@max334 changed the loss in yunnan to only losing 1 plane and leaving the territory chinese
VonAlba (Axis) vs Yelrae (Allied) BM3.rematch
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 5 infantry and 2 marines moved from Japan to 6 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 2 artilleries and 3 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Hunan to Yunnan 1 bomber moved from Kwangsi to Suiyuyan 1 bomber moved from Kwangsi to Suiyuyan 2 fighters moved from Kwangsi to Hopei 8 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 5/8 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 9 fighters, 1 infantry and 8 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 12/19 hits, 10,50 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Yunnan to 36 Sea Zone 4 fighters moved from Yunnan to 36 Sea Zone 2 fighters moved from Hopei to Anhwe 2 bombers moved from Suiyuyan to Chahar 1 aaGun moved from Jehol to Anhwe 5 fighters and 5 tactical_bombers moved from Yunnan to Hunan 1 mech_infantry moved from Chahar to Anhwe 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : 3,83
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 mech_infantrys moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone Americans undo move 1. Americans undo move 1. 1 submarine placed in 10 Sea Zone 2 carriers and 1 destroyer placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 3. Americans undo move 1. 2 submarines placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 10 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Malta to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria 1 bomber moved from Syria to Alexandria 1 armour moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Alexandria 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory Combat - British Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 6/10 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 2 tactical_bombers moved from Alexandria to Egypt 2 fighters moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone Place Units - British 1 submarine placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 factory_minor placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 factory_minor EDIT: Adding units owned by British to Egypt: 1 airfield EDIT: Changing PUs for British from 10 to 7 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 airfield EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Changing PUs for British from 7 to 10 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -0.17 Chinese : -0.83 Japanese : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Libya 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Kenya to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Greece Italians attack with 1 artillery and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits, 1,00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 3 infantry in Greece, round 3 : 0/4 hits, 1,00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 4 : 1/3 hits, 0,83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 5 : 1/3 hits, 0,83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 1 infantry in Greece, round 6 : 0/2 hits, 0,67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 7 : 2/2 hits, 0,67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 2 infantry Battle in Eastern Poland Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Yugoslavia to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,50 Neutral_Allies : -2,67 Russians : -0,33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 11 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 fighter moved from French West Africa to Egypt 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 2 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 artillery and 10 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 3 armour, 2 artilleries and 23 infantry moved from Poland to Eastern Poland 13 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 battleship moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 battleship and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 96 Sea Zone Germans attack with 1 cruiser and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 cruiser and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 98 Sea Zone Germans attack with 1 bomber, 3 fighters and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 2 transports; French defend with 1 destroyer Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone 2 transports owned by the British lost in 98 Sea Zone Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser, 1 destroyer and 2 transports Casualties for French: 1 destroyer Battle in Baltic States Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 2 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 aaGun moved from Poland to Baltic States 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Germany to Poland Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : -1,83 Russians : 0,17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 2 fighters moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 2 aaGuns, 1 armour and 12 infantry moved from Belarus to Bryansk 9 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Chahar to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from Anhwe to Japan 1 armour moved from Jehol to Suiyuyan 1 artillery and 1 infantry moved from Chahar to Suiyuyan 4 infantry moved from Jehol to Chahar 2 artilleries and 3 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 4 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Guam 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from 36 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Hunan to Kwangtung 3 fighters moved from Hunan to Suiyuyan 2 fighters moved from Hunan to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 tactical_bombers moved from Hunan to Shan State Combat - Japanese
Combat Hit Differential Summary :
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scramble from guam?
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bump 1
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Yes, scramble. Sorry, been traveling past few days. Will get to my turn tonight or tomorrow.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Chahar to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from Anhwe to Japan 1 armour moved from Jehol to Suiyuyan 1 artillery and 1 infantry moved from Chahar to Suiyuyan 4 infantry moved from Jehol to Chahar 2 artilleries and 3 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 4 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Guam 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from 36 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Hunan to Kwangtung 3 fighters moved from Hunan to Suiyuyan 2 fighters moved from Hunan to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 tactical_bombers moved from Hunan to Shan State Combat - Japanese Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone Americans scrambles to create a battle in territory 21 Sea Zone Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 marine, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 marine, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in 16 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Suiyuyan Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Suiyuyan, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Suiyuyan, round 3 : 3/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Philippines, round 2 : 1/6 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Philippines, round 3 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,50 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 3/4 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 3 : 2/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in 21 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 fighter Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 fighter Battle in Guam Japanese attack with 2 infantry and 2 tactical_bombers Americans defend with 1 airfield Non Combat Move - Japanese 1 fighter moved from Philippines to 43 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 2 bombers moved from 16 Sea Zone to Japan 3 fighters moved from Suiyuyan to Chahar 1 aaGun moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Shan State to Yunnan 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from 41 Sea Zone to Siam Place Units - Japanese 1 factory_minor placed in Korea 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : -1,33 Chinese : -0,67 UK_Pacific : 1,67 Japanese : -4,67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers and 2 submarines; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 15 Sea Zone to 16 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Gibraltar Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Gibraltar from Germans, taking Iwo Jima from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from 86 Sea Zone to Brazil 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 2 submarines placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 3 submarines and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 bomber moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone 1 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq Combat - British Battle in 96 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 cruiser British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 96 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Iraq British attack with 2 fighters, 1 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 1/5 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 3 : 3/4 hits, 2.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 tactical_bomber owned by the British lost in Iraq British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 armour and 1 artillery moved from Alexandria to Egypt 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from 96 Sea Zone to Egypt Place Units - British 1 airfield placed in Egypt British undo move 1. 1 submarine placed in 98 Sea Zone 2 submarines placed in 81 Sea Zone British undo move 1. 1 submarine placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 airfield placed in Egypt British undo move 4. 1 airfield placed in Trans-Jordan British undo move 4. 1 airfield placed in Gibraltar British undo move 4. Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 British collect 30 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 artilleries
Combat Hit Differential Summary :
Germans : -1.17 British : -1.83 Americans : 1.33 Neutral_Axis : 0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Northern Italy to Southern Italy 2 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Crete Battle in Tobruk Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Tobruk Italians win, taking Crete from Neutral_Allies, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 3 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1,67 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Poland 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1,67 British : -0,33 Russians : 0,00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 13 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs Combat Move - French 1 fighter moved from Egypt to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 99 Sea Zone to Egypt 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 10 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 infantry moved from Finland to Karelia 1 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 6 armour, 3 artilleries and 33 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Greece to Ukraine 1 bomber moved from Normandy Bordeaux to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 2 fighters moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Western Germany 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Germany to Poland 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 battleship moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Ukraine, round 3 : 3/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 6 armour, 3 artilleries and 33 infantry Russians defend with 3 infantry Germans roll dice for 6 armour, 3 artilleries and 33 infantry in Western Ukraine, round 2 : 9/42 hits, 10,00 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 armour, 3 artilleries and 32 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 10 armour and 2 mech_infantrys Russians defend with 2 artilleries and 4 infantry Germans roll dice for 10 armour and 2 mech_infantrys in Archangel, round 2 : 6/12 hits, 5,33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 10 armour remaining. Battle score for attacker is 12 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 4 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 2 aaGuns moved from Eastern Poland to Western Ukraine 1 bomber moved from Ukraine to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Normandy Bordeaux to France 1 bomber moved from 96 Sea Zone to Southern Italy 1 tactical_bomber moved from 96 Sea Zone to Southern Italy Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 artillery and 1 infantry placed in France 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2,67 British : -0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 armour AA fire in Belarus : 0/2 hits, 0.33 expected hits Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.83 expected hits Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 aaGun owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun and 1 infantry Casualties for Russians: 3 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 3 aaGuns, 2 armour, 2 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 3 infantry moved from Yenisey to Timguska 1 infantry moved from Yenisey to Timguska 5 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.83 Russians : -3.17 AA fire in Belarus : : -0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 tactical_bombers moved from 21 Sea Zone to Iwo Jima 1 carrier and 1 cruiser moved from 21 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 43 Sea Zone to Java 1 battleship, 1 carrier and 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 2 fighters moved from Yunnan to Tsinghai 2 tactical_bombers moved from Yunnan to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Manchuria to Korea 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Suiyuyan to Shensi 1 armour moved from Suiyuyan to Tsinghai 2 artilleries and 3 infantry moved from Shensi to Tsinghai 1 tactical_bomber moved from Yunnan to Tsinghai 2 bombers moved from Japan to 23 Sea Zone 1 fighter moved from Siam to Yunnan 2 fighters moved from Chahar to Tsinghai 1 fighter moved from Chahar to Korea Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 carrier, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 23 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 23 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Iwo Jima Japanese attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers in Tsinghai, round 2 : 7/13 hits, 6,00 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 : 2/7 hits, 2,67 expected hits 2 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 4 fighters and 3 tactical_bombers moved from Tsinghai to Shensi 1 aaGun moved from Kweichow to Yunnan 2 artilleries and 3 infantry moved from Jehol to Anhwe 2 infantry moved from Chahar to Anhwe 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone 2 fighters moved from 16 Sea Zone to Korea 2 bombers moved from 23 Sea Zone to Japan 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from Dutch New Guinea to 45 Sea Zone 2 fighters moved from Java to 45 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 destroyer and 1 transport placed in 19 Sea Zone 1 infantry placed in Kiangsu 3 infantry placed in Korea 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Americans : -0,83 Chinese : -0,67 Japanese : -1,50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Gibraltar 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western United States to Gibraltar 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 submarine moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western United States Americans undo move 4. 1 fighter placed in Eastern United States 1 artillery, 2 bombers and 1 infantry placed in Western United States Americans undo move 2. 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 armour moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 fighter moved from Egypt to Ethiopia 1 fighter moved from Egypt to Tobruk 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone Combat - British Battle in Tobruk British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk retreated to Tobruk Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Italians: 1 infantry Battle in 98 Sea Zone British attack with 1 bomber and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Ethiopia British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Ethiopia to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 bomber moved from 98 Sea Zone to Egypt 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 94 Sea Zone 1 battleship moved from 81 Sea Zone to 94 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Tobruk to 94 Sea Zone Place Units - British 1 armour placed in Egypt 1 airfield placed in Gibraltar 1 factory_minor placed in Persia 1 destroyer placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone 1 submarine placed in 106 Sea Zone British undo move 6. British undo move 4. 1 destroyer placed in 110 Sea Zone 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : 0.17 Italians : -0.33 Americans : 0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Poland to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 110 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 cruiser and 1 destroyer British defend with 1 submarine Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 cruiser Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 110 Sea Zone to France 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Bessarabia to Western Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,83 British : 1,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer and 1 factory_minor; Remaining resources: 14 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 artilleries placed in New South Wales 1 destroyer placed in 62 Sea Zone 1 factory_minor placed in Iraq Turn Complete - ANZAC ANZAC collect 16 PUs; end with 30 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French 1 fighter moved from Egypt to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : 0.50