edit if it isn’t too late.
Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit ModeL20 #1 trulpen (X) vs AldoRaine (A+8) BM3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Volgograd to Turkmenistan Italians take Turkmenistan from Russians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 marine moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -0,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 7 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 61 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 61 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with no units remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 7 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 61 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 61 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with no units remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 7 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 bomber moved from Ukraine to Caucasus 3 infantry moved from Bryansk to Smolensk 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 3 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 bomber moved from Ukraine to Archangel 2 bombers moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Caucasus 1 artillery moved from Belarus to Archangel 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in Archangel Germans attack with 2 artilleries, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Archangel, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 2 bombers and 3 infantry British defend with 1 armour Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 2 bombers moved from Caucasus to Southern Italy 2 aaGuns moved from Western Germany to France 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to France 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to Bryansk 1 bomber moved from Archangel to Bryansk 3 fighters moved from 104 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 94 Sea Zone 2 fighters and 4 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 2 bombers moved from Smolensk to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 3 infantry placed in Volgograd Germans undo move 2. 2 artilleries and 1 infantry placed in Western Ukraine 3 infantry placed in Novgorod 1 carrier and 2 submarines placed in 110 Sea Zone 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,83 British : 0,67 Russians : 1,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 3 armour and 5 mech_infantrys moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 armour, 1 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Vologda, round 2 : 2/9 hits, 2.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Russia to Vologda EDIT: 1 artillery moved from Russia to Vologda EDIT: Russians undo move 6. 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Smolensk to Russia 2 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : -0.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Timguska to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 bomber moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 30 Sea Zone Combat - Japanese Battle in 30 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 5 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kwangsi Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Kansu Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 armour and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 57 Sea Zone to 74 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 submarines and 1 transport moved from 56 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Yunnan to Hunan 1 submarine moved from 46 Sea Zone to 35 Sea Zone 3 armour moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hunan 1 bomber moved from Kwangsi to Hunan 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 5 carriers, 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 49 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to New Guinea 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Celebes to New Guinea Place Units - Japanese 1 fighter placed in Japan 1 destroyer, 7 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
British : -0,33 Americans : -0,17 Chinese : 1,33 Japanese : -2,33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers and 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone 2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 cruisers moved from 37 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 2 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Sumatra
Combat Hit Differential Summary :
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do you want to specify order of losses? I have seen people assume full defense and let the game engine decide.
Other wise i am happy to post after each roll to let you decide which casualties to select.
Thanks again for the game.
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Looks like max d, but since I’m here we can do it step by step.
Strange that I didn’t see all that you could attack with. Thought I was safe, but apparently needed a cr as blocker.
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Wait. I also see that Chahar doesn’t have an inf. An over-sight. Can I shift one over there before the Chinese go?
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Was supposed to go from Anwhe, so should only be 8 inf in Hunan.
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@trulpen yes I I can make that edit. I will do it during US non com
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@AldoRaine said in L20 #1 trulpen (X) vs AldoRaine (A+8) BM3:
@trulpen yes I I can make that edit. I will do it during US non com
Thanks!
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did you want to submerge the subs?
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No, they will fight!
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got a hit with the sub. take a hit on the Carrier / Battleship?
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Yes, that’s reasonable.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers and 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone 2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 cruisers moved from 37 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 2 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Sumatra Battle in 30 Sea Zone Americans attack with 2 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.83
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9 hits in r1
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Max d.
Tip the 2 bs.
Sink the 3 ac.
Fry 2 tac.