TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from French Indo China to Sikang
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 artilleries moved from Solomon Islands to 49 Sea Zone
4 infantry moved from Solomon Islands to 49 Sea Zone
2 marines moved from Solomon Islands to 49 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 4 infantry, 2 marines, 3 tactical_bombers and 3 transports moved from 49 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from 2 Sea Zone to Alaska
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 7 fighters, 4 tactical_bombers and 3 transports
Americans defend with 1 battleship, 4 carriers, 2 cruisers and 7 fighters
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 11/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 7 fighters in 26 Sea Zone, round 2 : 6/14 hits, 7.67 expected hits
Units damaged: 2 battleships owned by the Japanese
2 cruisers owned by the Americans, 4 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 26 Sea Zone, round 3 : 10/18 hits, 9.50 expected hits
Americans roll dice for 1 battleship and 7 fighters in 26 Sea Zone, round 3 : 6/8 hits, 5.33 expected hits
3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 7 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 92
Casualties for Japanese: 1 carrier, 5 destroyers and 3 fighters
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 7 fighters
Battle in Hawaiian Islands
Battle in Caroline Islands
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Hawaiian Islands from Americans, taking Caroline Islands from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Alaska
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 mech_infantrys
Japanese roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 mech_infantrys in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
Japanese roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Alaska, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Tsinghai to Kweichow
1 bomber moved from Sikang to Kweichow
1 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Shantung to Kweichow
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.67
Japanese : 0.50
Savegame