G20 BM3 OwlGod (axis( vs sovietishcat (allies)


  • Tsinghai troop doing anything?

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone
            1 artillery moved from 70 Sea Zone to South West Africa
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
            2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Union of South Africa
            1 marine moved from Kenya to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 marine moved from French Madagascar to 72 Sea Zone
            1 marine moved from Tanganyika Territory to Rhodesia
                  Japanese take Rhodesia from British
            2 battleships and 1 marine moved from 72 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Egypt
            2 carriers moved from 72 Sea Zone to 81 Sea Zone
            3 carriers moved from 72 Sea Zone to 80 Sea Zone
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 carrier moved from 72 Sea Zone to 71 Sea Zone
            1 carrier moved from 72 Sea Zone to 71 Sea Zone
            1 carrier moved from 72 Sea Zone to 81 Sea Zone
            1 fighter moved from Eastern Persia to 80 Sea Zone
            4 fighters moved from 72 Sea Zone to 80 Sea Zone
            1 fighter moved from 72 Sea Zone to 80 Sea Zone
            6 fighters moved from 80 Sea Zone to Iraq
            2 tactical_bombers moved from 72 Sea Zone to Egypt
            1 tactical_bomber moved from 72 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            4 bombers moved from Eastern Persia to Iraq
            3 bombers moved from India to Iraq
            1 bomber moved from Burma to 42 Sea Zone
            1 bomber moved from Burma to 41 Sea Zone
            1 submarine moved from 19 Sea Zone to 17 Sea Zone
            1 bomber moved from Burma to Iraq
            1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 17 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in South West Africa
            Battle in Iraq
                Japanese attack with 8 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor; ANZAC defend with 2 infantry
                    Japanese roll dice for 8 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 9/18 hits, 9.50 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Iraq
                Japanese win, taking South West Africa from British, taking Iraq from British with 8 bombers, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Egypt
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 4 tactical_bombers
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Japanese roll dice for 2 battleships in Egypt, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Egypt, round 2 : 5/9 hits, 4.33 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 1 artillery, 2 fighters, 1 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Union of South Africa
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/6 hits, 3.00 expected hits
                    British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Union of South Africa
                Japanese win, taking Union of South Africa from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            6 fighters moved from Iraq to 80 Sea Zone
            1 tactical_bomber moved from Iraq to Persia
            8 bombers moved from Iraq to Persia
            1 aaGun, 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern Persia to Persia
            2 mech_infantrys moved from West India to Persia
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 aaGun moved from Burma to India
            1 mech_infantry moved from Burma to West India
            1 mech_infantry moved from Yunnan to India
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            2 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
            2 fighters and 4 tactical_bombers moved from Egypt to 81 Sea Zone
            8 destroyers moved from 72 Sea Zone to 81 Sea Zone
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            2 mech_infantrys moved from Hunan to Burma
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            8 bombers moved from Germany to Persia
    
        Place Units - Japanese
            3 transports placed in 80 Sea Zone
            3 bombers placed in India
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British : -1.67
    Americans : 1.17
    Japanese : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 9 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Trans-Jordan to 70 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Southern Italy
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from Trans-Jordan to Persia
    
        Combat - Americans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
            Battle in Southern Italy
                Americans captures 13PUs while taking Italians capital
            Battle in 70 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 70 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese lost in 70 Sea Zone
                Americans win, taking Southern Italy from Italians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 bomber moved from 70 Sea Zone to Nigeria
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 68 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 11 destroyers and 21 submarines moved from 66 Sea Zone to 68 Sea Zone
            1 fighter and 1 tactical_bomber moved from 66 Sea Zone to 68 Sea Zone
            7 fighters and 5 tactical_bombers moved from 66 Sea Zone to French West Africa
            3 fighters moved from Gibraltar to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
            2 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
            8 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            9 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Iraq
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
                    British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 5/8 hits, 3,50 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Egypt, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Egypt
                British win, taking Egypt from Japanese with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
            Battle in Iraq
                British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 3 infantry
                    British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iraq
                British win, taking Iraq from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            2 fighters moved from Normandy Bordeaux to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 airfield placed in French West Africa
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,1,1,3,1,6,4,2,1,2,1,3,5,1,6
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3
            British collect 24 PUs (3 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0,17
    British : 0,00
    Americans : 0,33
    Chinese : 0,17
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Italians
            1 artillery moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            2 fighters moved from Ukraine to Northwest Persia
            4 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 4 infantry
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 4 infantry in Southern Italy, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Caucasus
            3 artilleries moved from Bryansk to Rostov
            1 artillery moved from Southern France to Northern Italy
            2 fighters moved from Northwest Persia to Persia
            1 mech_infantry moved from Samara to Caucasus
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,1,3,2,5,6,2
            Italians collect 10 PUs (11 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.67
    Americans : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 87 PUs; 
            Germans buy 5 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Novgorod to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            2 bombers moved from Ukraine to 98 Sea Zone
            1 bomber moved from Novgorod to 95 Sea Zone
            1 bomber moved from Ukraine to 98 Sea Zone
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 3 carriers, 1 cruiser and 1 destroyer
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 1 battleship, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 destroyer and 4 transports
                    Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 destroyer and 4 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone
                    3 transports owned by the British lost in 98 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 36
                Casualties for British: 1 destroyer and 4 transports
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 3 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from 98 Sea Zone to Northwest Persia
            2 tactical_bombers moved from Bryansk to Northwest Persia
            6 fighters and 6 tactical_bombers moved from Ukraine to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            2 aaGuns moved from Ukraine to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 armour moved from Russia to Rostov
            1 bomber moved from 95 Sea Zone to Northern Italy
            2 bombers moved from Holland Belgium to Western Germany
            1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            8 armour and 20 mech_infantrys moved from Northern Italy to France
            2 bombers moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            13 artilleries moved from Northern Italy to France
            1 marine moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Western Ukraine
            2 bombers and 1 infantry placed in France
            3 bombers placed in Novgorod
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 2.
            3 bombers placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,3,2,2,5,5,6
            Germans collect 50 PUs (7 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.67
    Americans : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Russians take Kazakhstan from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 3 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 artilleries moved from Persia to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            5 bombers moved from India to Trans-Jordan
            16 bombers moved from Persia to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            6 fighters moved from 80 Sea Zone to Trans-Jordan
            3 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            2 artilleries moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 armour, 1 infantry and 11 mech_infantrys moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Egypt
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Egypt, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Egypt
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
                Casualties for British: 2 artilleries and 2 infantry
            Battle in Iraq
                Japanese attack with 3 armour, 1 infantry and 12 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 12 mech_infantrys in Iraq, round 2 : 4/16 hits, 3.67 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 3 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Trans-Jordan
                Japanese attack with 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 7 artilleries, 6 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 7 bombers and 4 fighters
                    AA fire in Trans-Jordan : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 20/37 hits, 21.83 expected hits
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 1.33
    AA fire in Trans-Jordan : : -1.00
    Japanese : -2.67
    

    Savegame


  • 20 hits in Transjordan. OOL?

  • '19

    Best OOL, plz keep USA fighters last.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 3 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 artilleries moved from Persia to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            5 bombers moved from India to Trans-Jordan
            16 bombers moved from Persia to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            6 fighters moved from 80 Sea Zone to Trans-Jordan
            3 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            2 artilleries moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 armour, 1 infantry and 11 mech_infantrys moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Egypt
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Egypt, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Egypt
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
                Casualties for British: 2 artilleries and 2 infantry
            Battle in Iraq
                Japanese attack with 3 armour, 1 infantry and 12 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 12 mech_infantrys in Iraq, round 2 : 4/16 hits, 3.67 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 3 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Trans-Jordan
                Japanese attack with 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 7 artilleries, 6 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 7 bombers and 4 fighters
                    AA fire in Trans-Jordan : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 20/37 hits, 21.83 expected hits
                    British roll dice for 2 aaGuns, 1 armour, 7 artilleries, 7 bombers, 11 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 26/56 hits, 21.67 expected hits
                    4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the British, 10 bombers owned by the Japanese, 7 bombers owned by the Americans and 11 infantry owned by the British lost in Trans-Jordan
                    Japanese roll dice for 11 bombers in Trans-Jordan, round 3 : 7/11 hits, 7.33 expected hits
                    British roll dice for 1 armour, 7 artilleries, 11 fighters, 6 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 22/38 hits, 16.83 expected hits
                    1 mech_infantry owned by the British, 11 bombers owned by the Japanese and 6 infantry owned by the British lost in Trans-Jordan
                British win with 1 armour, 7 artilleries, 11 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -235
                Casualties for Japanese: 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                Casualties for Americans: 7 bombers
                Casualties for British: 2 aaGuns, 17 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 marine moved from Rhodesia to Union of South Africa
            1 artillery moved from South West Africa to Union of South Africa
            2 carriers moved from 71 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Egypt to 80 Sea Zone
            2 fighters and 2 tactical_bombers moved from 71 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from West India to Persia
            1 mech_infantry moved from India to Eastern Persia
            2 mech_infantrys moved from Burma to West India
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Hunan to French Indo China
            1 mech_infantry moved from Kweichow to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from India to West India
            5 destroyers moved from 81 Sea Zone to 80 Sea Zone
            3 carriers moved from 81 Sea Zone to 80 Sea Zone
            3 destroyers moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            3 bombers placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in India
            2 transports placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
            Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : 10.17
    Americans : 1.33
    AA fire in Trans-Jordan : : -1.00
    Japanese : -3.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 3 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 artilleries moved from Persia to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            5 bombers moved from India to Trans-Jordan
            16 bombers moved from Persia to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            6 fighters moved from 80 Sea Zone to Trans-Jordan
            3 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            2 artilleries moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 armour, 1 infantry and 11 mech_infantrys moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Egypt
                Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Egypt, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Egypt
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
                Casualties for British: 2 artilleries and 2 infantry
            Battle in Iraq
                Japanese attack with 3 armour, 1 infantry and 12 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 12 mech_infantrys in Iraq, round 2 : 4/16 hits, 3.67 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 3 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Trans-Jordan
                Japanese attack with 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 7 artilleries, 6 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 7 bombers and 4 fighters
                    AA fire in Trans-Jordan : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 20/37 hits, 21.83 expected hits
                    British roll dice for 2 aaGuns, 1 armour, 7 artilleries, 7 bombers, 11 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 26/56 hits, 21.67 expected hits
                    4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the British, 10 bombers owned by the Japanese, 7 bombers owned by the Americans and 11 infantry owned by the British lost in Trans-Jordan
                    Japanese roll dice for 11 bombers in Trans-Jordan, round 3 : 7/11 hits, 7.33 expected hits
                    British roll dice for 1 armour, 7 artilleries, 11 fighters, 6 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 22/38 hits, 16.83 expected hits
                    1 mech_infantry owned by the British, 11 bombers owned by the Japanese and 6 infantry owned by the British lost in Trans-Jordan
                British win with 1 armour, 7 artilleries, 11 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -235
                Casualties for Japanese: 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                Casualties for Americans: 7 bombers
                Casualties for British: 2 aaGuns, 17 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 marine moved from Rhodesia to Union of South Africa
            1 artillery moved from South West Africa to Union of South Africa
            2 carriers moved from 71 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Egypt to 80 Sea Zone
            2 fighters and 2 tactical_bombers moved from 71 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from West India to Persia
            1 mech_infantry moved from India to Eastern Persia
            2 mech_infantrys moved from Burma to West India
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Hunan to French Indo China
            1 mech_infantry moved from Kweichow to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from India to West India
            5 destroyers moved from 81 Sea Zone to 80 Sea Zone
            3 carriers moved from 81 Sea Zone to 80 Sea Zone
            3 destroyers moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            3 bombers placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in India
            2 transports placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
            Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Persia: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 10.17
    Americans : 1.33
    AA fire in Trans-Jordan : : -1.00
    Japanese : -3.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 10 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Trans-Jordan to 81 Sea Zone
            1 bomber moved from Nigeria to 81 Sea Zone
            5 fighters and 5 tactical_bombers moved from French West Africa to 81 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 1 fighter, 21 submarines and 1 tactical_bomber moved from 68 Sea Zone to 70 Sea Zone
            2 fighters moved from French West Africa to 81 Sea Zone
    
        Combat - Americans
            Battle in 70 Sea Zone
                Americans attack with 1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 1 fighter, 21 submarines and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 21 submarines in 70 Sea Zone, round 2 : 5/21 hits, 7,00 expected hits
                    1 submarine owned by the Japanese lost in 70 Sea Zone
                Americans win, taking 70 Sea Zone from Neutral with 1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 1 fighter, 21 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 81 Sea Zone
                Americans attack with 1 bomber, 11 fighters and 5 tactical_bombers
                Japanese defend with 2 battleships and 4 transports
                    Americans roll dice for 1 bomber, 11 fighters and 5 tactical_bombers in 81 Sea Zone, round 2 : 10/17 hits, 9,50 expected hits
                    Japanese roll dice for 2 battleships and 4 transports in 81 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    4 transports owned by the Japanese, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 81 Sea Zone
                Americans win with 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 battleships and 4 transports
    
        Non Combat Move - Americans
            11 fighters and 5 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
            2 artilleries, 2 infantry and 2 transports moved from 68 Sea Zone to 70 Sea Zone
            2 artilleries and 2 infantry moved from 70 Sea Zone to Belgian Congo
            1 fighter and 1 tactical_bomber moved from 70 Sea Zone to Belgian Congo
            1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            8 fighters moved from Gibraltar to Normandy Bordeaux
            9 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to Trans-Jordan
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Normandy Bordeaux
            2 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            Americans undo move 3.
            Americans undo move 2.
            2 infantry placed in Central United States
            9 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            6 infantry moved from Tsinghai to Shensi
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
            2 cruisers and 2 marines moved from 92 Sea Zone to 94 Sea Zone
            2 cruisers and 2 marines moved from 94 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Egypt
            2 fighters moved from 92 Sea Zone to Trans-Jordan
            2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Egypt
                British attack with 6 fighters, 2 marines and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Egypt
                British win, taking Egypt from Japanese with 6 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            6 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,00
    Americans : -1,50
    Chinese : 0,17
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northwest Persia to Syria
                  Italians take Syria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 artillery moved from Northwest Persia to Iraq
            2 fighters moved from Persia to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            3 artilleries moved from Rostov to Caucasus
            2 aaGuns, 2 artilleries and 19 infantry moved from Northern Italy to France
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,4,1,1,6,3,6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            Italians collect 12 PUs (9 lost to blockades); end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 fighters moved from Queensland to Sumatra
    
        Combat - ANZAC
            Battle in Guam
            Battle in Shan State
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 airfield placed in Sumatra
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 29 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
    
        Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @OwlGod You can keep going thru Japan, I will not move any Russian units at this point.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Northwest Persia to Belgian Congo
            3 bombers moved from Western Ukraine to Egypt
            1 bomber moved from Northern Italy to Egypt
            4 bombers moved from France to Egypt
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 8 bombers
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 marines; French defend with 1 infantry
                    Germans roll dice for 8 bombers in Egypt, round 2 : 6/8 hits, 5.33 expected hits
                    British roll dice for 1 infantry and 2 marines in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    2 marines owned by the British, 1 bomber owned by the Germans and 1 infantry owned by the French lost in Egypt
                Germans win with 7 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 bomber
                Casualties for French: 1 infantry
                Casualties for British: 2 marines
            Battle in Belgian Congo
                Germans attack with 3 bombers
                Americans defend with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans roll dice for 3 bombers in Belgian Congo, round 2 : 1/3 hits, 2.00 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/6 hits, 2.50 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Belgian Congo
                    Germans roll dice for 2 bombers in Belgian Congo, round 3 : 1/2 hits, 1.33 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/5 hits, 2.17 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Belgian Congo
                    Germans roll dice for 1 bomber in Belgian Congo, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belgian Congo, round 4 : 2/4 hits, 1.83 expected hits
                    1 bomber owned by the Germans and 1 artillery owned by the Americans lost in Belgian Congo
                British win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -26
                Casualties for Germans: 3 bombers
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Caucasus
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Novgorod to Bryansk
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 112 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Germany
            7 tactical_bombers moved from Northwest Persia to Iraq
            5 bombers moved from Egypt to Iraq
            6 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Northwest Persia to Iraq
            2 bombers moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Western Ukraine
            3 bombers placed in Novgorod
            3 infantry placed in France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,3,1,2,1,3,1
            Germans collect 50 PUs (7 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Persia to 80 Sea Zone
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from French Indo China to Shan State
            3 mech_infantrys moved from Kwangsi to Shan State
            3 bombers moved from Union of South Africa to Rhodesia
            3 bombers moved from Rhodesia to Belgian Congo
    
        Combat - Japanese
            Battle in Egypt
            Battle in Shan State
                Japanese attack with 4 mech_infantrys
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 mech_infantrys in Shan State, round 2 : 0/4 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 3 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 4 : 1/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 5 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 6 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                1 mech_infantry owned by the Japanese retreated to French Indo China
                ANZAC win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 mech_infantrys
                Casualties for ANZAC: 1 infantry
            Battle in Belgian Congo
                Japanese attack with 3 bombers
                Americans defend with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 3 bombers in Belgian Congo, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                    2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 artillery owned by the Americans lost in Belgian Congo
                    Japanese roll dice for 1 bomber in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Belgian Congo, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Belgian Congo
                Japanese win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 bombers
                Casualties for Americans: 1 artillery, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 bomber moved from Belgian Congo to Iraq
            1 tactical_bomber moved from 80 Sea Zone to Iraq
            2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 aaGun moved from West India to India
            2 mech_infantrys moved from West India to Persia
            1 mech_infantry moved from Eastern Persia to Iraq
            2 fighters and 2 tactical_bombers moved from Persia to India
            1 aaGun, 1 artillery and 2 infantry moved from Persia to Iraq
            1 marine moved from Union of South Africa to Rhodesia
            1 artillery moved from Union of South Africa to Rhodesia
    
        Place Units - Japanese
            3 artilleries placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 tactical_bombers placed in India
            3 infantry placed in Union of South Africa
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2,1,5,4,3,1,3,6,4,2,2,5,6,1,5,4,4,2,2,5,5,1,6,2,6,6,1,4,6,2,4,3,6,5,2,3,3,2,4,1,1,4,1,6,5,5,5,6,2,3,4,2,5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            Japanese collect 45 PUs (10 lost to blockades); end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    ANZAC : 0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Persia to 80 Sea Zone
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from French Indo China to Shan State
            3 mech_infantrys moved from Kwangsi to Shan State
            3 bombers moved from Union of South Africa to Rhodesia
            3 bombers moved from Rhodesia to Belgian Congo
    
        Combat - Japanese
            Battle in Egypt
            Battle in Shan State
                Japanese attack with 4 mech_infantrys
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 mech_infantrys in Shan State, round 2 : 0/4 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 3 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 4 : 1/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 5 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 6 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                1 mech_infantry owned by the Japanese retreated to French Indo China
                ANZAC win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 mech_infantrys
                Casualties for ANZAC: 1 infantry
            Battle in Belgian Congo
                Japanese attack with 3 bombers
                Americans defend with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 3 bombers in Belgian Congo, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                    2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 artillery owned by the Americans lost in Belgian Congo
                    Japanese roll dice for 1 bomber in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Belgian Congo, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Belgian Congo
                Japanese win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 bombers
                Casualties for Americans: 1 artillery, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 bomber moved from Belgian Congo to Iraq
            1 tactical_bomber moved from 80 Sea Zone to Iraq
            2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 aaGun moved from West India to India
            2 mech_infantrys moved from West India to Persia
            1 mech_infantry moved from Eastern Persia to Iraq
            2 fighters and 2 tactical_bombers moved from Persia to India
            1 aaGun, 1 artillery and 2 infantry moved from Persia to Iraq
            1 marine moved from Union of South Africa to Rhodesia
            1 artillery moved from Union of South Africa to Rhodesia
    
        Place Units - Japanese
            3 artilleries placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 tactical_bombers placed in India
            3 infantry placed in Union of South Africa
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2,1,5,4,3,1,3,6,4,2,2,5,6,1,5,4,4,2,2,5,5,1,6,2,6,6,1,4,6,2,4,3,6,5,2,3,3,2,4,1,1,4,1,6,5,5,5,6,2,3,4,2,5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            Japanese collect 45 PUs (10 lost to blockades); end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 3 tactical_bombers
            EDIT: Adding units owned by Japanese to India: 3 infantry
            EDIT: Removing units owned by Japanese from Union of South Africa: 3 infantry
            EDIT: Removing units owned by Japanese from Rhodesia: 1 marine
            EDIT: Adding units owned by Japanese to Union of South Africa: 1 marine and 3 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.17
    ANZAC : 0.33
    Japanese : -0.83
    

    Savegame

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