Wizmark (X) vs Sovietishcat (L)

  • '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 armour moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Shan State
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            2 fighters moved from 6 Sea Zone to Guam
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 3 infantry moved from 21 Sea Zone to Guam
            2 battleships moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to India
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 armour moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Shan State
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            2 fighters moved from 6 Sea Zone to Guam
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 3 infantry moved from 21 Sea Zone to Guam
            2 battleships moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to India
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 cruiser
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Guam, round 2 : 4/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Chahar
            2 armour moved from Shantung to Anhwe
            1 bomber moved from India to Anhwe
            1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
            1 fighter moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            3 carriers moved from 36 Sea Zone to 44 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            2 fighters moved from Guam to 21 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters and 2 tactical_bombers moved from French Indo China to Caroline Islands
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
    
        Place Units - Japanese
            1 aaGun and 2 armour placed in Shantung
            1 destroyer and 2 submarines placed in 20 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.00
    UK_Pacific : -0.33
    AA fire in India : : -0.17
    Japanese : 4.50
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 9 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to 44 Sea Zone
            13 bombers moved from Burma to 44 Sea Zone
            2 bombers moved from Burma to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark OOL sz 44?

  • '20 '19

    @Sovietishcat that was a cock up on my part…managed to discount the fact you could land in DNG without it being under allied control :face_with_rolling_eyes:
    5 hits on each capital ship…then 3 hits on each carrier, cruiser, tac bombers, fighters, battleships.

  • '19

    @wizmark Well I thought the same; I read all the notes and rules and nothing about being an illegal move; Page 9, Dutch Territories, new section between “The Soviet Union” and “Neutral Territories”: “The Dutch territories begin the game uncontrolled by any power. However, they are considered friendly to the Allied powers. Holland has been captured by Germany, so Dutch territories are treated in the same way as any Allied territories whose capital is held by an enemy power (see “Liberating a Territory

    I did ask the league panel and if you want I can wait for their answer, but triplea lets me land my planes + and rules stating otherwise.

  • '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 9 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to 44 Sea Zone
            13 bombers moved from Burma to 44 Sea Zone
            2 bombers moved from Burma to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 44 Sea Zone
                Americans attack with 16 bombers, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 16 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/18 hits, 11,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 6,33 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 5 bombers owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 11 bombers in 44 Sea Zone, round 3 : 7/11 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 44 Sea Zone, round 3 : 3/5 hits, 3,17 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 battleships owned by the Japanese, 3 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 8 bombers remaining. Battle score for attacker is 53
                Casualties for Americans: 8 bombers, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            8 bombers moved from 44 Sea Zone to Dutch New Guinea
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 carriers, 5 destroyers, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 carriers, 5 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Burma to Persia
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            5 destroyers placed in 101 Sea Zone
            4 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : 0,50
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            2 artilleries and 12 infantry moved from Shensi to Szechwan
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            2 artilleries and 12 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 12 infantry in Szechwan, round 2 : 2/14 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : 1,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 bomber moved from Egypt to 99 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 infantry moved from Burma to Yunnan
            1 infantry and 1 tactical_bomber moved from Burma to Yunnan
            2 artilleries and 16 infantry moved from Burma to Shan State
            1 armour moved from India to Shan State
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 9 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to 44 Sea Zone
            13 bombers moved from Burma to 44 Sea Zone
            2 bombers moved from Burma to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 44 Sea Zone
                Americans attack with 16 bombers, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 16 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/18 hits, 11,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 6,33 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 5 bombers owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 11 bombers in 44 Sea Zone, round 3 : 7/11 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 44 Sea Zone, round 3 : 3/5 hits, 3,17 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 battleships owned by the Japanese, 3 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 8 bombers remaining. Battle score for attacker is 53
                Casualties for Americans: 8 bombers, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            8 bombers moved from 44 Sea Zone to Dutch New Guinea
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 carriers, 5 destroyers, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 carriers, 5 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Burma to Persia
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            5 destroyers placed in 101 Sea Zone
            4 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            2 artilleries and 12 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 12 infantry in Szechwan, round 2 : 2/14 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to 99 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 infantry moved from Burma to Yunnan
            1 infantry and 1 tactical_bomber moved from Burma to Yunnan
            2 artilleries and 16 infantry moved from Burma to Shan State
            1 armour moved from India to Shan State
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport; Italians defend with 1 transport
                    1 transport owned by the Italians and 1 transport owned by the Germans lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 transport
                Casualties for Germans: 1 transport
            Battle in 93 Sea Zone
                British attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Yunnan
                British attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 armour, 2 artilleries and 16 infantry
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 1 armour, 2 artilleries and 16 infantry in Shan State, round 2 : 5/19 hits, 4,17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry moved from Iraq to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
            3 armour moved from Egypt to Iraq
            3 aaGuns moved from Burma to Shan State
            1 tactical_bomber moved from Yunnan to Szechwan
            3 fighters moved from Burma to Szechwan
            1 infantry moved from India to Burma
            1 bomber moved from 99 Sea Zone to Russia
            1 fighter moved from 93 Sea Zone to Gibraltar
    
        Place Units - British
            1 infantry placed in Egypt
            3 fighters placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            British collect 25 PUs (8 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 2,00
    Italians : -0,33
    Americans : -0,17
    Chinese : -0,83
    Japanese : 2,67
    

    Savegame

  • '19

    @wizmark those UK convoys hurts

  • '20 '19

    @Sovietishcat no thats fine…its perfecly legal…i coud have taken it and not been in that position but missed it. Certainly learned something!

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Caucasus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Caucasus
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Caucasus
                Italians attack with 3 armour and 1 fighter
                British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 3 armour and 1 fighter in Caucasus, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Caucasus
                Italians win, taking 97 Sea Zone from British, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 2 armour
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Ukraine
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 carrier moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 carrier moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
            1 mech_infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            2 bombers moved from France to 104 Sea Zone
            2 bombers moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
            1 mech_infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            2 bombers moved from France to 104 Sea Zone
            2 bombers moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 7/8 hits, 4.33 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 armour moved from Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Southern Italy to Bryansk
            1 tactical_bomber moved from Western Germany to Bryansk
            2 bombers moved from 104 Sea Zone to Western Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 infantry moved from Western Germany to France
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 infantry placed in France
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            1 armour and 1 mech_infantry placed in Novgorod
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Americans : -0.33
    Russians : 0.50
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Shensi to Caucasus
            1 fighter moved from Russia to Caucasus
            3 infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Shensi to Novosibirsk
            1 armour and 2 mech_infantrys moved from Shensi to Szechwan
    

    Savegame

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