Tirano (Axis) Vs. Trulpen (Allies +19)


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  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship moved from 10 Sea Zone to 15 Sea Zone
            2 carriers moved from 10 Sea Zone to 15 Sea Zone
            1 fighter moved from 16 Sea Zone to 15 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,2,3
            Americans collect 47 PUs (3 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            11 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 4/15 hits, 2,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 bomber moved from Egypt to Tobruk
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 mech_infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Tobruk
                British attack with 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                1 artillery owned by the British and 1 infantry owned by the British retreated to Alexandria
                Italians win with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
            EDIT: Changing ownership of Normandy Bordeaux from Germans to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Tobruk to Egypt
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Tanganyika Territory to Kenya
            1 armour moved from Alexandria to Egypt
            1 tactical_bomber moved from 41 Sea Zone to India
            1 artillery and 10 infantry moved from Shan State to Yunnan
            2 aaGuns moved from Shan State to Yunnan
            3 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            1 artillery moved from Burma to Yunnan
            2 fighters moved from India to Eastern Persia
            1 infantry moved from West India to India
            1 armour moved from India to Yunnan
            1 infantry moved from India to Burma
            2 fighters moved from 92 Sea Zone to 99 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 transport placed in 98 Sea Zone
            2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 transports placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1,17
    Italians : -0,17
    Americans : 1,83
    Chinese : 1,17
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Neutral_Allies defend with 5 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 1/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 4 : 3/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 artillery moved from Tobruk to Libya
            1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 bomber moved from Bryansk to Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Neutral_Allies : -2.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Shan State to Yunnan
            3 fighters moved from Shan State to Eastern Persia
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Shan State to Yunnan
            3 fighters moved from Shan State to Eastern Persia
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 89 Sea Zone to 106 Sea Zone
            4 infantry moved from Bessarabia to Ukraine
            2 tactical_bombers moved from Eastern Poland to Ukraine
            3 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 bombers and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Ukraine
                Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            15 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            3 aaGuns, 3 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk
            2 bombers and 2 tactical_bombers moved from Ukraine to Bryansk
            3 fighters moved from Western Germany to Bryansk
            2 bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 bombers and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 28 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 39 PUs (1 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.33
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 artillery and 1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun and 1 mech_infantry moved from Vologda to Russia
            2 mech_infantrys moved from Volgograd to Russia
            1 aaGun, 1 artillery and 4 infantry moved from Tambov to Russia
            1 mech_infantry moved from Vyborg to Finland
            1 aaGun, 3 artilleries and 8 infantry moved from Karelia to Finland
            1 armour and 1 infantry moved from Iraq to 80 Sea Zone
            1 tactical_bomber moved from Northwest Persia to Russia
            1 armour and 2 mech_infantrys moved from Iraq to Egypt
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Russians
            2 armour, 2 fighters and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 44 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Dutch New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 79 Sea Zone
                Japanese attack with 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            2 carriers moved from 43 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hunan to 6 Sea Zone
            2 bombers moved from Hunan to Philippines
            3 mech_infantrys moved from Hunan to Kwangtung
            3 mech_infantrys moved from Shantung to Kiangsi
            1 mech_infantry moved from Kweichow to Kiangsi
            1 artillery and 3 infantry moved from Kweichow to Anhwe
            1 aaGun and 9 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Americans : -0.17
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to 106 Sea Zone
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to Morocco
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers and 1 fighter moved from 15 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 106 Sea Zone to Morocco
    
        Place Units - Americans
            2 bombers, 2 infantry and 1 tactical_bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            18 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to Sikang
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
    
        Combat - British
            Battle in Sikang
                British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
                British win, taking Sikang from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Sikang to Szechwan
            1 aaGun moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            2 artilleries and 10 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Siam to Yunnan
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from 99 Sea Zone to Russia
            2 fighters moved from Eastern Persia to Russia
            1 battleship and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            1 cruiser moved from 99 Sea Zone to 81 Sea Zone
            1 carrier moved from 99 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Morocco
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 carrier and 1 transport placed in 106 Sea Zone
            1 fighter placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,67
    Americans : -1,00
    Japanese : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to 106 Sea Zone
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to Morocco
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers and 1 fighter moved from 15 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 106 Sea Zone to Morocco
    
        Place Units - Americans
            2 bombers, 2 infantry and 1 tactical_bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            18 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to Sikang
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
    
        Combat - British
            Battle in Sikang
                British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
                British win, taking Sikang from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Sikang to Szechwan
            1 aaGun moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            2 artilleries and 10 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Siam to Yunnan
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from 99 Sea Zone to Russia
            2 fighters moved from Eastern Persia to Russia
            1 battleship and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            1 cruiser moved from 99 Sea Zone to 81 Sea Zone
            1 carrier moved from 99 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Morocco
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 carrier and 1 transport placed in 106 Sea Zone
            1 fighter placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Denmark from Germans to British
            EDIT: Adding units owned by British to 112 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
            EDIT: Adding units owned by British to Denmark: 2 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 armour
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
            EDIT: Removing units owned by British from Morocco: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Removing units owned by British from Morocco: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,67
    Americans : -1,00
    Japanese : 0,67
    

    Savegame


  • Was apparently too tired yesterday. The ac slipped with the US. Thought it was in the battle. Pretty typical that the sub hit. My intention was to bring it since it’s not needed in sz 91 yet, so hope that edit is ok.

    Also, I’d like to change the transport route for the British and put two inf in Denmark. Put some light pressure on the Germans. Another edit.

    You’ll decide if it/they are ok.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Poland
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            2 armour moved from Bryansk to Belarus
                  Italians take Belarus from Russians
            2 armour moved from Belarus to Eastern Poland
            1 bomber moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Poland
            1 fighter moved from Southern Italy to Eastern Poland
    
        Combat - Italians
            Battle in Poland
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 fighter in Poland, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Poland
                Italians win, taking Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Eastern Poland
                Italians attack with 2 armour, 1 bomber and 1 fighter
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 : 0/4 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Poland, round 3 : 0/4 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Eastern Poland
                1 armour owned by the Italians retreated to Belarus
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to Romania
            2 infantry moved from Bulgaria to Romania
            2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Poland to Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 14 PUs (6 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
            2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from Queensland to New South Wales
            1 infantry moved from Yunnan to Kweichow
            3 fighters moved from Eastern Persia to Russia
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
            2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from Queensland to New South Wales
            1 infantry moved from Yunnan to Kweichow
            3 fighters moved from Eastern Persia to Russia
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Eastern Poland
            3 fighters and 2 tactical_bombers moved from Bryansk to Eastern Poland
            4 armour moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 mech_infantry moved from Bryansk to Novgorod
                  Germans take Novgorod from Russians
            2 armour moved from Bryansk to Novgorod
            2 bombers moved from Bryansk to Eastern Poland
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            5 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/5 hits, 0.83 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 7,5,7 and causes: 19 damage to unit: factory_major
                Bombing raid in United Kingdom causes 19 damage total. 
            Battle in Eastern Poland
                Germans attack with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/9 hits, 4.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Eastern Poland to Western Germany
            2 mech_infantrys moved from Western Germany to Poland
            3 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
            3 bombers moved from United Kingdom to Western Germany
            2 artilleries moved from France to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            6 infantry placed in Germany
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 2 infantry
            EDIT: Adding units owned by Germans to Bryansk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -1.00
    AA fire in United Kingdom : : 1.17
    

    Savegame


  • Strong economic crush on Russia. Didn’t want to risk the dice on Moscow? Think Germany had the upper hand there, but not a certain battle.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 mech_infantry moved from Russia to Samara
            1 mech_infantry moved from Samara to Volgograd
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            3 artilleries, 9 infantry and 1 mech_infantry moved from Finland to Norway
            1 armour and 2 mech_infantrys moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 mech_infantrys moved from Russia to Samara
            2 mech_infantrys moved from Samara to Volgograd
            4 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Russia to Tambov
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Norway
                Russians attack with 3 artilleries, 9 infantry and 1 mech_infantry
                Germans defend with 7 infantry
                    Russians roll dice for 3 artilleries, 9 infantry and 1 mech_infantry in Norway, round 2 : 2/13 hits, 3,17 expected hits
                    Germans roll dice for 7 infantry in Norway, round 2 : 3/7 hits, 2,33 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Norway, round 3 : 3/10 hits, 2,67 expected hits
                    Germans roll dice for 5 infantry in Norway, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
                    Russians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Norway, round 4 : 3/8 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                Russians win, taking Italian Somaliland from Italians, taking Norway from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 6 infantry
                Casualties for Germans: 7 infantry
            Battle in Volgograd
                Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/8 hits, 3,17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tobruk: 1 mech_infantry
            EDIT: Changing ownership of Ethiopia from Italians to Russians
            EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun moved from Finland to Norway
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,5,4,1,3,4,5,1,2,4,4,6,2,1,4,4,2,6,4,1,5,4,2,3
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 bomber, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kwangtung to Yunnan
            4 mech_infantrys moved from Kiangsi to Yunnan
            2 bombers moved from Philippines to Yunnan
            1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 armour, 1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Siam
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Siam
    
        Combat - Japanese
            Battle in Siam
            Battle in Shan State
            Battle in Malaya
            Battle in Yunnan
                Japanese attack with 2 bombers and 7 mech_infantrys
                British defend with 2 armour, 1 infantry and 4 mech_infantrys
                    Japanese roll dice for 2 bombers and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 2.50 expected hits
                    Chinese roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/7 hits, 2.67 expected hits
                    1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers and 6 mech_infantrys in Yunnan, round 3 : 1/8 hits, 2.33 expected hits
                    Chinese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers and 4 mech_infantrys in Yunnan, round 4 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 4 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers and 4 mech_infantrys in Yunnan, round 5 : 0/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 6 : 0/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 7 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 7 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Yunnan
                Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Japanese: 4 mech_infantrys
                Casualties for British: 2 armour, 1 infantry and 4 mech_infantrys
    
        Non Combat Move - Japanese
            1 aaGun, 1 artillery and 12 infantry moved from Anhwe to Shantung
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            3 fighters moved from Japan to Kwangsi
            1 artillery and 1 infantry moved from Tsinghai to Kansu
    
        Place Units - Japanese
            3 artilleries placed in Shantung
            2 destroyers and 2 transports placed in 6 Sea Zone
            2 artilleries and 1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.17
    Japanese : -5.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 72 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
    
        Non Combat Move - Americans
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 124 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy nothing; Remaining resources: 35 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - British
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from Egypt to British Somaliland
    
        Combat - British
            Battle in British Somaliland
                British attack with 1 bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in British Somaliland, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from British Somaliland to Egypt
    
        Turn Complete - British
            British collect 28 PUs; end with 63 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Italians : -0,67
    

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