria with 4 infantry. Collected in the low 30’s.
Japan continued to push into asia, and killed the russians in Manchuria. Collected in the 40’s.
Uk built a new fleet. Tried retaking Egypt with 2 inf, 1 tank, 1 fighter, against 4 inf. And lost everything. Germany lost 1 inf. Very bad dice for UK.
Italy moved deeper into africa and attacked russia. Collected 24ish
The US build more fleet in the Pacific, with several subs and a BB. Took Algeria with a transport. Sent a bomber to italy for sbr……shot down.
Turn 3…
Germany bought 6 tanks 5 inf and an art…I think. Started an SBR campaign against the russians, with 1 bomber. Did 4 dmg. The other bomber was used for a different battle. Continued to press russia. Attack in Archangel failed with 2 inf 1 fighter, vs 2 inf.
Collected in the 50’s.
Russia attacked Archangel, and a few lightly held territories, retreated from Japan. Collected in the high 20’s.
Japan continued pressing Asia. Failed to take an empty India…left Japan to make its own choices this turn…:( Over all it could have been worse.
UK invaded france again.
Italy retook with 1 tank left. As well as taking cacauses.
Us continued to harass africa and began to come after japan. China stayed alive and was not much of a problem.
The End Game…The next few turns were the death of Russia. The SBR damage and large german army rolled over russia by turn 5, and took moscow. Japan and US destroyed each others fleets, with Japan having its BB as the sole surviving ship, along with its transports.
Overall the game was very easy for the Axis. If the allies had been smarter, and better coordinated in africa and europe, russia would have been able to live longer. Even with the us sinking the italian fleet it did not slow them down much. With more equal skill levels I think the game is pretty well balanced. Russia is still the key, one mistake and its over.