@max334 I forgot to walk into Kenya, so edited that. The dicebot roll was for the French DD convoy roll for 74.
Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 3
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Germans 10 artilleries moved from Eastern Poland to Western Ukraine 3 infantry moved from France to Western Germany 5 mech_infantrys moved from Germany to Western Germany 3 fighters moved from Eastern Poland to Western Germany 5 tactical_bombers moved from Eastern Poland to Western Germany 5 mech_infantrys moved from Germany to Western Germany 5 infantry moved from Finland to Karelia 3 mech_infantrys moved from Baltic States to Novgorod 7 mech_infantrys moved from Baltic States to Western Ukraine Combat - Germans Battle in Western Germany Germans attack with 3 fighters, 3 infantry, 10 mech_infantrys and 5 tactical_bombers Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Germans roll dice for 3 fighters, 3 infantry, 10 mech_infantrys and 5 tactical_bombers in Western Germany, round 2 : 3/21 hits, 6,67 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 3 fighters, 2 infantry, 10 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Non Combat Move - Germans 5 tactical_bombers moved from Western Germany to Germany 3 fighters moved from Western Germany to Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 armour and 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,1 Germans collect 42 PUs (3 lost to blockades); end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -3,67 Americans : 0,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 infantry moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland 5 infantry moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Tsinghai 3 mech_infantrys moved from Volgograd to Tsinghai Combat - Russians Battle in Kansu Russians attack with 5 infantry Japanese defend with 1 mech_infantry Russians roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Russians attack with 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Italians lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Rostov to Bryansk 1 armour, 5 artilleries and 4 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 aaGun EDIT: Adding units owned by Russians to Bryansk: 1 aaGun EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 battleship and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1,00 Russians : -0,17 Japanese : 1,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Kiangsu to Jehol 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 bomber moved from French Indo China to Hunan 5 fighters moved from French Indo China to Hunan 3 tactical_bombers moved from French Indo China to Hunan 1 artillery moved from Anhwe to Hunan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 7/11 hits, 5,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Hunan to 19 Sea Zone 1 fighter moved from Hunan to 19 Sea Zone 1 fighter moved from Hunan to French Indo China 3 fighters moved from Hunan to French Indo China 1 bomber moved from Hunan to French Indo China 4 artilleries moved from 36 Sea Zone to French Indo China 5 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 2 tactical_bombers moved from Hunan to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 19 Sea Zone 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 1,17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 battleship EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Western Germany causes 4 damage total. Battle in Caroline Islands Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Midway 1 armour and 1 mech_infantry moved from Tunisia to Morocco 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,17 Americans : -0,83 Japanese : 0,00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 battleship EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Western Germany causes 4 damage total. Battle in Caroline Islands Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Midway 1 armour and 1 mech_infantry moved from Tunisia to Morocco 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from India to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hunan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters and 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Persia to West India 3 artilleries and 12 infantry moved from India to Burma 1 infantry moved from Northwest Persia to Persia 1 armour, 5 artilleries and 8 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 bomber and 1 fighter moved from Egypt to Trans-Jordan 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from Persia to 80 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 4 infantry moved from 79 Sea Zone to West India 3 submarines moved from 71 Sea Zone to 81 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 3 mech_infantrys EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Adding units owned by British to French Central Africa: 1 mech_infantry EDIT: Adding units owned by British to Egypt: 2 mech_infantrys EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Removing units owned by British from Denmark: 2 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Adding units owned by British to United Kingdom: 2 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Persia 3 submarines placed in 81 Sea Zone 1 fighter placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0,33 AA fire in Western Germany : : -0,17 Americans : -0,83 Chinese : -0,50 Japanese : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Americans 3 fighters moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany 8 infantry moved from Northern Italy to Western Germany Combat - Italians Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,6 Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 2 fighters moved from New South Wales to 33 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 3 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Finland 2 mech_infantrys moved from Novgorod to Finland 2 infantry moved from Karelia to Novgorod 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 infantry moved from Western Germany to Denmark Germans take Denmark from British 2 fighters moved from Germany to Baltic States 2 tactical_bombers moved from Germany to Baltic States 1 fighter moved from Germany to Belarus 2 tactical_bombers moved from Germany to Belarus 1 tactical_bomber moved from Germany to Novgorod 1 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Western Germany to Denmark 5 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Novgorod to Archangel 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 2 fighters moved from Baltic States to Novgorod 2 tactical_bombers moved from Baltic States to Novgorod Place Units - Germans 3 infantry placed in France 7 mech_infantrys placed in Germany 3 infantry placed in Novgorod 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2 Germans collect 46 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : 0,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Changing ownership of Ukraine from Germans to Russians EDIT: Changing ownership of Ukraine from Russians to Germans EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry EDIT: Changing ownership of Suiyuyan from Japanese to Japanese EDIT: Changing ownership of Suiyuyan from Japanese to Chinese EDIT: Changing ownership of Shensi from Japanese to Chinese EDIT: Removing units owned by Russians from Kansu: 4 infantry EDIT: Removing units owned by Russians from Tsinghai: 3 mech_infantrys EDIT: Adding units owned by Russians to Suiyuyan: 2 infantry EDIT: Adding units owned by Russians to Shensi: 1 infantry and 3 mech_infantrys EDIT: Turning off Edit Mode Non Combat Move - Russians 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 4 aaGuns, 1 armour, 20 artilleries, 2 fighters, 46 infantry and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Vologda to Russia 3 infantry moved from Volgograd to Tambov Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 battleship, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Jehol to Anhwe 3 fighters moved from 36 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 4 fighters moved from French Indo China to Malaya 2 tactical_bombers moved from French Indo China to Malaya 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Celebes Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 37 Sea Zone Japanese attack with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/8 hits, 3,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 4 fighters moved from Malaya to French Indo China 2 tactical_bombers moved from Malaya to French Indo China 2 bombers moved from Borneo to French Indo China 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 battleship and 2 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0,67 UK_Pacific : 0,33 Japanese : -3,83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports; ANZAC loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Philippines Non Combat Move - Americans 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
AA fire in France : : -0,17 Americans : 1,17 Japanese : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports; ANZAC loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Philippines Non Combat Move - Americans 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from India to Yunnan 4 infantry and 1 mech_infantry moved from West India to India 4 infantry moved from Burma to Yunnan 2 fighters moved from Yunnan to India 3 artilleries and 8 infantry moved from Burma to India 3 mech_infantrys moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 destroyer and 2 transports moved from 79 Sea Zone to 72 Sea Zone 5 artilleries and 8 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Algeria to Morocco 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 71 Sea Zone to 81 Sea Zone 6 submarines moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Trans-Jordan to India Place Units - British 3 mech_infantrys placed in Persia 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
AA fire in France : : -0,17 Americans : 1,17 Chinese : 0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Bulgaria 1 artillery moved from Romania to Bulgaria Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,1,4,6,1,3,5,1,3,5,2,1,3 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Korea Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 91 Sea Zone to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 5 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Archangel to Belarus 6 infantry moved from Novgorod to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland Combat - Germans Non Combat Move - Germans 1 aaGun moved from Novgorod to Belarus Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,3,3,1,2,5,6,2,3,3,6,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (7 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry and 3 mech_infantrys moved from Shensi to Sikang Combat - Russians Battle in Sikang Russians attack with 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 infantry and 3 mech_infantrys in Sikang, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 3 mech_infantrys in Sikang, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Bryansk to Russia 3 infantry moved from Tambov to Russia 2 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Bryansk 1 armour moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : -0,33 Japanese : 0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to 42 Sea Zone 2 tactical_bombers moved from French Indo China to 42 Sea Zone 4 fighters moved from French Indo China to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 artilleries moved from French Indo China to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone 3 artilleries moved from 6 Sea Zone to Korea 3 infantry moved from 6 Sea Zone to Korea 3 battleships, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska Japanese take Timguska from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Kiangsu to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 6 fighters and 3 submarines Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 8/25 hits, 13,50 expected hits Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 12/23 hits, 11,50 expected hits Units damaged: 2 battleships owned by the Japanese 1 submarine owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 3 battleships, 2 bombers, 1 cruiser, 4 destroyers, 8 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 12/24 hits, 13,17 expected hits Americans roll dice for 5 submarines in 42 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 9/23 hits, 11,50 expected hits 6 fighters owned by the Japanese, 2 submarines owned by the Americans, 4 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 carriers owned by the Americans and 3 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 battleships, 2 bombers, 1 cruiser, 2 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 9/14 hits, 8,17 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 4 : 11/16 hits, 9,17 expected hits 6 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 3 battleships in 42 Sea Zone, round 5 : 3/3 hits, 2,00 expected hits Americans roll dice for 1 battleship, 6 fighters and 2 transports in 42 Sea Zone, round 5 : 6/7 hits, 4,67 expected hits 2 fighters owned by the ANZAC, 3 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -93 Casualties for Japanese: 3 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 submarine and 6 tactical_bombers Casualties for Americans: 6 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for ANZAC: 5 fighters and 3 submarines Battle in Korea Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 2 : 1/6 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Korea Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 3 : 6/6 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Korea Japanese win, taking Korea from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry 1 fighter owned by the ANZAC and 2 fighters owned by the Americans forced to land in Java Non Combat Move - Japanese Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 destroyers and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 1,33 ANZAC : -1,00 Japanese : -2,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to 42 Sea Zone 2 tactical_bombers moved from French Indo China to 42 Sea Zone 4 fighters moved from French Indo China to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 artilleries moved from French Indo China to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone 3 artilleries moved from 6 Sea Zone to Korea 3 infantry moved from 6 Sea Zone to Korea 3 battleships, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska Japanese take Timguska from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Kiangsu to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 6 fighters and 3 submarines Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 8/25 hits, 13,50 expected hits Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 12/23 hits, 11,50 expected hits Units damaged: 2 battleships owned by the Japanese 1 submarine owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 3 battleships, 2 bombers, 1 cruiser, 4 destroyers, 8 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 12/24 hits, 13,17 expected hits Americans roll dice for 5 submarines in 42 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 9/23 hits, 11,50 expected hits 6 fighters owned by the Japanese, 2 submarines owned by the Americans, 4 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 carriers owned by the Americans and 3 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 battleships, 2 bombers, 1 cruiser, 2 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 9/14 hits, 8,17 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 9 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 4 : 11/16 hits, 9,17 expected hits 6 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 3 battleships in 42 Sea Zone, round 5 : 3/3 hits, 2,00 expected hits Americans roll dice for 1 battleship, 6 fighters and 2 transports in 42 Sea Zone, round 5 : 6/7 hits, 4,67 expected hits 2 fighters owned by the ANZAC, 3 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -93 Casualties for Japanese: 3 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 submarine and 6 tactical_bombers Casualties for Americans: 6 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for ANZAC: 5 fighters and 3 submarines Battle in Korea Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 2 : 1/6 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Korea Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 3 : 6/6 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Korea Japanese win, taking Korea from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry 1 fighter owned by the ANZAC and 2 fighters owned by the Americans forced to land in Java Non Combat Move - Japanese Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 destroyers and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 8 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 marine EDIT: Adding units owned by Japanese to Siam: 8 infantry and 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,33 ANZAC : -1,00 Japanese : -2,17