1d6: 5
Newer War KirkvJeff
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going to try again
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Test summary from TripleA, engine version: 1.9, time: 1:31:36 AM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Norway 1 infantry moved from Karelia S.S.R. to Norway 1 infantry moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to Norway 1 armour moved from Archangel to Norway 1 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Archangel 1 fighter moved from Russia to Norway 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 armour moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia 1 artillery moved from Caucasus to West Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 armour moved from Archangel to West Russia Combat - Russians Battle in Norway Russians attack with 1 armour, 2 fighters and 3 infantry Germans defend with 1 fighter and 3 infantry Russians roll dice for 1 armour, 2 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Norway, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour and 2 fighters in Norway, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Norway Russians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 1 fighter and 3 infantry Battle in West Russia Russians attack with 2 armour, 2 artilleries and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 2 artilleries and 3 infantry in West Russia, round 3 : 4/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Norway to Karelia S.S.R. 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 3 infantry placed in Russia 3 armour placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Western Europe to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from Eastern Europe to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Eastern Europe to Karelia S.S.R. 1 infantry moved from Eastern Europe to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 infantry moved from Southern Europe to 14 Sea Zone 1 infantry moved from Southern Europe to 14 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Balkans to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Anglo Egypt 1 infantry moved from 15 Sea Zone to Anglo Egypt 1 armour and 1 infantry moved from Libya to Anglo Egypt Combat - Germans Battle in 1 Sea Zone Germans attack with 1 submarine British defend with 1 transport Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 1 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in 6 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Russians Submerged Battle in Karelia S.S.R. Germans attack with 1 bomber, 4 fighters and 6 infantry Russians defend with 1 armour, 2 fighters and 1 infantry Germans roll dice for 1 bomber, 4 fighters and 6 infantry in Karelia S.S.R., round 2 : 2/11 hits, 3.67 expected hits Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 bomber, 4 fighters and 3 infantry in Karelia S.S.R., round 3 : 2/8 hits, 3.17 expected hits Russians roll dice for 2 fighters in Karelia S.S.R., round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans winGermans win with 2 submarines remaining, taking Karelia S.S.R. from Russians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 2 fighters and 1 infantry Battle in 15 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship, 1 fighter and 1 transport in 15 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 15 Sea Zone Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Anglo Egypt Germans attack with 1 armour and 3 infantry British defend with 1 armour, 1 fighter and 1 infantry Germans roll dice for 1 armour and 3 infantry in Anglo Egypt, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 0/3 hits, 1.50 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egypt Germans roll dice for 1 armour and 3 infantry in Anglo Egypt, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 fighter in Anglo Egypt, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Anglo Egypt Germans win, taking Anglo Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 18 Casualties for British: 1 armour, 1 fighter and 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Algeria to Libya 1 armour, 1 artillery and 2 infantry moved from Ukraine S.S.R. to Eastern Europe 1 armour and 2 infantry moved from Balkans to Eastern Europe 1 bomber and 4 fighters moved from Karelia S.S.R. to Eastern Europe 1 armour moved from Western Europe to Eastern Europe 1 armour moved from Western Europe to Eastern Europe 1 armour moved from Germany to Eastern Europe 1 armour moved from Germany to Eastern Europe 1 armour moved from Southern Europe to Eastern Europe 1 infantry moved from Germany to Western Europe 1 artillery moved from Southern Europe to Germany 1 fighter moved from 15 Sea Zone to Southern Europe Place Units - Germans 2 infantry placed in Southern Europe 1 armour, 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : -2.00 British : -2.17 Russians : 0.17
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1 Purchase Units - British British buy 1 armour and 1 battleship; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from India to French Indochina 1 infantry moved from India to French Indochina 1 infantry moved from India to French Indochina 1 fighter moved from 35 Sea Zone to French Indochina 1 infantry moved from Union of South Africa to Kenya 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 13 Sea Zone to 8 Sea Zone 1 battleship moved from 2 Sea Zone to 8 Sea Zone 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 transport moved from 8 Sea Zone to 9 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 bomber moved from United Kingdom to 6 Sea Zone 1 infantry moved from Australia to 40 Sea Zone 1 infantry moved from Australia to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Guinea 1 infantry moved from 47 Sea Zone to New Guinea 1 submarine moved from 40 Sea Zone to 47 Sea Zone Combat - British Battle in French Indochina British attack with 1 fighter and 3 infantry Japanese defend with 1 fighter and 2 infantry British roll dice for 1 fighter and 3 infantry in French Indochina, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the British lost in French Indochina British roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the British and 1 fighter owned by the British lost in French Indochina Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -19 Casualties for British: 1 fighter and 3 infantry Battle in 6 Sea Zone British attack with 1 bomber and 2 fighters; Russians loiter and taunt Germans defend with 2 submarines British roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 2 submarines Battle in New Guinea British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from 6 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom Place Units - British 1 armour placed in United Kingdom 1 battleship placed in 8 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
British : -2.33 Japanese : 1.00
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from French Indochina to India Japanese take India from British 1 infantry moved from French Indochina to India 1 fighter moved from French Indochina to China 3 infantry moved from Kwantung to China 1 fighter and 2 infantry moved from Manchuria to China 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 45 Sea Zone to 47 Sea Zone 1 destroyer moved from 50 Sea Zone to 47 Sea Zone 1 fighter moved from 50 Sea Zone to 47 Sea Zone 1 carrier moved from 50 Sea Zone to 47 Sea Zone 1 fighter moved from Japan to China 1 bomber moved from Japan to China Combat - Japanese Battle in China Japanese attack with 1 bomber, 3 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in China, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter and 2 infantry Battle in 47 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine British defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 47 Sea Zone British roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 submarine owned by the Japanese Submerged British roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 47 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 submarine owned by the British lost in 47 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16 Casualties for British: 1 submarine and 1 transport Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 carrier and 2 fighters British defend with 1 carrier, 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 36 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 transport owned by the British lost in 36 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 36 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 36 Sea Zone Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 16 Casualties for Japanese: 2 fighters Casualties for British: 1 carrier, 1 destroyer and 1 transport Non Combat Move - Japanese 1 battleship and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 transport moved from 59 Sea Zone to 61 Sea Zone 4 infantry moved from Japan to 61 Sea Zone 4 infantry moved from 61 Sea Zone to Manchuria 1 bomber and 3 fighters moved from China to Manchuria Place Units - Japanese 2 transports placed in 61 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 36 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.67 Americans : -1.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 52 Sea Zone to 55 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 armour moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom 1 fighter moved from Hawaiian Islands to 52 Sea Zone 1 carrier and 2 fighters moved from 52 Sea Zone to 55 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Non Combat Move - Americans Place Units - Americans 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Caucasus to India 1 armour moved from Caucasus to India 1 armour moved from Caucasus to India 1 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery moved from West Russia to Belorussia 1 artillery moved from West Russia to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from West Russia to Karelia S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from West Russia to Belorussia 1 armour moved from West Russia to Karelia S.S.R. 1 infantry moved from West Russia to Belorussia 1 infantry moved from West Russia to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to Caucasus Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 5 infantry Germans defend with 1 infantry Russians roll dice for 5 infantry in Ukraine S.S.R., round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in India Russians attack with 3 armour Japanese defend with 1 aaGun and 2 infantry Russians roll dice for 3 armour in India, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Russians lost in India Russians win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 submarine moved from 6 Sea Zone to 8 Sea Zone Place Units - Russians 3 armour and 1 artillery placed in Caucasus 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 2.00 Japanese : 0.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2 Purchase Units - Germans Germans buy 14 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Anglo Egypt to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from Anglo Egypt to Belgian Congo Germans take Belgian Congo from British 1 infantry moved from Eastern Europe to Belorussia 1 infantry moved from Eastern Europe to Belorussia 1 infantry moved from Eastern Europe to Belorussia 1 infantry moved from Eastern Europe to Belorussia 1 bomber and 4 fighters moved from Eastern Europe to Belorussia 1 fighter moved from Southern Europe to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 bomber, 5 fighters and 4 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 1 bomber, 5 fighters and 4 infantry in Belorussia, round 2 : 3/10 hits, 3.83 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber and 5 fighters moved from Belorussia to Eastern Europe 1 armour moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 2 artilleries and 5 infantry moved from Germany to Eastern Europe 1 infantry moved from Southern Europe to Germany 1 infantry moved from Southern Europe to Germany 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery moved from Libya to 14 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 1 artillery moved from 14 Sea Zone to Southern Europe 1 infantry moved from 14 Sea Zone to Southern Europe 1 battleship moved from 15 Sea Zone to 14 Sea Zone Place Units - Germans 10 infantry placed in Germany 4 infantry placed in Southern Europe Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2 Purchase Units - British British buy 1 armour and 3 transports; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from United Kingdom to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany 1 battleship moved from 8 Sea Zone to 1 Sea Zone 1 battleship moved from 8 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Persia 1 battleship moved from 8 Sea Zone to 6 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid costs 0 PUs Battle in 1 Sea Zone British attack with 2 battleships Germans defend with 1 submarine Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships in 1 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Germans lost in 1 Sea Zone British win with 2 battleships remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Non Combat Move - British Place Units - British 1 armour placed in United Kingdom 3 transports placed in 6 Sea Zone Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 AA fire in Germany : : 0.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship and 4 transports moved from 61 Sea Zone to 60 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Japan to 60 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber and 3 fighters moved from Manchuria to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry Russians defend with 7 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/11 hits, 4.00 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Buryatia S.S.R., round 3 : 2/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia S.S.R. Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 7 infantry Casualties for Japanese: 1 armour, 1 artillery and 5 infantry Non Combat Move - Japanese 5 infantry moved from China to French Indochina 3 infantry moved from Manchuria to China 1 bomber and 3 fighters moved from Buryatia S.S.R. to Manchuria 3 fighters moved from Manchuria to China 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 47 Sea Zone to 36 Sea Zone Place Units - Japanese 1 fighter and 6 infantry placed in Japan Japanese undo move 1. 1 transport placed in 60 Sea Zone 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 4.33 Japanese : -0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to United Kingdom 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from United Kingdom to Germany 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway Americans take Norway from Germans 1 fighter moved from United Kingdom to Norway 1 infantry moved from Western United States to 55 Sea Zone 1 infantry moved from Western United States to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Midway 1 infantry moved from 56 Sea Zone to Midway 1 carrier moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 battleship moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Midway to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 fighter moved from Norway to Karelia S.S.R. 1 fighter moved from 56 Sea Zone to Midway Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 55 Sea Zone 1 transport placed in 10 Sea Zone Americans undo move 3. 1 transport placed in 55 Sea Zone Turn Complete - Americans Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Ukraine S.S.R. to Balkans Russians take Balkans from Germans 1 infantry moved from West Russia to Belorussia 1 infantry moved from Archangel to West Russia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 artillery moved from Russia to West Russia 1 infantry moved from Ukraine S.S.R. to Balkans 1 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Ukraine S.S.R. to Belorussia 1 submarine moved from 8 Sea Zone to 6 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 3 armour and 3 infantry Germans defend with 3 infantry Russians roll dice for 3 armour and 3 infantry in Belorussia, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 3 armour placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 1.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Eastern Europe to Belorussia 1 bomber and 5 fighters moved from Eastern Europe to Belorussia 1 artillery moved from Eastern Europe to Belorussia 1 artillery and 5 infantry moved from Southern Europe to Balkans 1 infantry moved from Germany to Balkans 1 infantry moved from Anglo Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from Anglo Egypt to Kenya 1 infantry moved from Italian East Africa to Kenya 1 infantry moved from Belgian Congo to Kenya Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 bomber, 5 fighters and 5 infantry Russians defend with 3 armour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 5 infantry in Belorussia, round 2 : 2/12 hits, 4.50 expected hits Russians roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 4 infantry in Belorussia, round 3 : 3/11 hits, 4.33 expected hits Russians roll dice for 2 armour in Belorussia, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Russians: 3 armour and 1 infantry Battle in Kenya Germans attack with 1 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Germans win, taking Kenya from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Balkans Germans attack with 1 artillery and 6 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 6 infantry in Balkans, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Balkans Germans win, taking Balkans from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber and 5 fighters moved from Belorussia to Eastern Europe 1 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 8 infantry moved from Germany to Eastern Europe 1 fighter moved from Eastern Europe to Germany 1 fighter moved from Eastern Europe to Germany Place Units - Germans 10 infantry placed in Germany Germans undo move 1. 1 armour and 9 infantry placed in Germany 1 infantry placed in Southern Europe Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -3.17 British : -0.33 Russians : -0.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 1 Sea Zone to 12 Sea Zone 1 battleship moved from 1 Sea Zone to 12 Sea Zone 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from Persia to India 1 infantry moved from Persia to India 1 armour moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 1 armour moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 1 armour moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 1 armour moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone Non Combat Move - British Place Units - British 1 armour and 1 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory and 5 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 6 infantry moved from Japan to 60 Sea Zone 6 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 bomber moved from Manchuria to Sinkiang 3 fighters and 3 infantry moved from China to Sinkiang Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 fighter and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sinkiang Japanese attack with 1 bomber, 3 fighters and 3 infantry Americans defend with 2 infantry; Russians defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Sinkiang, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 4 infantry in Sinkiang, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Sinkiang, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 36 Sea Zone to 60 Sea Zone 1 fighter moved from Buryatia S.S.R. to 60 Sea Zone 1 bomber and 3 fighters moved from Sinkiang to French Indochina Place Units - Japanese 5 infantry placed in Japan 1 factory placed in French Indochina Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 8 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom 1 carrier and 2 fighters moved from 56 Sea Zone to 57 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from Midway to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Western United States to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Midway 1 fighter moved from United Kingdom to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 bomber moved from United Kingdom to Germany 1 armour moved from Norway to Karelia S.S.R. Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Non Combat Move - Americans 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from 56 Sea Zone to Midway 1 fighter moved from 56 Sea Zone to Midway Place Units - Americans 1 battleship, 1 destroyer and 1 submarine placed in 55 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour moved from Caucasus to Sinkiang 1 armour moved from Caucasus to Sinkiang 1 artillery moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from West Russia to Belorussia 1 artillery moved from West Russia to Belorussia 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Evenki National Okrug 1 artillery moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. Combat - Russians Battle in Belorussia Russians attack with 3 armour, 2 artilleries and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Belorussia, round 2 : 0/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belorussia Russians roll dice for 3 armour and 2 artilleries in Belorussia, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 3 armour and 1 artillery in Belorussia, round 4 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 3 armour remaining. Battle score for attacker is -4 Casualties for Russians: 2 artilleries and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Sinkiang Russians attack with 2 armour Japanese defend with 1 infantry Russians roll dice for 2 armour in Sinkiang, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 1 infantry placed in Caucasus 3 armour and 2 infantry placed in Russia Russians undo move 1. 2 armour placed in Russia 1 infantry placed in Caucasus Russians undo move 3. Russians undo move 2. Russians undo move 1. 5 armour placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -2.83 Japanese : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern Europe to 14 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Ukraine S.S.R. 1 artillery and 6 infantry moved from Balkans to Ukraine S.S.R. 1 armour moved from Germany to Ukraine S.S.R. 1 infantry moved from Eastern Europe to Belorussia 1 infantry moved from Eastern Europe to Belorussia 1 artillery moved from Eastern Europe to Belorussia 1 artillery moved from Eastern Europe to Belorussia 1 fighter moved from Germany to Belorussia 1 fighter moved from Germany to Ukraine S.S.R. 1 fighter moved from Eastern Europe to Belorussia 8 armour, 1 bomber, 2 fighters and 6 infantry moved from Eastern Europe to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 infantry moved from Kenya to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Kenya to Anglo Egypt 1 infantry moved from Kenya to Union of South Africa Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Ukraine S.S.R., round 2 : 0/10 hits, 2.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Ukraine S.S.R., round 3 : 1/8 hits, 2.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 4 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 5 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 6 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery and 7 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Belorussia Germans attack with 2 artilleries, 2 fighters and 2 infantry Russians defend with 3 armour Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Belorussia, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 armour in Belorussia, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 3 armour Battle in Karelia S.S.R. Germans attack with 8 armour, 1 bomber, 2 fighters and 8 infantry British defend with 2 fighters; Americans defend with 1 armour, 1 bomber and 3 fighters; Russians defend with 1 armour and 2 infantry Germans roll dice for 8 armour, 1 bomber, 2 fighters and 8 infantry in Karelia S.S.R., round 2 : 6/19 hits, 7.00 expected hits Russians roll dice for 2 armour, 1 bomber, 5 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/10 hits, 5.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 bomber, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 8/16 hits, 6.50 expected hits Russians roll dice for 4 fighters in Karelia S.S.R., round 3 : 3/4 hits, 2.67 expected hits 3 infantry owned by the Germans, 3 fighters owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 8 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 63 Casualties for Germans: 6 infantry Casualties for Americans: 1 armour, 1 bomber and 3 fighters Casualties for British: 2 fighters Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 1 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 5 infantry moved from Germany to Eastern Europe 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany 2 fighters moved from Belorussia to Eastern Europe 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Ukraine S.S.R. to Germany Place Units - Germans 1 armour and 9 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -4.17 Russians : 0.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 artillery moved from United Kingdom to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Norway 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 12 Sea Zone to 14 Sea Zone 1 battleship moved from 12 Sea Zone to 14 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 battleship, 1 destroyer and 1 transport Germans defend with 1 destroyer and 1 transport British roll dice for 1 battleship, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 transport owned by the British lost in 5 Sea Zone British roll dice for 1 battleship and 1 destroyer in 5 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 destroyer and 1 transport Non Combat Move - British Place Units - British 1 armour and 1 infantry placed in United Kingdom 2 transports placed in 6 Sea Zone Turn Complete - British British collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.33