Change of plans; please move Russian sub from SZ 93 to SZ 94. Thanks.
L20 trulpen (X) vs Wizmark (A+9) BM3
-
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from South Australia to New South Wales 1 infantry moved from Queensland to 54 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Queensland to 43 Sea Zone 2 fighters moved from Queensland to New South Wales 1 fighter moved from Persia to Russia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from South Australia to New South Wales 1 infantry moved from Queensland to 54 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Queensland to 43 Sea Zone 2 fighters moved from Queensland to New South Wales 1 fighter moved from Persia to Russia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from South Australia to New South Wales 1 infantry moved from Queensland to 54 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Queensland to 43 Sea Zone 2 fighters moved from Queensland to New South Wales 1 fighter moved from Persia to Russia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Russia: 1 fighter EDIT: Adding units owned by ANZAC to West India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 factory_minor, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Vyborg 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 submarine moved from 113 Sea Zone to 125 Sea Zone 5 fighters moved from Western Germany to 125 Sea Zone 1 bomber moved from Southern France to Baltic States 1 bomber moved from Southern France to Belarus 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Samara to Bryansk 1 artillery and 2 infantry moved from Samara to Tambov 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 6 armour and 4 mech_infantrys moved from Samara to Urals 6 armour and 2 mech_infantrys moved from Samara to Caucasus 2 armour moved from Samara to Urals 2 armour moved from Samara to Caucasus 1 armour moved from Samara to Urals 1 fighter moved from Samara to Tambov Combat - Germans Battle in 125 Sea Zone Germans attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 fighters in 125 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Karelia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 armour Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Urals Germans attack with 9 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 4 mech_infantrys in Urals, round 2 : 5/13 hits, 5,17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/14 hits, 5,33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 armour moved from Rostov to Caucasus 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 3 aaGuns and 8 artilleries moved from Samara to Volgograd 12 infantry moved from Samara to Volgograd 1 armour moved from Yakut S.S.R. to Timguska 1 aaGun moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Karelia to Finland 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 2 aaGuns, 3 artilleries and 8 infantry moved from Southern France to France 2 fighters moved from 125 Sea Zone to 113 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Tambov to Volgograd 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 8 infantry moved from Western Germany to France Place Units - Germans 1 factory_minor placed in Rostov 1 submarine placed in 113 Sea Zone 1 artillery, 1 bomber and 8 infantry placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1,33 Americans : -0,83 Russians : 0,00
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 factory_minor, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Vyborg 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 submarine moved from 113 Sea Zone to 125 Sea Zone 5 fighters moved from Western Germany to 125 Sea Zone 1 bomber moved from Southern France to Baltic States 1 bomber moved from Southern France to Belarus 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Samara to Bryansk 1 artillery and 2 infantry moved from Samara to Tambov 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 6 armour and 4 mech_infantrys moved from Samara to Urals 6 armour and 2 mech_infantrys moved from Samara to Caucasus 2 armour moved from Samara to Urals 2 armour moved from Samara to Caucasus 1 armour moved from Samara to Urals 1 fighter moved from Samara to Tambov Combat - Germans Battle in 125 Sea Zone Germans attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 fighters in 125 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Karelia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 armour Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Urals Germans attack with 9 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 4 mech_infantrys in Urals, round 2 : 5/13 hits, 5,17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/14 hits, 5,33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 armour moved from Rostov to Caucasus 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 3 aaGuns and 8 artilleries moved from Samara to Volgograd 12 infantry moved from Samara to Volgograd 1 armour moved from Yakut S.S.R. to Timguska 1 aaGun moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Karelia to Finland 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 2 aaGuns, 3 artilleries and 8 infantry moved from Southern France to France 2 fighters moved from 125 Sea Zone to 113 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Tambov to Volgograd 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 8 infantry moved from Western Germany to France Place Units - Germans 1 factory_minor placed in Rostov 1 submarine placed in 113 Sea Zone 1 artillery, 1 bomber and 8 infantry placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 fighters EDIT: Adding units owned by Germans to 113 Sea Zone: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 8 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 8 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33 Americans : -0,83 Russians : 0,00
-
Strange, I don’t get mail now to my dice mail (since 3 pm today). Test server says success though.
-
@trulpen Hi, I edited the anzac fighter from moscow to W India in a repost after my move, but before your german post so I am going to pop him there in the Russian turn. :+1:
-
Sure, go ahead.
-
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 artilleries, 14 infantry and 1 mech_infantry moved from Novgorod to Baltic States 2 armour and 2 mech_infantrys moved from Archangel to Baltic States
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 artilleries, 14 infantry and 1 mech_infantry moved from Novgorod to Baltic States 2 armour and 2 mech_infantrys moved from Archangel to Baltic States Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 armour, 2 artilleries, 14 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 14 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/21 hits, 4.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour, 2 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 4 armour and 5 mech_infantrys moved from Russia to Smolensk 3 infantry moved from Russia to Smolensk 3 infantry moved from Archangel to Novgorod 1 aaGun moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Tambov to Novgorod 1 fighter moved from Samara to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 2 aaGuns moved from Buryatia to Yakut S.S.R. 20 infantry moved from Russia to Vologda 2 aaGuns moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -3.50
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 4 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 4 tactical_bombers moved from 49 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 carriers moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 49 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Japan to 26 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from Americans Combat - Japanese Battle in New Britain Battle in Caroline Islands Battle in 26 Sea Zone Japanese attack with 4 bombers, 3 carriers, 1 destroyer, 1 submarine and 4 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking New Britain from ANZAC, taking Caroline Islands from Americans, taking 26 Sea Zone from Neutral with 4 bombers, 3 carriers, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Gilbert Islands Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking Gilbert Islands from UK_Pacific with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 30 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hawaiian Islands Japanese attack with 4 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers Americans defend with 1 airfield, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry Japanese roll dice for 4 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers in Hawaiian Islands, round 2 : 10/18 hits, 8,50 expected hits Americans roll dice for 5 fighters, 5 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 7/11 hits, 5,33 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 4 fighters owned by the Americans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 artillery, 5 fighters and 5 tactical_bombers in Hawaiian Islands, round 3 : 5/11 hits, 6,17 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 3 artilleries, 4 infantry and 1 tactical_bomber Casualties for Americans: 5 fighters, 5 infantry and 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 2 carriers moved from 49 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 5 fighters moved from Hawaiian Islands to 26 Sea Zone 4 fighters moved from 49 Sea Zone to Philippines 2 submarines moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 4 carriers moved from 49 Sea Zone to 33 Sea Zone 1 battleship moved from 49 Sea Zone to 26 Sea Zone 1 cruiser moved from 49 Sea Zone to 26 Sea Zone 2 destroyers moved from 49 Sea Zone to 26 Sea Zone 1 cruiser and 2 destroyers moved from 49 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Jehol to Philippines 3 infantry moved from Kiangsu to Kiangsi 3 mech_infantrys moved from Shantung to Kiangsu 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Yunnan to French Indo China 2 infantry moved from Burma to India 2 mech_infantrys moved from Burma to French Indo China 2 mech_infantrys moved from Yunnan to French Indo China 1 armour and 3 mech_infantrys moved from Kweichow to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 4 bombers moved from 26 Sea Zone to Midway Place Units - Japanese 4 fighters placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1,83 Japanese : 0,83
-
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 7 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 2 marines moved from Normandy Bordeaux to 110 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 marine moved from 112 Sea Zone to Norway 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from United Kingdom to Norway 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 2 carriers moved from 110 Sea Zone to 112 Sea Zone
-
@trulpenplay scrambles to 112/113?
-
3 figs to sz113, protecting the fleet.
-
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 7 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 2 marines moved from Normandy Bordeaux to 110 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 marine moved from 112 Sea Zone to Norway 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from United Kingdom to Norway 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 2 carriers moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Java Battle in 113 Sea Zone Americans attack with 6 bombers, 4 fighters and 3 tactical_bombers Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged Americans roll dice for 6 bombers, 4 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/13 hits, 8.00 expected hits Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 113 Sea Zone, round 2 : 9/15 hits, 8.17 expected hits 3 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans lost in 113 Sea Zone Americans roll dice for 4 bombers in 113 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 113 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits 2 destroyers owned by the Germans, 1 carrier owned by the Germans and 4 bombers owned by the Americans lost in 113 Sea Zone Germans win, taking Java from Japanese with 1 battleship, 2 carriers, 1 cruiser, 8 fighters and 1 transport remaining. Battle score for attacker is -113 Casualties for Americans: 6 bombers, 4 fighters and 3 tactical_bombers Casualties for Germans: 1 carrier and 2 destroyers
Combat Hit Differential Summary :
Germans : -1.33 Americans : -3.67
-
@wizmark your game…americans way underperformed…I went max def just to click through after the first round…tactical defending would have left at least 1 loaded carrier which with a scramble and your fighter unitsa left, brits would be unlikely to break through.
Intersting decision to leave germany undefended…relying on the dice to save you there…worked though!"
-
Yeah, I’ve underestimated the break-through in sz113 on several occasions. Kind of my achilles heel.
Well fought. Lots of counter pressure with Russia. Japan got a bit too strong though.
-
@trulpen yeah…takin germany and hong kong would leave you short in the pacific for a turn but I dont think I could ahve held germany for long enough to take a VC back properly. You get japan very strong very quickly…can’t seem to do it myself…always seem to get stalled
-
Maybe it’s the two mICs in the east of China and focusing on getting the DEI asap?