Scramble taranto?
19L MrRoboto (Axis) vs wizmark (Allies) BM3
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 2 artilleries and 1 infantry moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan 1 fighter moved from Yunnan to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 8 fighters and 6 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 2 bombers, 8 fighters and 6 tactical_bombers in Szechwan, round 2 : 7/16 hits, 9,33 expected hits Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 1/8 hits, 3,00 expected hits 1 fighter owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 7 fighters and 6 tactical_bombers in Szechwan, round 3 : 7/15 hits, 8,83 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 fighters Casualties for Chinese: 1 fighter and 7 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 2 bombers, 6 fighters and 6 tactical_bombers moved from Szechwan to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Korea to Manchuria 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 3 infantry moved from Jehol to Anhwe Place Units - Japanese 1 harbour placed in Hainan 1 destroyer placed in 6 Sea Zone 1 marine placed in Japan 1 armour and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -2,33 Japanese : -2,33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 1 infantry placed in Eastern United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 1 infantry placed in Eastern United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 infantry and 2 transports; Remaining resources: 11 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 bomber moved from Malta to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from 98 Sea Zone to Persia 2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 2 fighters and 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 2 infantry moved from Burma to India 1 destroyer and 1 transport moved from 106 Sea Zone to 121 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to Iceland Place Units - British 1 transport placed in 121 Sea Zone 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Egypt Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2,17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Bulgaria to Romania 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1,83 British : 1,33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to India 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to India 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 infantry moved from Greece to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Morocco to Algeria Germans take Algeria from Neutral_Axis 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa Germans take French West Africa from Neutral_Axis 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 3 armour and 2 mech_infantrys moved from Western Germany to Poland 2 bombers moved from Norway to Western Germany 7 infantry moved from Norway to Finland 3 aaGuns, 1 artillery and 3 infantry moved from France to Western Germany 5 armour, 6 artilleries and 4 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 armour and 1 infantry moved from Greece to Bulgaria 1 armour moved from Bulgaria to Romania Place Units - Germans 6 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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@wizmark bump
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@MrRoboto so sorry ignore that…my page hadnt updated and didnt see your post…very embarrassed
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns, 2 artilleries and 13 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Karelia 2 armour moved from Novgorod to Bryansk 2 fighters and 2 tactical_bombers moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 2 armour, 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Kwangsi to 44 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Siam to French Indo China 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Siam to French Indo China 1 artillery moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Sumatra from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 fighters, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 aaGun, 2 armour and 8 infantry moved from Manchuria to Jehol 2 armour moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from 45 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from 44 Sea Zone to Kwangsi Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 2 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : 0,33 UK_Pacific : -0,33 Japanese : 2,17
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No problem!
I forgot to move my ships into that Seazone off Malaya. I hope it’s okay I edited the loss there. I even used a submarine, instead of tipping of the battleship, which I would have done normally.
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to 83 Sea Zone
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to 83 Sea Zone Combat - Americans Battle in 83 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 83 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Morocco Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Morocco from Germans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 bombers moved from Eastern United States to United Kingdom 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 83 Sea Zone to French Equatorial Africa Place Units - Americans 1 bomber placed in Eastern United States 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.33
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 1 fighter moved from India to 41 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Persia to Egypt
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to 83 Sea Zone Combat - Americans Battle in 83 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 83 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Morocco Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Morocco from Germans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 bombers moved from Eastern United States to United Kingdom 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 83 Sea Zone to French Equatorial Africa Place Units - Americans 1 bomber placed in Eastern United States 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Persia to Egypt Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 2 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 2/11 hits, 4.50 expected hits Italians roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 3/10 hits, 4.83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 4/8 hits, 3.83 expected hits Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Egypt, round 3 : 3/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in Egypt 1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated British roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 fighters and 2 tactical_bombers in Egypt, round 4 : 2/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Egypt Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 armour, 2 artilleries and 4 infantry Casualties for Italians: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Germans: 2 tactical_bombers Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 2 fighters and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Egypt to Persia 2 fighters moved from Egypt to Persia 1 bomber moved from Egypt to Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Iceland to United Kingdom Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Persia 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,4,4,1,1,5,1,2,1 British collect 20 PUs (7 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry and 5 mech_infantrys
Combat Hit Differential Summary :
British : -2.33 Italians : -3.33 Americans : 0.67 Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Trans-Jordan Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Trans-Jordan from British, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 1 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 aaGuns and 3 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Place Units - Italians 1 factory_minor placed in Egypt 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1,17 Russians : -1,00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :