Scramble to 95?
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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Sorry, haven’t been able to get to a computer yet, and will still be some more hours, I think.
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dont worry.
we have time.
cheers
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 battleship and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Novgorod to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Bryansk to Tambov 2 armour moved from Northwest Persia to Persia 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Northwest Persia to Iraq Combat - Germans
Combat Hit Differential Summary :
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Here’s the position. Don’t choose any scramble or roll any dice. Just tell me if you want to scramble. ;)
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Most secure is to just load the game as a local game. Then it won’t contact the dice server.
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man i am not retarted xd
if i press anything accidentally
we will NULLIFY THAT DICE
ok ?
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i dont see a map
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o its in the post above sorry
i had the 1000th post wuhu
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no scramble
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
man i am not retarted xd
if i press anything accidentally
we will NULLIFY THAT DICE
ok ?
Just pulling your leg. We’re in agreement. 😊
Maybe you have to reload the browser to see the post? Happens to me quite often.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
no scramble
Ok, I’ll get to it when I can.
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take ur time
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that is it from me today
see u tomorrow
cheers
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We will. Take care!
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Where do you live?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
We will. Take care!
We? Is there more than player that I am playing against xD
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Where do you live?
Zagreb, Croatia. Same time zone as U.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
We will. Take care!
We? Is there more than player that I am playing against xD
Nope, but rather like in the phrase “we will meet again” or “we see eachother tomorrow”.
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Yeah I assumed maybe that was it, but wasnt 100 percent sure so i pulled a joke.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 battleship and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Novgorod to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Bryansk to Tambov 2 armour moved from Northwest Persia to Persia 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Northwest Persia to Iraq Combat - Germans Battle in 112 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 destroyer and 3 fighters British defend with 1 destroyer and 1 transport Germans roll dice for 1 battleship, 1 bomber, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 battleship, 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov 1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Bryansk Russians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 4 armour and 2 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour and 2 mech_infantrys in Persia, round 2 : 3/6 hits, 2,33 expected hits Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Persia Germans win, taking Persia from Americans with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 3 armour and 2 mech_infantrys Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq Germans roll dice for 3 armour in Iraq, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 3 armour remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 2 artilleries and 1 factory_minor Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 3/4 hits, 1,00 expected hits Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries Non Combat Move - Germans 1 artillery and 3 infantry moved from Kazakhstan to Afghanistan Germans take Afghanistan from Neutral_True 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Rostov to Caucasus 5 infantry moved from Rostov to Volgograd 1 infantry moved from Western Ukraine to Bryansk 1 transport moved from 113 Sea Zone to 112 Sea Zone 8 armour and 5 mech_infantrys moved from Northwest Persia to Kazakhstan 2 artilleries moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Bryansk to Belarus 3 infantry moved from Switzerland to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 3 fighters moved from 112 Sea Zone to Western Germany 2 infantry moved from Western Germany to 112 Sea Zone 4 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 armour moved from Northwest Persia to Volgograd Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Western Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,6,6,1,3,3,6,4,5,1,6,6,2 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 2,17 British : 0,67 Americans : 0,67 Russians : -0,67