Maxi vs. Toyls G40 Balance mode


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Novosibirsk to Tambov
            4 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 artilleries and 4 infantry moved from Alexandria to Tobruk
            2 armour moved from Persia to West India
            1 armour moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery moved from Persia to Northwest Persia
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 44 Sea Zone
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
            EDIT: 2 fighters moved from 54 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Persia to West India
            1 tactical_bomber moved from Northwest Persia to West India
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from New Brunswick Nova Scotia to Eastern United States
            1 fighter moved from Russia to Tambov
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 4/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                British attack with 4 submarines
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            2 aaGuns moved from Scotland to United Kingdom
            3 aaGuns, 8 artilleries and 11 infantry moved from India to West India
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 2,67
    Italians : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Samara
            1 armour moved from Volgograd to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Samara
    
        Combat - Italians
            Americans scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer and 2 fighters
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 0/5 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 3 : 3/5 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Samara
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Samara, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Volgograd
            3 infantry moved from Northern Italy to France
            2 fighters moved from France to Southern Italy
            1 artillery moved from Northern Italy to France
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,3,5,3,5,1
            Italians collect 11 PUs (8 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Americans : -1,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            1 fighter moved from New South Wales to Western Australia
            1 fighter moved from India to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                ANZAC win, taking 42 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7
    
        Combat Move - French
            2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Tobruk to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour, 8 mech_infantrys and 2 tactical_bombers moved from Volgograd to Russia
            23 armour, 5 artilleries, 32 infantry and 11 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
            2 bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            2 infantry moved from Southern France to Normandy Bordeaux
            3 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Belarus to Smolensk
            2 armour and 1 mech_infantry moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 2 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Smolensk, round 4 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 34 armour, 5 artilleries, 4 bombers, 1 fighter, 32 infantry, 19 mech_infantrys and 3 tactical_bombers
                British defend with 3 fighters; ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 11 armour, 15 artilleries, 1 factory_major, 4 fighters, 49 infantry and 1 tactical_bomber
                    AA fire in Russia : 1/8 hits, 1,33 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 34 armour, 5 artilleries, 4 bombers, 32 infantry, 19 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 32/97 hits, 32,67 expected hits
                    Russians roll dice for 4 aaGuns, 11 armour, 15 artilleries, 9 fighters, 49 infantry and 1 tactical_bomber in Russia, round 2 : 31/85 hits, 33,33 expected hits
                    28 infantry owned by the Russians, 31 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 34 armour, 5 artilleries, 4 bombers, 1 infantry, 19 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 32/66 hits, 27,50 expected hits
                    Russians roll dice for 11 armour, 15 artilleries, 9 fighters, 21 infantry and 1 tactical_bomber in Russia, round 3 : 23/57 hits, 24,00 expected hits
                    21 infantry owned by the Russians, 11 artilleries owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 19 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 34 armour, 2 artilleries, 4 bombers and 3 tactical_bombers in Russia, round 4 : 17/43 hits, 22,33 expected hits
                    Russians roll dice for 11 armour, 4 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 4 : 15/25 hits, 13,33 expected hits
                    1 tactical_bomber owned by the Russians, 11 armour owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans, 13 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                    Germans roll dice for 21 armour, 4 bombers and 3 tactical_bombers in Russia, round 5 : 12/28 hits, 15,17 expected hits
                    Russians roll dice for 8 fighters in Russia, round 5 : 7/8 hits, 5,33 expected hits
                    4 fighters owned by the Russians, 2 fighters owned by the ANZAC, 7 armour owned by the Germans and 2 fighters owned by the British lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 14 armour, 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 72
                Casualties for Germans: 20 armour, 5 artilleries, 1 fighter, 32 infantry and 19 mech_infantrys
                Casualties for Russians: 4 aaGuns, 11 armour, 15 artilleries, 4 fighters, 49 infantry and 1 tactical_bomber
                Casualties for British: 3 fighters
                Casualties for ANZAC: 2 fighters
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Bryansk
            1 bomber moved from Russia to Bryansk
            3 tactical_bombers moved from Russia to Bryansk
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Denmark to Western Germany
            1 fighter moved from 113 Sea Zone to Western Ukraine
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour and 2 bombers placed in Western Germany
            Germans undo move 3.
            2 armour placed in Western Germany
            1 armour and 2 bombers placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1,4,4,2,2
            Germans collect 57 PUs (4 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -6,33
    AA fire in Russia : : -0,33
    British : -0,67
    Russians : -0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Vologda to Samara
            8 infantry moved from Vologda to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 10 infantry
                Italians defend with 1 armour
                    Russians roll dice for 10 infantry in Samara, round 2 : 0/10 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 9 infantry in Samara, round 3 : 3/9 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Vologda to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Burma to India
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Szechwan to Sikang
            3 artilleries and 3 mech_infantrys moved from Shensi to Sikang
            1 infantry moved from Sakha to Siberia
            1 mech_infantry moved from Buryatia to Siberia
            2 fighters moved from 6 Sea Zone to Siberia
            2 bombers moved from French Indo China to Sikang
    
        Combat - Japanese
            Battle in Siberia
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Sikang
                Japanese attack with 3 artilleries, 2 bombers and 5 mech_infantrys
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers and 5 mech_infantrys in Sikang, round 2 : 4/10 hits, 3,67 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Sikang, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 artilleries, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
            Battle in India
                Japanese attack with 3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys in India, round 2 : 11/23 hits, 6,83 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 4 transports moved from 38 Sea Zone to 37 Sea Zone
            3 fighters moved from Burma to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            3 tactical_bombers moved from Burma to 36 Sea Zone
            3 mech_infantrys moved from Malaya to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Anhwe to Szechwan
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            2 bombers moved from Sikang to French Indo China
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Anhwe to Hopei
            1 aaGun moved from Kiangsu to Anhwe
            2 fighters moved from Siberia to Manchuria
    
        Place Units - Japanese
            2 carriers placed in 37 Sea Zone
            1 mech_infantry placed in Malaya
            1 airfield placed in Malaya
            3 mech_infantrys placed in French Indo China
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,1,4,3,5
            Japanese collect 63 PUs (4 lost to blockades); end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 tactical_bombers
            EDIT: Adding units owned by Japanese to Malaya: 3 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : 1,33
    Russians : 0,33
    Japanese : 5,17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0,00 expected hits
            Americans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            6 submarines moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 25 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 bomber moved from Egypt to Volgograd
            1 bomber moved from Egypt to Ukraine
            1 bomber moved from Queensland to Midway
            1 bomber moved from Western United States to Midway
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
            3 marines moved from Celebes to 44 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 44 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 marines moved from 34 Sea Zone to Paulau Island
            2 carriers moved from 44 Sea Zone to 34 Sea Zone
            2 fighters moved from 44 Sea Zone to 34 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 98 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8,4 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Paulau Island
                Americans attack with 1 armour, 1 infantry and 3 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Paulau Island, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking 98 Sea Zone from Italians, taking Paulau Island from Japanese with 1 armour and 3 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport moved from 44 Sea Zone to 34 Sea Zone
            2 fighters moved from 26 Sea Zone to 34 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Ukraine to Iraq
            1 bomber moved from Volgograd to Iraq
            2 fighters moved from Egypt to Iraq
            1 transport moved from 102 Sea Zone to 88 Sea Zone
            2 aaGuns, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            2 aaGuns and 5 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            EDIT: 1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 battleship, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0,00
    AA fire in Volgograd : : -0,17
    Americans : 0,33
    AA fire in Ukraine : : -0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 15 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Anhwe
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 34 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Persia to West India
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 armour moved from Tambov to Rostov
                  British take Rostov from Italians
            1 armour moved from Rostov to Caucasus
                  British take Caucasus from Germans
            1 artillery moved from Persia to Northwest Persia
            1 fighter moved from Tambov to Eastern Persia
            1 armour and 1 mech_infantry moved from Eastern Persia to West India
            2 infantry moved from Tobruk to Libya
            2 artilleries and 2 infantry moved from Tobruk to Alexandria
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 44 Sea Zone to 34 Sea Zone
            2 fighters moved from 92 Sea Zone to Egypt
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Algeria
            1 fighter moved from 92 Sea Zone to Algeria
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 armour and 1 artillery placed in Persia
            3 infantry placed in Iraq
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Volgograd to Persia
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : 0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 1 fighter moved from 44 Sea Zone to 34 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            3 submarines moved from 42 Sea Zone to 34 Sea Zone
            1 fighter moved from 44 Sea Zone to 34 Sea Zone
            1 fighter moved from Western Australia to New South Wales
            2 submarines moved from 62 Sea Zone to 34 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: 2 fighters moved from United Kingdom to 91 Sea Zone
    
        Non Combat Move - French
            EDIT: Cleaning up during movement phase
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Toyls Har sku svært ved, at se jeg kommer tilbage, men prøver lige at give det et skud:-)


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 89 PUs; 
            Germans buy 9 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from British
            1 armour moved from Rostov to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Russia to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Samara
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Samara
            5 armour moved from Russia to Samara
            1 mech_infantry moved from Smolensk to Samara
            3 armour moved from Russia to Samara
            1 armour moved from Smolensk to Urals
                  Germans take Urals from Russians
            1 armour moved from Smolensk to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 bombers moved from Bryansk to Caucasus
            2 bombers moved from Bryansk to Samara
            2 bombers moved from Novgorod to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 10 armour, 4 bombers and 1 mech_infantry
                Russians defend with 2 aaGuns and 9 infantry
                    AA fire in Samara : 1/4 hits, 0,67 expected hits
                    1 bomber owned by the Germans lost in Samara
                    Germans roll dice for 10 armour, 3 bombers and 1 mech_infantry in Samara, round 2 : 6/14 hits, 7,17 expected hits
                    Russians roll dice for 2 aaGuns and 9 infantry in Samara, round 2 : 4/9 hits, 3,00 expected hits
                    4 infantry owned by the Russians, 3 armour owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 7 armour and 3 bombers in Samara, round 3 : 6/10 hits, 5,50 expected hits
                    Russians roll dice for 5 infantry in Samara, round 3 : 0/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 7 armour and 3 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 armour, 1 bomber and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 9 infantry
            Battle in Caucasus
                Germans attack with 2 armour and 2 bombers
                British defend with 1 armour
                    Germans roll dice for 2 armour and 2 bombers in Caucasus, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from 113 Sea Zone to Southern Italy
            3 tactical_bombers moved from Bryansk to Germany
            1 fighter moved from Western Ukraine to Western Germany
            3 bombers moved from Samara to Ukraine
            1 armour moved from Ukraine to Volgograd
            4 armour moved from Russia to Volgograd
            3 aaGuns moved from Bryansk to Ukraine
            1 armour moved from Novgorod to Bryansk
            4 infantry moved from Norway to Finland
            5 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Western Germany
            3 armour placed in Novgorod
            Germans undo move 3.
            1 bomber, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,00
    British : -0,50
    AA fire in Samara : : 0,33
    Russians : -0,67
    

    Savegame


  • Nej det ligner lidt en “up hill battle” men fedt at du spiller lidt videre:+1:


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 airfield, 3 armour, 1 harbour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 units repaired.
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
            3 bombers moved from French Indo China to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone
            3 mech_infantrys moved from French Indo China to 36 Sea Zone
            1 fighter moved from Manchuria to 19 Sea Zone
            1 fighter moved from Manchuria to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 21 Sea Zone
            3 fighters moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            2 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Yunnan to Anhwe
            4 mech_infantrys and 4 transports moved from 36 Sea Zone to 35 Sea Zone
            4 mech_infantrys moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Sikang to Turkmenistan
                  Japanese take Turkmenistan from Russians
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 3 bombers, 3 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport; ANZAC defend with 1 transport
                    Japanese roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 4/9 hits, 5,50 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 transports in 33 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                    2 tactical_bombers owned by the Japanese and 2 destroyers owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/7 hits, 4,17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 2 transports in 33 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 transport owned by the ANZAC, 1 carrier owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                Japanese win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Japanese: 2 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers and 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 submarine, 1 tactical_bomber and 4 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 tactical_bomber and 4 transports in 35 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 4 mech_infantrys
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 4 mech_infantrys in Philippines, round 2 : 1/4 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 bombers moved from 33 Sea Zone to Marianas
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            3 carriers moved from 36 Sea Zone to 22 Sea Zone
            1 fighter moved from 19 Sea Zone to Marianas
            1 fighter moved from 21 Sea Zone to Marianas
            2 fighters moved from 21 Sea Zone to 22 Sea Zone
            5 carriers moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 infantry and 6 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Sikang to Yunnan
            1 artillery moved from Sikang to Szechwan
            2 artilleries moved from Sikang to Kazakhstan
            1 mech_infantry moved from Sikang to Kansu
            3 tactical_bombers moved from Malaya to 35 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 22 Sea Zone
    
        Place Units - Japanese
            3 armour placed in India
            3 mech_infantrys placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 airfield and 1 harbour placed in Marianas
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,3,4,2,6,5,6,2,3,1
            Japanese collect 59 PUs (11 lost to blockades); end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : -2,00
    Chinese : 1,33
    Japanese : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            4 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 bomber moved from Western United States to 22 Sea Zone
            1 bomber moved from Western United States to 22 Sea Zone
            2 fighters moved from Western United States to 22 Sea Zone
            2 bombers moved from Midway to 22 Sea Zone
            2 carriers moved from 34 Sea Zone to 22 Sea Zone
            3 marines moved from Paulau Island to 34 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 34 Sea Zone to 22 Sea Zone
            1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            3 marines moved from 22 Sea Zone to Marianas
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            4 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 armour moved from Paulau Island to 34 Sea Zone
            1 armour and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 marine and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 armour and 1 marine moved from 22 Sea Zone to Marianas
            2 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Iraq to Volgograd
            1 bomber moved from Iraq to Ukraine
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Iraq to 92 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            4 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 bomber moved from Western United States to 22 Sea Zone
            1 bomber moved from Western United States to 22 Sea Zone
            2 fighters moved from Western United States to 22 Sea Zone
            2 bombers moved from Midway to 22 Sea Zone
            2 carriers moved from 34 Sea Zone to 22 Sea Zone
            3 marines moved from Paulau Island to 34 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 34 Sea Zone to 22 Sea Zone
            1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            3 marines moved from 22 Sea Zone to Marianas
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            4 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 armour moved from Paulau Island to 34 Sea Zone
            1 armour and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 marine and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 armour and 1 marine moved from 22 Sea Zone to Marianas
            2 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Iraq to Volgograd
            1 bomber moved from Iraq to Ukraine
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Iraq to 92 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Marianas to defend against the attack in 22 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,6
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 4,3 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in Soviet Far East
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 22 Sea Zone
                Americans attack with 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 6 fighters, 6 submarines and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber
                    Americans roll dice for 6 submarines in 22 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 6 fighters and 2 transports in 22 Sea Zone, round 2 : 6/17 hits, 8,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 8/15 hits, 8,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    4 submarines owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 22 Sea Zone
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Japanese lost in 22 Sea Zone
                    Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 6 fighters and 2 transports in 22 Sea Zone, round 3 : 9/17 hits, 8,00 expected hits
                    Japanese roll dice for 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 5/8 hits, 5,17 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese, 7 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 22 Sea Zone
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 4 bombers, 2 cruisers, 3 fighters and 2 transports in 22 Sea Zone, round 4 : 5/14 hits, 6,50 expected hits
                    Japanese roll dice for 1 battleship in 22 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 battleship, 4 bombers, 2 cruisers, 3 fighters and 2 transports remaining. Battle score for attacker is 63
                Casualties for Americans: 3 carriers, 3 fighters and 6 submarines
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber
            Battle in Marianas
                Americans attack with 1 armour, 1 artillery, 1 infantry and 4 marines
                Japanese defend with 1 airfield, 3 bombers and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 4 marines in Marianas, round 2 : 3/7 hits, 2,50 expected hits
                    Japanese roll dice for 3 bombers in Marianas, round 2 : 2/3 hits, 0,50 expected hits
                    3 bombers owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Marianas
                Americans win, taking Marianas from Japanese with 1 armour and 4 marines remaining. Battle score for attacker is 29
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 3 bombers
    
        Non Combat Move - Americans
            2 bombers moved from 22 Sea Zone to Midway
            2 bombers moved from 22 Sea Zone to Caroline Islands
            2 aaGuns, 3 artilleries and 5 infantry moved from Morocco to Algeria
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Ukraine to Northwest Persia
            2 fighters moved from 22 Sea Zone to 34 Sea Zone
            1 fighter moved from 22 Sea Zone to Caroline Islands
    
        Place Units - Americans
            3 bombers and 1 tactical_bomber placed in Western United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Volgograd : : 0,83
    Americans : -1,67
    AA fire in Ukraine : : -0,17
    Japanese : 2,17
    

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