Test summary from TripleA, engine version: 2.6.14752, time: 10:40:38
Savegame
GL 40.2 SixUnder (Allies +20) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Karelia to Finland
1 infantry moved from Western Ukraine to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Novgorod to Belarus
2 artilleries and 23 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 23 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 23 infantry in Eastern Poland, round 2 : 6/25 hits, 4.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 artilleries and 22 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Western Ukraine to Eastern PolandPlace Units - Russians
3 artilleries placed in Russia
7 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : 0.00
Russians : 3.67Territory Summary for Russians :
Suiyuyan : 2 infantry
Tsinghai : 2 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery
Bryansk : 1 artillery
Eastern Poland : 1 aaGun, 2 artilleries and 22 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major and 25 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 4 infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Samara : 3 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 28 / 31
Japanese : 59 / 65
Americans : 52 / 72
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 15
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.116
Median : 3.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.028
Median : 3.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Szechwan
2 armour moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 bombers moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kazakhstan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 artillery and 3 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Kiangsu
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 bombers moved from Kazakhstan to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 mech_infantrys moved from French Guiana to 88 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Libya to Alexandria
1 artillery and 2 infantry moved from Algeria to Tunisia
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 armour and 2 infantry moved from Alaska to 1 Sea Zone
2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 2 fighters in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
7 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 mech_infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : -0.67
Japanese : 1.00Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 2 armour and 2 infantry
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
32 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
14 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
2 Sea Zone : 1 flag
3 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 armour
Gibraltar : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Morocco : 7 infantry and 3 mech_infantrys
Tunisia : 1 artillery and 2 infantry
101 Sea Zone : 2 carriers and 1 destroyer
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer, 2 submarines and 6 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 27 / 31
Japanese : 63 / 63
Americans : 52 / 73
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 5 / 3
Italians : 12 / 15
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 2.909
Median : 4.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11Americans Combat
1 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.125
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 27 / 31
Japanese : 63 / 63
Americans : 52 / 73
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 5 / 3
Italians : 12 / 15
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 2.909
Median : 4.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11Americans Combat
1 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.125
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 factory_minors and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea ZoneCombat - British
Battle in Greece
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Greece from Germans, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Iraq
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 1.83
Japanese : -0.67Territory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Morocco : 1 artillery and 1 infantry
Algeria : 1 armour and 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
Novgorod : 1 bomber
106 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 factory_minor
92 Sea Zone : 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry and 2 mech_infantrys
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 62
Russians : 27 / 31
Japanese : 62 / 63
Americans : 52 / 73
Chinese : 3 / 4
British : 35 / 36
UK_Pacific : 6 / 6
Italians : 12 / 15
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.947
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.125
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 armour moved from Rostov to Northwest Persia
1 bomber and 1 fighter moved from Romania to Northwest Persia
1 fighter moved from Romania to Greece
1 armour and 2 mech_infantrys moved from Romania to GreeceCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber and 1 fighter
British defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/4 hits
British roll dice for 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits
1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Northwest Persia, round 3 : 3/4 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 1/2 hits
2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour
Battle in Greece
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Greece, round 2 : 2/4 hits
British roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 aaGun and 1 artillery moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from France to Northern Italy
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to VolgogradPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,1,6,2,4
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Persia to Northwest PersiaCombat - ANZAC
Battle in Philippines
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
ANZAC roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to JavaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 0.00
ANZAC : -1.00Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun, 3 fighters and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 3 submarines
33 Sea Zone : 1 cruiser
35 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 62
Russians : 27 / 31
Japanese : 60 / 63
Americans : 54 / 73
Chinese : 3 / 4
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.700
Median : 5.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Italians Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Northwest Persia
French attack with 1 infantry
Italians defend with 1 armour
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the French lost in Northwest Persia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
Italians : 0.50
French : -0.17Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Libya : 1 flag
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 45 / 62
Russians : 27 / 31
Japanese : 60 / 63
Americans : 54 / 73
Chinese : 3 / 4
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.250
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Italians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 60 PUs;
Germans buy 2 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Rostov to Ukraine
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Caucasus to Iraq
1 infantry moved from Rostov to UkraineCombat - Germans
Battle in Iraq
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 infantry; British defend with 1 factory_minor
Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Rostov to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 7 mech_infantrys moved from Baltic States to Germany
2 infantry moved from Romania to Bulgaria
2 infantry moved from Western Germany to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Rostov to Volgograd
2 aaGuns moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 bombers moved from Bessarabia to Bulgaria
6 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries and 5 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in France
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 60 PUs;
Germans buy 2 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Rostov to Ukraine
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Caucasus to Iraq
1 infantry moved from Rostov to UkraineCombat - Germans
Battle in Iraq
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 infantry; British defend with 1 factory_minor
Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Rostov to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 7 mech_infantrys moved from Baltic States to Germany
2 infantry moved from Romania to Bulgaria
2 infantry moved from Western Germany to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Rostov to Volgograd
2 aaGuns moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 bombers moved from Bessarabia to Bulgaria
6 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries and 5 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in France
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 fighters moved from Novgorod to Norway
3 infantry moved from Finland to Norway
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Tambov to Rostov
1 artillery moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Tambov
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Novgorod to Eastern Poland
4 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Norway, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 fighters and 2 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
4 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Rostov to Russia
21 infantry moved from Russia to Tambov
4 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 artillery moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Norway to KareliaPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Russians : 0.00
Japanese : 0.67Territory Summary for Russians :
Shensi : 1 infantry
Hopei : 1 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Norway : 1 flag, 2 infantry
Belarus : 4 infantry
Karelia : 2 fighters
Baltic States : 1 infantry
Bryansk : 1 artillery
Rostov : 1 artillery and 1 infantry
Eastern Poland : 1 aaGun, 1 armour, 1 artillery and 16 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 6 infantry and 1 tactical_bomber
Tambov : 3 artilleries and 26 infantry
Western Ukraine : 1 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Samara : 5 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 72
Russians : 39 / 54
Japanese : 57 / 63
Americans : 54 / 73
Chinese : 6 / 4
British : 29 / 36
UK_Pacific : 6 / 6
Italians : 12 / 10
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.786
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.550
Median : 3.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Sikang
2 armour and 1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
2 bombers moved from Kweichow to Burma
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 armour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/6 hits
Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/4 hits
Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 3 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 : 2/2 hits
Russians roll dice for 2 armour in Soviet Far East, round 4 : 2/2 hits
1 fighter owned by the Japanese, 2 armour owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Soviet Far East
Russians win with no units remaining. Battle score for attacker is -16
Casualties for Americans: 2 armour and 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 3 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 4 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from Burma to French Indo China
2 armour moved from French Indo China to Szechwan
2 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 tactical_bomber placed in Japan
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,5,3,3,1
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Sikang
2 armour and 1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
2 bombers moved from Kweichow to Burma
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 armour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/6 hits
Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/4 hits
Russians roll dice for 2 armour and 2 infantry in Soviet Far East, round 3 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 : 2/2 hits
Russians roll dice for 2 armour in Soviet Far East, round 4 : 2/2 hits
1 fighter owned by the Japanese, 2 armour owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Soviet Far East
Russians win with no units remaining. Battle score for attacker is -16
Casualties for Americans: 2 armour and 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 3 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Burma, round 4 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from Burma to French Indo China
2 armour moved from French Indo China to Szechwan
2 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 tactical_bomber placed in Japan
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3,5,3,3,1
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Tunisia to Libya
7 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
7 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 93 Sea Zone
7 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 carrier
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 carrier in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Southern France
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 22 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 14 Sea Zone to 26 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 tactical_bomber moved from 91 Sea Zone to United KingdomPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Southern France: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -0.67
Americans : 1.83
Japanese : 1.17Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
23 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 4 transports
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Egypt : 1 armour
United Kingdom : 1 fighter and 1 tactical_bomber
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
Libya : 1 artillery and 2 infantry
104 Sea Zone : 1 submarine
93 Sea Zone : 6 transports
92 Sea Zone : 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 2 destroyers and 1 fighterProduction/PUs Summary :
Germans : 36 / 72
Russians : 38 / 54
Japanese : 64 / 61
Americans : 55 / 75
Chinese : 3 / 4
British : 29 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.476
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 36 / 72
Russians : 38 / 54
Japanese : 64 / 61
Americans : 55 / 75
Chinese : 3 / 4
British : 29 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.476
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 3 destroyers and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Normandy Bordeaux
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern FrancePlace Units - British
3 destroyers placed in 110 Sea Zone
1 aaGun and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Novgorod: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0.00
Japanese : -0.67Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 armour and 1 infantry
Southern France : 1 infantry and 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
99 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
97 Sea Zone : 3 submarines
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 1 transport
110 Sea Zone : 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 34 / 72
Russians : 38 / 54
Japanese : 63 / 61
Americans : 55 / 75
Chinese : 3 / 4
British : 31 / 32
UK_Pacific : 6 / 6
Italians : 12 / 10
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.571
Median : 3.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 28Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
edited my US Non combat infantry and AA from gib to southern france
edited my damn bomber, which i forgot was in novo AGAIN back to london, lol
thanks!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Eastern Persia
1 bomber moved from Volgograd to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Greece to Romania
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 6 transports
1 transport owned by the British and 6 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 49
Casualties for British: 1 transport
Casualties for Americans: 6 transports
Battle in Eastern Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 armour owned by the Italians lost in Eastern Persia
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Slovakia Hungary, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
AA fire in Southern France : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 1/7 hits
Americans roll dice for 1 aaGun, 9 infantry and 4 mech_infantrys in Southern France, round 2 : 6/13 hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGunNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Caucasus to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
1 fighter moved from Southern France to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,6,5,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,3,5,2
Italians collect 1 PU (11 lost to blockades); end with 1 PU
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 submarines moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 aaGun, 3 fighters and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 3 submarines
62 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 40 / 72
Russians : 32 / 54
Japanese : 60 / 61
Americans : 55 / 75
Chinese : 3 / 4
British : 31 / 32
UK_Pacific : 6 / 6
Italians : 12 / 3
ANZAC : 17 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 4 times
Average roll : 2.333
Median : 3.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2