@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 mech_infantry moved from Russia to Urals
1 armour moved from Russia to Urals
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
1 artillery moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Russians retreated to Russia
Italians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Urals to Russia
2 aaGuns and 12 infantry moved from Sakha to Buryatia
1 fighter moved from Tambov to Russia
Place Units - Russians
1 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.17
Italians : 1.67
Russians : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 mech_infantry moved from Russia to Urals
1 armour moved from Russia to Urals
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
1 artillery moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Russians retreated to Russia
Italians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Urals to Russia
2 aaGuns and 12 infantry moved from Sakha to Buryatia
1 fighter moved from Tambov to Russia
Place Units - Russians
1 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
Italians : 1.67
Russians : -1.17
Please use second post. I keep forgetting to move the long-forgotten Russian sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 8 infantry, 2 marines and 2 mech_infantrys moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 3 mech_infantrys moved from Hunan to Shan State
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 infantry, 1 submarine, 4 tactical_bombers and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
Combat - Japanese
Battle in Midway
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry, 2 marines, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry, 2 marines, 5 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 7/20 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 2 marines, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from French Indo China to Japan
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 carriers and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Kansu to Shensi
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
3 artilleries and 3 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to 96 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 96 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 96 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 96 Sea Zone to Malta
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Johnston Island to 30 Sea Zone
1 armour moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from India to Trans-Jordan
Place Units - Americans
1 harbour placed in Morocco
3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to 92 Sea Zone
4 fighters moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
1 bomber moved from Trans-Jordan to 92 Sea Zone
Combat - British
Combat Hit Differential Summary :
Scramble fighters out of Gibralter, and then OOL for battle?
@OwenToo No scramble. Default OOL. Planes last
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to 96 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 96 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 96 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 96 Sea Zone to Malta
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Johnston Island to 30 Sea Zone
1 armour moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from India to Trans-Jordan
Place Units - Americans
1 harbour placed in Morocco
3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to 92 Sea Zone
4 fighters moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
1 bomber moved from Trans-Jordan to 92 Sea Zone
Combat - British
Battle in Greece
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Greece from Italians, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 8 fighters, 7 submarines and 2 tactical_bombers
Germans defend with 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports; Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
British roll dice for 7 submarines in 92 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 8 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 9/18 hits, 9.17 expected hits
Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Italians
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 92 Sea Zone, round 2 : 5/13 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
3 destroyers owned by the Italians, 2 destroyers owned by the British, 3 submarines owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
British roll dice for 6 submarines in 92 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits
1 cruiser owned by the Italians and 2 carriers owned by the Germans lost in 92 Sea Zone
British roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 1 destroyer, 8 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 10/16 hits, 8.50 expected hits
Italians roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 92 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
2 transports owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Germans, 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans, 1 transport owned by the Germans, 1 battleship owned by the Italians, 1 submarine owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
1 transport owned by the Germans lost in 92 Sea Zone
British roll dice for 5 submarines in 92 Sea Zone, round 4 : 3/5 hits, 1.67 expected hits
British win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 150
Casualties for British: 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Casualties for Germans: 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
Non Combat Move - British
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 92 Sea Zone to Morocco
2 tactical_bombers moved from 92 Sea Zone to Morocco
2 infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 aaGun moved from Egypt to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
4 infantry moved from Alexandria to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
Place Units - British
2 transports placed in 106 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.67
Italians : -2.67
Americans : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 fighter moved from Algeria to Southern Italy
1 armour and 1 mech_infantry moved from Algeria to Libya
Place Units - Italians
3 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Morocco to Southeast Mexico
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Malta
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Western Ukraine to Volgograd
1 bomber moved from Western Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Western Ukraine to Tambov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
2 fighters and 2 tactical_bombers moved from Tambov to Western Ukraine
10 armour and 5 mech_infantrys moved from Rostov to Bryansk
2 armour, 1 infantry and 12 mech_infantrys moved from Ukraine to Bryansk
1 aaGun, 1 armour, 14 artilleries, 14 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Belarus to Bryansk
6 armour and 6 mech_infantrys moved from Archangel to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
Place Units - Germans
3 infantry placed in France
1 fighter and 1 mech_infantry placed in Western Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Germans
1 submarine moved from 124 Sea Zone to 125 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Nenetsia to Russia
1 infantry moved from Russia to Tambov
1 armour moved from Urals to Samara
1 mech_infantry moved from Urals to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Samara
Place Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 2 marines, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 armour, 2 artilleries, 7 infantry, 2 marines and 5 mech_infantrys moved from Shan State to Burma
2 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
Combat - Japanese
Battle in Alaska
Battle in Wake Island
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 2 marines, 14 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 2 marines, 14 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 12/31 hits, 8.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Alaska from Americans, taking Wake Island from Americans, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 marines, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 submarines, 5 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Anhwe
Place Units - Japanese
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 marines placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 62 PUs (5 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33
Japanese : 3.67
I’ll be on vacation for the next 8-9 days, and won’t be able to post any moves. I am actually going on a Canadian Rockies train trip that ends in your fair city of Vancouver, BC
@OwenToo Oh wow, this is going to be a really fun trip, it is a beautiful place to visit. I’ve done it a couple time already, it is really worth it. Are you visiting from the US? No problem for the wait, enjoy your trip!
Yes, I live in Utah, USA, and have wanted to do this trip for several years. We fly from Salt Lake into Calgary this evening, and take the train from there…
@OwenToo That sounds awesome. Have a good time!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 submarines moved from 91 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 marine moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Trans-Jordan to Gibraltar
2 fighters moved from Western United States to Alaska
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
5 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
5 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 3/9 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Alaska
Americans attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 3 fighters and 1 infantry in Alaska, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 119 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 4 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
AA fire in Gibraltar : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 4/9 hits, 2.83 expected hits
Italians roll dice for 3 aaGuns, 1 artillery and 5 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 4 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine in Gibraltar, round 5 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 20
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Italians: 2 aaGuns and 1 infantry
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
2 fighters moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Gibraltar to Morocco
3 fighters moved from Malta to Greece
1 fighter moved from Gibraltar to Morocco
1 fighter moved from Eastern United States to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
4 infantry and 1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.33
Italians : -1.33
Americans : 0.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 submarines moved from 91 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 marine moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Trans-Jordan to Gibraltar
2 fighters moved from Western United States to Alaska
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
5 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
5 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 3/9 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Alaska
Americans attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 3 fighters and 1 infantry in Alaska, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 119 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 4 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
AA fire in Gibraltar : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 4/9 hits, 2.83 expected hits
Italians roll dice for 3 aaGuns, 1 artillery and 5 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 4 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 4 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 4 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine in Gibraltar, round 5 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 20
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Italians: 2 aaGuns and 1 infantry
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
2 fighters moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Gibraltar to Morocco
3 fighters moved from Malta to Greece
1 fighter moved from Gibraltar to Morocco
1 fighter moved from Eastern United States to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
4 infantry and 1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 bomber moved from Morocco to Northern Italy
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Persia to India
1 mech_infantry moved from Persia to Eastern Persia
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 bomber moved from Northern Italy to Greece
2 fighters moved from 92 Sea Zone to Greece
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
2 fighters moved from Morocco to United Kingdom
1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to 109 Sea Zone
5 submarines moved from 92 Sea Zone to 97 Sea Zone
3 artilleries moved from Egypt to Trans-Jordan
6 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 transports placed in 109 Sea Zone
2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Gibraltar : : -0.33
Italians : -1.33
British : 0.00
Americans : 0.00
AA fire in Northern Italy : : -0.17
Japanese : -1.33