Toyls vs Maxi - Corona edition


  • TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Szechwan to Shensi
            2 armour and 4 infantry moved from Kansu to Shensi
    
        Combat - Russians
            Battle in Shensi
                Russians attack with 2 armour and 5 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Russians roll dice for 2 armour and 5 infantry in Shensi, round 2 : 3/7 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Russians roll dice for 2 armour and 4 infantry in Shensi, round 3 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Kansu to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 2,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Shantung to 20 Sea Zone
            1 fighter moved from Shantung to 5 Sea Zone
            3 infantry moved from Olgiy to Kansu
                  Japanese take Kansu from Chinese
            3 transports moved from 39 Sea Zone to 80 Sea Zone
            3 armour moved from Eastern Persia to 80 Sea Zone
            3 armour moved from 80 Sea Zone to Iraq
            1 bomber moved from Burma to Iraq
            1 bomber moved from Burma to Iraq
            2 mech_infantrys moved from French Indo China to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            2 infantry moved from Kweichow to Szechwan
            2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport; ANZAC defend with 1 submarine
                2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iraq
                Japanese attack with 3 armour, 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 3 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 4,50 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 3 infantry owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 armour
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Iraq to Northwest Persia
            1 mech_infantry moved from West India to Eastern Persia
            3 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 3 tactical_bombers and 5 transports moved from 37 Sea Zone to 39 Sea Zone
            3 mech_infantrys moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
            1 mech_infantry moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 fighter moved from 5 Sea Zone to Amur
            2 infantry moved from Sakha to Amur
            2 mech_infantrys moved from Manchuria to Amur
            1 fighter moved from 20 Sea Zone to Shantung
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in Malaya
            3 mech_infantrys placed in Shantung
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 22
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,1,2,6,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,6,1,3,2,3,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,5,2,5,4,4,1,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1,1,3,6,4,4
            Japanese collect 36 PUs (22 lost to blockades); end with 36 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : 1,00
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 fighters, 1 harbour, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 battleship and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Siberia to Soviet Far East
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 bombers moved from Iwo Jima to Japan
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 bombers moved from United Kingdom to Germany
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            3 transports moved from 109 Sea Zone to 113 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Wake Island to 35 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0,33 expected hits
                Bombing raid in Japan rolls: 5,4 and causes: 9 damage to unit: factory_major
                Bombing raid in Japan causes 9 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in French Indo China
            Battle in Malaya
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese lost in Malaya
                Americans win, taking French Indo China from Japanese, taking Malaya from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to Iwo Jima
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 harbour placed in Norway
            1 armour, 1 artillery and 1 infantry placed in Norway
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0,33
    Americans : 0,67
    Japanese : -1,00
    AA fire in Germany : : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 fighters, 1 harbour, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 battleship and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Siberia to Soviet Far East
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 bombers moved from Iwo Jima to Japan
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 bombers moved from United Kingdom to Germany
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            3 transports moved from 109 Sea Zone to 113 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Wake Island to 35 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0,33 expected hits
                Bombing raid in Japan rolls: 5,4 and causes: 9 damage to unit: factory_major
                Bombing raid in Japan causes 9 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in French Indo China
            Battle in Malaya
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese lost in Malaya
                Americans win, taking French Indo China from Japanese, taking Malaya from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to Iwo Jima
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 harbour placed in Norway
            1 armour, 1 artillery and 1 infantry placed in Norway
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 transports moved from 109 Sea Zone to 91 Sea Zone
            3 fighters moved from Persia to 80 Sea Zone
            3 submarines moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            3 armour moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Greece
            Battle in Iraq
                British attack with 3 armour and 1 infantry
                Japanese defend with 1 armour and 1 factory_minor
                    British roll dice for 3 armour and 1 infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Iraq
                British win, taking Greece from Germans, taking Iraq from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in 80 Sea Zone
                British attack with 3 fighters and 1 submarine
                Japanese defend with 1 cruiser and 3 transports
                    British roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 80 Sea Zone
                    British roll dice for 3 fighters in 80 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 transport owned by the Japanese lost in 80 Sea Zone
                    2 transports owned by the Japanese lost in 80 Sea Zone
                    British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                British win, taking 80 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 cruiser and 3 transports
    
        Non Combat Move - British
            3 fighters moved from 80 Sea Zone to Egypt
            1 artillery and 6 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 bomber moved from Tobruk to Egypt
            4 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            3 infantry placed in Egypt
            3 fighters placed in Union of South Africa
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,17
    AA fire in Japan : : -0,33
    Americans : 0,67
    Japanese : -1,50
    AA fire in Germany : : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Caucasus to Northwest Persia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5
            Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Guam to Kiangsu
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from Philippines to French Indo China
            1 fighter moved from Philippines to French Indo China
            1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Guam
            1 infantry moved from Persia to Iraq
    
        Combat - ANZAC
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Kwangtung
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 bomber moved from Kiangsu to Guam
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 26 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kiangsu : : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Guam to Kiangsu
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from Philippines to French Indo China
            1 fighter moved from Philippines to French Indo China
            1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Guam
            1 infantry moved from Persia to Iraq
    
        Combat - ANZAC
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Kwangtung
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 bomber moved from Kiangsu to Guam
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 26 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
    
        Combat Move - French
            5 infantry moved from Persia to Iraq
            1 infantry moved from Normandy Bordeaux to Southern France
                  French take Southern France from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Kiangsu : : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 93 PUs; 
            Germans buy 1 bomber, 1 fighter, 16 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
                  Germans take Denmark from Americans
            1 mech_infantry moved from France to Southern France
            1 bomber moved from Germany to Southern France
            1 bomber moved from Germany to 99 Sea Zone
            18 armour moved from Northwest Persia to Iraq
            2 armour moved from Caucasus to Iraq
            1 mech_infantry moved from Eastern Persia to Persia
                  Germans take Persia from French
            1 armour moved from Caucasus to Iraq
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Iraq
                Germans attack with 21 armour
                British defend with 3 armour, 1 factory_minor and 1 infantry; French defend with 5 infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 21 armour in Iraq, round 2 : 6/21 hits, 10,50 expected hits
                    British roll dice for 3 armour and 7 infantry in Iraq, round 2 : 1/10 hits, 3,83 expected hits
                    1 infantry owned by the ANZAC, 1 armour owned by the Germans, 4 infantry owned by the French and 1 infantry owned by the British lost in Iraq
                    Germans roll dice for 20 armour in Iraq, round 3 : 9/20 hits, 10,00 expected hits
                    British roll dice for 3 armour and 1 infantry in Iraq, round 3 : 3/4 hits, 1,83 expected hits
                    3 armour owned by the Germans, 1 infantry owned by the French and 3 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 17 armour remaining. Battle score for attacker is 15
                Casualties for Germans: 4 armour
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 armour and 1 infantry
                Casualties for French: 5 infantry
            Battle in Southern France
                Germans attack with 1 bomber and 1 mech_infantry
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Southern France, round 4 : 0/2 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Southern France, round 5 : 1/2 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Southern France to Southern Italy
            2 bombers moved from Germany to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            5 infantry moved from Western Germany to Denmark
            2 armour and 1 mech_infantry moved from France to Denmark
            3 mech_infantrys moved from Holland Belgium to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            2 mech_infantrys moved from Germany to Denmark
            6 mech_infantrys moved from Germany to Denmark
            2 tactical_bombers moved from Western Germany to Germany
            1 armour and 2 infantry moved from Karelia to Novgorod
            2 mech_infantrys moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            3 armour moved from Timguska to Vologda
            2 infantry moved from Timguska to Novosibirsk
    
        Place Units - Germans
            3 infantry placed in France
            1 fighter, 8 infantry and 1 tactical_bomber placed in Germany
            3 infantry placed in Western Germany
            2 infantry and 1 mech_infantry placed in Novgorod
            2 mech_infantrys placed in Holland Belgium
            Germans undo move 5.
            Germans undo move 3.
            Germans undo move 2.
            1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Germany
            1 bomber placed in Volgograd
            3 infantry placed in Western Germany
            2 infantry placed in Holland Belgium
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,3
            Germans collect 63 PUs (6 lost to blockades); end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 3 aaGuns
            EDIT: Adding units owned by Germans to Northwest Persia: 3 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -7,83
    British : -1,67
    French : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 armour moved from Shensi to Yunnan
                  Chinese take Kweichow from Japanese
                  Chinese take Yunnan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour and 3 infantry moved from Shensi to Sikang
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from India to 39 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 tactical_bombers and 5 transports moved from 39 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Eastern Persia to 80 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 2 mech_infantrys, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 76 Sea Zone
            6 infantry moved from 76 Sea Zone to Ethiopia
            2 mech_infantrys moved from 76 Sea Zone to Ethiopia
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kansu to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kansu to Shensi
            3 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Americans
            1 fighter moved from Shantung to 20 Sea Zone
            3 fighters and 1 tactical_bomber moved from Shantung to Yunnan
    
        Combat - Japanese
            Battle in Ethiopia
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking Ethiopia from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            2 infantry and 3 mech_infantrys moved from Szechwan to Yunnan
            3 fighters and 1 tactical_bomber moved from Yunnan to Hunan
            3 infantry moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Shantung to Kiangsi
            1 fighter moved from 20 Sea Zone to Shantung
            1 fighter moved from Amur to Shantung
            3 fighters and 2 tactical_bombers moved from Eastern Persia to 76 Sea Zone
    
        Place Units - Japanese
            3 armour placed in India
            3 mech_infantrys placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,5,4,3,1,2,4,2,2,2,4,5,5,5,3,2,1,4,1,5,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,6,6,2,3,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,4,4,4,2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,2,4,1,6,6,2,5
            Japanese collect 29 PUs (18 lost to blockades); end with 30 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 7 armour, 3 artilleries, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            2 fighters moved from 37 Sea Zone to Yunnan
            2 fighters moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            2 bombers moved from Iwo Jima to Kiangsi
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            5 submarines moved from 37 Sea Zone to 39 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
            4 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Karelia
                  Americans take Karelia from Germans
            3 fighters moved from Norway to Novgorod
            1 bomber moved from Norway to Novgorod
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 battleship moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
            Battle in Southern France
                Americans attack with 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Northern Italy from Italians with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
            Battle in Novgorod
                Americans attack with 4 artilleries, 1 bomber, 3 fighters and 4 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys; Italians defend with 2 aaGuns
                    AA fire in Novgorod : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Novgorod, round 2 : 3/12 hits, 4,83 expected hits
                    Germans roll dice for 2 aaGuns, 1 armour, 4 infantry and 4 mech_infantrys in Novgorod, round 2 : 4/9 hits, 3,17 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Novgorod
                    Americans roll dice for 4 artilleries, 1 bomber and 3 fighters in Novgorod, round 3 : 4/8 hits, 3,50 expected hits
                    Germans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Novgorod, round 3 : 0/8 hits, 2,83 expected hits
                    3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 4 artilleries, 1 bomber and 3 fighters in Novgorod, round 4 : 4/8 hits, 3,50 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1,50 expected hits
                    1 armour owned by the Germans, 2 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 4 infantry
                Casualties for Germans: 1 armour, 4 infantry and 4 mech_infantrys
                Casualties for Italians: 2 aaGuns
            Battle in Yunnan
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 4 infantry and 3 mech_infantrys
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4,67 expected hits
                    Japanese roll dice for 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2,33 expected hits
                    4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Yunnan
                    Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win, taking Yunnan from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 4 infantry and 3 mech_infantrys
            Battle in Kiangsi
                Americans attack with 2 artilleries, 2 bombers and 2 infantry
                Japanese defend with 3 infantry and 2 mech_infantrys
                    Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Kiangsi, round 2 : 3/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsi
                    Americans roll dice for 2 artilleries and 2 bombers in Kiangsi, round 3 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry and 2 mech_infantrys
    
        Non Combat Move - Americans
            2 bombers moved from Kiangsi to Kwangtung
            2 fighters moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 112 Sea Zone to 127 Sea Zone
            3 fighters moved from Novgorod to 127 Sea Zone
            1 bomber moved from Novgorod to Norway
            2 fighters moved from 112 Sea Zone to Norway
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 armour placed in Malaya
            1 factory_minor placed in French Indo China
            3 armour placed in Norway
            1 armour, 3 artilleries and 4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Americans : -1,83
    Japanese : 1,00
    AA fire in Novgorod : : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 7 armour, 3 artilleries, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            2 fighters moved from 37 Sea Zone to Yunnan
            2 fighters moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            2 bombers moved from Iwo Jima to Kiangsi
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            5 submarines moved from 37 Sea Zone to 39 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
            4 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Karelia
                  Americans take Karelia from Germans
            3 fighters moved from Norway to Novgorod
            1 bomber moved from Norway to Novgorod
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 battleship moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
            Battle in Southern France
                Americans attack with 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Northern Italy from Italians with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
            Battle in Novgorod
                Americans attack with 4 artilleries, 1 bomber, 3 fighters and 4 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys; Italians defend with 2 aaGuns
                    AA fire in Novgorod : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Novgorod, round 2 : 3/12 hits, 4,83 expected hits
                    Germans roll dice for 2 aaGuns, 1 armour, 4 infantry and 4 mech_infantrys in Novgorod, round 2 : 4/9 hits, 3,17 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Novgorod
                    Americans roll dice for 4 artilleries, 1 bomber and 3 fighters in Novgorod, round 3 : 4/8 hits, 3,50 expected hits
                    Germans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Novgorod, round 3 : 0/8 hits, 2,83 expected hits
                    3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 4 artilleries, 1 bomber and 3 fighters in Novgorod, round 4 : 4/8 hits, 3,50 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1,50 expected hits
                    1 armour owned by the Germans, 2 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 4 infantry
                Casualties for Germans: 1 armour, 4 infantry and 4 mech_infantrys
                Casualties for Italians: 2 aaGuns
            Battle in Yunnan
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 4 infantry and 3 mech_infantrys
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4,67 expected hits
                    Japanese roll dice for 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2,33 expected hits
                    4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Yunnan
                    Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits, 3,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win, taking Yunnan from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 4 infantry and 3 mech_infantrys
            Battle in Kiangsi
                Americans attack with 2 artilleries, 2 bombers and 2 infantry
                Japanese defend with 3 infantry and 2 mech_infantrys
                    Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Kiangsi, round 2 : 3/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsi
                    Americans roll dice for 2 artilleries and 2 bombers in Kiangsi, round 3 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry and 2 mech_infantrys
    
        Non Combat Move - Americans
            2 bombers moved from Kiangsi to Kwangtung
            2 fighters moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 112 Sea Zone to 127 Sea Zone
            3 fighters moved from Novgorod to 127 Sea Zone
            1 bomber moved from Novgorod to Norway
            2 fighters moved from 112 Sea Zone to Norway
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 armour placed in Malaya
            1 factory_minor placed in French Indo China
            3 armour placed in Norway
            1 armour, 3 artilleries and 4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            EDIT: 2 fighters moved from Western United States to Wake Island
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 2 armour, 2 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from 127 Sea Zone to Archangel
            1 bomber moved from Egypt to Iraq
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            2 fighters moved from 113 Sea Zone to Novgorod
    
        Combat - British
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Archangel
    
        Non Combat Move - British
            1 bomber moved from Iraq to Egypt
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            6 infantry moved from Trans-Jordan to Egypt
            3 fighters moved from Union of South Africa to Egypt
            1 fighter moved from Gibraltar to Egypt
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            1 transport placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Americans : -1,83
    AA fire in Iraq : : -0,17
    Japanese : 1,00
    AA fire in Novgorod : : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northwest Persia to Iraq
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,2
            Italians collect 5 PUs (4 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 37 Sea Zone to 20 Sea Zone
            1 carrier and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Queensland to 20 Sea Zone
            1 fighter moved from French Indo China to 20 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to 39 Sea Zone
            2 bombers moved from Guam to Sumatra
    
        Combat - ANZAC
            Battle in Burma
            Battle in Shan State
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to 39 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in Queensland
            1 factory_minor placed in Kwangtung
    
        Turn Complete - ANZAC
            ANZAC collect 28 PUs; end with 28 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 37 Sea Zone to 20 Sea Zone
            1 carrier and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Queensland to 20 Sea Zone
            1 fighter moved from French Indo China to 20 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to 39 Sea Zone
            2 bombers moved from Guam to Sumatra
    
        Combat - ANZAC
            Battle in Burma
            Battle in Shan State
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to 39 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in Queensland
            1 factory_minor placed in Kwangtung
    
        Turn Complete - ANZAC
            ANZAC collect 28 PUs; end with 28 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Germans buy 4 armour, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            17 armour moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Bryansk to Novgorod
            1 fighter and 5 tactical_bombers moved from Germany to Novgorod
            1 bomber moved from Southern Italy to Novgorod
            3 armour moved from Vologda to Archangel
            2 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            3 infantry moved from France to Northern Italy
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Volgograd to Archangel
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 95 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 98 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 5 tactical_bombers
                British defend with 2 fighters and 2 infantry; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 5 tactical_bombers in Novgorod, round 2 : 3/10 hits, 4,33 expected hits
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2,67 expected hits
                    1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Novgorod
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 5 tactical_bombers in Novgorod, round 3 : 2/8 hits, 4,00 expected hits
                    Americans roll dice for 1 artillery and 2 fighters in Novgorod, round 3 : 2/3 hits, 1,67 expected hits
                    1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Novgorod
                 retreated to Novgorod
                Americans win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 2 artilleries
                Casualties for British: 1 fighter and 2 infantry
            Battle in Archangel
                Germans attack with 3 armour and 1 bomber
                British defend with 2 infantry
                    Germans roll dice for 3 armour and 1 bomber in Archangel, round 2 : 3/4 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Archangel
                Germans win, taking Archangel from British with 3 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Northern Italy
                Germans attack with 2 armour, 3 infantry and 2 mech_infantrys
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/7 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 17 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 17 armour and 1 mech_infantry in Trans-Jordan, round 2 : 9/18 hits, 8,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 17 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 mech_infantrys moved from Germany to Romania
            2 infantry moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Denmark to Greater Southern Germany
            12 mech_infantrys moved from Denmark to Germany
            2 armour moved from Denmark to Germany
            1 aaGun moved from Denmark to Western Germany
            6 infantry moved from Denmark to Western Germany
            3 infantry moved from Western Germany to Greater Southern Germany
            1 bomber, 1 fighter and 4 tactical_bombers moved from Novgorod to Belarus
            1 bomber moved from Archangel to Russia
    
        Place Units - Germans
            3 armour placed in Iraq
            3 mech_infantrys placed in Persia
            1 armour and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Ukraine
            1 infantry and 1 mech_infantry placed in Volgograd
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4
            Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
            EDIT: Removing units owned by Germans from Persia: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Persia: 1 fighter and 2 tactical_bombers
            EDIT: Removing units owned by Germans from Northwest Persia: 3 aaGuns
            EDIT: Adding units owned by Germans to Persia: 3 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3,00
    British : -1,00
    Americans : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            1 armour moved from Sikang to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Tsinghai
            3 infantry moved from Sikang to Tsinghai
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 1 armour and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 3 infantry in Tsinghai, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Sikang to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 2,00
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 3 mech_infantrys; Remaining resources: 5 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry and 2 mech_infantrys moved from Ethiopia to 76 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 infantry, 2 mech_infantrys, 5 tactical_bombers and 5 transports moved from 76 Sea Zone to 81 Sea Zone
            6 infantry and 2 mech_infantrys moved from 81 Sea Zone to Egypt
            2 mech_infantrys moved from Iraq to Egypt
            2 bombers moved from Northwest Persia to Egypt
            3 infantry moved from Kweichow to Yunnan
            1 fighter moved from Japan to Soviet Far East
            1 infantry moved from Siberia to Soviet Far East
            1 mech_infantry moved from Amur to Soviet Far East
            1 mech_infantry moved from Shantung to Kiangsi
            2 infantry moved from Shensi to Szechwan
            5 fighters and 5 tactical_bombers moved from 81 Sea Zone to Egypt
            3 fighters and 1 tactical_bomber moved from Hunan to 37 Sea Zone
            2 mech_infantrys moved from Shantung to Kiangsi
            1 fighter moved from Shantung to Szechwan
            1 fighter moved from Shantung to Yunnan
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Soviet Far East, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Soviet Far East, round 4 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Egypt
                Japanese attack with 2 bombers, 5 fighters, 6 infantry, 4 mech_infantrys and 5 tactical_bombers
                British defend with 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour and 10 infantry; French defend with 1 fighter
                    AA fire in Egypt : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Egypt
                    Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1,83 expected hits
                    Japanese roll dice for 2 bombers, 4 fighters, 6 infantry, 4 mech_infantrys and 5 tactical_bombers in Egypt, round 2 : 11/21 hits, 8,17 expected hits
                    British roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 9 fighters and 10 infantry in Egypt, round 2 : 11/23 hits, 10,83 expected hits
                    1 tactical_bomber owned by the Japanese, 6 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 aaGun owned by the British, 1 bomber owned by the British, 1 artillery owned by the British, 10 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 3 : 6/10 hits, 6,00 expected hits
                    British roll dice for 1 armour and 9 fighters in Egypt, round 3 : 7/10 hits, 6,50 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the French, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt
                    Japanese roll dice for 2 bombers and 1 tactical_bomber in Egypt, round 4 : 3/3 hits, 1,83 expected hits
                    British roll dice for 4 fighters in Egypt, round 4 : 2/4 hits, 2,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 fighters owned by the British lost in Egypt
                    Japanese roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the British lost in Egypt
                British win with no units remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 bombers, 5 fighters, 6 infantry, 4 mech_infantrys and 5 tactical_bombers
                Casualties for British: 1 aaGun, 2 armour, 1 artillery, 1 bomber, 8 fighters and 10 infantry
                Casualties for French: 1 fighter
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 carrier, 1 destroyer and 1 transport; ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 1 carrier, 1 destroyer and 1 transport
                Casualties for ANZAC: 1 transport
            Battle in Kiangsi
                Japanese attack with 3 mech_infantrys
                Americans defend with 1 artillery
                    Japanese roll dice for 3 mech_infantrys in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 2 mech_infantrys in Kiangsi, round 3 : 1/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 fighter and 3 infantry
                Americans defend with 1 artillery; Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            4 infantry moved from Manchuria to Jehol
            1 infantry and 1 mech_infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
            1 fighter moved from Soviet Far East to Amur
    
        Place Units - Japanese
            3 armour placed in India
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 25
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,1,6,1,3,1,5,6,4,3,5,4,4,5,3,3,4,6,5,1,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,3,6,6,6,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,1,2,4,4,1,1,1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,2,3,1,2,1,6,4
            Japanese collect 19 PUs (25 lost to blockades); end with 24 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    Americans : 0,67
    AA fire in Egypt : : 0,50
    Chinese : 1,00
    Russians : 0,17
    Japanese : 6,17
    

    Savegame

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