Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Toyls vs Maxi - Corona edition
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 7 armour, 3 artilleries, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Yunnan 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 fighters moved from 37 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 bombers moved from Iwo Jima to Kiangsi 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Americans take 39 Sea Zone from Japanese 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 5 submarines moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 4 artilleries and 4 infantry moved from Norway to 112 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone 4 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Karelia Americans take Karelia from Germans 3 fighters moved from Norway to Novgorod 1 bomber moved from Norway to Novgorod 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 battleship moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Americans Battle in Northern Italy Battle in Southern France Americans attack with 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Northern Italy from Italians with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in Novgorod Americans attack with 4 artilleries, 1 bomber, 3 fighters and 4 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys; Italians defend with 2 aaGuns AA fire in Novgorod : 0/4 hits, 0,67 expected hits Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Novgorod, round 2 : 3/12 hits, 4,83 expected hits Germans roll dice for 2 aaGuns, 1 armour, 4 infantry and 4 mech_infantrys in Novgorod, round 2 : 4/9 hits, 3,17 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Novgorod Americans roll dice for 4 artilleries, 1 bomber and 3 fighters in Novgorod, round 3 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Novgorod, round 3 : 0/8 hits, 2,83 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 4 artilleries, 1 bomber and 3 fighters in Novgorod, round 4 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1,50 expected hits 1 armour owned by the Germans, 2 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 24 Casualties for Americans: 2 artilleries and 4 infantry Casualties for Germans: 1 armour, 4 infantry and 4 mech_infantrys Casualties for Italians: 2 aaGuns Battle in Yunnan Americans attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 4 infantry and 3 mech_infantrys Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4,67 expected hits Japanese roll dice for 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2,33 expected hits 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Yunnan Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits, 3,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 4 infantry and 3 mech_infantrys Battle in Kiangsi Americans attack with 2 artilleries, 2 bombers and 2 infantry Japanese defend with 3 infantry and 2 mech_infantrys Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Kiangsi, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 3 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsi Americans roll dice for 2 artilleries and 2 bombers in Kiangsi, round 3 : 3/4 hits, 2,00 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 3 infantry and 2 mech_infantrys Non Combat Move - Americans 2 bombers moved from Kiangsi to Kwangtung 2 fighters moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers moved from 112 Sea Zone to 127 Sea Zone 3 fighters moved from Novgorod to 127 Sea Zone 1 bomber moved from Novgorod to Norway 2 fighters moved from 112 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone Place Units - Americans 3 armour placed in Malaya 1 factory_minor placed in French Indo China 3 armour placed in Norway 1 armour, 3 artilleries and 4 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 74 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 10 Sea Zone to 26 Sea Zone EDIT: 2 fighters moved from Western United States to Wake Island 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 2 armour, 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 bomber moved from Egypt to Iraq 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 2 fighters moved from 113 Sea Zone to Novgorod Combat - British Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Archangel Non Combat Move - British 1 bomber moved from Iraq to Egypt 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 1 artillery moved from Trans-Jordan to Egypt 6 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Union of South Africa to Egypt 1 fighter moved from Gibraltar to Egypt 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod Place Units - British 2 armour and 1 fighter placed in Egypt 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,83 Americans : -1,83 AA fire in Iraq : : -0,17 Japanese : 1,00 AA fire in Novgorod : : -0,67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northwest Persia to Iraq Non Combat Move - Italians Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,2 Italians collect 5 PUs (4 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 37 Sea Zone to 20 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Queensland to 20 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 2 bombers moved from Guam to Sumatra Combat - ANZAC Battle in Burma Battle in Shan State Non Combat Move - ANZAC 1 fighter moved from French Indo China to 39 Sea Zone Place Units - ANZAC 2 bombers placed in Queensland 1 factory_minor placed in Kwangtung Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 37 Sea Zone to 20 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Queensland to 20 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 2 bombers moved from Guam to Sumatra Combat - ANZAC Battle in Burma Battle in Shan State Non Combat Move - ANZAC 1 fighter moved from French Indo China to 39 Sea Zone Place Units - ANZAC 2 bombers placed in Queensland 1 factory_minor placed in Kwangtung Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Germans buy 4 armour, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 17 armour moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 3 mech_infantrys moved from Bryansk to Novgorod 1 fighter and 5 tactical_bombers moved from Germany to Novgorod 1 bomber moved from Southern Italy to Novgorod 3 armour moved from Vologda to Archangel 2 armour and 1 mech_infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern France to Northern Italy 3 infantry moved from France to Northern Italy 1 bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone 1 bomber moved from Volgograd to Archangel Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 95 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 98 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 5 tactical_bombers British defend with 2 fighters and 2 infantry; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 5 tactical_bombers in Novgorod, round 2 : 3/10 hits, 4,33 expected hits Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2,67 expected hits 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Novgorod Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 5 tactical_bombers in Novgorod, round 3 : 2/8 hits, 4,00 expected hits Americans roll dice for 1 artillery and 2 fighters in Novgorod, round 3 : 2/3 hits, 1,67 expected hits 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Novgorod retreated to Novgorod Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber Casualties for Americans: 2 artilleries Casualties for British: 1 fighter and 2 infantry Battle in Archangel Germans attack with 3 armour and 1 bomber British defend with 2 infantry Germans roll dice for 3 armour and 1 bomber in Archangel, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Archangel Germans win, taking Archangel from British with 3 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northern Italy Germans attack with 2 armour, 3 infantry and 2 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/7 hits, 1,83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Trans-Jordan Germans attack with 17 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 17 armour and 1 mech_infantry in Trans-Jordan, round 2 : 9/18 hits, 8,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 17 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 95 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 2 mech_infantrys moved from Germany to Romania 2 infantry moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Denmark to Greater Southern Germany 12 mech_infantrys moved from Denmark to Germany 2 armour moved from Denmark to Germany 1 aaGun moved from Denmark to Western Germany 6 infantry moved from Denmark to Western Germany 3 infantry moved from Western Germany to Greater Southern Germany 1 bomber, 1 fighter and 4 tactical_bombers moved from Novgorod to Belarus 1 bomber moved from Archangel to Russia Place Units - Germans 3 armour placed in Iraq 3 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 1 infantry and 1 mech_infantry placed in Volgograd 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4 Germans collect 58 PUs (6 lost to blockades); end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys EDIT: Removing units owned by Germans from Persia: 3 mech_infantrys EDIT: Adding units owned by Germans to Persia: 1 fighter and 2 tactical_bombers EDIT: Removing units owned by Germans from Northwest Persia: 3 aaGuns EDIT: Adding units owned by Germans to Persia: 3 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3,00 British : -1,00 Americans : -0,67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Russians 1 armour moved from Sikang to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Tsinghai 3 infantry moved from Sikang to Tsinghai Combat - Russians Battle in Tsinghai Russians attack with 1 armour and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Tsinghai, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sikang to Tsinghai Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 2,00 Japanese : 0,67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour and 3 mech_infantrys; Remaining resources: 5 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 6 infantry and 2 mech_infantrys moved from Ethiopia to 76 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 infantry, 2 mech_infantrys, 5 tactical_bombers and 5 transports moved from 76 Sea Zone to 81 Sea Zone 6 infantry and 2 mech_infantrys moved from 81 Sea Zone to Egypt 2 mech_infantrys moved from Iraq to Egypt 2 bombers moved from Northwest Persia to Egypt 3 infantry moved from Kweichow to Yunnan 1 fighter moved from Japan to Soviet Far East 1 infantry moved from Siberia to Soviet Far East 1 mech_infantry moved from Amur to Soviet Far East 1 mech_infantry moved from Shantung to Kiangsi 2 infantry moved from Shensi to Szechwan 5 fighters and 5 tactical_bombers moved from 81 Sea Zone to Egypt 3 fighters and 1 tactical_bomber moved from Hunan to 37 Sea Zone 2 mech_infantrys moved from Shantung to Kiangsi 1 fighter moved from Shantung to Szechwan 1 fighter moved from Shantung to Yunnan Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 fighter and 1 mech_infantry in Soviet Far East, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Soviet Far East, round 4 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Americans: 1 armour and 1 infantry Battle in Szechwan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Egypt Japanese attack with 2 bombers, 5 fighters, 6 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour and 10 infantry; French defend with 1 fighter AA fire in Egypt : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Egypt Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1,83 expected hits Japanese roll dice for 2 bombers, 4 fighters, 6 infantry, 4 mech_infantrys and 5 tactical_bombers in Egypt, round 2 : 11/21 hits, 8,17 expected hits British roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 9 fighters and 10 infantry in Egypt, round 2 : 11/23 hits, 10,83 expected hits 1 tactical_bomber owned by the Japanese, 6 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 aaGun owned by the British, 1 bomber owned by the British, 1 artillery owned by the British, 10 infantry owned by the British and 1 armour owned by the British lost in Egypt Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 3 : 6/10 hits, 6,00 expected hits British roll dice for 1 armour and 9 fighters in Egypt, round 3 : 7/10 hits, 6,50 expected hits 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the French, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt Japanese roll dice for 2 bombers and 1 tactical_bomber in Egypt, round 4 : 3/3 hits, 1,83 expected hits British roll dice for 4 fighters in Egypt, round 4 : 2/4 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the British lost in Egypt Japanese roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0,67 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the British lost in Egypt British win with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 2 bombers, 5 fighters, 6 infantry, 4 mech_infantrys and 5 tactical_bombers Casualties for British: 1 aaGun, 2 armour, 1 artillery, 1 bomber, 8 fighters and 10 infantry Casualties for French: 1 fighter Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer and 1 transport; ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 2 fighters Casualties for Americans: 1 carrier, 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 3 mech_infantrys Americans defend with 1 artillery Japanese roll dice for 3 mech_infantrys in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 mech_infantrys in Kiangsi, round 3 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 artillery Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Americans defend with 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 fighter moved from Yunnan to Kweichow 1 fighter moved from Szechwan to Kweichow 4 infantry moved from Manchuria to Jehol 1 infantry and 1 mech_infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from Soviet Far East to Amur Place Units - Japanese 3 armour placed in India 3 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 25 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,1,6,1,3,1,5,6,4,3,5,4,4,5,3,3,4,6,5,1,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,3,6,6,6,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,1,2,4,4,1,1,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,2,3,1,2,1,6,4 Japanese collect 19 PUs (25 lost to blockades); end with 24 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : 0,67 AA fire in Egypt : : 0,50 Chinese : 1,00 Russians : 0,17 Japanese : 6,17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 127 Sea Zone to 126 Sea Zone 3 armour moved from Norway to 126 Sea Zone 3 armour and 3 transports moved from 126 Sea Zone to 127 Sea Zone 3 armour moved from 127 Sea Zone to Archangel 3 transports moved from 113 Sea Zone to 115 Sea Zone 3 fighters moved from 127 Sea Zone to Archangel 2 fighters moved from Norway to Archangel 1 bomber moved from Norway to Archangel 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Karelia to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 armour moved from Malaya to Siam 1 armour moved from Malaya to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 3 fighters and 1 tactical_bomber moved from French Indo China to Siam 1 bomber moved from Kwangtung to Siam 1 bomber moved from Kwangtung to Yunnan 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 transports moved from 20 Sea Zone to 37 Sea Zone 2 fighters moved from Wake Island to Guam Combat - Americans Battle in Holland Belgium Battle in Denmark Battle in Archangel Americans attack with 3 armour, 1 bomber and 5 fighters Germans defend with 3 armour Americans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 3 armour, 1 bomber and 5 fighters in Archangel, round 2 : 3/9 hits, 4,67 expected hits Germans roll dice for 3 armour in Archangel, round 2 : 1/3 hits, 1,50 expected hits 3 armour owned by the Germans and 1 armour owned by the Americans lost in Archangel Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Archangel from Germans with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 armour Casualties for Germans: 3 armour Battle in Yunnan Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win, taking Yunnan from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Siam Americans attack with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 fighter and 1 tactical_bomber Americans roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Siam, round 2 : 3/7 hits, 3,83 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Siam Americans win, taking Siam from Japanese with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 armour Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 3 fighters moved from Siam to 39 Sea Zone 1 tactical_bomber moved from Siam to 39 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Yunnan to Siam 2 fighters moved from Archangel to Norway 3 fighters moved from Archangel to Novgorod 1 bomber moved from Archangel to Norway 1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 bombers moved from Siam to French Indo China Place Units - Americans 3 armour placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 armour placed in Novgorod 3 fighters placed in Norway 1 factory_minor placed in Finland 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -0,50 Americans : -2,00 Japanese : 0,50
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 127 Sea Zone to 126 Sea Zone 3 armour moved from Norway to 126 Sea Zone 3 armour and 3 transports moved from 126 Sea Zone to 127 Sea Zone 3 armour moved from 127 Sea Zone to Archangel 3 transports moved from 113 Sea Zone to 115 Sea Zone 3 fighters moved from 127 Sea Zone to Archangel 2 fighters moved from Norway to Archangel 1 bomber moved from Norway to Archangel 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Karelia to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Novgorod 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 armour moved from Malaya to Siam 1 armour moved from Malaya to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 3 fighters and 1 tactical_bomber moved from French Indo China to Siam 1 bomber moved from Kwangtung to Siam 1 bomber moved from Kwangtung to Yunnan 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 transports moved from 20 Sea Zone to 37 Sea Zone 2 fighters moved from Wake Island to Guam Combat - Americans Battle in Holland Belgium Battle in Denmark Battle in Archangel Americans attack with 3 armour, 1 bomber and 5 fighters Germans defend with 3 armour Americans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 3 armour, 1 bomber and 5 fighters in Archangel, round 2 : 3/9 hits, 4,67 expected hits Germans roll dice for 3 armour in Archangel, round 2 : 1/3 hits, 1,50 expected hits 3 armour owned by the Germans and 1 armour owned by the Americans lost in Archangel Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Archangel from Germans with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 armour Casualties for Germans: 3 armour Battle in Yunnan Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win, taking Yunnan from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Siam Americans attack with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 fighter and 1 tactical_bomber Americans roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Siam, round 2 : 3/7 hits, 3,83 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Siam Americans win, taking Siam from Japanese with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 armour Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 3 fighters moved from Siam to 39 Sea Zone 1 tactical_bomber moved from Siam to 39 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Yunnan to Siam 2 fighters moved from Archangel to Norway 3 fighters moved from Archangel to Novgorod 1 bomber moved from Archangel to Norway 1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 bombers moved from Siam to French Indo China Place Units - Americans 3 armour placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 armour placed in Novgorod 3 fighters placed in Norway 1 factory_minor placed in Finland 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 5 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 9 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 76 Sea Zone 1 submarine moved from 81 Sea Zone to 72 Sea Zone 1 submarine moved from 81 Sea Zone to 77 Sea Zone 2 transports moved from 127 Sea Zone to 124 Sea Zone 1 infantry moved from Bulgaria to Yugoslavia British take Yugoslavia from Germans Combat - British Non Combat Move - British 1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Novgorod to 110 Sea Zone Place Units - British 2 transports placed in 110 Sea Zone 6 infantry placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,50 Americans : -2,00 Chinese : 2,17 Japanese : -0,17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Iraq to Trans-Jordan Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 2 fighters moved from 20 Sea Zone to Kiangsi 1 carrier, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to Kiangsi 1 bomber moved from Queensland to Kiangsi 2 bombers moved from Sumatra to Ceylon Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Japanese defend with 2 mech_infantrys ANZAC roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - ANZAC 2 bombers moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Shan State 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon Place Units - ANZAC 3 armour placed in Kwangtung 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 34 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : 0,33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 2 fighters moved from 20 Sea Zone to Kiangsi 1 carrier, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to Kiangsi 1 bomber moved from Queensland to Kiangsi 2 bombers moved from Sumatra to Ceylon Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Japanese defend with 2 mech_infantrys ANZAC roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - ANZAC 2 bombers moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Shan State 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon Place Units - ANZAC 3 armour placed in Kwangtung 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 34 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : 0,33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Germans Germans buy 7 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Trans-Jordan to Egypt Germans take Egypt from British 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 2 mech_infantrys moved from Russia to Archangel 1 mech_infantry moved from Romania to Bulgaria Germans take Bulgaria from British 1 mech_infantry moved from Romania to Yugoslavia 3 infantry moved from Greater Southern Germany to Yugoslavia 2 mech_infantrys moved from Germany to Holland Belgium 3 mech_infantrys moved from Greater Southern Germany to Holland Belgium 1 armour moved from Iraq to Syria Germans take Syria from French 2 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Russia to Archangel 1 bomber moved from Belarus to Archangel 3 bombers moved from Southern Italy to 91 Sea Zone 1 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to Denmark 1 fighter and 4 tactical_bombers moved from Belarus to Archangel 1 infantry moved from Western Germany to Denmark Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Yugoslavia Germans attack with 3 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 0,67 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 armour and 2 mech_infantrys British defend with 1 aaGun and 2 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun and 2 infantry Battle in Holland Belgium Germans attack with 5 mech_infantrys Americans defend with 1 factory_minor and 2 infantry Germans roll dice for 5 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 0,83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 5 mech_infantrys in Holland Belgium, round 3 : 1/5 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Denmark Germans attack with 5 infantry Americans defend with 2 infantry Germans roll dice for 5 infantry in Denmark, round 2 : 1/5 hits, 0,83 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Denmark Germans roll dice for 5 infantry in Denmark, round 3 : 1/5 hits, 0,83 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 5 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 91 Sea Zone Germans attack with 3 bombers Americans defend with 2 destroyers, 1 fighter and 4 transports Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Americans roll dice for 2 destroyers, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 2 destroyers owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 fighter and 4 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone 4 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 30 Casualties for Germans: 2 bombers Casualties for Americans: 2 destroyers, 1 fighter and 4 transports Battle in Archangel Germans attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers Americans defend with 2 armour Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Archangel, round 2 : 8/10 hits, 5,00 expected hits Americans roll dice for 2 armour in Archangel, round 2 : 2/2 hits, 1,00 expected hits 2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Archangel Germans win, taking Archangel from Americans with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 2 armour Non Combat Move - Germans 2 bombers, 1 fighter and 4 tactical_bombers moved from Archangel to Baltic States 2 armour and 10 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Ukraine to Belarus 1 mech_infantry moved from Volgograd to Bryansk 1 aaGun and 3 infantry moved from Western Germany to Germany 1 bomber moved from 91 Sea Zone to Southern France 3 infantry moved from Northern Italy to Southern France 1 fighter and 2 tactical_bombers moved from Persia to Bryansk 12 armour moved from Trans-Jordan to Egypt 2 armour moved from Iraq to Persia 3 armour moved from Trans-Jordan to Egypt 2 armour moved from Trans-Jordan to Iraq 1 aaGun moved from Persia to Iraq Place Units - Germans 2 bombers and 3 infantry placed in Germany 5 armour placed in Germany 2 armour and 1 mech_infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 Germans collect 61 PUs (9 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 5,17 British : 0,67 French : 0,00 Americans : 0,00
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Jeg valgte at antage at du gerne ville scramble din fighter ved gibraltar. Hvis det vat forkert editerer du den bare ind igen
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Russians 1 armour moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 armour moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Tsinghai to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Tsinghai to Shensi 1 submarine moved from 112 Sea Zone to 105 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 81 Sea Zone to 79 Sea Zone 1 carrier moved from 81 Sea Zone to 78 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 5 transports moved from 81 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Shantung to Kiangsi 1 mech_infantry moved from Manchuria to Central Mongolia 2 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Shantung to Kiangsi 2 infantry moved from Jehol to Chahar 2 fighters moved from Kweichow to India Combat - Japanese Battle in Kiangsi Japanese attack with 4 mech_infantrys ANZAC defend with 1 artillery Japanese roll dice for 4 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 3 mech_infantrys in Kiangsi, round 3 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 mech_infantrys in Kiangsi, round 4 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 mech_infantrys in Kiangsi, round 5 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 7 : 1/1 hits, 0,17 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 3 mech_infantrys Casualties for ANZAC: 1 artillery Battle in 98 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 5 transports Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 98 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Japanese win, taking 98 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Amur to Shantung Place Units - Japanese 3 armour placed in India 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 23 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,5,3,5,5,1,1,1,6,5,2,1,5,6,5,4,2,2,2,2,2,1,2,4,1,3,4,5,1,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,1,5,4,3,3,2,2,3,5,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,4,4,3,2,3,2,2 Japanese collect 15 PUs (23 lost to blockades); end with 15 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 1,00 Japanese : -1,67
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Japan har indien - og tjener alligevel kun 20 ipc:face_with_head_bandage:
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Malaya to 37 Sea Zone 1 armour moved from Siam to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 bombers moved from French Indo China to Shantung 2 infantry moved from 19 Sea Zone to Shantung 1 artillery moved from 19 Sea Zone to Shantung 1 armour moved from 19 Sea Zone to Shantung 1 fighter moved from Guam to Shantung 1 fighter moved from Guam to Shantung 2 submarines moved from 39 Sea Zone to 79 Sea Zone 2 submarines moved from 39 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 armour moved from Novgorod to Archangel 1 armour moved from Novgorod to Belarus 2 fighters moved from Norway to Archangel 2 fighters moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 1 armour moved from Yunnan to Sikang 3 armour moved from French Indo China to Szechwan Combat - Americans Battle in 78 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 carrier Americans roll dice for 2 submarines in 78 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier in 78 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 78 Sea Zone Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in 79 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 carrier Americans roll dice for 2 submarines in 79 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 79 Sea Zone Americans win, taking 79 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Shantung Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry in Shantung, round 2 : 3/8 hits, 3,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Shantung, round 2 : 4/5 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shantung Americans roll dice for 1 armour, 2 bombers and 1 fighter in Shantung, round 3 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 3 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shantung Americans roll dice for 1 armour and 2 bombers in Shantung, round 4 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 fighter in Shantung, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Shantung Americans win, taking Shantung from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -18 Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry Casualties for Japanese: 1 fighter, 2 infantry and 2 mech_infantrys Battle in Archangel Americans attack with 1 armour and 3 fighters Germans defend with 1 armour Americans roll dice for 1 armour and 3 fighters in Archangel, round 2 : 0/4 hits, 2,00 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Archangel retreated to Archangel Germans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Belarus Americans attack with 1 armour and 2 fighters Germans defend with 2 mech_infantrys Americans roll dice for 1 armour and 2 fighters in Belarus, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour and 2 fighters in Belarus, round 3 : 2/3 hits, 1,50 expected hits Italians roll dice for 2 mech_infantrys in Belarus, round 3 : 2/2 hits, 0,67 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Belarus Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 fighter Casualties for Germans: 2 mech_infantrys Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 fighter moved from Belarus to Norway 1 fighter moved from Archangel to Finland 1 fighter moved from Archangel to Finland 1 fighter moved from Archangel to 127 Sea Zone 2 armour moved from Novgorod to Karelia 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Norway to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Shantung to Okinawa 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 79 Sea Zone 5 submarines moved from 19 Sea Zone to 36 Sea Zone Place Units - Americans 3 armour placed in Finland 3 tactical_bombers placed in Norway 3 infantry placed in Novgorod 3 mech_infantrys placed in French Indo China 3 fighters placed in Malaya Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0,50 Italians : 0,67 Americans : -4,50 Japanese : 1,67
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :