Wizmark (X) vs Sovietishcat (L)

  • '20 '19

    TripleA Move Summary: Italians round 27

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 6 infantry moved from Southern France to Spain
            6 infantry moved from Normandy Bordeaux to Spain
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 6 infantry moved from Southern France to Spain
            6 infantry moved from Normandy Bordeaux to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 2 artilleries and 12 infantry
                Americans defend with 1 airfield, 2 armour, 1 factory_minor and 2 infantry
                    Italians roll dice for 2 artilleries and 12 infantry in Spain, round 2 : 3/14 hits, 3.00 expected hits
                    Americans roll dice for 2 armour and 2 infantry in Spain, round 2 : 3/4 hits, 1.67 expected hits
                    1 armour owned by the Americans, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Spain
                    Italians roll dice for 2 artilleries and 9 infantry in Spain, round 3 : 4/11 hits, 2.50 expected hits
                    Americans roll dice for 1 armour in Spain, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Spain
                Italians win, taking Spain from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 4 infantry
                Casualties for Americans: 2 armour and 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern France to Spain
            1 fighter moved from Southern Italy to Egypt
            1 armour and 1 mech_infantry moved from Southern France to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Americans : 1.83
    

    Savegame

  • '19

    TripleA Turn Summary: French round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Persia to Northwest Persia
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Wake Island to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark You can continue till Japan, I have no Russian troops to move that matters

  • '20 '19

    TripleA Move Summary: Germans round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 13 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Baltic States to Novgorod
            1 fighter moved from Germany to Novgorod
            1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Egypt to Tobruk
                  Germans take Alexandria from British
                  Italians take Tobruk from ANZAC
            3 infantry moved from Saudi Arabia to Iraq
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            3 artilleries and 2 infantry moved from Turkey to Northwest Persia
            2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
            3 armour moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            12 bombers moved from Trans-Jordan to Northwest Persia
            2 bombers moved from Western Germany to Novgorod
            2 bombers moved from Russia to Northwest Persia
            1 armour moved from Trans-Jordan to Iraq
            1 infantry moved from Baltic States to Novgorod
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 13 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Baltic States to Novgorod
            1 fighter moved from Germany to Novgorod
            1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Egypt to Tobruk
                  Germans take Alexandria from British
                  Italians take Tobruk from ANZAC
            3 infantry moved from Saudi Arabia to Iraq
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            3 artilleries and 2 infantry moved from Turkey to Northwest Persia
            2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
            3 armour moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            12 bombers moved from Trans-Jordan to Northwest Persia
            2 bombers moved from Western Germany to Novgorod
            2 bombers moved from Russia to Northwest Persia
            1 armour moved from Trans-Jordan to Iraq
            1 infantry moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Iraq
                Germans attack with 1 armour and 3 infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Iraq, round 2 : 3/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 destroyer; Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 2 armour, 3 artilleries, 14 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour, 3 artilleries and 20 infantry; ANZAC defend with 1 fighter
                    Germans roll dice for 2 armour, 3 artilleries, 14 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 13/24 hits, 13.50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter and 20 infantry in Northwest Persia, round 2 : 8/25 hits, 8.83 expected hits
                    3 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 13 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 14 bombers, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 15/16 hits, 10.50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter and 7 infantry in Northwest Persia, round 3 : 4/12 hits, 4.50 expected hits
                    1 fighter owned by the ANZAC, 4 bombers owned by the Germans, 3 artilleries owned by the British, 7 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
                Germans win with 10 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 armour, 3 artilleries, 4 bombers, 2 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 3 artilleries and 20 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Novgorod
                Germans attack with 2 bombers, 1 fighter and 4 infantry
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kansu
                Germans attack with 3 armour
                Chinese defend with 1 infantry
                    Germans roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Syria
            10 bombers moved from Northwest Persia to Russia
            1 fighter moved from 81 Sea Zone to Syria
            3 aaGuns moved from Trans-Jordan to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
            6 armour moved from Egypt to Syria
            2 fighters moved from 112 Sea Zone to Germany
            4 aaGuns and 8 infantry moved from Southern France to Spain
            8 infantry and 1 marine moved from Poland to Baltic States
            2 armour and 1 mech_infantry moved from Western Ukraine to Baltic States
            1 armour and 2 mech_infantrys moved from Bryansk to Baltic States
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
            2 bombers moved from Novgorod to Russia
            1 fighter moved from Novgorod to Baltic States
            7 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 submarines placed in 113 Sea Zone
            10 infantry placed in Germany
            3 infantry placed in Turkey
            3 armour placed in Egypt
            3 armour placed in Russia
            3 mech_infantrys placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,3
            Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.33
    British : -1.33
    Americans : 0.33
    Chinese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 fighters
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour moved from Amur to Soviet Far East
                  Japanese take Soviet Far East from Americans
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Shantung to Jehol
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Jehol
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 fighters
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour moved from Amur to Soviet Far East
                  Japanese take Soviet Far East from Americans
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Shantung to Jehol
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Jehol
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in 19 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            2 fighters and 2 tactical_bombers moved from Jehol to Shantung
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Shantung
            1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
            Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -0.50
    Japanese : -1.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 armour, 2 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Karelia to Novgorod
            9 fighters and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 armour, 2 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Karelia to Novgorod
            9 fighters and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Americans attack with 1 artillery, 9 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 9 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits, 6,00 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Novgorod
                Americans win, taking 125 Sea Zone from Germans, taking Novgorod from Germans with 1 artillery, 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 infantry moved from Norway to Finland
            3 armour moved from Finland to Karelia
            3 fighters moved from Finland to Norway
            3 tactical_bombers moved from Sweden to Karelia
            1 fighter moved from Finland to Karelia
            5 carriers moved from 127 Sea Zone to 125 Sea Zone
            1 destroyer and 4 transports moved from 127 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            9 fighters and 1 tactical_bomber moved from Novgorod to 125 Sea Zone
            4 armour and 4 infantry moved from Central United States to 101 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            9 transports moved from 106 Sea Zone to 101 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Tunisia to Algeria
    
        Place Units - Americans
            1 airfield placed in Norway
            3 armour placed in Finland
            2 artilleries and 1 infantry placed in Norway
            10 infantry placed in Eastern United States
            8 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Americans : -1,00
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 artillery and 3 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
            2 artilleries and 3 infantry moved from Chahar to Jehol
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 artillery and 3 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
            2 artilleries and 3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Kansu
                Chinese attack with 1 artillery and 4 infantry
                Germans defend with 2 armour
                    Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 2 : 3/5 hits, 1,17 expected hits
                    Germans roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Suiyuyan from Germans, taking Kansu from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Jehol
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 3 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 4 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 5 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 6 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 6 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 artillery and 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
    
        Place Units - Chinese
            3 artilleries placed in Anhwe
            1 infantry placed in Jehol
            1 artillery placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Chinese : -2,83
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: British round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Combat Move - British
            1 armour moved from Sikang to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Volgograd
                  British take Volgograd from Germans
            1 mech_infantry moved from Persia to Caucasus
                  British take Caucasus from Italians
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 armour, 2 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Karelia to Novgorod
            9 fighters and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Americans attack with 1 artillery, 9 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 9 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits, 6,00 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Novgorod
                Americans win, taking 125 Sea Zone from Germans, taking Novgorod from Germans with 1 artillery, 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 infantry moved from Norway to Finland
            3 armour moved from Finland to Karelia
            3 fighters moved from Finland to Norway
            3 tactical_bombers moved from Sweden to Karelia
            1 fighter moved from Finland to Karelia
            5 carriers moved from 127 Sea Zone to 125 Sea Zone
            1 destroyer and 4 transports moved from 127 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            9 fighters and 1 tactical_bomber moved from Novgorod to 125 Sea Zone
            4 armour and 4 infantry moved from Central United States to 101 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            9 transports moved from 106 Sea Zone to 101 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Tunisia to Algeria
    
        Place Units - Americans
            1 airfield placed in Norway
            3 armour placed in Finland
            2 artilleries and 1 infantry placed in Norway
            10 infantry placed in Eastern United States
            8 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 artillery and 3 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
            2 artilleries and 3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Kansu
                Chinese attack with 1 artillery and 4 infantry
                Germans defend with 2 armour
                    Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 2 : 3/5 hits, 1,17 expected hits
                    Germans roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Suiyuyan from Germans, taking Kansu from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Jehol
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Jehol, round 3 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 4 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 5 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 6 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 6 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 artillery and 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
    
        Place Units - Chinese
            3 artilleries placed in Anhwe
            1 infantry placed in Jehol
            1 artillery placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 40 PUs; 
            British buy 2 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Sikang to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Volgograd
                  British take Volgograd from Germans
            1 mech_infantry moved from Persia to Caucasus
                  British take Caucasus from Italians
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
    
        Combat - British
    
        Non Combat Move - British
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Afghanistan to Kazakhstan
            3 armour and 2 mech_infantrys moved from India to Eastern Persia
            3 armour and 3 mech_infantrys moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            British undo move 1.
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 infantry and 1 mech_infantry placed in Quebec
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 3 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Americans : -1,00
    Chinese : -2,83
    Japanese : 0,67
    

    Savegame

  • '19

    @wizmark Finally no more German in China!!

  • '20 '19

    TripleA Move Summary: Italians round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Spain to Portugal
                  Italians take Portugal from Americans
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Spain to Portugal
                  Italians take Portugal from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            10 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Western Germany to Southern France
            3 infantry moved from France to Southern France
            7 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Egypt to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            3 infantry placed in Spain
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @Sovietishcat we will be back before long :wink:

  • '19

    TripleA Turn Summary: ANZAC round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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