@max334 no scramble
2019 Wizmark (Allies) vs SixUnder (Axis) BM Game 2
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2.33 Japanese : 0.67
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 armour and 1 mech_infantry moved from Egypt to Ethiopia 2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia 2 mech_infantrys moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 bomber moved from French West Africa to Ethiopia
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Eastern United States to Gibraltar 1 bomber moved from United Kingdom to Tunisia 1 armour moved from Morocco to Tunisia 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 2 fighters moved from 32 Sea Zone to Caroline Islands 1 battleship moved from 32 Sea Zone to 33 Sea Zone 2 cruisers moved from 32 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 harbour and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits Italians roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 3/7 hits, 2.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 4 infantry Casualties for Americans: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tunisia Americans attack with 1 armour and 1 bomber Italians defend with 1 artillery Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 1 artillery Non Combat Move - Americans 2 bombers moved from Gibraltar to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 bombers and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 armour and 1 mech_infantry moved from Egypt to Ethiopia 2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia 2 mech_infantrys moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 bomber moved from French West Africa to Ethiopia Combat - British Battle in 119 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 4/8 hits, 3.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Ethiopia to 80 Sea Zone 1 bomber and 1 fighter moved from Ethiopia to Egypt 2 fighters moved from Morocco to United Kingdom 1 fighter moved from 119 Sea Zone to United Kingdom 1 armour and 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Tanganyika Territory to Kenya 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - British 5 infantry placed in United Kingdom 1 fighter placed in United Kingdom 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,6,2,5,1,1,6,3,2,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17 Italians : -1.33 British : 0.50 Americans : -2.33 AA fire in Caroline Islands : : 0.67 Chinese : 2.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 2 armour moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Southern Italy to Bessarabia 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Bessarabia Italians attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour in Western Ukraine, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Western Ukraine, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Western Ukraine, round 5 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Romania to Bessarabia 1 bomber moved from Bessarabia to Eastern Poland Place Units - Italians 1 bomber placed in Southern Italy 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.33 Russians : 0.00
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Romania : 2 mech_infantrys Northern Italy : 1 armour, 1 factory_major and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Eastern Poland : 1 flag, 1 bomber Bessarabia : 1 flag, 2 aaGuns, 1 infantry and 1 mech_infantry Western Ukraine : 1 flag, 2 armour 93 Sea Zone : 1 flag 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 52 Russians : 32 / 41 Japanese : 58 / 70 Americans : 51 / 76 Chinese : 5 / 10 British : 31 / 40 UK_Pacific : 7 / 7 Italians : 15 / 20 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 78 times 2 was rolled 103 times 3 was rolled 103 times 4 was rolled 88 times 5 was rolled 83 times 6 was rolled 101 times Average roll : 3.536 Median : 3.000 Variance : 1.105 Standard Deviation : 1.051 Total rolls : 556 Null / Other 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 2.947 Median : 3.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Germans Combat 1 was rolled 11 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 17 times 5 was rolled 19 times 6 was rolled 23 times Average roll : 3.608 Median : 3.000 Variance : 1.529 Standard Deviation : 1.237 Total rolls : 120 British Combat 1 was rolled 15 times 2 was rolled 8 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 10 times Average roll : 3.378 Median : 3.000 Variance : 0.676 Standard Deviation : 0.822 Total rolls : 74 Italians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.379 Median : 3.000 Variance : 0.269 Standard Deviation : 0.519 Total rolls : 58 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.367 Median : 3.000 Variance : 0.276 Standard Deviation : 0.525 Total rolls : 30 Americans Combat 1 was rolled 4 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 12 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.500 Median : 4.000 Variance : 1.316 Standard Deviation : 1.147 Total rolls : 40 ANZAC Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.600 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Chinese Combat 1 was rolled 9 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 4 times 5 was rolled 11 times 6 was rolled 10 times Average roll : 3.431 Median : 3.000 Variance : 0.830 Standard Deviation : 0.911 Total rolls : 58 UK_Pacific Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.600 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 4.000 Median : 4.000 Variance : 1.052 Standard Deviation : 1.026 Total rolls : 17 Japanese Combat 1 was rolled 15 times 2 was rolled 21 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.754 Median : 4.000 Variance : 0.755 Standard Deviation : 0.869 Total rolls : 122
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 aaGun, 1 artillery, 3 fighters and 1 infantry moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 aaGun, 1 artillery, 3 fighters and 1 infantry moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom 1 destroyer moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 119 Sea Zone 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 armour moved from Romania to Western Ukraine 9 armour, 3 artilleries, 20 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 artillery and 4 infantry moved from Finland to Karelia 2 fighters moved from Western Germany to Western Ukraine 3 infantry moved from Bulgaria to Romania Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@wizmark air raid orders in london
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@SixUnder Brave!..send all 4 up please
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom 1 destroyer moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 119 Sea Zone 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 armour moved from Romania to Western Ukraine 9 armour, 3 artilleries, 20 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 artillery and 4 infantry moved from Finland to Karelia 2 fighters moved from Western Germany to Western Ukraine 3 infantry moved from Bulgaria to Romania Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom British launches 4 interceptors out of United Kingdom Attackers Fire, : 2/4 hits, 0.67 expected hits Defenders Fire, : 1/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom 2 fighters owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 4,4,8 and causes: 16 damage to unit: factory_major Bombing raid in United Kingdom causes 16 damage total. Battle in Novgorod Germans attack with 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in 119 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from 119 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 2 aaGuns moved from Eastern Poland to Western Ukraine 3 bombers moved from United Kingdom to Western Germany Place Units - Germans 4 mech_infantrys placed in Germany 3 bombers placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 aaGun EDIT: Adding units owned by Germans to Karelia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.00 Defenders Fire, : : -0.33 British : 0.67 Americans : 0.67 Attackers Fire, : : 1.33 Russians : 0.67 AA fire in United Kingdom : : -0.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 tactical_bomber France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 3 infantry Romania : 3 infantry Germany : 1 aaGun, 1 factory_major and 4 mech_infantrys Norway : 3 infantry Belarus : 1 flag, 1 artillery Karelia : 1 flag, 1 aaGun, 1 artillery and 4 infantry Baltic States : 1 flag Vyborg : 1 flag Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry Western Ukraine : 2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 20 infantry and 13 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry 112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports 125 Sea Zone : 1 flag 104 Sea Zone : 1 destroyer Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60 Russians : 27 / 41 Japanese : 54 / 70 Americans : 51 / 76 Chinese : 5 / 10 British : 31 / 40 UK_Pacific : 7 / 7 Italians : 15 / 20 ANZAC : 14 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 97 times 2 was rolled 138 times 3 was rolled 129 times 4 was rolled 105 times 5 was rolled 105 times 6 was rolled 140 times Average roll : 3.564 Median : 3.000 Variance : 2.494 Standard Deviation : 1.579 Total rolls : 714 Null / Other 1 was rolled 16 times 2 was rolled 33 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 30 times Average roll : 3.585 Median : 3.000 Variance : 1.655 Standard Deviation : 1.286 Total rolls : 142 Germans Combat 1 was rolled 16 times 2 was rolled 33 times 3 was rolled 25 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 30 times Average roll : 3.585 Median : 3.000 Variance : 1.655 Standard Deviation : 1.286 Total rolls : 142 British Combat 1 was rolled 16 times 2 was rolled 9 times 3 was rolled 16 times 4 was rolled 15 times 5 was rolled 13 times 6 was rolled 13 times Average roll : 3.476 Median : 3.500 Variance : 0.436 Standard Deviation : 0.660 Total rolls : 82 Italians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.379 Median : 3.000 Variance : 0.269 Standard Deviation : 0.519 Total rolls : 58 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.367 Median : 3.000 Variance : 0.276 Standard Deviation : 0.525 Total rolls : 30 Americans Combat 1 was rolled 4 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 12 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.463 Median : 4.000 Variance : 1.371 Standard Deviation : 1.171 Total rolls : 41 ANZAC Combat 3 was rolled 2 times 5 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.600 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Chinese Combat 1 was rolled 9 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 4 times 5 was rolled 11 times 6 was rolled 10 times Average roll : 3.431 Median : 3.000 Variance : 0.830 Standard Deviation : 0.911 Total rolls : 58 UK_Pacific Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.600 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.857 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Japanese Combat 1 was rolled 15 times 2 was rolled 21 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.754 Median : 4.000 Variance : 0.755 Standard Deviation : 0.869 Total rolls : 122
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@wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM Game 2:
@SixUnder Brave!..send all 4 up please
crazy or dumb perhaps :skull_and_crossbones:
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 infantry moved from Archangel to Novgorod 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Novgorod
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 infantry moved from Archangel to Novgorod 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Volgograd to Rostov 9 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Vologda to Bryansk 3 infantry moved from Timguska to Novosibirsk 3 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey 5 infantry moved from Vologda to Smolensk Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.33
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@SixUnder paid off for you though :confused:
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 bomber moved from French Indo China to 33 Sea Zone 2 carriers moved from 35 Sea Zone to 22 Sea Zone 2 carriers moved from 22 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Siam to Shan State 1 armour moved from Malaya to Shan State 4 infantry moved from French Indo China to Yunnan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 4 fighters and 4 tactical_bombers moved from French Indo China to Kweichow 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 infantry moved from Shantung to Anhwe Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 6/11 hits, 5.17 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 33 Sea Zone Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 33 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 33 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits Units damaged: 2 carriers owned by the Japanese 2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/7 hits, 4.00 expected hits Americans roll dice for 1 battleship, 1 fighter and 2 transports in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 carrier owned by the Japanese, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74 Casualties for Japanese: 2 carriers, 2 destroyers and 2 submarines Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports Battle in Yunnan Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in Yunnan, round 4 : 2/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese roll dice for 1 armour and 1 artillery in Shan State, round 4 : 2/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 fighter could not land in 33 Sea Zone and was removed 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China 1 bomber moved from 33 Sea Zone to Marianas 2 fighters moved from 33 Sea Zone to Paulau Island 2 tactical_bombers moved from 33 Sea Zone to Paulau Island 2 transports moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 carrier placed in 6 Sea Zone 1 armour, 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.83 Chinese : -1.33 UK_Pacific : -0.67 Japanese : 4.67
Territory Summary for Japanese :
Paulau Island : 2 fighters and 2 tactical_bombers Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 7 infantry Jehol : 1 flag, 1 infantry Marianas : 1 bomber Manchuria : 1 flag, 1 aaGun and 7 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 4 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 2 mech_infantrys Hunan : 1 flag, 1 mech_infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 armour and 1 artillery Malaya : 1 flag, 1 factory_minor and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport 33 Sea Zone : 1 carrier and 1 cruiser 37 Sea Zone : 1 flag 36 Sea Zone : 1 battleship, 1 carrier and 1 destroyer 19 Sea Zone : 4 transports 6 Sea Zone : 1 carrier, 2 tactical_bombers and 1 transport 75 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 60 Russians : 32 / 41 Japanese : 62 / 70 Americans : 51 / 76 Chinese : 2 / 10 British : 31 / 40 UK_Pacific : 6 / 7 Italians : 15 / 20 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 106 times 2 was rolled 130 times 3 was rolled 131 times 4 was rolled 105 times 5 was rolled 107 times 6 was rolled 124 times Average roll : 3.496 Median : 3.000 Variance : 1.109 Standard Deviation : 1.053 Total rolls : 703 Null / Other 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.333 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 Germans Combat 1 was rolled 15 times 2 was rolled 32 times 3 was rolled 25 times 4 was rolled 19 times 5 was rolled 23 times 6 was rolled 28 times Average roll : 3.613 Median : 3.000 Variance : 1.329 Standard Deviation : 1.153 Total rolls : 142 British Combat 1 was rolled 16 times 2 was rolled 8 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 10 times Average roll : 3.347 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 75 Italians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.379 Median : 3.000 Variance : 0.269 Standard Deviation : 0.519 Total rolls : 58 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.367 Median : 3.000 Variance : 0.276 Standard Deviation : 0.525 Total rolls : 30 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.475 Median : 3.000 Variance : 0.566 Standard Deviation : 0.752 Total rolls : 59 ANZAC Combat 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 3.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.600 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Chinese Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 14 times 4 was rolled 4 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.477 Median : 3.000 Variance : 1.013 Standard Deviation : 1.006 Total rolls : 65 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.800 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Russians Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.649 Median : 4.000 Variance : 0.245 Standard Deviation : 0.495 Total rolls : 37 Japanese Combat 1 was rolled 28 times 2 was rolled 34 times 3 was rolled 32 times 4 was rolled 28 times 5 was rolled 27 times 6 was rolled 33 times Average roll : 3.500 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 182
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Morocco to 104 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to 33 Sea Zone 1 bomber moved from Western United States to 33 Sea Zone
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Morocco to 104 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to 33 Sea Zone 1 bomber moved from Western United States to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Japanese defend with 1 carrier and 1 cruiser Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28 Casualties for Japanese: 1 carrier and 1 cruiser Battle in 104 Sea Zone Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 bombers moved from 104 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 marine placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.17 Japanese : -0.83
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Sikang to Tsinghai
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67