Any scrambling to 111?
18L MrRoboto (Axis) vs Sovietishcat (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
5 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 fighter moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 7 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 7 armour and 4 mech_infantrys in Volgograd, round 2 : 5/11 hits, 4,17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun, 27 armour, 5 artilleries, 17 infantry and 5 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Smolensk to Belarus
6 armour moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour moved from Germany to Holland Belgium
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to Western Germany
2 armour and 1 mech_infantry moved from Rostov to Volgograd
25 armour and 4 mech_infantrys moved from Rostov to CaucasusPlace Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 factory_minor placed in Caucasus
1 artillery and 2 infantry placed in Novgorod
4 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 0,83
Russians : 1,33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 2 infantry moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 2 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
7 armour moved from Russia to Tambov
13 artilleries and 9 infantry moved from Russia to Tambov
4 aaGuns, 25 infantry and 7 mech_infantrys moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,2
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 fighter moved from 36 Sea Zone to Szechwan
1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Shan State
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4,00 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 2 Sea Zone to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Manchuria
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 bombers moved from Szechwan to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : -0,67
Chinese : 0,33
UK_Pacific : 0,50
Russians : -0,33
Japanese : 1,17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Russia to Caucasus
2 bombers moved from Persia to Volgograd
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 bomber moved from Western United States to 7 Sea Zone
1 fighter moved from British Columbia to 8 Sea Zone
5 bombers moved from Western United States to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Russia to Caucasus
2 bombers moved from Persia to Volgograd
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 bomber moved from Western United States to 7 Sea Zone
1 fighter moved from British Columbia to 8 Sea Zone
5 bombers moved from Western United States to 109 Sea ZoneCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/4 hits
Bombing raid in Caucasus rolls: 8,6,7,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/2 hits
Bombing raid in Volgograd rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 7 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 5 bombers and 1 destroyer in 109 Sea Zone, round 2 : 1/6 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
5 bombers moved from 109 Sea Zone to United Kingdom
3 bombers moved from Caucasus to Russia
2 bombers moved from Volgograd to Tambov
1 bomber moved from Caucasus to Tambov
2 bombers moved from Russia to Tambov
1 fighter moved from Brazil to French Central Africa
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from 7 Sea Zone to Amur
1 fighter moved from 8 Sea Zone to British ColumbiaPlace Units - Americans
4 bombers placed in Western United States
1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Kansu
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 mech_infantrys moved from Egypt to Tobruk
5 fighters moved from Egypt to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Russia to Caucasus
2 bombers moved from Persia to Volgograd
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 bomber moved from Western United States to 7 Sea Zone
1 fighter moved from British Columbia to 8 Sea Zone
5 bombers moved from Western United States to 109 Sea ZoneCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/4 hits
Bombing raid in Caucasus rolls: 8,6,7,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/2 hits
Bombing raid in Volgograd rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 7 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 5 bombers and 1 destroyer in 109 Sea Zone, round 2 : 1/6 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
5 bombers moved from 109 Sea Zone to United Kingdom
3 bombers moved from Caucasus to Russia
2 bombers moved from Volgograd to Tambov
1 bomber moved from Caucasus to Tambov
2 bombers moved from Russia to Tambov
1 fighter moved from Brazil to French Central Africa
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from 7 Sea Zone to Amur
1 fighter moved from 8 Sea Zone to British ColumbiaPlace Units - Americans
4 bombers placed in Western United States
1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Kansu
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 mech_infantrys moved from Egypt to Tobruk
5 fighters moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 5 fighters and 2 mech_infantrys
Italians defend with 3 artilleries and 2 infantry
British roll dice for 5 fighters and 2 mech_infantrys in Tobruk, round 2 : 5/7 hits
Italians roll dice for 3 artilleries and 2 infantry in Tobruk, round 2 : 1/5 hits
1 mech_infantry owned by the British, 3 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 1 mech_infantry
Casualties for Italians: 3 artilleries and 2 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
5 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to India
5 fighters moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from French Central Africa to Anglo Egyptian SudanPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 32 PUs (3 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 7 infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 7 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 4 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
Americans win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 1 bomber and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Tobruk
Italians attack with 1 artillery and 7 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 : 3/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians : 0,17
British : -0,33
Americans : 1,33
Russians : 0,67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 infantry moved from Burma to Shan State
2 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
ANZAC win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Malaya to Burma
1 fighter moved from Shan State to Burma
1 aaGun moved from India to BurmaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in Queensland
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 infantry moved from Burma to Shan State
2 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
ANZAC win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Malaya to Burma
1 fighter moved from Shan State to Burma
1 aaGun moved from India to BurmaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in Queensland
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
1 armour moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
4 fighters, 1 submarine and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Sikang
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 3 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 5/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Germans
25 armour and 4 mech_infantrys moved from Caucasus to Bryansk
5 artilleries and 17 infantry moved from Rostov to Bryansk
5 armour moved from Volgograd to Bryansk
6 armour moved from Ukraine to Bryansk
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 fighters and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to Southern Italy
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 1,33
Americans : 0,67
Chinese : 0,00
Russians : 2,67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Rostov
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
35 infantry moved from Tambov to Russia
7 armour and 7 mech_infantrys moved from Tambov to Russia
4 aaGuns and 14 artilleries moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 factory_minor and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangtung to 41 Sea Zone
1 fighter moved from 44 Sea Zone to Java
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kweichow to Szechwan
2 submarines moved from 44 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/6 hits, 3,00 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Sumatra, round 3 : 4/5 hits, 2,67 expected hits
ANZAC roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 infantry moved from Shantung to Anhwe
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from 41 Sea Zone to Malaya
1 fighter moved from Shan State to Malaya
1 bomber moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to MalayaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -0,17
Chinese : 0,00
UK_Pacific : 0,00
Japanese : 4,33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Sikang
5 bombers moved from Tambov to Sikang
2 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from French Central Africa to Egypt
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Amur to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Sikang
5 bombers moved from Tambov to Sikang
2 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from French Central Africa to Egypt
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Amur to SuiyuyanCombat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Italians with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 6 bombers
Germans defend with 3 armour and 2 mech_infantrys
Americans roll dice for 6 bombers in Sikang, round 2 : 5/6 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Sikang, round 2 : 4/5 hits
2 mech_infantrys owned by the Germans, 4 bombers owned by the Americans and 3 armour owned by the Germans lost in Sikang
Americans win with 2 bombers remaining. Battle score for attacker is -22
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Americans: 4 bombersNon Combat Move - Americans
2 bombers moved from Sikang to Russia
1 bomber moved from Suiyuyan to Novosibirsk
5 bombers moved from United Kingdom to Urals
4 bombers moved from Western United States to United Kingdom
1 fighter moved from British Columbia to Western United States
1 mech_infantry moved from Western United States to Central United States
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
10 submarines moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
Americans collect 48 PUs (5 lost to blockades); end with 48 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs