b921aa6e-aae3-4654-993b-885e40bdffe6-image.png @VictoryFirst
For reference, here is where we are in the current combat: (First round of combat was 1 hit a side. I tipped the BB for Germany since it was obvious).
plasmaboy vs AldoRaine BM3
Test summary from TripleA, engine version: 1.9, time: 9:41:14 PM
Savegame
Test summary from TripleA, engine version: 1.9, time: 9:43:17 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 mech_infantry moved from French West Africa to French Central Africa
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone
retreated to 55 Sea Zone
Japanese win, taking Morocco from Neutral_Axis with 2 destroyers remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to British Guiana
EDIT: 1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 infantry placed in Central United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -1.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 mech_infantry moved from French West Africa to French Central Africa
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone
retreated to 55 Sea Zone
Japanese win, taking Morocco from Neutral_Axis with 2 destroyers remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to British Guiana
EDIT: 1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 infantry placed in Central United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 battleships and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
1 bomber moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Egypt to Alexandria
3 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
Combat - British
Battle in Belgian Congo
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/6 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Belgian Congo to Egypt
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in Union of South Africa
British undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 3.00
Italians : 2.00
Americans : -1.33
Chinese : 0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery moved from French Equatorial Africa to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to Libya
1 armour moved from Bessarabia to Belarus
1 armour moved from Romania to Belarus
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Bessarabia
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Novgorod: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 0.00
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
Tunisia : 1 flag
Romania : 1 artillery and 3 infantry
Northern Italy : 1 factory_major
Libya : 1 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Belarus : 2 armour
Bessarabia : 1 armour, 1 artillery and 1 infantry
Novgorod : 1 bomber
Greece : 1 flag
97 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 62
Russians : 28 / 35
Japanese : 60 / 69
Americans : 55 / 80
Chinese : 4 / 4
British : 29 / 32
UK_Pacific : 6 / 6
Italians : 18 / 18
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 66 times
2 was rolled 66 times
3 was rolled 67 times
4 was rolled 76 times
5 was rolled 80 times
6 was rolled 70 times
Average roll : 3.584
Median : 4.000
Variance : 0.408
Standard Deviation : 0.638
Total rolls : 425
Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
Germans Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.635
Median : 4.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 96
British Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.594
Median : 3.500
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 64
Italians Combat
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.462
Median : 4.000
Variance : 1.477
Standard Deviation : 1.215
Total rolls : 52
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.591
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 22
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.800
Median : 5.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 15
Americans Combat
1 was rolled 1 times
5 was rolled 5 times
Average roll : 4.333
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 6
Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.286
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 14
Chinese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.081
Median : 3.000
Variance : 0.690
Standard Deviation : 0.831
Total rolls : 37
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 8
Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.700
Median : 4.500
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Japanese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.451
Median : 4.000
Variance : 0.343
Standard Deviation : 0.585
Total rolls : 91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 artillery moved from Archangel to Belarus
1 armour moved from Archangel to Belarus
1 armour moved from Archangel to Belarus
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Romania to Volgograd
Combat - Germans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 aaGun, 12 armour, 1 artillery, 17 infantry, 1 mech_infantry and 2 tactical_bombers moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
2 aaGuns, 1 artillery and 10 infantry moved from Novgorod to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from France to Western Germany
1 infantry moved from Denmark to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Belarus
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
3 armour placed in Romania
3 armour placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.83
AA fire in Volgograd : : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Novosibirsk to Archangel
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.00 expected hits
Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 18 infantry moved from Yenisey to Timguska
11 artilleries moved from Bryansk to Russia
19 infantry moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Tambov
1 aaGun, 2 armour and 4 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Novosibirsk to Samara
2 mech_infantrys moved from Samara to Russia
Place Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Kweichow
5 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
7 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Siberia from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Malaya to Kweichow
1 fighter moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Central Africa to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Italians
1 infantry moved from French Central Africa to French West Africa
1 artillery, 3 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 bombers moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Gibraltar to 91 Sea Zone
3 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 2.
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Central Africa to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Italians
1 infantry moved from French Central Africa to French West Africa
1 artillery, 3 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 bombers moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Gibraltar to 91 Sea Zone
3 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 2.
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Iraq
1 infantry moved from Kenya to Belgian Congo
1 armour moved from Egypt to Belgian Congo
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Syria to Iraq
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Persia to Eastern Persia
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Belgian Congo, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour and 2 fighters in Belgian Congo, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Belgian Congo
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/9 hits, 3.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to West India
2 fighters moved from West India to India
1 infantry moved from West India to India
1 bomber moved from Iraq to India
1 fighter moved from Iraq to Egypt
2 fighters moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
2 armour and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
Italians : 1.00
Americans : -2.50
Chinese : 2.00
Neutral_Axis : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Novgorod to Ukraine
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Belarus
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
1 armour owned by the Italians retreated to Bessarabia
Russians win with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Novgorod
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.67
Territory Summary for Italians :
Belgian Congo : 1 flag
Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Belarus : 1 armour
Bryansk : 1 flag
Bessarabia : 1 armour, 1 artillery and 3 infantry
Western Ukraine : 1 armour
Novgorod : 1 bomber
Greece : 1 flag
97 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Yugoslavia : 1 flag, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 63
Russians : 25 / 34
Japanese : 59 / 72
Americans : 61 / 93
Chinese : 3 / 4
British : 32 / 38
UK_Pacific : 6 / 9
Italians : 16 / 16
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 80 times
2 was rolled 86 times
3 was rolled 83 times
4 was rolled 91 times
5 was rolled 101 times
6 was rolled 85 times
Average roll : 3.574
Median : 4.000
Variance : 0.532
Standard Deviation : 0.729
Total rolls : 526
Null / Other
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 24 times
5 was rolled 15 times
6 was rolled 23 times
Average roll : 3.609
Median : 4.000
Variance : 0.551
Standard Deviation : 0.742
Total rolls : 115
British Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 21 times
6 was rolled 13 times
Average roll : 3.536
Median : 3.500
Variance : 1.133
Standard Deviation : 1.064
Total rolls : 84
Italians Combat
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.424
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 59
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 9 times
Average roll : 4.357
Median : 5.000
Variance : 4.564
Standard Deviation : 2.136
Total rolls : 14
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.469
Median : 4.000
Variance : 0.241
Standard Deviation : 0.490
Total rolls : 98
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.591
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.429
Median : 5.000
Variance : 1.475
Standard Deviation : 1.214
Total rolls : 21
Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.286
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 14
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.024
Median : 3.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 41
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 8
Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 3 armour, 1 artillery and 3 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 3 armour, 1 artillery and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits, 3.83 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
3 aaGuns, 20 armour, 4 artilleries, 27 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 infantry moved from Archangel to Nenetsia
1 tactical_bomber moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 tactical_bomber moved from Western Germany to Smolensk
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Romania
2 artilleries, 1 infantry and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.33
Americans : -0.33
Russians : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Romania : 1 factory_minor and 3 mech_infantrys
Poland : 3 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 1 flag, 3 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 aaGuns, 23 armour, 4 artilleries, 27 infantry, 1 mech_infantry and 4 tactical_bombers
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 62
Russians : 23 / 34
Japanese : 55 / 72
Americans : 61 / 93
Chinese : 3 / 4
British : 32 / 38
UK_Pacific : 6 / 9
Italians : 16 / 16
ANZAC : 14 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 82 times
2 was rolled 89 times
3 was rolled 94 times
4 was rolled 96 times
5 was rolled 116 times
6 was rolled 95 times
Average roll : 3.629
Median : 4.000
Variance : 1.134
Standard Deviation : 1.065
Total rolls : 572
Null / Other
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.547
Standard Deviation : 0.740
Total rolls : 40
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 26 times
5 was rolled 19 times
6 was rolled 27 times
Average roll : 3.724
Median : 4.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 127
British Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 21 times
6 was rolled 13 times
Average roll : 3.536
Median : 3.500
Variance : 1.133
Standard Deviation : 1.064
Total rolls : 84
Italians Combat
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.424
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 59
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 1 times
Average roll : 4.467
Median : 5.000
Variance : 3.964
Standard Deviation : 1.991
Total rolls : 15
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.469
Median : 4.000
Variance : 0.241
Standard Deviation : 0.490
Total rolls : 98
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.591
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.429
Median : 5.000
Variance : 1.475
Standard Deviation : 1.214
Total rolls : 21
Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.286
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 14
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.024
Median : 3.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 41
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 8
Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.547
Standard Deviation : 0.740
Total rolls : 40